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/*
 * Tuxánci 2 - A first person shooter
 * Copyright (C) 2025-2026  Connor Thomson
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <https://www.gnu.org/licenses/>.
 */

#ifndef TA_MATH_H
#define TA_MATH_H

#include <math.h>

#define PI                 3.14159265358979323846
#define CIRCLE_DEG         360.0
#define TA_MATRIX_ELEMENTS 16

double ta_rad(double degrees);
void ta_matrix_identity(float *matrix);
void ta_matrix_multiply(float *result, const float *left, const float *right);

#endif // TA_MATH_H