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#ifndef IMAGE_H
#define IMAGE_H

#include "main.h"
#include "interface.h"

#define IMAGE_NO_ALPHA		0
#define IMAGE_ALPHA		1

#define IMAGE_GROUP_BASE	"base"
#define IMAGE_GROUP_EXTENDSIO	"extension"
#define IMAGE_GROUP_USER	"user"
#define IMAGE_GROUP_OTHER	"other"

#ifdef SUPPORT_OPENGL
#include <SDL_opengl.h>
#endif

/*
typedef struct image_struct {
	char *name;
	char *group;
	SDL_Surface *image;
} image_data_t;
*/

#ifndef SUPPORT_OPENGL
typedef struct image_struct {
	int w;
	int h;
	SDL_Surface *image;
} image_t;
#else /* SUPPORT_OPENGL */
typedef struct image_struct {
	int w;			/* width of actual picture */
	int h;			/* height of actual picture */
	SDL_Surface *image;
	GLuint tw;		/* width of allocated texture */
	GLuint th;		/* height of allocated texture */
	GLuint tex_id;		/* texture id */
} image_t;
#endif /* SUPPORT_OPENGL */

extern bool_t image_is_inicialized();
extern void image_init();
extern image_t *image_new(SDL_Surface *surface);
extern void image_destroy(image_t * p);
extern image_t *image_add(char *file, int alpha, char *name, char *group);
extern image_t *image_get(char *group, char *name);
extern void image_del(char *group, char *name);
extern void image_del_all_image_in_group(char *group);
extern void image_draw(image_t * p, int x, int y, int px, int py, int w, int h);
extern void image_quit();

#endif /* IMAGE_H */