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/*
 * Tuxánci 2 - A first person shooter
 * Copyright (C) 2025-2026  Connor Thomson
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <https://www.gnu.org/licenses/>.
 */

#include "ta_sdl_ttf.h"
#include "main.h"
#include "logging.h"

static void ta_sdl_ttf_handle_error(void) {
    const char *error = SDL_GetError();
    SDL_Log("SDL_ttf: %s\n", error);

    ta_main_exit(1);
}

void ta_sdl_ttf_init(void) {
    bool success = TTF_Init();
    if (!success) {
        ta_sdl_ttf_handle_error();
    }
}

void ta_sdl_ttf_shutdown(void) {
    ta_log("Exiting SDL_ttf");
    TTF_Quit();
}

TTF_Font *ta_sdl_ttf_open_font(SDL_IOStream *src) {
    bool closeio = true;
    float ptsize = 1.0f;

    ta_log("Loading font");
    TTF_Font *font = TTF_OpenFontIO(src, closeio, ptsize);
    if (font) {
        return font;
    } else {
        ta_sdl_ttf_handle_error();
        return NULL;
    }
}

void ta_sdl_ttf_set_font_size(TTF_Font *font, float ptsize) {
    bool success = TTF_SetFontSize(font, ptsize);
    if (!success) {
        ta_sdl_ttf_handle_error();
    }
}

SDL_Surface *ta_sdl_ttf_render_text_blended(TTF_Font *font, const char *text, size_t length, SDL_Color color) {
    SDL_Surface *surface = TTF_RenderText_Blended(font, text, length, color);
    if (surface) {
        return surface;
    } else {
        ta_sdl_ttf_handle_error();
        return NULL;
    }
}