diff options
Diffstat (limited to 'src/screen')
| -rw-r--r-- | src/screen/screen_analyze.c | 191 | ||||
| -rw-r--r-- | src/screen/screen_analyze.h | 11 | ||||
| -rw-r--r-- | src/screen/screen_browser.c | 871 | ||||
| -rw-r--r-- | src/screen/screen_browser.h | 27 | ||||
| -rw-r--r-- | src/screen/screen_choiceArena.c | 213 | ||||
| -rw-r--r-- | src/screen/screen_choiceArena.h | 10 | ||||
| -rw-r--r-- | src/screen/screen_credits.c | 185 | ||||
| -rw-r--r-- | src/screen/screen_credits.h | 12 | ||||
| -rw-r--r-- | src/screen/screen_downArena.c | 498 | ||||
| -rw-r--r-- | src/screen/screen_downArena.h | 14 | ||||
| -rw-r--r-- | src/screen/screen_gameType.c | 497 | ||||
| -rw-r--r-- | src/screen/screen_gameType.h | 4 | ||||
| -rw-r--r-- | src/screen/screen_mainMenu.c | 155 | ||||
| -rw-r--r-- | src/screen/screen_mainMenu.h | 4 | ||||
| -rw-r--r-- | src/screen/screen_setting.c | 837 | ||||
| -rw-r--r-- | src/screen/screen_setting.h | 10 | ||||
| -rw-r--r-- | src/screen/screen_settingKeys.c | 635 | ||||
| -rw-r--r-- | src/screen/screen_settingKeys.h | 34 | ||||
| -rw-r--r-- | src/screen/screen_table.c | 317 | ||||
| -rw-r--r-- | src/screen/screen_table.h | 6 | ||||
| -rw-r--r-- | src/screen/screen_world.c | 905 | ||||
| -rw-r--r-- | src/screen/screen_world.h | 18 |
22 files changed, 2648 insertions, 2806 deletions
diff --git a/src/screen/screen_analyze.c b/src/screen/screen_analyze.c index 0933e72..b52ca77 100644 --- a/src/screen/screen_analyze.c +++ b/src/screen/screen_analyze.c @@ -11,7 +11,7 @@ #include "image.h" #ifndef NO_SOUND -#include "music.h" +# include "music.h" #endif #include "screen_mainMenu.h" @@ -31,166 +31,153 @@ static widget_t *widgetLabelMsg; static widget_t *button_ok; -static analyze_t * -newAnalyze(char *name, int score) +static analyze_t *newAnalyze(char *name, int score) { - analyze_t *new; + analyze_t *new; - new = malloc(sizeof(analyze_t)); - new->name = strdup(name); - new->score = score; + new = malloc(sizeof(analyze_t)); + new->name = strdup(name); + new->score = score; - return new; + return new; } -static void -destroyAnalyze(analyze_t * p) +static void destroyAnalyze(analyze_t * p) { - free(p->name); - free(p); + free(p->name); + free(p); } -void -startScreenAnalyze() +void startScreenAnalyze() { #ifndef NO_SOUND - playMusic("menu", MUSIC_GROUP_BASE); + playMusic("menu", MUSIC_GROUP_BASE); #endif } -void -drawScreenAnalyze() +void drawScreenAnalyze() { - widget_t *this; - int i; + widget_t *this; + int i; - drawWidgetImage(image_backgorund); + drawWidgetImage(image_backgorund); - for (i = 0; i < listWidgetLabelName->count; i++) { - this = (widget_t *) (listWidgetLabelName->list[i]); - drawWidgetLabel(this); - } + for (i = 0; i < listWidgetLabelName->count; i++) { + this = (widget_t *) (listWidgetLabelName->list[i]); + drawWidgetLabel(this); + } - for (i = 0; i < listWidgetLabelScore->count; i++) { - this = (widget_t *) (listWidgetLabelScore->list[i]); - drawWidgetLabel(this); - } + for (i = 0; i < listWidgetLabelScore->count; i++) { + this = (widget_t *) (listWidgetLabelScore->list[i]); + drawWidgetLabel(this); + } - drawWidgetLabel(widgetLabelMsg); - drawWidgetButton(button_ok); + drawWidgetLabel(widgetLabelMsg); + drawWidgetButton(button_ok); } -void -eventScreenAnalyze() +void eventScreenAnalyze() { - eventWidgetButton(button_ok); + eventWidgetButton(button_ok); } -void -stopScreenAnalyze() +void