diff options
| author | xHire <xHire@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e> | 2008-03-24 15:58:27 +0000 |
|---|---|---|
| committer | xHire <xHire@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e> | 2008-03-24 15:58:27 +0000 |
| commit | b0c18ef9dfe4703484e03a836e44366294afa4ac (patch) | |
| tree | 5a4ec90bbfdff47de224abc1eaaf4efd8095a763 /src | |
| parent | aec5ba5ca31f3d7c895beb658a93c353b2b8d5c1 (diff) | |
- 'BUBLIC_SERVER' replaced with 'PUBLIC_SERVER'
- small changes in Makefile
git-svn-id: http://opensvn.csie.org/tuxanci_ng@34 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
Diffstat (limited to 'src')
| -rwxr-xr-x | src/Makefile-publicServer | 5 | ||||
| -rw-r--r-- | src/arena.c | 2 | ||||
| -rw-r--r-- | src/arenaFile.c | 28 | ||||
| -rw-r--r-- | src/gun.c | 16 | ||||
| -rw-r--r-- | src/item.c | 36 | ||||
| -rw-r--r-- | src/main.c | 8 | ||||
| -rw-r--r-- | src/myTimer.c | 2 | ||||
| -rw-r--r-- | src/net_multiplayer.c | 8 | ||||
| -rw-r--r-- | src/pipe.c | 14 | ||||
| -rw-r--r-- | src/proto.c | 38 | ||||
| -rw-r--r-- | src/server.c | 12 | ||||
| -rw-r--r-- | src/shot.c | 22 | ||||
| -rw-r--r-- | src/teleport.c | 16 | ||||
| -rw-r--r-- | src/tux.c | 38 | ||||
| -rw-r--r-- | src/wall.c | 14 |
15 files changed, 129 insertions, 130 deletions
diff --git a/src/Makefile-publicServer b/src/Makefile-publicServer index ff6cf15..a9fc788 100755 --- a/src/Makefile-publicServer +++ b/src/Makefile-publicServer @@ -2,9 +2,9 @@ #CC = /usr/local/gcc/bin/gcc CC = gcc -DESTDIR:=/usr/local/ +DESTDIR:=/usr/local -CFLAGS = -g -O0 -DBUBLIC_SERVER -DSUPPORT_NET_UNIX_UDP -I../include -Wall +CFLAGS = -g -O0 -DPUBLIC_SERVER -DSUPPORT_NET_UNIX_UDP -I../include -Wall #CFLAGS = -O2 -DDESTDIR=\"$(DESTDIR)\" `sdl-config --cflags` -I../include -Wall LIBS = @@ -84,4 +84,3 @@ pipe.o: pipe.c ../include/pipe.h clean: rm -rf *.o *.c~ ../include*.h~ Makefile-publicServer~ publicserver - diff --git a/src/arena.c b/src/arena.c index c2080f9..7f17f57 100644 --- a/src/arena.c +++ b/src/arena.c @@ -16,7 +16,7 @@ arena_t* newArena() arena_t *new; new = malloc( sizeof(arena_t) ); -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER new->background = NULL; strcpy(new->music, ""); #endif diff --git a/src/arenaFile.c b/src/arenaFile.c index a58f3be..5c89476 100644 --- a/src/arenaFile.c +++ b/src/arenaFile.c @@ -20,7 +20,7 @@ #include "path.h" #include "string_length.h" -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER #include "image.h" #include "music.h" #endif @@ -34,7 +34,7 @@ bool_t isAreaFileInicialized() return isArenaFileInit; } -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER static void cmd_loadImage(char *line) { @@ -101,14 +101,14 @@ static void cmd_wall(arena_t *arena, char *line) if( getValue(line, "layer", str_layer, STR_NUM_SIZE) != 0 )return; if( getValue(line, "image", str_image, STR_SIZE) != 0 )return; -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER new = newWall(atoi(str_x), atoi(str_y), atoi(str_w), atoi(str_h), atoi(str_img_x), atoi(str_img_y), atoi(str_layer), getImage(IMAGE_GROUP_USER, str_image) ); #endif -#ifdef BUBLIC_SERVER +#ifdef PUBLIC_SERVER new = newWall(atoi(str_x), atoi(str_y), atoi(str_w), atoi(str_h), atoi(str_img_x), atoi(str_img_y), @@ -135,13 +135,13 @@ static void cmd_teleport(arena_t *arena, char *line) if( getValue(line, "layer", str_layer, STR_NUM_SIZE) != 0 )return; if( getValue(line, "image", str_image, STR_SIZE) != 0 )return; -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER new = newTeleport(atoi(str_x), atoi(str_y), atoi(str_w), atoi(str_h), atoi(str_layer), getImage(IMAGE_GROUP_USER, str_image) ); #endif -#ifdef BUBLIC_SERVER +#ifdef PUBLIC_SERVER new = newTeleport(atoi(str_x), atoi(str_y), atoi(str_w), atoi(str_h), atoi(str_layer) ); @@ -173,14 +173,14 @@ static void cmd_pipe(arena_t *arena, char *line) if( getValue(line, "layer", str_layer, STR_NUM_SIZE) != 0 )return; if( getValue(line, "image", str_image, STR_SIZE) != 0 )return; -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER new = newPipe(atoi(str_x), atoi(str_y), atoi(str_w), atoi(str_h), atoi(str_layer), atoi(str_id), atoi(str_id_out), atoi(str_position), getImage(IMAGE_GROUP_USER, str_image) ); #endif -#ifdef BUBLIC_SERVER +#ifdef PUBLIC_SERVER new = newPipe(atoi(str_x), atoi(str_y), atoi(str_w), atoi(str_h), atoi(str_layer), atoi(str_id), atoi(str_id_out), atoi(str_position) ); @@ -269,7 +269,7 @@ arena_t* getArena(int id) char *line; line = (char *) (ts->text->list[i]); -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER if( strncmp(line, "loadImage", 9) == 0 )cmd_loadImage(line); if( strncmp(line, "loadMusic", 9) == 0 )cmd_loadMusic(line); if( strncmp(line, "background", 10) == 0 )cmd_background(arena, line); @@ -289,18 +289,18 @@ void initArenaFile() director_t *p; int i; -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER assert( isImageInicialized() == TRUE ); #endif isArenaFileInit = TRUE; listArenaFile = newList(); -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER p = loadDirector(PATH_ARENA); #endif -#ifdef BUBLIC_SERVER +#ifdef PUBLIC_SERVER p = loadDirector(PUBLIC_SERVER_PATH_ARENA); #endif @@ -314,10 +314,10 @@ void initArenaFile() { char path[STR_PATH_SIZE]; -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER sprintf(path, PATH_ARENA "%s", line); #endif -#ifdef BUBLIC_SERVER +#ifdef PUBLIC_SERVER sprintf(path, PUBLIC_SERVER_PATH_ARENA "%s", line); #endif printf("load map %s\n", line); @@ -14,14 +14,14 @@ #include "proto.h" #include "net_multiplayer.h" -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER #include "sound.h" #include "screen_world.h" #include "interface.h" #include "term.h" #endif -#ifdef BUBLIC_SERVER +#ifdef PUBLIC_SERVER #include "publicServer.h" #endif @@ -235,7 +235,7 @@ static void putInGunMine(tux_t *tux) { item_t *item; -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER char msg[STR_SIZE]; playSound("put_mine", SOUND_GROUP_BASE); sprintf(msg, "tux with id %d pu mine\n", tux->id); @@ -264,31 +264,31 @@ void shotInGun(tux_t *tux) switch( tux->gun ) { case GUN_SIMPLE : -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER playSound("gun_revolver", SOUND_GROUP_BASE); #endif shotInGunSimpe(tux); break; case GUN_DUAL_SIMPLE : -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER playSound("gun_revolver", SOUND_GROUP_BASE); #endif shotInGunDualSimpe(tux); break; case GUN_SCATTER : -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER playSound("gun_scatter", SOUND_GROUP_BASE); #endif shotInGunScatter(tux); break; case GUN_TOMMY : -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER playSound("gun_tommy", SOUND_GROUP_BASE); #endif shotInGunTommy(tux); break; case GUN_LASSER : -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER playSound("gun_lasser", SOUND_GROUP_BASE); #endif shotInGunLasser(tux); @@ -10,7 +10,7 @@ #include "proto.h" #include "net_multiplayer.h" -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER #include "interface.h" #include "image.h" #include "sound.h" @@ -20,11 +20,11 @@ #include "term.h" #endif -#ifdef BUBLIC_SERVER +#ifdef PUBLIC_SERVER #include "publicServer.h" #endif -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER static SDL_Surface *g_item[ITEM_COUNT]; #endif @@ -37,7 +37,7 @@ bool_t isItemInicialized() void initItem() { -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER g_item[GUN_DUAL_SIMPLE] = addImageData("item.dual.png", IMAGE_ALPHA, "item_dual_simple", IMAGE_GROUP_BASE); g_item[GUN_TOMMY] = addImageData("item.tommy.png", IMAGE_ALPHA, "item_tommy_simple", IMAGE_GROUP_BASE); g_item[GUN_SCATTER] = addImageData("item.scatter.png", IMAGE_ALPHA, "item_scatter_simple", IMAGE_GROUP_BASE); @@ -72,7 +72,7 @@ item_t* newItem(int x, int y, int type, tux_t *author) new->y = y; new->frame = 0; new->count = 