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#include <time.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <signal.h>
#include <unistd.h>
#include <assert.h>
#include <sys/stat.h>
#ifdef __WIN32__
# include <windows.h>
# include <wininet.h>
#endif
#include "main.h"
#include "tux.h"
#ifndef PUBLIC_SERVER
# include "game.h"
#endif
#ifdef PUBLIC_SERVER
# include "publicServer.h"
#endif
static int my_argc;
static char **my_argv;
char *getParam(char *s)
{
int i;
int len;
len = strlen(s);
for (i = 1; i < my_argc; i++) {
//printf("%s %s\n", s, my_argv[i]);
if (strlen(my_argv[i]) < len) {
continue;
}
if (strncmp(s, my_argv[i], len) == 0) {
return strchr(my_argv[i], '=') + 1;
}
}
return NULL;
}
char *getParamElse(char *s1, char *s2)
{
char *ret;
ret = getParam(s1);
if (ret == NULL) {
return s2;
}
return ret;
}
bool_t isParamFlag(char *s)
{
int i;
for (i = 0; i < my_argc; i++) {
if (strcmp(s, my_argv[i]) == 0) {
return TRUE;
}
}
return FALSE;
}
char *getString(int n)
{
char str[STR_NUM_SIZE];
sprintf(str, "%d", n);
return strdup(str);
}
int *newInt(int x)
{
int *new;
new = malloc(sizeof(int));
*new = x;
return new;
}
void accessExistFile(const char *s)
{
if (access(s, F_OK) != 0) {
fprintf(stderr, _("File %s not found !\nProgram shutdown !\n"), s);
exit(-1);
}
}
int tryExistFile(const char *s)
{
if (access(s, F_OK) != 0)
return 1;
else
return 0;
}
int isFillPath(const char *path)
{
assert(path != NULL);
#ifndef __WIN32__
if (path[0] == '/') // for Unix-like systems ;)
#else
if (path[1] == ':') // for Windows-like systems ;)
#endif
{
return 1;
}
return 0;
}
#ifdef __WIN32__
int WINAPI
WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
#else
int main(int argc, char *argv[])
#endif
{
#ifndef __WIN32__
signal(SIGPIPE, SIG_IGN);
#endif
srand((unsigned) time(NULL));
#ifdef NLS
setlocale(LC_ALL, "");
bindtextdomain(PACKAGE, PATH_LOCALE);
bind_textdomain_codeset(PACKAGE, "UTF-8");
textdomain(PACKAGE);
#endif
#ifndef __WIN32__
my_argc = argc;
my_argv = argv;
#endif
/*
test_space();
exit(0);
*/
#ifdef __WIN32__
WORD wVersionRequested = MAKEWORD(1, 1); // WinSock version
WSADATA data; // WinSock information structure
/* Let's initialize WinSock */
if (WSAStartup(wVersionRequested, &data) != 0) {
fprintf(stderr,
_("WinSock initialization failed !\nProgram shutdown !\n"));
exit(-1);
}
#endif
#ifndef PUBLIC_SERVER
startGame();
#endif
#ifdef PUBLIC_SERVER
startPublicServer();
#endif
return 0;
}
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