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-rwxr-xr-xsrc/Makefile2
-rw-r--r--src/arena.c24
-rw-r--r--src/gun.c3
-rw-r--r--src/hashTable.c221
-rw-r--r--src/item.c6
-rw-r--r--src/proto.c18
-rw-r--r--src/shot.c161
-rw-r--r--src/space.c75
-rw-r--r--src/tux.c8
9 files changed, 390 insertions, 128 deletions
diff --git a/src/Makefile b/src/Makefile
index 1c7a1ab..d730826 100755
--- a/src/Makefile
+++ b/src/Makefile
@@ -9,7 +9,7 @@ CFLAGS = -g -O0 -std=c99 -I../include -Wall `sdl-config --cflags`
BUILD_DIR = .
LIBS = `sdl-config --libs` -lSDL_image -lSDL_ttf -lSDL_mixer -lSDL_net
-FILES = interface.o space.o hashTable.o idManager.o storage.o font.o list.o modules.o\
+FILES = interface.o space.o idManager.o storage.o font.o list.o modules.o\
image.o layer.o director.o configFile.o tux.o main.o checkFront.o\
screen.o screen_world.o shot.o myTimer.o panel.o net_multiplayer.o \
buffer.o arena.o arenaFile.o textFile.o audio.o sound.o music.o gun.o \
diff --git a/src/arena.c b/src/arena.c
index 1a8e803..75e94b4 100644
--- a/src/arena.c
+++ b/src/arena.c
@@ -44,12 +44,9 @@ arena_t* newArena(int w, int h)
new->listTimer = newList();
- //new->listTux = newList();
- //new->listItem = newList();
new->spaceTux = newSpace(w, h, 320, 240, getStatusTux, setStatusTux);
new->spaceItem = newSpace(w, h, 320, 240, getStatusItem, setStatusItem);
-
- new->listShot = newList();
+ new->spaceShot = newSpace(w, h, 320, 240, getStatusShot, setStatusShot);
return new;
}
@@ -62,12 +59,11 @@ int conflictSpace(int x1,int y1,int w1,int h1,int x2,int y2,int w2,int h2)
int isFreeSpace(arena_t *arena, int x, int y, int w, int h)
{
if( isConflictWithObjectFromSpace(arena->spaceTux, x, y, w, h) )return 0;
- if( isConflictWithListShot(arena->listShot, x, y, w, h) )return 0;
+ if( isConflictWithObjectFromSpace(arena->spaceShot, x, y, w, h) )return 0;
if( isConflictWithObjectFromSpace(arena->spaceItem, x, y, w, h) )return 0;
+ if( isConflictWithObjectFromSpace(arena->spaceShot, x, y, w, h) )return 0;
+
if( isConflictModule(x, y, w, h) )return 0;
- //if( isConflictWithListWall(arena->listWall, x, y, w, h) )return 0;
- //if( isConflictWithListTeleport(arena->listTeleport, x, y, w, h) )return 0;
- //if( isConflictWithListPipe(arena->listPipe, x, y, w, h) )return 0;
return 1;
}
@@ -162,13 +158,17 @@ void drawArena(arena_t *arena)
getObjectFromSpace(arena->spaceItem, screen_x, screen_y, WINDOW_SIZE_X, WINDOW_SIZE_Y, listHelp);
drawListItem(listHelp);
- //printSpace(arena->spaceItem);
+ listDoEmpty(listHelp);
+ getObjectFromSpace(arena->spaceShot, screen_x, screen_y, WINDOW_SIZE_X, WINDOW_SIZE_Y, listHelp);
+ drawListShot(listHelp);
+
+ //printSpace(arena->spaceShot);
//drawListTux(arena->listTux);
//drawListWall(arena->listWall);
//drawListTeleport(arena->listTeleport);
//drawListPipe(arena->listPipe);
- drawListShot(arena->listShot);
+ //drawListShot(arena->listShot);
//drawListItem(arena->listItem);
drawModule(screen_x, screen_y, WINDOW_SIZE_X, WINDOW_SIZE_Y);
@@ -200,7 +200,7 @@ void eventArena(arena_t *arena)
for( i = 0 ; i < 8 ; i++)
{
- eventMoveListShot(arena->listShot);
+ eventMoveListShot(arena);
checkShotIsInTuxScreen(arena);
