summaryrefslogtreecommitdiff
path: root/src/base/item.h
blob: 78ea94443ab324a9421ed346857f659ddad7a9f6 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69

#ifndef ITEM_H
	#define ITEM_H
	#define ITEM_SYNC_TIMEOUT			5000
	#ifdef __WIN32__
		#define random rand
	#endif
	#define ITEM_MAX_COUNT				1
	#define ITEM_GUN_MAX_FRAME			8
	#define ITEM_MINE_MAX_FRAME			1
	#define ITEM_EXPLOSION_MAX_FRAME	10
	#define ITEM_BONUS_MAX_FRAME		8
	#define ITEM_GUN_WIDTH				50
	#define ITEM_GUN_HEIGHT				20	
	#define ITEM_MINE_WIDTH				15
	#define ITEM_MINE_HEIGHT			11
	#define ITEM_EXPLOSION_WIDTH		40
	#define ITEM_EXPLOSION_HEIGHT		40
	#define ITEM_BIG_EXPLOSION_WIDTH	100
	#define ITEM_BIG_EXPLOSION_HEIGHT	100
	#define ITEM_BONUS_WIDTH			20
	#define ITEM_BONUS_HEIGHT			20

	#include "main.h"
	#ifndef PUBLIC_SERVER
		#include "image.h"
	#endif
	#include "list.h"
	#include "tux.h"
	#include "myTimer.h"

	typedef struct item_struct
	{
		int id;
		int type; // type of thing
	
		int x; // item position	
		int y;
	
		int w; // item size
		int h;
	
		int frame; //number of animation
		int count; 
	
		int author_id;
	#ifndef PUBLIC_SERVER	
		image_t *img; //picture
	#endif	
	} item_t;

	extern bool_t isItemInicialized();
	extern void initItem();
	extern item_t* newItem(int x, int y, int type, int author_id);
	extern void getStatusItem(void *p, int *id, int *x, int *y ,int *w, int *h);
	extern void setStatusItem(void *p, int x, int y, int w, int h);
	extern void replaceItemID(item_t *item, int id);
	extern void addNewItem(space_t *spaceItem, int author_id);
	#ifndef PUBLIC_SERVER
		extern void drawItem(item_t *p);
		extern void drawListItem(list_t *listItem);
	#endif
	extern void eventListItem(space_t *listSpace);
	extern void eventConflictShotWithItem(arena_t *arena);
	extern void eventGiveTuxItem(tux_t *tux, item_t *item, space_t *spaceItem);
	extern void eventGiveTuxListItem(tux_t *tux, space_t *spaceItem);
	extern void destroyItem(item_t *p);
	extern void quitItem();
#endif