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/*
 * Tuxánci 2 - A first person shooter
 * Copyright (C) 2025-2026  Connor Thomson
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <https://www.gnu.org/licenses/>.
 */

#include <stdbool.h>
#include "ta_sdl.h"
#include "version.h"
#include "logging.h"

#define TA_DEFAULT_WINDOW_TITLE  "Tuxánci " TA_VERSION
#define TA_DEFAULT_WINDOW_WIDTH  1920
#define TA_DEFAULT_WINDOW_HEIGHT 1080

int ta_window_width  = TA_DEFAULT_WINDOW_WIDTH;
int ta_window_height = TA_DEFAULT_WINDOW_HEIGHT;
bool ta_window_fullscreen = true;

SDL_Window *ta_window;

void ta_window_init(void) {
    ta_sdl_init(SDL_INIT_VIDEO);
    
    ta_window = ta_sdl_create_window(TA_DEFAULT_WINDOW_TITLE, TA_DEFAULT_WINDOW_WIDTH, TA_DEFAULT_WINDOW_HEIGHT);
    SDL_SetWindowRelativeMouseMode(ta_window, true);
}

void ta_window_update(void) {
    ta_sdl_get_window_size(ta_window, &ta_window_width, &ta_window_height);
    ta_sdl_set_window_fullscreen(ta_window, ta_window_fullscreen);
}

void ta_window_shutdown(void) {
    if (ta_window) {
        ta_log("Destroying SDL window");
        SDL_DestroyWindow(ta_window);
    }
}