From 826a768318d071200b289ed3a93ee409759dbae3 Mon Sep 17 00:00:00 2001 From: oroborus Date: Tue, 24 Jun 2008 15:56:36 +0000 Subject: - podpora IPv6 - game server je schopny obsluhovat clientov zo sieti IPv4 a IPv6 sucastne - hrac si moze zvolit v nastaveniach, ci che pouzivat IPv4 alebo IPv6 - odkolnenie od SDL_net ( nepodporuje IPv6 ) // ale v kode este podpora SDL_Net je git-svn-id: http://opensvn.csie.org/tuxanci_ng@70 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e --- src/screen_world.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/screen_world.c') diff --git a/src/screen_world.c b/src/screen_world.c index a5fdc1c..f889471 100644 --- a/src/screen_world.c +++ b/src/screen_world.c @@ -55,7 +55,7 @@ void setGameType() { int ret = 0; - ret = initNetMuliplayer( getSettingGameType(), getSettingIP(), getSettingPort() ); + ret = initNetMuliplayer( getSettingGameType(), getSettingIP(), getSettingPort(), getSettingProto() ); if( ret != 0 ) { -- cgit v1.2.3