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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include "main.h"
#include "list.h"
#include "homeDirector.h"
#include "textFile.h"
#include "configFile.h"
#include "config.h"
typedef struct setting_int_struct {
int key; /* identification key */
char *param; /* parameter of the program */
char *var; /* variable in the config file */
int type; /* type of the data - string/number */
int value_int; /* numeric data */
char *value_str; /* textual data */
} config_t;
#define CONFIG_TYPE_INT 1
#define CONFIG_TYPE_STR 2
static config_t config_list[] =
{
{ .key=CFG_NAME_RIGHT, .var="NAME_PLAYER_RIGHT", .param="--name-right", .type=CONFIG_TYPE_STR, .value_str="name1" },
{ .key=CFG_NAME_LEFT, .var="NAME_PLAYER_LEFT", .param="--name-left", .type=CONFIG_TYPE_STR, .value_str="name2" },
{ .key=CFG_COUNT_ROUND, .var="COUNT_ROUND", .param="--count", .type=CONFIG_TYPE_INT, .value_int=15 },
{ .key=CFG_AI, .var="AI", .param="--ai", .type=CONFIG_TYPE_INT, .value_int=0 },
{ .key=CFG_MUSIC, .var="MUSIC", .param="--music", .type=CONFIG_TYPE_INT, .value_int=1 },
{ .key=CFG_SOUND, .var="SOUND", .param="--sound", .type=CONFIG_TYPE_INT, .value_int=1 },
{ .key=CFG_ARENA, .var="ARENA", .param="--arena", .type=CONFIG_TYPE_STR, .value_str="FAGN" },
{ .key=CFG_GUN_DUAL_SIMPLE, .var="GUN_DUAL_SIMPLE", .param="--gun-dual-simple", .type=CONFIG_TYPE_INT, .value_int=1 },
{ .key=CFG_GUN_SCATTER, .var="GUN_SCATTER", .param="--gun-scatter", .type=CONFIG_TYPE_INT, .value_int=1 },
{ .key=CFG_GUN_TOMMY, .var="GUN_TOMMY", .param="--gun-tommy", .type=CONFIG_TYPE_INT, .value_int=1 },
{ .key=CFG_GUN_LASSER, .var="GUN_LASSER", .param="--gun-lasser", .type=CONFIG_TYPE_INT, .value_int=1 },
{ .key=CFG_GUN_MINE, .var="GUN_MINE", .param="--gun-mine", .type=CONFIG_TYPE_INT, .value_int=1 },
{ .key=CFG_GUN_BOMBBALL, .var="GUN_BOMBBALL", .param="--gun-bombball", .type=CONFIG_TYPE_INT, .value_int=1 },
{ .key=CFG_BONUS_SPEED, .var="BONUS_SPEED", .param="--bonus-speed", .type=CONFIG_TYPE_INT, .value_int=1 },
{ .key=CFG_BONUS_SHOT, .var="BONUS_SHOT", .param="--bonus-shot", .type=CONFIG_TYPE_INT, .value_int=1 },
{ .key=CFG_BONUS_TELEPORT, .var="BONUS_TELEPORT", .param="--bonus-teleport", .type=CONFIG_TYPE_INT, .value_int=1 },
{ .key=CFG_BONUS_GHOST, .var="BONUS_GHOST", .param="--bonus-ghost", .type=CONFIG_TYPE_INT, .value_int=1 },
{ .key=CFG_BONUS_4X, .var="BONUS_4X", .param="--bonus-4x", .type=CONFIG_TYPE_INT, .value_int=1 },
{ .key=CFG_BONUS_HIDDEN, .var="BONUS_HIDDEN", .param="--bonus-hidden", .type=CONFIG_TYPE_INT, .value_int=1 },
{ .key=CFG_GAME_TYPE, .var="GAME_TYPE", .param="--game-type", .type=CONFIG_TYPE_STR, .value_str="none" },
{ .key=CFG_NET_IP, .var="NET_IP", .param="--ip", .type=CONFIG_TYPE_STR, .value_str="127.0.0.1" },
{ .key=CFG_NET_PORT, .var="NET_PORT", .param="--port", .type=CONFIG_TYPE_STR, .value_str="6800" }
};
static textFile_t *config_file;
