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#ifndef IMAGE_H
#define IMAGE_H
#include "main.h"
#include "interface.h"
#define IMAGE_NO_ALPHA 0
#define IMAGE_ALPHA 1
#define IMAGE_GROUP_BASE "base"
#define IMAGE_GROUP_EXTENDSIO "extension"
#define IMAGE_GROUP_USER "user"
#define IMAGE_GROUP_OTHER "other"
#ifdef SUPPORT_OPENGL
#include <SDL_opengl.h>
#endif
/*
typedef struct image_struct {
char *name;
char *group;
SDL_Surface *image;
} image_data_t;
*/
#ifndef SUPPORT_OPENGL
typedef struct image_struct {
int w;
int h;
SDL_Surface *image;
} image_t;
#else /* SUPPORT_OPENGL */
typedef struct image_struct {
int w; /* width of actual picture */
int h; /* height of actual picture */
SDL_Surface *image;
GLuint tw; /* width of allocated texture */
GLuint th; /* height of allocated texture */
GLuint tex_id; /* texture id */
} image_t;
#endif /* SUPPORT_OPENGL */
extern bool_t image_is_inicialized();
extern void image_init();
extern image_t *image_new(SDL_Surface *surface);
extern void image_destroy(image_t * p);
extern image_t *image_add(char *file, int alpha, char *name, char *group);
extern image_t *image_get(char *group, char *name);
extern void image_del(char *group, char *name);
extern void image_del_all_image_in_group(char *group);
extern void image_draw(image_t * p, int x, int y, int px, int py, int w, int h);
extern void image_quit();
#endif /* IMAGE_H */
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