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#ifndef ARENA_H

#    define ARENA_H

#    include "main.h"

#    ifndef PUBLIC_SERVER
#        include "image.h"
#    endif

#    ifdef __WIN32__
#        define random rand
#    endif

#    define SCREEN_SPLIT_HORIZONTAL		1
#    define SCREEN_SPLIT_VERTICAL		2

#    include "list.h"
#    include "space.h"

typedef struct arena_struct {
#    ifndef PUBLIC_SERVER
	char music[STR_SIZE];

	image_t *background;
#    endif
	int w, h;

	list_t *listTimer;

	space_t *spaceShot;
	space_t *spaceTux;
	space_t *spaceItem;

	int countRound;
	int max_countRound;

} arena_t;

extern void setCurrentArena(arena_t * p);
extern arena_t *getCurrentArena();
extern void initArena();
extern void quitArena();
extern arena_t *newArena(int w, int h);
extern int conflictSpace(int x1, int y1, int w1, int h1, int x2, int y2,
						 int w2, int h2);
extern int isFreeSpace(arena_t * arena, int x, int y, int w, int h);
extern void findFreeSpace(arena_t * arena, int *x, int *y, int w, int h);
extern void getCenterScreen(int *x, int *y, int x, int y,
							int size_x, int size_y);
#    ifndef PUBLIC_SERVER
extern void drawArena(arena_t * arena);
#    endif
extern void eventArena(arena_t * arena);
extern void destroyArena(arena_t * p);

#endif