0; -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER new->img = g_item[type]; #endif new->author = author; @@ -94,7 +94,7 @@ item_t* newItem(int x, int y, int type, tux_t *author) break; case ITEM_EXPLOSION : -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER playSound("explozion", SOUND_GROUP_BASE); #endif new->w = ITEM_EXPLOSION_WIDTH; @@ -102,7 +102,7 @@ item_t* newItem(int x, int y, int type, tux_t *author) break; case ITEM_BIG_EXPLOSION : -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER playSound("explozion", SOUND_GROUP_BASE); #endif new->w = ITEM_BIG_EXPLOSION_WIDTH; @@ -146,7 +146,7 @@ item_t* getItemID(list_t *listItem, int id) void addNewItem(list_t *listItem, tux_t *author) { -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER char msg[STR_SIZE]; #endif arena_t *arena; @@ -154,7 +154,7 @@ void addNewItem(list_t *listItem, tux_t *author) int new_x, new_y; int type; -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER if( isSettingAnyItem() == FALSE || getNetTypeGame() == NET_GAME_TYPE_CLIENT ) { @@ -167,7 +167,7 @@ void addNewItem(list_t *listItem, tux_t *author) type = GUN_DUAL_SIMPLE; -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER do{ #endif switch( random() % 11 ) @@ -195,7 +195,7 @@ void addNewItem(list_t *listItem, tux_t *author) case 10 : type = BONUS_HIDDEN; break; } -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER }while( isSettingItem(type) == FALSE ); #endif @@ -207,14 +207,14 @@ void addNewItem(list_t *listItem, tux_t *author) proto_send_additem_server(PROTO_SEND_ALL, NULL, item); } -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER sprintf(msg, "in arena is new item\n"); appendTextInTerm(msg); #endif } -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER void drawItem(item_t *p) { @@ -407,7 +407,7 @@ static void eventTuxIsDeadWithItem(tux_t *tux, item_t *item) if( item->author != NULL && item->author != tux ) { -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER char term_msg[STR_SIZE]; sprintf(term_msg, "tux with id %d set score to %d\n", @@ -429,14 +429,14 @@ static void eventTuxIsDeadWithItem(tux_t *tux, item_t *item) static void tuxGiveBonus(tux_t *tux, item_t *item) { -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER char msg[STR_SIZE]; playSound("item_bonus", SOUND_GROUP_BASE); #endif tux->bonus = item->type; tux->bonus_time = TUX_MAX_BONUS; -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER sprintf(msg, "tux with id %d bonus enabled\n", tux->id); appendTextInTerm(msg); #endif @@ -444,7 +444,7 @@ static void tuxGiveBonus(tux_t *tux, item_t *item) static void tuxGiveGun(tux_t *tux, item_t *item) { -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER char msg[STR_SIZE]; playSound("item_gun", SOUND_GROUP_BASE); #endif @@ -453,7 +453,7 @@ static void tuxGiveGun(tux_t *tux, item_t *item) tux->shot[ item->type ] += GUN_MAX_SHOT; tux->gun = item->type; -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER sprintf(msg, "tux with id %d has new gun\n", tux->id); appendTextInTerm(msg); #endif @@ -8,7 +8,7 @@ #include "main.h" #include "tux.h" -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER #include "font.h" #include "image.h" @@ -37,7 +37,7 @@ static int my_argc; static char **my_argv; -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER static void init() { @@ -154,7 +154,7 @@ int main(int argc, char *argv[]) my_argc = argc; my_argv = argv; -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER init(); @@ -164,7 +164,7 @@ int main(int argc, char *argv[]) quit(); #endif -#ifdef BUBLIC_SERVER +#ifdef PUBLIC_SERVER signal(SIGPIPE, SIG_IGN); signal(SIGINT, my_handler_quit); diff --git a/src/myTimer.c b/src/myTimer.c index ea83fd5..b513835 100644 --- a/src/myTimer.c +++ b/src/myTimer.c @@ -9,7 +9,7 @@ #include "list.h" #include "myTimer.h" -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER #include "interface.h" #endif diff --git a/src/net_multiplayer.c