summaryrefslogtreecommitdiff
path: root/modules/modWall.c
blob: d435613d3c7fb91689c59ee6d287b3e2fd9f769d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>

#include "main.h"
#include "interface.h"
#include "modules.h"
#include "tux.h"
#include "shot.h"
#include "list.h"
#include "gun.h"
#include "image.h"

#ifdef PUBLIC_SERVER
#include "publicServer.h"
#endif

typedef struct wall_struct
{
	int x; // poloha steny	
	int y;

	int w; // rozmery steny
	int h;

	int img_x; // poloha obrazka
	int img_y;

	int layer; // vrstva

#ifndef PUBLIC_SERVER	
	SDL_Surface *img; //obrazok
#endif
} wall_t;

static export_fce_t *export_fce;

static list_t *listWall;

#ifndef PUBLIC_SERVER	
wall_t* newWall(int x, int y, int w, int h,
	int img_x, int img_y, int layer, SDL_Surface *img)
#endif

#ifdef PUBLIC_SERVER	
wall_t* newWall(int x, int y, int w, int h,
	int img_x, int img_y, int layer)
#endif
{
	wall_t *new;
	
#ifndef PUBLIC_SERVER	
	assert( img != NULL );
#endif
	new  = malloc( sizeof(wall_t) );
	assert( new != NULL );

	new->x = x;
	new->y = y;
	new->w = w;
	new->h = h;
	new->img_x = img_x;
	new->img_y = img_y;
	new->layer = layer;
#ifndef PUBLIC_SERVER
	new->img = img;
#endif

	return new;
}

#ifndef PUBLIC_SERVER	

void drawWall(wall_t *p)
{
	assert( p != NULL );

	export_fce->fce_addLayer(p->img, p->img_x, p->img_y, 0, 0, p->img->w, p->img->h, p->layer);
}

void drawListWall(list_t *list)
{
	wall_t *thisWall;
	int i;

	assert( list != NULL );

	for( i = 0 ; i < list->count ; i++ )
	{
		thisWall  = (wall_t *)list->list[i];
		assert( thisWall != NULL );
		drawWall(thisWall);
	}
}

#endif

wall_t* isConflictWithListWall(list_t *list, int x, int y, int w, int h)
{
	wall_t *thisWall;
	int i;

	assert( list != NULL );

	for( i = 0 ; i < list->count ; i++ )
	{
		thisWall  = (wall_t *)list->list[i];
		assert( thisWall != NULL );

		if( export_fce->fce_conflictSpace(x, y, w, h,
		    thisWall->x, thisWall->y, thisWall->w, thisWall->h) )
		{
			return thisWall;
		}
	}

	return NULL;
}

void eventConflictShotWithWall(list_t *listShot)
{
	shot_t *thisShot;
	tux_t *author;
	int i;

	assert( listWall != NULL );
	assert( listShot != NULL );
	
	for( i = 0 ; i < listShot->count ; i++ )
	{
		thisShot  = (shot_t *)listShot->list[i];
		assert( thisShot != NULL );

		if( isConflictWithListWall(listWall, thisShot->x, thisShot->y, thisShot->w, thisShot->h) != NULL )
		{
			author = export_fce->fce_getTuxID( listShot, thisShot->author_id );
			
			if( author != NULL &&
			    author->bonus == BONUS_GHOST &&
			    author->bonus_time > 0 )
			{
				continue;
			}

			if( thisShot->gun == GUN_BOMBBALL && export_fce->fce_getNetTypeGame() != NET_GAME_TYPE_CLIENT )
			{
				export_fce->fce_boundBombBall(thisShot);
				continue;
			}

			delListItem(listShot, i, export_fce->fce_destroyShot);
			i--;
		}
	}
}

void destroyWall(wall_t *p)
{
	assert( p != NULL );
	free(p);
}

static void cmd_wall(char *line)
{
	char str_x[STR_NUM_SIZE];
	char str_y[STR_NUM_SIZE];
	char str_img_x[STR_NUM_SIZE];
	char str_img_y[STR_NUM_SIZE];
	char str_w[STR_NUM_SIZE];
	char str_h[STR_NUM_SIZE];
	char str_layer[STR_NUM_SIZE];
	char str_image[STR_SIZE];
	wall_t *new;

	if( export_fce->fce_getValue(line, "x", str_x, STR_NUM_SIZE) != 0 )return;
	if( export_fce->fce_getValue(line, "y", str_y, STR_NUM_SIZE) != 0 )return;
	if( export_fce->fce_getValue(line, "w", str_w, STR_NUM_SIZE) != 0 )return;
	if( export_fce->fce_getValue(line, "h", str_h, STR_NUM_SIZE) != 0 )return;
	if( export_fce->fce_getValue(line, "img_x", str_img_x, STR_NUM_SIZE) != 0 )return;
	if( export_fce->fce_getValue(line, "img_y", str_img_y, STR_NUM_SIZE) != 0 )return;
	if( export_fce->fce_getValue(line, "layer", str_layer, STR_NUM_SIZE) != 0 )return;
	if( export_fce->fce_getValue(line, "image", str_image, STR_SIZE) != 0 )return;

#ifndef PUBLIC_SERVER
	new = newWall(atoi(str_x), atoi(str_y),
			atoi(str_w), atoi(str_h),
			atoi(str_img_x), atoi(str_img_y),
			atoi(str_layer), export_fce->fce_getImage(IMAGE_GROUP_USER, str_image) );
#endif

#ifdef PUBLIC_SERVER
	new = newWall(atoi(str_x), atoi(str_y),
			atoi(str_w), atoi(str_h),
			atoi(str_img_x), atoi(str_img_y),
			atoi(str_layer) );
#endif

	addList(listWall, new);
}

int init(export_fce_t *p)
{
	export_fce = p;

	listWall = newList();

	return 0;
}

#ifndef PUBLIC_SERVER

int draw()
{
	wall_t *thisWall;
	int i;

	assert( listWall != NULL );

	for( i = 0 ; i < listWall->count ; i++ )
	{
		thisWall  = (wall_t *)listWall->list[i];
		assert( thisWall != NULL );
		drawWall(thisWall);
	}

	return 0;
}
#endif


int event()
{
	eventConflictShotWithWall(export_fce->fce_getCurrentArena()->listShot);
	return 0;
}

int isConflict(int x, int y, int w, int h)
{
	if( isConflictWithListWall(listWall, x, y, w, h) != NULL )
	{
		return 1;
	}
	else
	{
		return 0;
	}
}

void cmd(char *line)
{
	if( strncmp(line, "wall", 4) == 0 )cmd_wall(line);
}

int destroy()
{
	destroyListItem(listWall, destroyWall);

	return 0;
}