static config_t *find_config(int key)
{
int i;
for (i = 0; i < CONFIG_LIST_COUNT; i++) {
if (config_list[i].key == key) {
return &config_list[i];
}
}
return NULL;
}
static void check_param()
{
int i;
for (i = 0; i < CONFIG_LIST_COUNT; i++) {
char *str;
str = getParam(config_list[i].param);
if (str != NULL) {
if (config_list[i].type == CONFIG_TYPE_INT) {
config_list[i].value_int = atoi(str);
} else {
if (config_list[i].value_str != NULL) {
free(config_list[i].value_str);
}
config_list[i].value_str = strdup(str);
}
}
}
}
int config_init()
{
config_load();
check_param();
return 0;
}
void config_load()
{
char path[STR_PATH_SIZE];
char val[STR_SIZE];
int i;
sprintf(path, "%s%stuxanci.conf", home_director_get(), PATH_SEPARATOR);
config_file = text_file_load(path);
if (config_file == NULL) {
error("Unable to load config file [%s]", path);
debug("Creating config file [%s]", path);
config_file = text_file_new(path);
}
if (config_file == NULL) {
error("Unable to create config file [%s]", path);
return;
}
for (i = 0; i < CONFIG_LIST_COUNT; i++) {
if (config_list[i].type == CONFIG_TYPE_INT) {
char str[STR_SIZE];
sprintf(str, "%d", config_list[i].value_int);
loadValueFromConfigFile(config_file, config_list[i].var, val, STR_SIZE, str);
config_list[i].value_int = atoi(val);
} else {
loadValueFromConfigFile(config_file, config_list[i].var, val, STR_SIZE, config_list[i].value_str);
config_list[i].value_str = strdup(val);
}
}
}
void config_save()
{
int i;
if (config_file == NULL) {
return;
}
for (i = 0; i < CONFIG_LIST_COUNT; i++) {
if (config_list[i].type == CONFIG_TYPE_INT) {
char str[STR_SIZE];
sprintf(str, "%d", config_list[i].value_int);
setValueInConfigFile(config_file, config_list[i].var, str);
} else {
setValueInConfigFile(config_file, config_list[i].var, config_list[i].value_str);
}
}
text_file_save(config_file);
}
int config_get_int_value(int key)
{
config_t *tmp;
tmp = find_config(key);
assert(tmp != NULL);
assert(tmp->type == CONFIG_TYPE_INT);
return tmp->value_int;
}
char *config_get_str_value(int key)
{
config_t *tmp;
tmp = find_config(key);
assert(tmp != NULL);
assert(tmp->type == CONFIG_TYPE_STR);
return tmp->value_str;
}
void config_set_int_value(int key, int n)
{
config_t *tmp;
tmp = find_config(key);
assert(tmp != NULL);
assert(tmp->type == CONFIG_TYPE_INT);
tmp->value_int = n;
}
void config_set_str_value(int key, char *str)
{
config_t *tmp;
tmp = find_config(key);
assert(tmp != NULL);
assert(tmp->type == CONFIG_TYPE_STR);
if (tmp->value_str != NULL) {
free(tmp->value_str); /* has to be allocated */
}
tmp->value_str = strdup(str);
}
int config_quit()
{
int i;
config_save();
if (config_file != NULL) {
text_file_destroy(config_file);
}
for (i = 0; i < CONFIG_LIST_COUNT; i++) {
if (config_list[i].type == CONFIG_TYPE_STR && config_list[i].value_str != NULL) {
free(config_list[i].value_str);
}
}
return 0;
}
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