stopScreenAnalyze() { - destroyWidgetLabel(widgetLabelMsg); - widgetLabelMsg = - newWidgetLabel("", WINDOW_SIZE_X / 2, 250, WIDGET_LABEL_CENTER); + destroyWidgetLabel(widgetLabelMsg); + widgetLabelMsg = + newWidgetLabel("", WINDOW_SIZE_X / 2, 250, WIDGET_LABEL_CENTER); } -static void -eventWidget(void *p) +static void eventWidget(void *p) { - widget_t *button; + widget_t *button; - button = (widget_t *) (p); + button = (widget_t *) (p); - if (button == button_ok) { - setScreen("mainMenu"); - } + if (button == button_ok) { + setScreen("mainMenu"); + } } -void -restartAnalyze() +void restartAnalyze() { - destroyListItem(listWidgetLabelName, destroyWidgetLabel); - destroyListItem(listWidgetLabelScore, destroyWidgetLabel); - destroyListItem(listAnalyze, destroyAnalyze); + destroyListItem(listWidgetLabelName, destroyWidgetLabel); + destroyListItem(listWidgetLabelScore, destroyWidgetLabel); + destroyListItem(listAnalyze, destroyAnalyze); - listWidgetLabelName = newList(); - listWidgetLabelScore = newList(); - listAnalyze = newList(); + listWidgetLabelName = newList(); + listWidgetLabelScore = newList(); + listAnalyze = newList(); } -void -addAnalyze(char *name, int score) +void addAnalyze(char *name, int score) { - addList(listAnalyze, newAnalyze(name, score)); + addList(listAnalyze, newAnalyze(name, score)); } -void -setMsgToAnalyze(char *msg) +void setMsgToAnalyze(char *msg) { - destroyWidgetLabel(widgetLabelMsg); - widgetLabelMsg = - newWidgetLabel(msg, WINDOW_SIZE_X / 2, 250, WIDGET_LABEL_CENTER); + destroyWidgetLabel(widgetLabelMsg); + widgetLabelMsg = + newWidgetLabel(msg, WINDOW_SIZE_X / 2, 250, WIDGET_LABEL_CENTER); } -void -endAnalyze() +void endAnalyze() { - int i; + int i; - for (i = 0; i < listAnalyze->count; i++) { - analyze_t *this; - char *str; + for (i = 0; i < listAnalyze->count; i++) { + analyze_t *this; + char *str; - this = (analyze_t *) (listAnalyze->list[i]); + this = (analyze_t *) (listAnalyze->list[i]); - addList(listWidgetLabelName, newWidgetLabel(this->name, - 100, 200 + 20 * i, - WIDGET_LABEL_LEFT)); + addList(listWidgetLabelName, newWidgetLabel(this->name, + 100, 200 + 20 * i, + WIDGET_LABEL_LEFT)); - str = getString(this->score); + str = getString(this->score); - addList(listWidgetLabelScore, newWidgetLabel(str, - WINDOW_SIZE_X - 100, - 200 + 20 * i, - WIDGET_LABEL_RIGHT)); + addList(listWidgetLabelScore, newWidgetLabel(str, + WINDOW_SIZE_X - 100, + 200 + 20 * i, + WIDGET_LABEL_RIGHT)); - free(str); - } + free(str); + } } -void -initScreenAnalyze() +void initScreenAnalyze() { - image_t *image; + image_t *image; - image = getImage(IMAGE_GROUP_BASE, "screen_main"); - image_backgorund = newWidgetImage(0, 0, image); + image = getImage(IMAGE_GROUP_BASE, "screen_main"); + image_backgorund = newWidgetImage(0, 0, image); - listWidgetLabelName = newList(); - listWidgetLabelScore = newList(); - listAnalyze = newList(); + listWidgetLabelName = newList(); + listWidgetLabelScore = newList(); + listAnalyze = newList(); - button_ok = - newWidgetButton("OK", WINDOW_SIZE_X / 2 - WIDGET_BUTTON_WIDTH / 2, - WINDOW_SIZE_Y - 100, eventWidget); + button_ok = + newWidgetButton("OK", WINDOW_SIZE_X / 2 - WIDGET_BUTTON_WIDTH / 2, + WINDOW_SIZE_Y - 100, eventWidget); - registerScreen(newScreen - ("analyze", startScreenAnalyze, eventScreenAnalyze, - drawScreenAnalyze, stopScreenAnalyze)); + registerScreen(newScreen + ("analyze", startScreenAnalyze, eventScreenAnalyze, + drawScreenAnalyze, stopScreenAnalyze)); - widgetLabelMsg = - newWidgetLabel("", WINDOW_SIZE_X / 2, 250, WIDGET_LABEL_CENTER); + widgetLabelMsg = + newWidgetLabel("", WINDOW_SIZE_X / 2, 250, WIDGET_LABEL_CENTER); } -void -quitScreenAnalyze() +void quitScreenAnalyze() { - destroyWidgetImage(image_backgorund); + destroyWidgetImage(image_backgorund); - destroyListItem(listWidgetLabelName, destroyWidgetLabel); - destroyListItem(listWidgetLabelScore, destroyWidgetLabel); - destroyListItem(listAnalyze, destroyAnalyze); + destroyListItem(listWidgetLabelName, destroyWidgetLabel); + destroyListItem(listWidgetLabelScore, destroyWidgetLabel); + destroyListItem(listAnalyze, destroyAnalyze); - destroyWidgetButton(button_ok); - destroyWidgetLabel(widgetLabelMsg); + destroyWidgetButton(button_ok); + destroyWidgetLabel(widgetLabelMsg); } diff --git a/src/screen/screen_analyze.h b/src/screen/screen_analyze.h index 9894399..8f975b4 100644 --- a/src/screen/screen_analyze.h +++ b/src/screen/screen_analyze.h @@ -1,14 +1,13 @@ #ifndef SCREEN_ANALYZE_H -#define SCREEN_ANALYZE_H +# define SCREEN_ANALYZE_H -#include "main.h" +# include "main.h" -typedef struct analyze_struct -{ - char *name; - int score; +typedef struct analyze_struct { + char *name; + int score; } analyze_t; extern void startScreenAnalyze(); diff --git a/src/screen/screen_browser.c b/src/screen/screen_browser.c index 4b82edf..edf222a 100644 --- a/src/screen/screen_browser.c +++ b/src/screen/screen_browser.c @@ -15,15 +15,15 @@ #ifndef __WIN32__ -#include <sys/socket.h> -#include <sys/select.h> -#include <sys/types.h> -#include <netinet/in.h> -#include <arpa/inet.h> -#include <netdb.h> +# include <sys/socket.h> +# include <sys/select.h> +# include <sys/types.h> +# include <netinet/in.h> +# include <arpa/inet.h> +# include <netdb.h> #else -#include <windows.h> -#include <wininet.h> +# include <windows.h> +# include <wininet.h> #endif #include <unistd.h> @@ -36,7 +36,7 @@ extern int errno; #ifndef NO_SOUND -#include "music.h" +# include "music.h" #endif #include "screen_gameType.h" @@ -73,662 +73,649 @@ static int RefreshServers(); static server_t *server_getcurr(); -void -startScreenBrowser() +void startScreenBrowser() { #ifndef NO_SOUND - playMusic("menu", MUSIC_GROUP_BASE); + playMusic("menu", MUSIC_GROUP_BASE); #endif - LoadServers(); + LoadServers(); } -void -drawScreenBrowser() +void drawScreenBrowser() { - drawWidgetImage(image_backgorund); + drawWidgetImage(image_backgorund); - drawWidgetLabel(label_server); - drawWidgetLabel(label_version); - drawWidgetLabel(label_address); - drawWidgetLabel(label_arena); - drawWidgetLabel(label_players); - drawWidgetLabel(label_ping); + drawWidgetLabel(label_server); + drawWidgetLabel(label_version); + drawWidgetLabel(label_address); + drawWidgetLabel(label_arena); + drawWidgetLabel(label_players); + drawWidgetLabel(label_ping); - drawWidgetSelect(select_server); + drawWidgetSelect(select_server); - drawWidgetButton(button_play); - drawWidgetButton(button_back); - drawWidgetButton(button_refresh); + drawWidgetButton(button_play); + drawWidgetButton(button_back); + drawWidgetButton(button_refresh); } -void -eventScreenBrowser() +void