//eventConflictShotWithWall(arena->listWall, arena->listShot);
//eventConflictShotWithTeleport(arena->listTeleport, arena->listShot);
@@ -221,7 +221,7 @@ void destroyArena(arena_t *p)
{
destroySpaceWithObject(p->spaceTux, destroyTux);
destroySpaceWithObject(p->spaceItem, destroyItem);
- destroyListItem(p->listShot, destroyShot);
+ destroySpaceWithObject(p->spaceShot, destroyShot);
destroyTimer(p->listTimer);
free(p);
}
diff --git a/src/gun.c b/src/gun.c
index bddeda1..dceec63 100644
--- a/src/gun.c
+++ b/src/gun.c
@@ -89,7 +89,8 @@ static void addShotTrivial(tux_t *tux, int x, int y, int px, int py, int gun)
return;
}
*/
- addList( getCurrentArena()->listShot, shot );
+ //addList( getCurrentArena()->listShot, shot );
+ addObjectToSpace(getCurrentArena()->spaceShot, shot);
if( getNetTypeGame() == NET_GAME_TYPE_SERVER )
{
diff --git a/src/hashTable.c b/src/hashTable.c
new file mode 100644
index 0000000..cc67225
--- /dev/null
+++ b/src/hashTable.c
@@ -0,0 +1,221 @@
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "hashTable.h"
+
+hashtable_t* newHashTable()
+{
+ hashtable_t *new;
+
+ new = malloc( sizeof(hashtable_t) );
+ memset(new, 0, sizeof(hashtable_t) );
+
+ return new;
+}
+
+void addHashTable(hashtable_t *p, char *key, void *item)
+{
+ hashtable_t *this;
+ hashtable_t *next;
+ int len;
+ int i;
+
+ this = p;
+ next = p;
+
+ len = strlen(key);
+
+ for( i = 0 ; i < len ; i++ )
+ {
+ //printf("addHashTable key[%d] = %c\n", i , key[i]);
+
+ next = this->table[ (int)key[i] ];
+
+ if( next == NULL )
+ {
+ next = newHashTable();
+ this->table[ (int)key[i] ] = next;
+ }
+
+ this = next;
+ }
+
+ next->data = item;
+}
+
+void addHashTableWithIndex(hashtable_t *p, int index, void *item)
+{
+ char str[16];
+ sprintf(str, "%d", index);
+ addHashTable(p, str, item);
+}
+
+void* getHashTable(hashtable_t *p, char *key)
+{
+ hashtable_t *this;
+ hashtable_t *next;
+ int len;
+ int i;
+
+ this = p;
+ next = p;
+
+ len = strlen(key);
+
+ for( i = 0 ; i < len ; i++ )
+ {
+ //printf("getHashTable key[%d] = %c\n", i , key[i]);
+
+ next = this->table[ (int)key[i] ];
+
+ //printf("next = %p\n", next);
+
+ if( next == NULL )
+ {
+ return NULL;
+ }
+
+ this = next;
+ }
+
+ return next->data;
+}
+
+void* getHashTableWithIndex(hashtable_t *p, int index)
+{
+ char str[16];
+ sprintf(str, "%d", index);
+ return getHashTable(p, str);
+}
+
+void delHashTable(hashtable_t *p, char *key)
+{
+ hashtable_t *this;
+ hashtable_t *next;
+ int len;
+ int i;
+
+ this = p;
+ next = p;
+
+ len = strlen(key);
+
+ for( i = 0 ; i < len ; i++ )
+ {
+ //printf("getHashTable key[%d] = %c\n", i , key[i]);
+
+ next = this->table[ (int)key[i] ];
+
+ //printf("next = %p\n", next);
+
+ if( next == NULL )
+ {
+ return;
+ }
+
+ this = next;
+ }
+
+ next->data = NULL;
+
+}
+
+void delHashTableWithIndex(hashtable_t *p, int index)
+{
+ char str[16];
+ sprintf(str, "%d", index);
+ delHashTable(p, str);
+}
+
+void delHashTableWithMem(hashtable_t *p, char *key, void *f)
+{
+ void (*fce)(void *p);
+
+ delHashTable(p, key);
+
+ fce = f;
+ fce(key);
+}
+
+void delHashTableWithMemWithIndex(hashtable_t *p, int index)
+{
+ char str[16];
+ sprintf(str, "%d", index);
+ delHashTable(p, str);
