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/*
 * Tuxánci 2 - A first person shooter
 * Copyright (C) 2025-2026  Connor Thomson
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <https://www.gnu.org/licenses/>.
 */

#ifdef ENABLE_AUDIO

#include <stdbool.h>
#include <libopenmpt/libopenmpt.h>
#include "logging.h"
#include "ta_sdl.h"
#include "main.h"

openmpt_module *ta_openmpt_load_module(unsigned char *start, size_t size) {
    const char *error = NULL;

    ta_log("Loading OpenMPT module from memory");
    openmpt_module *module = openmpt_module_create_from_memory2(
        start,
        size,
        NULL,
        NULL,
        NULL,
        NULL,
        NULL,
        &error,
        NULL
    );
    if (module) {
        return module;
    } else {
        SDL_Log("OpenMPT: %s", error);
        ta_main_exit(1);
        return NULL;
    }
}

void ta_openmpt_set_module_repeat_count(openmpt_module *module, int count) {
    ta_log("Setting OpenMPT module repeat count");
    bool success = openmpt_module_set_repeat_count(module, count);
    if (!success) {
        SDL_Log("Failed to set OpenMPT module repeat count");
        ta_main_exit(1);
    }
}

#endif // ENABLE_AUDIO