diff options
| author | oroborus <oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e> | 2008-06-24 15:56:36 +0000 |
|---|---|---|
| committer | oroborus <oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e> | 2008-06-24 15:56:36 +0000 |
| commit | 826a768318d071200b289ed3a93ee409759dbae3 (patch) | |
| tree | 3b3ade45833382db74ab0cb33d8d4327da672bfc /src/screen_world.c | |
| parent | 13064d1bfc0459be37d8229f3f8c037fb8a10b8f (diff) | |
- podpora IPv6
- game server je schopny obsluhovat clientov zo sieti IPv4 a IPv6 sucastne
- hrac si moze zvolit v nastaveniach, ci che pouzivat IPv4 alebo IPv6
- odkolnenie od SDL_net ( nepodporuje IPv6 ) // ale v kode este podpora SDL_Net je
git-svn-id: http://opensvn.csie.org/tuxanci_ng@70 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
Diffstat (limited to 'src/screen_world.c')
| -rw-r--r-- | src/screen_world.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/screen_world.c b/src/screen_world.c index a5fdc1c..f889471 100644 --- a/src/screen_world.c +++ b/src/screen_world.c @@ -55,7 +55,7 @@ void setGameType() { int ret = 0; - ret = initNetMuliplayer( getSettingGameType(), getSettingIP(), getSettingPort() ); + ret = initNetMuliplayer( getSettingGameType(), getSettingIP(), getSettingPort(), getSettingProto() ); if( ret != 0 ) { |