+}
+
+void destroyHashTable(hashtable_t *p)
+{
+ hashtable_t *this;
+ hashtable_t *next;
+ int i;
+
+ this = p;
+
+ for( i = 0 ; i < 256 ; i++ )
+ {
+ next = this->table[i];
+
+ if( next != NULL )
+ {
+ destroyHashTable(next);
+ }
+ }
+
+ free(p);
+}
+
+void destroyHashTableWithMem(hashtable_t *p, void *f)
+{
+ void (*fce)(void *p);
+ hashtable_t *this;
+ hashtable_t *next;
+ int i;
+
+ this = p;
+ fce = f;
+
+ for( i = 0 ; i < 256 ; i++ )
+ {
+ next = this->table[i];
+
+ if( next != NULL )
+ {
+ destroyHashTableWithMem(next, f);
+ }
+ }
+
+ if( p->data != NULL )
+ {
+ fce(p->data);
+ }
+
+ free(p);
+}
+
+int test_main(int argc, char **argv)
+{
+ hashtable_t *p;
+ int max = 10000;
+ int i;
+
+ p = newHashTable();
+
+ for( i = 0 ; i < max ; i++ )
+ {
+ addHashTableWithIndex(p, i, NULL);
+ }
+
+ for( i = 0 ; i < max ; i++ )
+ {
+ printf("%d -> %s\n", i, (char *)getHashTableWithIndex(p, i) );
+ }
+
+ //printHashTable(p);
+
+ destroyHashTableWithMem(p, free);
+
+ return 0;
+}
diff --git a/src/item.c b/src/item.c
index 2ec126d..467117d 100644
--- a/src/item.c
+++ b/src/item.c
@@ -482,12 +482,12 @@ void eventConflictShotWithItem(arena_t *arena)
return;
}
- for( i = 0 ; i < arena->listShot->count ; i++ )
+ for( i = 0 ; i < arena->spaceShot->list->count ; i++ )
{
bool_t isDelShot;
isDelShot = FALSE;
- thisShot = (shot_t *)arena->listShot->list[i];
+ thisShot = (shot_t *)arena->spaceShot->list->list[i];
assert( thisShot != NULL );
listDoEmpty(listHelp);
@@ -526,7 +526,7 @@ void eventConflictShotWithItem(arena_t *arena)
proto_send_delshot_server(PROTO_SEND_ALL, NULL, thisShot);
}
- delListItem(arena->listShot, i, destroyShot);
+ delObjectFromSpaceWithObject(arena->spaceShot, thisItem, destroyShot);
i--;
}
}
diff --git a/src/proto.c b/src/proto.c
index e14db9f..72e8f16 100644
--- a/src/proto.c
+++ b/src/proto.c
@@ -753,10 +753,9 @@ void proto_recv_shot_client(char *msg)
proto_send_check_client(check_id);
- if( ( shot = getShotID(getCurrentArena()->listShot, shot_id) ) != NULL )
+ if( ( shot = getObjectFromSpaceWithID(getCurrentArena()->spaceShot, shot_id) ) != NULL )
{
- delListItem(getCurrentArena()->listShot,
- searchListItem(getCurrentArena()->listShot, shot), destroyShot);
+ delObjectFromSpaceWithObject(getCurrentArena()->spaceShot, shot, destroyShot);
//return;
}
@@ -772,7 +771,7 @@ void proto_recv_shot_client(char *msg)
transformOnlyLasser(shot);
}
- addList(getCurrentArena()->listShot, shot);
+ addObjectToSpace(getCurrentArena()->spaceShot, shot);
}
#endif
@@ -807,18 +806,11 @@ void proto_recv_delshot_client(char *msg)
proto_send_check_client(check_id);
- shot = getShotID(getCurrentArena()->listShot, id);
+ shot = getObjectFromSpaceWithID(getCurrentArena()->spaceShot, id);
if( shot != NULL )
{
- int index;
-
- index = searchListItem(getCurrentArena()->listShot, shot);
-
- if( index >= 0 )
- {
- delListItem(getCurrentArena()->listShot, index, destroyShot);
- }
+ delObjectFromSpaceWithObject(getCurrentArena()->spaceShot, shot, destroyShot);
}
}
diff --git a/src/shot.c b/src/shot.c
index 65d2147..cb07bda 100644
--- a/src/shot.c
+++ b/src/shot.c
@@ -130,33 +130,35 @@ shot_t* newShot(int x,int y, int px, int py, int gun, int author_id)
