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#ifndef GUN_H
#    define GUN_H
#    define GUN_SHOT_WIDTH			5
#    define GUN_SHOT_HEIGHT			5
#    define GUN_LASSER_HORIZONTAL	40
#    define GUN_SHOT_VERTICAL		5
#    define GUN_BOMBBALL_WIDTH		20
#    define GUN_BOMBBALL_HEIGHT		20

#    include "main.h"
#    include "tux.h"

extern void shotInGun(tux_t * p);
#endif