diff options
Diffstat (limited to 'src/shot.c')
| -rw-r--r-- | src/shot.c | 12 |
1 files changed, 10 insertions, 2 deletions
@@ -6,6 +6,8 @@ #include "main.h" #include "shot.h" #include "gun.h" +#include "net_multiplayer.h" +#include "proto.h" #ifndef BUBLIC_SERVER #include "image.h" @@ -191,7 +193,7 @@ static int getSppedShot(shot_t *shot) return ( myAbs(shot->px) > myAbs(shot->py) ? myAbs(shot->px) : myAbs(shot->py) ); } -static void eventOnlyLasser(shot_t *shot) +void transformOnlyLasser(shot_t *shot) { switch( shot->position ) { @@ -248,7 +250,7 @@ static void transformShot(shot_t *shot, int position) if( shot->gun == GUN_LASSER ) { - eventOnlyLasser(shot); + transformOnlyLasser(shot); } } @@ -294,6 +296,12 @@ void moveShot(shot_t *shot, int position, int src_x, int src_y, shot->y = dist_y + dist_h; break; } + + if( getNetTypeGame() == NET_GAME_TYPE_SERVER ) + { + proto_send_shot_server(shot); + } + } void destroyShot(shot_t *p) |