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/*
* Tuxánci 2 - A first person shooter
* Copyright (C) 2025-2026 Connor Thomson
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "mouse.h"
#include "ta_sdl.h"
int ta_mouse_x;
int ta_mouse_y;
float ta_mouse_delta_x;
float ta_mouse_delta_y;
bool ta_mouse_click;
void ta_mouse_update(void) {
float x;
float y;
SDL_MouseButtonFlags buttons = SDL_GetMouseState(&x, &y);
ta_mouse_x = (int)x;
ta_mouse_y = (int)y;
ta_mouse_click = (buttons & SDL_BUTTON_LMASK) != 0;
ta_mouse_delta_x = 0.0f;
ta_mouse_delta_y = 0.0f;
SDL_GetRelativeMouseState(&ta_mouse_delta_x, &ta_mouse_delta_y);
}
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