return new;
}
-shot_t* getShotID(list_t *listShot, int id)
+void replaceShotID(shot_t *shot, int id)
{
- shot_t *thisShot;
- int i;
-
- assert( listShot != NULL );
-
- for( i = 0 ; i < listShot->count ; i++ )
- {
- thisShot = (shot_t *)listShot->list[i];
- assert( thisShot != NULL );
+ replaceID(shot->id, id);
+ shot->id = id;
+}
- if( thisShot->id == id )
- {
- return thisShot;
- }
- }
- return NULL;
+void getStatusShot(void *p, int *id, int *x,int *y, int *w, int *h)
+{
+ shot_t *shot;
+
+ shot = p;
+ *id = shot->id;
+ *x = shot->x;
+ *y = shot->y;
+ *w = shot->w;
+ *h = shot->h;
}
-void replaceShotID(shot_t *shot, int id)
+void setStatusShot(void *p, int x, int y, int w, int h)
{
- replaceID(shot->id, id);
- shot->id = id;
-}
+ shot_t *shot;
+ shot = p;
+ shot->x = x;
+ shot->y = y;
+ shot->w = w;
+ shot->h = h;
+}
#ifndef PUBLIC_SERVER
@@ -183,28 +185,6 @@ void drawListShot(list_t *listShot)
#endif
-int isConflictWithListShot(list_t *listShot, int x, int y, int w, int h)
-{
- shot_t *thisShot;
- int i;
-
- assert( listShot != NULL );
-
- for( i = 0 ; i < listShot->count ; i++ )
- {
- thisShot = (shot_t *)listShot->list[i];
- assert( thisShot != NULL );
-
- if( conflictSpace(x, y, w, h,
- thisShot->x, thisShot->y, thisShot->w, thisShot->h) )
- {
- return 1;
- }
- }
-
- return 0;
-}
-
static int getRandomCourse(int x, int y)
{
int ret;
@@ -267,44 +247,27 @@ void transformOnlyLasser(shot_t *shot)
}
}
-void eventMoveListShot(list_t *listShot)
+void eventMoveListShot(arena_t *arena)
{
- arena_t *arena;
shot_t *thisShot;
+ int new_x, new_y;
int i;
- assert( listShot != NULL );
-
- arena = getCurrentArena();
-
- for( i = 0 ; i < listShot->count ; i++ )
+ for( i = 0 ; i < arena->spaceShot->list->count ; i++ )
{
- thisShot = (shot_t *)listShot->list[i];
+ thisShot = (shot_t *) arena->spaceShot->list->list[i];
assert( thisShot != NULL );
- thisShot->x += thisShot->px;
- thisShot->y += thisShot->py;
-/*
- if( thisShot->gun == GUN_BOMBBALL && (
- isConflictWithListWall(getCurrentArena()->listWall, thisShot->x, thisShot->y, thisShot->w, thisShot->h) ||
- isConflictWithListPipe(getCurrentArena()->listPipe, thisShot->x, thisShot->y, thisShot->w, thisShot->h) ) )
- {
- if( getNetTypeGame() != NET_GAME_TYPE_CLIENT )
- {
- boundBombBall(thisShot);
- }
- else
- {
- delListItem(listShot, i, destroyShot);
- i--;
- continue;
- }
- }
-*/
+ new_x = thisShot->x + thisShot->px;
+ new_y = thisShot->y + thisShot->py;
+
+ moveObjectInSpace(getCurrentArena()->spaceShot, thisShot, new_x, new_y);
+
if( thisShot->x+thisShot->w < 0 || thisShot->x > arena->w ||
thisShot->y+thisShot->h < 0 || thisShot->y > arena->h )
{
- delListItem(listShot, i, destroyShot);
+ delObjectFromSpaceWithObject(arena->spaceShot,
+ thisShot, destroyShot);
i--;
continue;
}
@@ -316,7 +279,6 @@ static int myAbs(int n)
return ( n > 0 ? n : -n );
}
-
static int getSppedShot(shot_t *shot)
{
return ( myAbs(shot->px) > myAbs(shot->py) ? myAbs(shot->px) : myAbs(shot->py) );
@@ -325,8 +287,6 @@ static int getSppedShot(shot_t *shot)
void checkShotIsInTuxScreen(arena_t *arena)
{
- return;
-/*
int screen_x, screen_y;
shot_t *thisShot;
tux_t *thisTux;
