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-rw-r--r--data/AUTHORS34
-rw-r--r--data/README123
-rw-r--r--data/README.sk109
-rw-r--r--data/credits.en31
4 files changed, 157 insertions, 140 deletions
diff --git a/data/AUTHORS b/data/AUTHORS
index e69de29..e38dee4 100644
--- a/data/AUTHORS
+++ b/data/AUTHORS
@@ -0,0 +1,34 @@
+Dušan Ďurech <dusan.d@centrum.sk>
+Jabber ID: oroborus@jabbim.sk
+The project founder, main programmer
+
+Jiří Helebrant <helb@helb.cz>
+Jabber ID: helb@helb.cz
+Main graphic designer
+
+Petr Ambrož <paces@paces.cz>
+Jabber ID: paces@jabber.cz
+Additional programmer, graphic designer
+forum and IRC administrator
+
+Ladislav Láska <ladislav.laska@gmail.com>
+Jabber ID: krakonos@jabber.sh.cvut.cz
+Additional programmer
+
+Václav Seidl <vaclav.seidl@gmail.com>
+Jabber ID: vak@jabber.cz
+Additional programmer
+
+Josef Reidinger <queen.killer@seznam.cz>
+Jabber ID: qk@njs.netlab.cz
+Additional programmer
+
+Roman Kabelka (CJ Neti) <neti@cjneti.net>
+sound designer
+
+Tomas Chvatal (scarab) <Scarabeus_IV@blesmrt.net>
+instalation stuff
+
+project homepage:
+http://www.tuxanci.org/
+http://enf.tuxanci.org/
diff --git a/data/README b/data/README
new file mode 100644
index 0000000..d07a632
--- /dev/null
+++ b/data/README
@@ -0,0 +1,123 @@
+ABOUT
+=====
+ Tuxanci is first cushion shooter based on well-known Czech game Bulanci.
+
+ Game supports 1 player and multiplayer game on one computer and also
+ supports gameplay over network (LAN/Internet [IPv4 and IPv6]).
+
+ Goal in this game is to shoot enemy penguin before he does so. Penguin
+ can shoot only in X and Y axes so no diagonal shooting is availible.
+
+ Weapon list
+ -----------
+ Pistol
+ ~~~~~~
+ Basic gun - one shot at the time
+ Two Pistols
+ ~~~~~~~~~~~
+ 2x Basic gun - two shots at once
+ Machine gun
+ ~~~~~~~~~~
+ Few shots per fire, small intervals
+ Shot gun
+ ~~~~~~~~
+ 5 shots per fire, high dispersion
+ Laser
+ ~~~~~
+ Shoots fast and long coherent light
+ Mine
+ ~~~~
+ Put them around, stem on them *KABOOM*
+ Bomb ball
+ ~~~~~~~~~
+ Fires bomb which mirrors any obstacles and explodes only if it
+ hits penguin.
+
+ Bonus list
+ ----------
+ Speedy tux: tux move faster
+ Infinite ammo: you have really big backpack of ammo (fire at will)
+ 4way shoot: tux fire on shoot in every direction (cost only 1 ammo)
+ Teleport: if somebody shoots at Tux he teleport himself away
+ Ghost: Tux can move and shoot through obstracles
+ Note
+ ~~~~
+ Bonuses last only few seconds and if tux take another bonus
+ first loses its effects.
+
+HOWTO COMPILE
+=============
+ This howto is written for linux. For other platforms please think about
+ rather using binary modules.
+ First of all we need some libraries:
+ (g)libc, SDL, SDL_image, SDL_ttf, optionally SDL_mixer
+
+ And some applications:
+ cmake version 2.4.8 and above
+
+ Now we have two options what we can do:
+ (all commands are supposed to be written in tuxanci sources directory)
+ Building Client
+ ---------------
+ $ cmake . -DNO_Server=1 -DNO_Audio=1
+ $ make
+ # make install
+ Building Server
+ --------------
+ $ cmake .
+ $ make
+ $ make install
+ Removing current install
+ -----------------------
+ Same for both client and server
+ # make uninstall
+ Notes
+ -----
+ Option -DNO_AUDIO=1 says we want no audio support for client so change
+ if you want so.
+ Server and client can be both on same computer they use different
+ folders.
+ Cleaning data from previous compilation "$ make clean".
+
+
+GAME USAGE
+==========
+ Starting game is simple tuxanci-ng or tuxanci-ng-server based on what we
+ compiled (based on presumption user installed into directories where path
+ is set).
+
+ For client we create some configuration files in $HOME. There is created
+ ".tuxanci-ng" directory and in there are pretty explaining .conf files.
+
+ For server we create directory /etc/tuxanci_ng/server.conf where you could
+ do some changes for it (again pretty selfexplaining).
+
+ Controls
+ --------
+ Player one
+ ~~~~~~~~~~
+ movement: cursor arows
+ fire: zero or rctrl
+ change weapon: one or rshift
+ Player two
+ ~~~~~~~~~~
+ movement: W(u) S(d) A(l) D(r)
+ fire: Q
+ change weapon: tab
+ Common
+ ~~~~~~
+ Fullscreen/window mode: F1 (dangerous with multiple monitors)
+ Pause: P
+ Quit: Esc
+HAVE PROBLEM/FOUND BUG/ETC...
