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ABOUT
=====
Tuxanci is first tux shooter ere while inspired by well-known Czech
game Bulanci. But it goes its own way now and it is much better.
Game supports 1 player and multiplayer game on one computer and also
supports gameplay over network (LAN/Internet [IPv4 and IPv6]).
Goal in this game is to shoot enemy penguin before he does so. Penguin
can shoot only in X and Y axes so no diagonal shooting is availible yet.
Weapon list
-----------
Pistol
~~~~~~
Basic gun - one shot at the time
Two Pistols
~~~~~~~~~~~
2x Basic gun - two shots at once
Machine gun
~~~~~~~~~~
Few shots per fire, small intervals
Shot gun
~~~~~~~~
5 shots per fire, high dispersion
Laser
~~~~~
Shoots fast and long coherent light
Mine
~~~~
Put them around, step on them *KABOOM*
Bomb ball
~~~~~~~~~
Fires bomb which mirrors any obstacles and explodes only if it
hits penguin.
Bonus list
----------
Speedy tux: tux move faster
Infinite ammo: you have really big backpack of ammo (fire at will)
4way shoot: tux fire on shoot in every direction (cost only 1 ammo)
Teleport: if somebody shoots at Tux he teleport himself away
Ghost: Tux can move and shoot through obstracles
Note
~~~~
Bonuses last only few seconds and if tux take another bonus
first loses its effects.
HOWTO COMPILE
=============
This howto is written for linux. For other platforms please think about
rather using binary modules.
First of all we need some libraries:
(g)libc, SDL, SDL_image, SDL_ttf, optionally SDL_mixer,
gettext, libzzip
And some applications:
cmake version 2.6.0 and above
Now we have two options what we can do:
(all commands are supposed to be written in tuxanci sources directory)
Building Client
---------------
$ cmake .
$ make
# make install
Building Server
--------------
$ cmake . -DServer=1
$ make
# make install
Removing current install
-----------------------
Same for both client and server
# make uninstall
Notes
-----
Compilation on windows is little bit tricky. You need MinGW
<http://www.mingw.org/> and CMake <http://www.cmake.org/>. Then follow
those steps above. Only add cmake option -G "MinGW Makefiles". If cmd
say that no make.exe command found you need to use absolute path. Do
not specify PREFIX!! There is also known bug when in path to game dir
is space separator -> Compilation will die with error file not found,
you have to place source to some directory with no space in its path.
# ADDITIONAL OPTIONS FOR CMAKE
#option(WITH_SERVER "Build the server instead of client" OFF)
#option(WITH_AUDIO "Build with audio enabled" ON)
#option(ENABLE_DEBUG "Build debug features" OFF)
#option(WITH_NLS "Build the translations" ON)
#option(Apple "Build some apple quirks. USE ONLY ON MAC!" OFF)
#option(WITH_OPENGL "Use opengl as renderer instead of SW" ON)
#option(BUNDLE "Use for generating binary. DEV ONLY" OFF)
GAME USAGE
==========
Starting game is simple tuxanci-VERSION or tuxanci-server-V. based on what we
compiled (based on presumption user installed into directories where path
is set).
If you are using bundled binary and tuxanci are reporting "File not found!"
error, you need to launch it directly from BIN directory
(eg.: "$ cd tuxanci/bin && ./tuxanci-VERSION").
For client we create some configuration files in $HOME. There is created
".tuxanci" directory and in there are pretty selfexplaining .conf files.
For server we create directory /etc/tuxanci-server/server.conf where you could
do some changes for it (again pretty selfexplaining).
Controls
--------
Player one
~~~~~~~~~~
movement: cursor arows
fire: zero [ 0 ] NumPad
change weapon: one [ 1 ] NumPad
Player two
~~~~~~~~~~
movement: W(u) S(d) A(l) D(r)
fire: Q
change weapon: tab
Common
~~~~~~
Fullscreen/window mode: F1 (dangerous with multiple monitors)
Save game: F2
Change splitting of screen: F3 (just in local
multiplayer game in a big arena)
Pause: P
Quit: Esc
HAVE PROBLEM/FOUND BUG/ETC...
=============================
If you found some bug or have feature request please fill it into:
http://www.tuxanci.org/buglist (you need account for that).
You need some help with install/etc... feel free to join us on our irc
channel which is #tuxanci on server irc.tuxportal.cz. If you don't like
irc you can can contact us on our forum also: http://czf.tuxanci.org.
INFORMATIONS FOR TRANSLATORS
============================
So you want to help us translating our perfect game :] What should you
do is question you are asking i guess. It is pretty simple. We are using
gettext so you only have to download our .pot file from git
<http://repo.or.cz/w/tuxanci.git?a=blob_plain;f=po/tuxanci.pot;hb=HEAD>
and translate every line into your desired language. MSGID is orginal
message and MSGSTR is translated one. When you are done you rename
tuxanci.pot to langcode.po (cs_CZ.po). For translating is needed only
some text editor (advanced are kbabel, lokalize...) and some skills
in your and english language. Final product of your effort mail onto our
mail (team<-at->tuxanci.org). Ah and before I forget update some
relevant informations into header of your .po file, examples can be
found in our git too <http://repo.or.cz/w/tuxanci.git?a=tree;f=po;hb=HEAD>.
MORE
====
More informations you can find on our website: http://www.tuxanci.org/
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