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#ifndef SCREEN_CHOICE_ARENA
#define SCREEN_GAME_TYPE
#include "main.h"
#define SCREENSHOT_ARENA_WIDTH 160
#define SCREENSHOT_ARENA_HEIGHT 107
extern void drawScreenChoiceArena();
extern void eventScreenChoiceArena();
extern int getChoiceArenaId();
extern void initScreenChoiceArena();
extern void quitScreenChoiceArena();
#endif
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