b/src/net_multiplayer.c index 9daf943..29d8872 100644 --- a/src/net_multiplayer.c +++ b/src/net_multiplayer.c @@ -16,7 +16,7 @@ #include "server.h" #include "udp.h" -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER #include "sdl_udp.h" #include "tcp.h" #include "screen.h" @@ -68,7 +68,7 @@ int initNetMuliplayer(int type, char *ip, int port) #endif break; -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER case NET_GAME_TYPE_CLIENT : #ifdef SUPPORT_NET_UNIX_TCP if( initTcpClient(ip, port) != 0 ) @@ -128,7 +128,7 @@ void eventNetMultiplayer() #endif break; -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER case NET_GAME_TYPE_CLIENT : #ifdef SUPPORT_NET_UNIX_TCP selectClientTcpSocket(); @@ -171,7 +171,7 @@ void quitNetMultiplayer() #endif break; -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER case NET_GAME_TYPE_CLIENT : #ifdef SUPPORT_NET_UNIX_TCP quitTcpClient(); @@ -8,27 +8,27 @@ #include "shot.h" #include "net_multiplayer.h" -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER #include "screen_world.h" #include "layer.h" #endif -#ifdef BUBLIC_SERVER +#ifdef PUBLIC_SERVER #include "publicServer.h" #endif -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER pipe_t* newPipe(int x, int y, int w, int h, int layer, int id, int id_out, int position, SDL_Surface *img) #endif -#ifdef BUBLIC_SERVER +#ifdef PUBLIC_SERVER pipe_t* newPipe(int x, int y, int w, int h, int layer, int id, int id_out, int position) #endif { pipe_t *new; -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER assert( img != NULL ); #endif @@ -43,13 +43,13 @@ pipe_t* newPipe(int x, int y, int w, int h, int layer, int id, int id_out, int p new->id = id; new->id_out = id_out; new->position = position; -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER new->img = img; #endif return new; } -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER void drawPipe(pipe_t *p) { diff --git a/src/proto.c b/src/proto.c index 0707c72..07a496d 100644 --- a/src/proto.c +++ b/src/proto.c @@ -15,7 +15,7 @@ #include "proto.h" #include "net_multiplayer.h" -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER #include "network.h" #include "screen_world.h" #include "screen_setting.h" @@ -24,7 +24,7 @@ #include "term.h" #endif -#ifdef BUBLIC_SERVER +#ifdef PUBLIC_SERVER #include "publicServer.h" #endif @@ -70,7 +70,7 @@ void proto_send_error_server(int type, client_t *client, int errorcode) proto_send(type, client, msg); } -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER void proto_recv_error_client(char *msg) { @@ -87,7 +87,7 @@ void proto_recv_error_client(char *msg) #endif -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER void proto_send_hello_client(char *name) { @@ -158,7 +158,7 @@ void proto_send_init_server(int type, client_t *client, client_t *client2) assert( client2 != NULL ); -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER getSettingCountRound(&n); #endif @@ -169,7 +169,7 @@ void proto_send_init_server(int type, client_t *client, client_t *client2) proto_send(type, client, msg); } -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER void proto_recv_init_client(char *msg) { @@ -211,7 +211,7 @@ void proto_send_event_server(int type, client_t *client, tux_t *tux, int action) proto_send(type, client, msg); } -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER void proto_recv_event_client(char *msg) { @@ -233,7 +233,7 @@ void proto_recv_event_client(char *msg) #endif -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER void proto_send_event_client(int action) { @@ -278,7 +278,7 @@ void proto_send_newtux_server(int type, client_t *client, tux_t *tux) proto_send(type, client, msg); } -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER void proto_recv_newtux_client(char *msg) { @@ -343,7 +343,7 @@ void proto_send_kill_server(int type, client_t *client, tux_t *tux) proto_send(type, client, msg); } -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER void proto_recv_kill_client(char *msg) { @@ -376,7 +376,7 @@ void proto_send_score_server(int type, client_t *client, tux_t *tux) proto_send(type, client, msg); } -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER void proto_recv_score_client(char *msg) { @@ -415,7 +415,7 @@ void proto_send_deltux_server(int type, client_t *client, client_t *client2) proto_send(type, client, msg); } -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER void proto_recv_deltux_client(char *msg) { @@ -462,7 +462,7 @@ void proto_send_additem_server(int type, client_t *client, item_t *p) proto_send(type, client, msg); } -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER void proto_recv_additem_client(char *msg) { @@ -514,7 +514,7 @@ void proto_send_item_server(int type, client_t *client, tux_t *tux, item_t *item proto_send(type, client, msg); } -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER void proto_recv_item_client(char *msg) { @@ -569,7 +569,7 @@ void proto_send_shot_server(int type, client_t *client, shot_t *p) proto_send(type, client, msg); } -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER void proto_recv_shot_client(char *msg) { @@ -598,7 +598,7 @@ void proto_recv_shot_client(char *msg) #endif -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER void proto_send_ping_client() { @@ -613,7 +613,7 @@ void proto_recv_ping_server(client_t *client, char *msg) { } -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER void proto_send_end_client() { @@ -639,7 +639,7 @@ void proto_send_ping_server(int type, client_t *client) proto_send(type, client, msg); } -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER void proto_recv_ping_client(char *msg) { @@ -655,7 +655,7 @@ void proto_send_end_server(int type, client_t *client) } -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER void proto_recv_end_client(char *msg) { diff --git a/src/server.c b/src/server.c index 1df2338..bf99659 100644 --- a/src/server.c +++ b/src/server.c @@ -20,11 +20,11 @@ #include "myTimer.h" #include "net_multiplayer.h" -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER #include "screen_world.h" #endif -#ifdef BUBLIC_SERVER +#ifdef PUBLIC_SERVER #include "publicServer.h" #endif @@ -286,7 +286,7 @@ void sendInfoCreateClient(client_t *client) proto_send_init_server(PROTO_SEND_ONE, client, client); -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER proto_send_newtux_server(PROTO_SEND_ONE, client, (tux_t *)(getWorldArena()->listTux->list[SERVER_INDEX_ROOT_TUX]) ); #endif @@ -553,7 +553,7 @@ void eventPeriodicSyncClient() { proto_send_ping_server(PROTO_SEND_ONE, thisClientSend); -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER proto_send_newtux_server(PROTO_SEND_ONE, thisClientSend, (tux_t *)(getWorldArena()->listTux->list[SERVER_INDEX_ROOT_TUX])); #endif @@ -664,12 +664,12 @@ void selectServerUdpSocket() int max_fd; int ret; -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER tv.tv_sec = 0; tv.tv_usec = 0; #endif -#ifdef BUBLIC_SERVER +#ifdef PUBLIC_SERVER tv.tv_sec = 0; tv.tv_usec = 5000; #endif @@ -9,17 +9,17 @@ #include "net_multiplayer.h" #include "proto.h" -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER #include "image.h" #include "screen_world.h" #include "layer.h" #endif -#ifdef BUBLIC_SERVER +#ifdef PUBLIC_SERVER #include "publicServer.h" #endif -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER static SDL_Surface *g_shot_simple; static SDL_Surface *g_shot_lasserX; @@ -36,11 +36,11 @@ bool_t isShotInicialized() void initShot() { -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER assert( isImageInicialized() == TRUE ); #endif -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER g_shot_simple = addImageData("shot.png", IMAGE_ALPHA, "shot", IMAGE_GROUP_BASE); g_shot_lasserX = addImageData("lasserX.png", IMAGE_NO_ALPHA, "lasserX", IMAGE_GROUP_BASE); @@ -76,7 +76,7 @@ shot_t* newShot(int x,int y, int px, int py, int gun, tux_t *author) case GUN_SIMPLE : new->w = GUN_SHOT_WIDTH; new->h = GUN_SHOT_HEIGHT; -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER new->img = g_shot_simple; #endif break; @@ -88,7 +88,7 @@ shot_t* newShot(int x,int y, int px, int py, int gun, tux_t *author) case TUX_LEFT : new->w = GUN_LASSER_HORIZONTAL; new->h = GUN_SHOT_VERTICAL; -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER new->img = g_shot_lasserX; #endif break; @@ -96,7 +96,7 @@ shot_t* newShot(int x,int y, int px, int py, int gun, tux_t *author) case TUX_DOWN : new->w = GUN_SHOT_VERTICAL; new->h = GUN_LASSER_HORIZONTAL; -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER new->img = g_shot_lasserY; #endif break; @@ -111,7 +111,7 @@ shot_t* newShot(int x,int y, int px, int py, int gun, tux_t *author) return new; } -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER void drawShot(shot_t *p) { @@ -201,7 +201,7 @@ void transformOnlyLasser(shot_t *shot) case TUX_LEFT : shot->w = GUN_LASSER_HORIZONTAL; shot->h = GUN_SHOT_VERTICAL; -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER shot->img = g_shot_lasserX; #endif break; @@ -209,7 +209,7 @@ void transformOnlyLasser(shot_t *shot) case TUX_DOWN : shot->w = GUN_SHOT_VERTICAL; shot->h = GUN_LASSER_HORIZONTAL; -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER shot->img = g_shot_lasserY; #endif break; diff --git a/src/teleport.c b/src/teleport.c index 397acb7..da7b740 100644 --- a/src/teleport.c +++ b/src/teleport.c @@ -9,27 +9,27 @@ #include "net_multiplayer.h" #include "proto.h" -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER #include "layer.h" #include "screen_world.h" #include "sound.h" #endif -#ifdef BUBLIC_SERVER +#ifdef PUBLIC_SERVER #include "publicServer.h" #endif -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER teleport_t* newTeleport(int x, int y, int w, int h, int layer, SDL_Surface *img) #endif -#ifdef BUBLIC_SERVER +#ifdef PUBLIC_SERVER teleport_t* newTeleport(int x, int y, int w, int h, int layer) #endif { teleport_t *new; -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER assert( img != NULL ); #endif @@ -41,13 +41,13 @@ teleport_t* newTeleport(int x, int y, int w, int h, int layer) new->w = w; new->h = h; new->layer = layer; -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER new->img = img; #endif return new; } -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER void drawTeleport(teleport_t *p) { @@ -217,7 +217,7 @@ void eventTeleportTux(list_t *listTeleport, teleport_t *teleport, tux_t *tux) if( isFreeSpace(dist_x, dist_y, TUX_WIDTH, TUX_HEIGHT) ) { setTuxProportion(tux, dist_x, dist_y); -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER playSound("teleport", SOUND_GROUP_BASE); #endif if( getNetTypeGame() == NET_GAME_TYPE_SERVER ) @@ -18,7 +18,7 @@ #include "dynamicInt.h" #include "proto.h" -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER #include "image.h" #include "sound.h" #include "layer.h" @@ -26,11 +26,11 @@ #include "term.h" #endif -#ifdef BUBLIC_SERVER +#ifdef PUBLIC_SERVER #include "publicServer.h" #endif -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER static SDL_Surface *g_tux_up; static SDL_Surface *g_tux_right; @@ -49,11 +49,11 @@ bool_t isTuxInicialized() void initTux() { -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER assert( isImageInicialized() == TRUE ); #endif -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER g_tux_up = addImageData("tux8.png", IMAGE_ALPHA, "tux8", IMAGE_GROUP_BASE); g_tux_right = addImageData("tux6.png", IMAGE_ALPHA, "tux6", IMAGE_GROUP_BASE); g_tux_left = addImageData("tux4.png", IMAGE_ALPHA, "tux4", IMAGE_GROUP_BASE); @@ -147,7 +147,7 @@ void getCourse(int n, int *x, int *y) } } -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER void drawTux(tux_t *tux) { @@ -361,7 +361,7 @@ static void timer_tuxCanSwitchGun(void *p) void eventTuxIsDead(tux_t *tux) { -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER char msg[STR_SIZE]; #endif @@ -370,7 +370,7 @@ void eventTuxIsDead(tux_t *tux) return; } -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER sprintf(msg, "tux with id %d is dead\n", tux->id); playSound("dead", SOUND_GROUP_BASE); appendTextInTerm(msg); @@ -403,7 +403,7 @@ static void eventTuxIsDeadWIthShot(tux_t *tux, shot_t *shot) { if( shot->author != NULL && shot->author != tux ) { -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER char term_msg[STR_SIZE]; sprintf(term_msg, "tux with id %d set score to %d\n", @@ -426,11 +426,11 @@ static void eventTuxIsDeadWIthShot(tux_t *tux, shot_t *shot) void tuxTeleport(tux_t *tux) { int x, y; -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER char msg[STR_SIZE]; #endif -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER sprintf(msg, "tux with id %d teleporting\n", tux->id); playSound("teleport", SOUND_GROUP_BASE); appendTextInTerm(msg); @@ -592,7 +592,7 @@ void moveTux(tux_t *tux, int n) void switchTuxGun(tux_t *tux) { int i; -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER char msg[STR_SIZE]; #endif @@ -609,7 +609,7 @@ void switchTuxGun(tux_t *tux) tux->gun = i; tux->isCanSwitchGun = FALSE; addTimer(timer_tuxCanSwitchGun, newInt(tux->id), TUX_TIME_CAN_SWITCH_GUN ); -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER playSound("switch_gun", SOUND_GROUP_BASE); sprintf(msg, "tux with id %d switch gun\n", tux->id); appendTextInTerm(msg); @@ -626,7 +626,7 @@ void switchTuxGun(tux_t *tux) tux->isCanSwitchGun = FALSE; addTimer(timer_tuxCanSwitchGun, newInt(tux->id), TUX_TIME_CAN_SWITCH_GUN ); -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER playSound("switch_gun", SOUND_GROUP_BASE); sprintf(msg, "tux with id %d switch gun\n", tux->id); appendTextInTerm(msg); @@ -647,7 +647,7 @@ void shotTux(tux_t *tux) return; } -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER playSound("switch_gun", SOUND_GROUP_BASE); #endif @@ -697,7 +697,7 @@ static void pickUpGun(tux_t *tux) if( tux->pickup_time == TUX_MAX_PICKUP ) { -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER char msg[STR_SIZE]; playSound("switch_gun", SOUND_GROUP_BASE); sprintf(msg, "tux with id %d pickup\n", tux->id); @@ -722,7 +722,7 @@ static void eventBonus(tux_t *tux) if( tux->bonus_time == 0 && getNetTypeGame() != NET_GAME_TYPE_CLIENT ) { -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER char msg[STR_SIZE]; #endif @@ -739,7 +739,7 @@ static void eventBonus(tux_t *tux) tux->bonus = BONUS_NONE; -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER sprintf(msg, "tux with id %d bonus disabled\n", tux->id); appendTextInTerm(msg); #endif @@ -764,7 +764,7 @@ void eventListTux(list_t *listTux) thisTux = (tux_t *)listTux->list[i]; assert( thisTux != NULL ); -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER tuxControl(thisTux); #endif pickUpGun(thisTux); @@ -6,28 +6,28 @@ #include "wall.h" #include "shot.h" -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER #include "layer.h" #include "screen_world.h" #endif -#ifdef BUBLIC_SERVER +#ifdef PUBLIC_SERVER #include "publicServer.h" #endif -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER wall_t* newWall(int x, int y, int w, int h, int img_x, int img_y, int layer, SDL_Surface *img) #endif -#ifdef BUBLIC_SERVER +#ifdef PUBLIC_SERVER wall_t* newWall(int x, int y, int w, int h, int img_x, int img_y, int layer) #endif { wall_t *new; -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER assert( img != NULL ); #endif new = malloc( sizeof(wall_t) ); @@ -40,14 +40,14 @@ wall_t* newWall(int x, int y, int w, int h, new->img_x = img_x; new->img_y = img_y; new->layer = layer; -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER new->img = img; #endif return new; } -#ifndef BUBLIC_SERVER +#ifndef PUBLIC_SERVER void drawWall(wall_t *p) { |