@@ -338,9 +298,10 @@ void checkShotIsInTuxScreen(arena_t *arena)
return;
}
- for( i = 0 ; i < arena->listTux->count ; i++ )
+ for( i = 0 ; i < arena->spaceTux->list->count ; i++ )
{
- thisTux = (tux_t *)arena->listTux->list[i];
+ thisTux = (tux_t *)arena->spaceTux->list->list[i];
+ speed = 25;
if( thisTux->control != TUX_CONTROL_NET )
{
@@ -349,9 +310,53 @@ void checkShotIsInTuxScreen(arena_t *arena)
getCenterScreen(&screen_x, &screen_y, thisTux->x, thisTux->y);
- for( j = 0 ; j < arena->listShot->count ; j++ )
+ listDoEmpty(listHelp);
+ getObjectFromSpace(arena->spaceShot, screen_x-speed, screen_y, speed, WINDOW_SIZE_Y, listHelp);
+
+ for( j = 0 ; j <listHelp->count ; j++ )
+ {
+ thisShot = (shot_t *)listHelp->list[j];
+ client_t *thisClient;
+ thisClient = getClientFromTux(thisTux);
+ proto_send_shot_server(PROTO_SEND_ONE, thisClient, thisShot);
+ }
+
+ listDoEmpty(listHelp);
+ getObjectFromSpace(arena->spaceShot, screen_x+WINDOW_SIZE_X, screen_y, speed, WINDOW_SIZE_Y, listHelp);
+
+ for( j = 0 ; j <listHelp->count ; j++ )
+ {
+ thisShot = (shot_t *)listHelp->list[j];
+ client_t *thisClient;
+ thisClient = getClientFromTux(thisTux);
+ proto_send_shot_server(PROTO_SEND_ONE, thisClient, thisShot);
+ }
+
+ listDoEmpty(listHelp);
+ getObjectFromSpace(arena->spaceShot, screen_x, screen_y-speed, WINDOW_SIZE_X, speed, listHelp);
+
+ for( j = 0 ; j <listHelp->count ; j++ )
+ {
+ thisShot = (shot_t *)listHelp->list[j];
+ client_t *thisClient;
+ thisClient = getClientFromTux(thisTux);
+ proto_send_shot_server(PROTO_SEND_ONE, thisClient, thisShot);
+ }
+
+ listDoEmpty(listHelp);
+ getObjectFromSpace(arena->spaceShot, screen_x, screen_y+WINDOW_SIZE_Y, WINDOW_SIZE_X, speed, listHelp);
+
+ for( j = 0 ; j <listHelp->count ; j++ )
{
- thisShot = (shot_t *)arena->listShot->list[j];
+ thisShot = (shot_t *)listHelp->list[j];
+ client_t *thisClient;
+ thisClient = getClientFromTux(thisTux);
+ proto_send_shot_server(PROTO_SEND_ONE, thisClient, thisShot);
+ }
+#if 0
+ for( j = 0 ; j <listHelp->count ; j++ )
+ {
+ thisShot = (shot_t *)listHelp->list[j];
speed = getSppedShot(thisShot);
@@ -387,8 +392,8 @@ void checkShotIsInTuxScreen(arena_t *arena)
proto_send_shot_server(PROTO_SEND_ONE, thisClient, thisShot);
}
}
+#endif
}
-*/
}
/*
diff --git a/src/space.c b/src/space.c
index dfe38a7..c9688a8 100644
--- a/src/space.c
+++ b/src/space.c
@@ -9,7 +9,7 @@
#include "space.h"
#define DEBUG_SPACE
-#define ERROR_SUPPORT
+//#define ERROR_SUPPORT
#ifdef DEBUG_SPACE
@@ -122,6 +122,49 @@ static void getSegment(space_t *p, int x, int y, int w, int h,
#ifdef ERROR_SUPPORT
+void printListID(space_t *space)
+{
+ int i;
+
+ for( i = 0 ; i < space->list->count ; i++ )
+ {
+ int id, x, y, w, h;
+
+ space->getStatus(space->list->list[i], &id, &x, &y, &w, &h);
+ printf("%d\n", id);
+ }
+
+ putchar('\n');
+}
+
+static void checkList(space_t *space)
+{
+ int id, x, y, w, h;
+ int thisId;
+ int i;
+
+ if( space->list->count == 0 )
+ {
+ printf("nothing\n");
+ return;
+ }
+
+ space->getStatus(space->list->list[0], &thisId, &x, &y, &w, &h);
+
+ for( i = 1 ; i < space->list->count ; i++ )
+ {
+ space->getStatus(space->list->list[i], &id, &x, &y, &w, &h);
