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#ifndef SCREEN_TABLE_H
#define SCREEN_TABLE_H
#define SCREEN_TABLE_MAX_PLAYERS 10
#define SCREEN_TABLE_FILE_HIGHSCORE_NAME "highscore"
extern void table_start();
extern void table_draw();
extern void table_event();
extern void table_stop();
extern int table_add(char *name, int score);
extern void table_init();
extern void table_quit();
#endif /* SCREEN_TABLE_H */
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