diff options
| author | Connor Thomson <blumatrikz@gmail.com> | 2026-09-11 16:26:13 -0700 |
|---|---|---|
| committer | Connor Thomson <blumatrikz@gmail.com> | 2026-09-11 16:26:13 -0700 |
| commit | a113b3569b2d6c621219cf51e0b761f84fd40f29 (patch) | |
| tree | d067a31698d8e8b65ce008454bd07b89921fb80d /src/model.c | |
| parent | c746e078703503bbbef9d1bd170d5d6617126453 (diff) | |
Update model shader names & more
Diffstat (limited to 'src/model.c')
| -rw-r--r-- | src/model.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/model.c b/src/model.c index 7902f7a..be72817 100644 --- a/src/model.c +++ b/src/model.c @@ -209,8 +209,8 @@ bool ta_model_init(ta_model *model, SDL_GPUDevice *device, const float positions return false; } model->vertex_count = (Uint32)model->mesh.vertex_count; - SDL_GPUShader *vertex_shader = ta_model_shader(device, file_obj_vert_slang_spv_start, file_obj_vert_slang_spv_size, SDL_GPU_SHADERSTAGE_VERTEX); - SDL_GPUShader *fragment_shader = ta_model_shader(device, file_obj_frag_slang_spv_start, file_obj_frag_slang_spv_size, SDL_GPU_SHADERSTAGE_FRAGMENT); + SDL_GPUShader *vertex_shader = ta_model_shader(device, file_model_vert_slang_spv_start, file_model_vert_slang_spv_size, SDL_GPU_SHADERSTAGE_VERTEX); + SDL_GPUShader *fragment_shader = ta_model_shader(device, file_model_frag_slang_spv_start, file_model_frag_slang_spv_size, SDL_GPU_SHADERSTAGE_FRAGMENT); SDL_GPUVertexBufferDescription vertex_buffer = {.slot = 0, .pitch = sizeof(ta_model_vertex), .input_rate = SDL_GPU_VERTEXINPUTRATE_VERTEX}; SDL_GPUVertexAttribute attributes[2] = { { |