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/*
 * Tuxánci 2 - A first person shooter
 * Copyright (C) 2025-2026  Connor Thomson
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <https://www.gnu.org/licenses/>.
 */

#include "mouse.h"
#include "ta_sdl.h"

int ta_mouse_x;
int ta_mouse_y;
float ta_mouse_delta_x;
float ta_mouse_delta_y;
bool ta_mouse_click;

void ta_mouse_update(void) {
    float x;
    float y;
    SDL_MouseButtonFlags buttons = SDL_GetMouseState(&x, &y);

    ta_mouse_x = (int)x;
    ta_mouse_y = (int)y;
    ta_mouse_click = (buttons & SDL_BUTTON_LMASK) != 0;
    ta_mouse_delta_x = 0.0f;
    ta_mouse_delta_y = 0.0f;
    SDL_GetRelativeMouseState(&ta_mouse_delta_x, &ta_mouse_delta_y);
}