diff options
| author | oroborus <oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e> | 2008-06-12 16:36:13 +0000 |
|---|---|---|
| committer | oroborus <oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e> | 2008-06-12 16:36:13 +0000 |
| commit | 9751218f594526982877332d6ca0fa90b67bbb7b (patch) | |
| tree | 2acbc70e3d8432bb80ef70470bda75ba93bc2593 /include/shot.h | |
| parent | 4919e623c6695a80aaf96187253756dcbb72bf87 (diff) | |
- prva cast prepisu kodu pre pozuivanie space_t a space_t API, ktore je optimalizovany pre ukladanie informacii o
objektoch vo velkych mapach.
POZOR: nie je vhodne kompilovat ako gameserver ( pre istotu to ani nejde ) // este to msusim doorbit :)
git-svn-id: http://opensvn.csie.org/tuxanci_ng@63 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
Diffstat (limited to 'include/shot.h')
| -rw-r--r-- | include/shot.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/include/shot.h b/include/shot.h index 4ec8acf..fa7516a 100644 --- a/include/shot.h +++ b/include/shot.h @@ -9,6 +9,7 @@ #endif #include "list.h" #include "tux.h" +#include "arena.h" typedef struct shot_struct { @@ -45,6 +46,7 @@ extern void drawListShot(list_t *listShot); #endif extern int isConflictWithListShot(list_t *listShot, int x, int y, int w, int h); extern void eventMoveListShot(list_t *listShot); +extern void checkShotIsInTuxScreen(arena_t *arena); extern void boundBombBall(shot_t *shot); extern void transformOnlyLasser(shot_t *shot); |