+
+ if( id <= thisId )
+ {
+ printListID(space);
+ assert( ! "error" );
+ }
+
+ thisId = id;
+ }
+}
+
static void addToList(space_t *space, void *p)
{
int id, point_id, inc_point_id;
@@ -130,9 +173,15 @@ static void addToList(space_t *space, void *p)
int min, max;
int point;
+
len = space->list->count;
space->getStatus(p, &id, &x, &y, &w, &h);
+/*
+ printf("addToList (%d)\n", id);
+ printListID(space);
+ assert( id >= 0 );
+*/
if( len == 0 )
{
@@ -175,12 +224,13 @@ static void addToList(space_t *space, void *p)
space->getStatus(space->list->list[min], &id_min, &x, &y, &w, &h);
space->getStatus(space->list->list[max], &id_max, &x, &y, &w, &h);
*/
- //printf("min = %d max = %d point = %d len = %d id = %d\n", min, max, point, len, id);
+ printf("min = %d max = %d point = %d len = %d id = %d\n", min, max, point, len, id);
if( max < 0 )
{
//printf("OK first\n");
insList(space->list, 0, p);
+ checkList(space);
return;
}
@@ -188,6 +238,7 @@ static void addToList(space_t *space, void *p)
{
addList(space->list, p);
//printf("OK height\n");
+ checkList(space);
return;
}
@@ -198,6 +249,7 @@ static void addToList(space_t *space, void *p)
{
//printf("OK\n");
insList(space->list, min, p);
+ checkList(space);
return;
}
@@ -205,6 +257,7 @@ static void addToList(space_t *space, void *p)
{
//printf("OK\n");
insList(space->list, point+1, p);
+ checkList(space);
return;
}
@@ -224,19 +277,6 @@ static void addToList(space_t *space, void *p)
#endif
-void printListID(space_t *space)
-{
- int i;
-
- for( i = 0 ; i < space->list->count ; i++ )
- {
- int id, x, y, w, h;
-
- space->getStatus(space->list->list[i], &id, &x, &y, &w, &h);
- printf("%d\n", id);
- }
-}
-
void addObjectToSpace(space_t *p, void *item)
{
int segX, segY, segW, segH;
@@ -301,6 +341,9 @@ void* getObjectFromSpaceWithID(space_t *space, int id)
int min, max;
int point;
+ printf("getObjectFromSpaceWithID %d\n", id);
+ printListID(space);
+
len = space->list->count;
min = 0;
@@ -559,7 +602,7 @@ void test_space()
addObjectToSpace(space, newRecv(3, 0, 0, 1, 1) );
addObjectToSpace(space, newRecv(4, 0, 0, 1, 1) );
- printListID(space);
+ //printListID(space);
/*
recv = getObjectFromSpaceWithID(space, 6);
if( recv != NULL )printf("id = %d\n", recv->id);
diff --git a/src/tux.c b/src/tux.c
index 39094c8..c2db1f2 100644
--- a/src/tux.c
+++ b/src/tux.c
@@ -560,9 +560,9 @@ void eventConflictTuxWithShot(arena_t *arena)
tux_t *thisTux;
int i, j;
- for( i = 0 ; i < arena->listShot->count ; i++ )
+ for( i = 0 ; i < arena->spaceShot->list->count ; i++ )
{
- thisShot = (shot_t *)arena->listShot->list[i];
+ thisShot = (shot_t *)arena->spaceShot->list->list[i];
assert( thisShot != NULL );
listDoEmpty(listHelp);
@@ -592,7 +592,7 @@ void eventConflictTuxWithShot(arena_t *arena)
if( getNetTypeGame() != NET_GAME_TYPE_CLIENT )
{
bombBallExplosion(thisShot);
- delListItem(arena->listShot, i, destroyShot);
+ delObjectFromSpaceWithObject(arena->spaceShot, thisShot, destroyShot);
i--;
}
@@ -605,7 +605,7 @@ void eventConflictTuxWithShot(arena_t *arena)
}
}
- delListItem(arena->listShot, i, destroyShot);
+ delObjectFromSpaceWithObject(arena->spaceShot, thisShot, destroyShot);
i--;
continue;