eventScreenBrowser() { - eventWidgetSelect(select_server); + eventWidgetSelect(select_server); - eventWidgetButton(button_play); - eventWidgetButton(button_back); - eventWidgetButton(button_refresh); + eventWidgetButton(button_play); + eventWidgetButton(button_back); + eventWidgetButton(button_refresh); } -void -stopScreenBrowser() +void stopScreenBrowser() { - unsigned i = 0; - server_t *server; + unsigned i = 0; + server_t *server; - //destroyListItem(select_server->list, free); - //select_server->list = newList(); - removeAllFromWidgetSelect(select_server); + //destroyListItem(select_server->list, free); + //select_server->list = newList(); + removeAllFromWidgetSelect(select_server); - while (1) { - i = 0; - for (server = server_list.next; server != &server_list; - server = server->next) { - server->next->prev = server->prev; - server->prev->next = server->next; + while (1) { + i = 0; + for (server = server_list.next; server != &server_list; + server = server->next) { + server->next->prev = server->prev; + server->prev->next = server->next; - if (server->name) - free(server->name); + if (server->name) + free(server->name); - if (server->version) - free(server->version); + if (server->version) + free(server->version); - if (server->arena) - free(server->arena); + if (server->arena) + free(server->arena); - free(server); + free(server); - i++; - break; - } + i++; + break; + } - if (!i) - return; - } + if (!i) + return; + } } -static void -eventWidget(void *p) +static void eventWidget(void *p) { - widget_t *button; + widget_t *button; - button = (widget_t *) (p); + button = (widget_t *) (p); - if (button == button_play) { - server_t *server = server_getcurr(); + if (button == button_play) { + server_t *server = server_getcurr(); - if (!server) - return; + if (!server) + return; - /* server je offline */ - if (!server->state) - return; + /* server je offline */ + if (!server->state) + return; - struct in_addr srv; - srv.s_addr = server->ip; + struct in_addr srv; + srv.s_addr = server->ip; - char *address = (char *) inet_ntoa(srv); + char *address = (char *) inet_ntoa(srv); - setSettingGameType(NET_GAME_TYPE_CLIENT); - setSettingIP(address); - setSettingPort(server->port); + setSettingGameType(NET_GAME_TYPE_CLIENT); + setSettingIP(address); + setSettingPort(server->port); - setScreen("world"); - } + setScreen("world"); + } - if (button == button_back) { - setScreen("gameType"); - } + if (button == button_back) { + setScreen("gameType"); + } - if (button == button_refresh) { - RefreshServers(); - } + if (button == button_refresh) { + RefreshServers(); + } } -server_t * -server_getcurr() +server_t *server_getcurr() { - unsigned i = 0; - server_t *server; + unsigned i = 0; + server_t *server; - for (server = server_list.next; server != &server_list; - server = server->next) { - if (i == getWidgetSelectIndex(select_server)) - return server; + for (server = server_list.next; server != &server_list; + server = server->next) { + if (i == getWidgetSelectIndex(select_server)) + return server; - i++; - } + i++; + } - return 0; + return 0; } -int -server_getinfo(server_t * server) +int server_getinfo(server_t * server) { - struct sockaddr_in srv; - int mySocket; - - if ((mySocket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP)) == -1) { - return -1; - } + struct sockaddr_in srv; + int mySocket; + if ((mySocket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP)) == -1) { + return -1; + } #ifndef __WIN32__ - // Lets make socket non-blocking - int