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#CC = /usr/local/gcc/bin/gcc
CC = gcc
DESTDIR:=/usr/local
CFLAGS = -g -O0 -DPUBLIC_SERVER -DSUPPORT_NET_UNIX_UDP -I../include -Wall
#CFLAGS = -O2 -DDESTDIR=\"$(DESTDIR)\" `sdl-config --cflags` -I../include -Wall
BUILD_DIR = ../build-server/
LIBS =
FILES = list.o director.o configFile.o tux.o wall.o shot.o myTimer.o \
buffer.o dynamicInt.o arena.o arenaFile.o textFile.o gun.o item.o teleport.o pipe.o\
udp.o proto.o server.o publicServer.o net_multiplayer.o serverConfigFile.o
$(BUILD_DIR)publicserver: $(FILES)
$(CC) $(CFLAGS) $(LIBS) -o $(BUILD_DIR)publicserver $(BUILD_DIR)*.o
publicServer.o: publicServer.c
$(CC) $(CFLAGS) -o $(BUILD_DIR)publicServer.o -c publicServer.c
list.o: list.c ../include/list.h
$(CC) $(CFLAGS) -o $(BUILD_DIR)list.o -c list.c
director.o: director.c ../include/director.h
$(CC) $(CFLAGS) -o $(BUILD_DIR)director.o -c director.c
configFile.o: configFile.c ../include/configFile.h
$(CC) $(CFLAGS) -o $(BUILD_DIR)configFile.o -c configFile.c
tux.o: tux.c ../include/tux.h
$(CC) $(CFLAGS) -o $(BUILD_DIR)tux.o -c tux.c
wall.o: wall.c ../include/wall.h
$(CC) $(CFLAGS) -o $(BUILD_DIR)wall.o -c wall.c
shot.o: shot.c ../include/shot.h
$(CC) $(CFLAGS) -o $(BUILD_DIR)shot.o -c shot.c
myTimer.o: myTimer.c ../include/myTimer.h
$(CC) $(CFLAGS) -o $(BUILD_DIR)myTimer.o -c myTimer.c
buffer.o: buffer.c ../include/buffer.h
$(CC) $(CFLAGS) -o $(BUILD_DIR)buffer.o -c buffer.c
tcp.o: tcp.c ../include/tcp.h
$(CC) $(CFLAGS) -o $(BUILD_DIR)tcp.o -c tcp.c
udp.o: udp.c ../include/udp.h
$(CC) $(CFLAGS) -o $(BUILD_DIR)udp.o -c udp.c
proto.o: proto.c ../include/proto.h
$(CC) $(CFLAGS) -o $(BUILD_DIR)proto.o -c proto.c
server.o: server.c ../include/server.h
$(CC) $(CFLAGS) -o $(BUILD_DIR)server.o -c server.c
net_multiplayer.o: net_multiplayer.c ../include/net_multiplayer.h
$(CC) $(CFLAGS) -o $(BUILD_DIR)net_multiplayer.o -c net_multiplayer.c
dynamicInt.o: dynamicInt.c ../include/dynamicInt.h
$(CC) $(CFLAGS) -o $(BUILD_DIR)dynamicInt.o -c dynamicInt.c
arena.o: arena.c ../include/arena.h
$(CC) $(CFLAGS) -o $(BUILD_DIR)arena.o -c arena.c
textFile.o: textFile.c ../include/textFile.h
$(CC) $(CFLAGS) -o $(BUILD_DIR)textFile.o -c textFile.c
arenaFile.o: arenaFile.c ../include/arenaFile.h
$(CC) $(CFLAGS) -o $(BUILD_DIR)arenaFile.o -c arenaFile.c
gun.o: gun.c ../include/gun.h
$(CC) $(CFLAGS) -o $(BUILD_DIR)gun.o -c gun.c
item.o: item.c ../include/item.h
$(CC) $(CFLAGS) -o $(BUILD_DIR)item.o -c item.c
teleport.o: teleport.c ../include/teleport.h
$(CC) $(CFLAGS) -o $(BUILD_DIR)teleport.o -c teleport.c
pipe.o: pipe.c ../include/pipe.h
$(CC) $(CFLAGS) -o $(BUILD_DIR)pipe.o -c pipe.c
serverConfigFile.o: serverConfigFile.c ../include/serverConfigFile.h
$(CC) $(CFLAGS) -o $(BUILD_DIR)serverConfigFile.o -c serverConfigFile.c
clean:
rm -rf $(BUILD_DIR)*.o *.c~ ../include*.h~ Makefile-publicServer~ $(BUILD_DIR)publicserver
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