+=============================
+ If you found some bug or have feature request please fill it into:
+ http://www.tuxanci.org/buglist (you need account for that).
+
+ You need some help with install/etc... feel free to join us on our irc
+ channel which is #tuxanci on server irc.tuxportal.cz. If you don't like
+ irc you can can contact us on our forum also: http://czf.tuxanci.org.
+
+MORE
+====
+ More informations you can find on our website: http://www.tuxanci.org/
diff --git a/data/README.sk b/data/README.sk
deleted file mode 100644
index c8b65e2..0000000
--- a/data/README.sk
+++ /dev/null
@@ -1,109 +0,0 @@
-
- ***
-
- Navod ako skompilovat zdrojove kody
-
- ***
-
- Projekt sa da kompilovat ako hra ( client ) s GUI, alebo ako herny server
-
- ************************************************
-
- kompilacia hry s GUI
-
- Pri kompilacii, hry ako grafickeho klienta sa potrebuju kniznice :
- (g)libc, SDL, SDL_Image, SDL_Mixer, SDL_ttf, SDL_Net
- v ratane hlavickovych suborov a konfiguracnych striptov ( sdl-config )
-
- ldd -u `which tuxanci-ng`
- Unused direct dependencies:
- /usr/lib/libSDL-1.2.so.0
- /usr/lib/libSDL_image-1.2.so.0
- /usr/lib/libSDL_ttf-2.0.so.0
- /usr/lib/libSDL_mixer-1.2.so.0
- /usr/lib/libSDL_net-1.2.so.0
-
- make clean
- ----------
-
- pre istotu vymazeme subory z predchadzajucej kompilacie
-
- v subore config.h do makra DESTDIR ulozime nas prefix-path,
- ktory sa natvrdo skompiluje do programu
- #define DESTDIR "/usr/local/"
-
- Ak toto makro nebude existovat, program bude pouzivat svoje podaresare :)
- ( vhodne pri vyvoji, ked sa casto menia subory )
-
- make mod
- --------
-
- skompilujeme moduly hry
-
- su
- --
-
- prepneme sa na roota
-
- make install DESTDIR=/usr/local
- nainstalujeme subory, DESTDIR urcuje kam sa budu subory kopirovat.
- bolo by dobre, keby sa rovnala hodnoty makru DESTDIR, ale nie je to podmienka.
- Ak bude hodnota makra DESTDIR a premennej DESTDIR v Makefile rozdielna, program
- si nenajde svoje subory.
-
- tuxanci-ng
- ----------
- Program spustime tymto prikazom.
- Hra si vytvara domovsky adresar v domovskom adresari uzivatela ~/.tuxanci-ng
-
- make uninstall DESTDIR=/usr/local
- ---------------------------------
-
- Program sa odinstaluje
-
- ************************************************
-
- kompilacia herneho servera
-
- Pri kompilacii, herneho servera musi existovat makro PUBLIC_SERVER v config.h
- Je automaticky zakomentovane, tak ho pls. odkomentujte
-
- Makro DESTDIR, nehra pri kompilacii herneho server ziadnu rolu. Server pouziva
- svoje podadresare a ani sa neinstaluje
-
- make clean
- ----------
-
- pre istotu vymazame subory z predchadzajucej kompilacie.
-
- make server
- -----------
-
- kompilujeme server
-
- make servermod
- --------------
-
- skompilumjeme moduly pre server
-
- ./build-server/publicserver
- --------------
-
- Spustame server
-
- konfiguracia servera je v server.conf :
-
- IP4 0.0.0.0 # IPv4 adresa
- IP6 ::1 # IPv6 adresa
- PORTv4 2200 # sietovy port pre IPv4 aredu
- PORTv6 2206 # sietovy port pre IPv4 aredu
- MAX_CLIENTS 32 # maximalny pocet clientov
- ARENA FAGN # sietovy nazov areny
-
-
- ************************************************
-
- Dušan Ďurech
- email: Dusan.D@Centrum.Sk
- jabber IM: Oroborus@Jabbim.sk
- //fakt narychlo napisane
diff --git a/data/credits.en b/data/credits.en
deleted file mode 100644
index 965b93e..0000000
--- a/data/credits.en
+++ /dev/null
@@ -1,31 +0,0 @@
-Dušan Ďurech <dusan.d@centrum.sk>
-Jabber ID: oroborus@jabbim.sk
-The project founder, main programmer
-
-Jiří Helebrant <helb@helb.cz>
-Jabber ID: helb@helb.cz
-Main graphic designer
-
-Petr Ambrož <paces@paces.cz>
-Jabber ID: paces@jabber.cz
-Additional programmer, graphic designer
-forum and IRC administrator
-
-Ladislav Láska <ladislav.laska@gmail.com>
-Jabber ID: krakonos@jabber.sh.cvut.cz
-Additional programmer
-
-Václav Seidl <vaclav.seidl@gmail.com>
-Jabber ID: vak@jabber.cz
-Additional programmer
-
-Josef Reidinger <queen.killer@seznam.cz>
-Jabber ID: qk@njs.netlab.cz
-Additional programmer
-
-Roman Kabelka (CJ Neti) <neti@cjneti.net>
-sound designer
-
-project homepage:
-http://www.tuxanci.org/
-http://enf.tuxanci.org/