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#include <stdlib.h>
#include "main.h"
#include "interface.h"
#include "font.h"
#include "image.h"
#include "widget_buttonimage.h"
widget_buttonimage_t* newWidgetButtonimage(SDL_Surface *image, int x, int y, void (*fce_event)(void *))
{
widget_buttonimage_t *new;
new = malloc( sizeof(widget_buttonimage_t) );
new->image = image;
new->x = x;
new->y = y;
new->w = image->w/2;
new->h = image->h;
new->active = 0;
new->fce_event = fce_event;
return new;
}
void drawWidgetButtonimage(widget_buttonimage_t *p)
{
drawImage(p->image, p->x, p->y, p->active*p->w, 0, p->w, p->h);
}
void eventWidgetButtonimage(widget_buttonimage_t *p)
{
static int time = 0;
int x, y;
if( time > 0)
{
time--;
return;
}
getMousePosition(&x, &y);
if( x >= p->x && x <= p->x+p->w &&
y >= p->y && y <= p->y+p->h &&
isMouseClicked() )
{
time = WIDGET_BUTTONIMAGE_TIME;
p->fce_event(p);
}
}
void destroyWidgetButtonimage(widget_buttonimage_t *p)
{
free(p);
}
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