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authorConnor Thomson <blumatrikz@gmail.com>2026-09-11 16:26:13 -0700
committerConnor Thomson <blumatrikz@gmail.com>2026-09-11 16:26:13 -0700
commita113b3569b2d6c621219cf51e0b761f84fd40f29 (patch)
treed067a31698d8e8b65ce008454bd07b89921fb80d /shaders
parentc746e078703503bbbef9d1bd170d5d6617126453 (diff)
Update model shader names & more
Diffstat (limited to 'shaders')
-rw-r--r--shaders/model.frag.slang (renamed from shaders/obj.frag.slang)2
-rw-r--r--shaders/model.vert.slang (renamed from shaders/obj.vert.slang)8
2 files changed, 5 insertions, 5 deletions
diff --git a/shaders/obj.frag.slang b/shaders/model.frag.slang
index 33596e3..4684db0 100644
--- a/shaders/obj.frag.slang
+++ b/shaders/model.frag.slang
@@ -44,4 +44,4 @@ FSOutput main(FSInput input) {
FSOutput output;
output.out_color = float4(shade, shade, shade, 1.0);
return output;
-}
+} \ No newline at end of file
diff --git a/shaders/obj.vert.slang b/shaders/model.vert.slang
index 8ab3cc6..380ff37 100644
--- a/shaders/obj.vert.slang
+++ b/shaders/model.vert.slang
@@ -16,7 +16,7 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
-struct ObjUniforms {
+struct model_uniforms {
float4x4 mvp;
float4x4 model;
float3 camera_position;
@@ -24,11 +24,11 @@ struct ObjUniforms {
};
[[vk::binding(0, 1)]]
-ConstantBuffer<ObjUniforms> uniforms : register(b0, space1);
+ConstantBuffer<model_uniforms> uniforms : register(b0, space1);
struct VSInput {
float3 position : POSITION0;
- float3 normal : NORMAL0;
+ float3 normal : NORMAL0;
};
struct VSOutput {
@@ -46,4 +46,4 @@ VSOutput main(VSInput input) {
output.world_position = world_position.xyz;
output.camera_position = uniforms.camera_position;
return output;
-}
+} \ No newline at end of file