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#ifndef PANEL_H
# define PANEL_H
# include "main.h"
# include "list.h"
# define PANEL_SCORE_LOCATION_X ( WINDOW_SIZE_X / 2 - w / 2 )
# define PANEL_SCORE_LOCATION_Y ( WINDOW_SIZE_Y - 40 )
# define PANEL_SHOT_WIDTH 4
# define PANEL_SHOT_HEIGHT 8
# define PANEL_LOCATION_X 0
# define PANEL_LOCATION_Y (WINDOW_SIZE_Y-g_panel->h)
# define PANEL_SHOT_FILL 0
# define PANEL_SHOT_EMPTY 1
# define PANEL_SHOT_LINE 2
extern bool_t isPanelInicialized();
extern void initPanel();
extern void drawPanel(tux_t * tux_right, tux_t * tux_left);
extern void quitPanel();
#endif
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