oldFlag = fcntl(mySocket, F_GETFL, 0); - if (fcntl(mySocket, F_SETFL, oldFlag | O_NONBLOCK) == -1) { - return -1; - } + // Lets make socket non-blocking + int oldFlag = fcntl(mySocket, F_GETFL, 0); + if (fcntl(mySocket, F_SETFL, oldFlag | O_NONBLOCK) == -1) { + return -1; + } #else - unsigned long arg = 1; - // Operation is FIONBIO. Parameter is pointer on non-zero number. - if (ioctlsocket(mySocket, FIONBIO, &arg) == SOCKET_ERROR) { - WSACleanup(); - return -1; - } + unsigned long arg = 1; + // Operation is FIONBIO. Parameter is pointer on non-zero number. + if (ioctlsocket(mySocket, FIONBIO, &arg) == SOCKET_ERROR) { + WSACleanup(); + return -1; + } #endif - struct timeval tv; + struct timeval tv; - fd_set myset; - FD_ZERO(&myset); - FD_SET(mySocket, &myset); + fd_set myset; + FD_ZERO(&myset); + FD_SET(mySocket, &myset); - tv.tv_sec = 2; - tv.tv_usec = 0; + tv.tv_sec = 2; + tv.tv_usec = 0; - srv.sin_family = AF_INET; - srv.sin_port = htons(server->port); - srv.sin_addr.s_addr = server->ip; + srv.sin_family = AF_INET; + srv.sin_port = htons(server->port); + srv.sin_addr.s_addr = server->ip; - if (connect(mySocket, (struct sockaddr *) &srv, sizeof(srv)) == -1) { + if (connect(mySocket, (struct sockaddr *) &srv, sizeof(srv)) == -1) { #ifndef __WIN32__ - if (errno != EINPROGRESS) - return -1; + if (errno != EINPROGRESS) + return -1; #else - if (WSAGetLastError() != WSAEWOULDBLOCK) { - WSACleanup(); - return -1; - } + if (WSAGetLastError() != WSAEWOULDBLOCK) { + WSACleanup(); + return -1; + } #endif - } + } - int ret = select(mySocket + 1, NULL, &myset, NULL, &tv); + int ret = select(mySocket + 1, NULL, &myset, NULL, &tv); - if (ret == -1) - return 0; + if (ret == -1) + return 0; - if (ret == 0) - return -2; + if (ret == 0) + return -2; - char request[8]; - memcpy(request, "status\n", 7); + char request[8]; + memcpy(request, "status\n", 7); - int r = send(mySocket, request, 7, 0); + int r = send(mySocket, request, 7, 0); - if (r == -1) - return -2; + if (r == -1) + return -2; - FD_ZERO(&myset); - FD_SET(mySocket, &myset); - tv.tv_sec = 1; - tv.tv_usec = 0; + FD_ZERO(&myset); + FD_SET(mySocket, &myset); + tv.tv_sec = 1; + tv.tv_usec = 0; - char *str = (char *) malloc(sizeof(char) * 257); + char *str = (char *) malloc(sizeof(char) * 257); - if (!str) - return -1; + if (!str) + return -1; - while (1) { - int sel = select(mySocket + 1, &myset, NULL, NULL, &tv); + while (1) { + int sel = select(mySocket + 1, &myset, NULL, NULL, &tv); - if (sel == 0) { - free(str); + if (sel == 0) { + free(str); #ifndef __WIN32__ - close(mySocket); + close(mySocket); #else - closesocket(mySocket); - WSACleanup(); + closesocket(mySocket); + WSACleanup(); #endif - return -2; - } + return -2; + } - if (sel == -1) { - free(str); + if (sel == -1) { + free(str); #ifndef __WIN32__ - close(mySocket); + close(mySocket); #else - closesocket(mySocket); - WSACleanup(); + closesocket(mySocket); + WSACleanup(); #endif - return -2; - } + return -2; + } - if ((ret = recv(mySocket, str, 256, 0)) == -1) { - free(str); + if ((ret = recv(mySocket, str, 256, 0)) == -1) { + free(str); #ifndef __WIN32__ - close(mySocket); + close(mySocket); #else - closesocket(mySocket); - WSACleanup(); + closesocket(mySocket); + WSACleanup(); #endif - return -1; - } + return -1; + } - if (ret > 0) - break; - } + if (ret > 0) + break; + } #ifndef __WIN32__ - close(mySocket); + close(mySocket); #else - closesocket(mySocket); - WSACleanup(); + closesocket(mySocket); + WSACleanup(); #endif - server->ping = 1000 - (tv.tv_usec / 1000); - /* - ["name: F\n"] >= svn82 - "version: svnX\n" - "clients: N\n" - "maxclients: M\n" - "uptime: D\n" - */ + server->ping = 1000 - (tv.tv_usec / 1000); + /* + ["name: F\n"] >= svn82 + "version: svnX\n" + "clients: N\n" + "maxclients: M\n" + "uptime: D\n" + */ - unsigned i = 0; + unsigned i = 0; - while (i < ret) { - if (str[i] == '\n') - str[i] = '\0'; + while (i < ret) { + if (str[i] == '\n') + str[i] = '\0'; - i++; - } + i++; + } - unsigned name = 0; + unsigned name = 0; - if (strstr(str, "name: ")) - name = 1; + if (strstr(str, "name: ")) + name = 1; - int len = 0; + int len = 0; - if (name) { - len = strlen(str); - if (!strncmp(str, "name: ", 6)) { - unsigned name_len = strlen(str + 6); - server->name = (char *) malloc(sizeof(char) * (name_len + 2)); + if (name) { + len = strlen(str); + if (!strncmp(str, "name: ", 6)) { + unsigned name_len = strlen(str + 6); + server->name = (char *) malloc(sizeof(char) * (name_len + 2)); - if (!server->name) - return 0; + if (!server->name) + return 0; - memcpy(server->name, str + 6, name_len + 1); - server->name[name_len + 1] = '\0'; - } - } + memcpy(server->name, str + 6, name_len + 1); + server->name[name_len + 1] = '\0'; + } + } - /* HACK */ - if (!name) - len = -1; + /* HACK */ + if (!name) + len = -1; - if (!strncmp(str + len + 1, "version: ", 9)) { - unsigned ver_len = strlen(str + len + 10); - server->version = (char *) malloc(sizeof(char) * (ver_len + 2)); + if (!strncmp(str + len + 1, "version: ", 9)) { + unsigned ver_len = strlen(str + len + 10); + server->version = (char *) malloc(sizeof(char) * (ver_len + 2)); - if (!server->version) - return 0; + if (!server->version) + return 0; - memcpy(server->version, str + len + 10, ver_len + 1); - server->version[ver_len + 1] = '\0'; - } + memcpy(server->version, str + len + 10, ver_len + 1); + server->version[ver_len + 1] = '\0'; + } - len += strlen(str + len + 1) + 1; + len += strlen(str + len + 1) + 1; - if (!strncmp(str + len + 1, "clients: ", 9)) - server->clients = atoi(str + len + 10); + if (!strncmp(str + len + 1, "clients: ", 9)) + server->clients = atoi(str + len + 10); - len += strlen(str + len + 1) + 1; + len += strlen(str + len + 1) + 1; - if (!strncmp(str + len + 1, "maxclients: ", 12)) - server->maxclients = atoi(str + len + 13); + if (!strncmp(str + len + 1, "maxclients: ", 12)) + server->maxclients = atoi(str + len + 13); - len += strlen(str + len + 1) + 1; + len += strlen(str + len + 1) + 1; - if (!strncmp(str + len + 1, "uptime: ", 8)) - server->uptime = atoi(str + len + 9); + if (!strncmp(str + len + 1, "uptime: ", 8)) + server->uptime = atoi(str + len + 9); - len += strlen(str + len + 1) + 1; + len += strlen(str + len + 1) + 1; - if (!strncmp(str + len + 1, "arena: ", 7)) { - unsigned arena_len = strlen(str + len + 9); - server->arena = (char *) malloc(sizeof(char) * (arena_len + 2)); + if (!strncmp(str + len + 1, "arena: ", 7)) { + unsigned arena_len = strlen(str + len + 9); + server->arena = (char *) malloc(sizeof(char) * (arena_len + 2)); - if (!server->arena) - return 0; + if (!server->arena) + return 0; - memcpy(server->arena, str + len + 8, arena_len + 1); - server->arena[arena_len + 1] = '\0'; - } + memcpy(server->arena, str + len + 8, arena_len + 1); + server->arena[arena_len + 1] = '\0'; + } - free(str); + free(str); - server->state = 1; + server->state = 1; - return 1; + return 1; } -static int -LoadServers() +static int LoadServers() // Get server list { #ifndef __WIN32__ - int s; + int s; #else - SOCKET s; + SOCKET s; #endif - char buf[1025]; + char buf[1025]; - /* TODO: dodelat TCP makro */ - struct sockaddr_in server; - char *master_server_ip; + /* TODO: dodelat TCP makro */ + struct sockaddr_in server; + char *master_server_ip; - master_server_ip = getIPFormDNS(NET_MASTER_SERVER_DOMAIN); + master_server_ip = getIPFormDNS(NET_MASTER_SERVER_DOMAIN); - //printf("master_server_ip = %s\n", master_server_ip); + //printf("master_server_ip = %s\n", master_server_ip); - if (master_server_ip == NULL) // master server is down - { - return -1; - } + if (master_server_ip == NULL) // master server is down + { + return -1; + } - server.sin_family = AF_INET; - server.sin_port = htons(NET_MASTER_PORT); - server.sin_addr.s_addr = inet_addr(master_server_ip); + server.sin_family = AF_INET; + server.sin_port = htons(NET_MASTER_PORT); + server.sin_addr.s_addr = inet_addr(master_server_ip); - free(master_server_ip); + free(master_server_ip); - if ((s = socket(AF_INET, SOCK_STREAM, 0)) < 0) - return 0; + if ((s = socket(AF_INET, SOCK_STREAM, 0)) < 0) + return 0; #ifndef __WIN32__ - // Lets make socket non-blocking - int oldFlag = fcntl(s, F_GETFL, 0); - if (fcntl(s, F_SETFL, oldFlag | O_NONBLOCK) == -1) { - return -1; - } + // Lets make socket non-blocking + int oldFlag = fcntl(s, F_GETFL, 0); + if (fcntl(s, F_SETFL, oldFlag | O_NONBLOCK) == -1) { + return -1; + } #else - unsigned long arg = 1; - // Operation is FIONBIO. Parameter is pointer on non-zero number. - if (ioctlsocket(s, FIONBIO, &arg) == SOCKET_ERROR) { - WSACleanup(); - return -1; - } + unsigned long arg = 1; + // Operation is FIONBIO. Parameter is pointer on non-zero number. + if (ioctlsocket(s, FIONBIO, &arg) == SOCKET_ERROR) { + WSACleanup(); + return -1; + } #endif - if (connect(s, (struct sockaddr *) &server, sizeof(server)) == -1) { + if (connect(s, (struct sockaddr *) &server, sizeof(server)) == -1) { #ifndef __WIN32__ - if (errno != EINPROGRESS) - return -1; + if (errno != EINPROGRESS) + return -1; #else - if (WSAGetLastError() != WSAEWOULDBLOCK) { - WSACleanup(); - return -1; - } + if (WSAGetLastError() != WSAEWOULDBLOCK) { + WSACleanup(); + return -1; + } #endif - } + } - struct timeval tv; + struct timeval tv; - fd_set myset; + fd_set myset; - FD_ZERO(&myset); - FD_SET(s, &myset); + FD_ZERO(&myset); + FD_SET(s, &myset); - tv.tv_sec = 3; - tv.tv_usec = 0; + tv.tv_sec = 3; + tv.tv_usec = 0; - int ret = select(s + 1, NULL, &myset, NULL, &tv); + int ret = select(s + 1, NULL, &myset, NULL, &tv); - if (ret == -1) - return 0; + if (ret == -1) + return 0; - if (ret == 0) - return -2; + if (ret == 0) + return -2; - /* send request for server list */ - send(s, "l", 1, 0); + /* send request for server list */ + send(s, "l", 1, 0); - FD_ZERO(&myset); - FD_SET(s, &myset); + FD_ZERO(&myset); + FD_SET(s, &myset); - ret = select(s + 1, &myset, NULL, NULL, &tv); + ret = select(s + 1, &myset, NULL, NULL, &tv); - if (ret == -1) - return 0; + if (ret == -1) + return 0; - if (ret == 0) - return -2; + if (ret == 0) + return -2; - int len = recv(s, buf, 1024, 0); + int len = recv(s, buf, 1024, 0); #ifndef __WIN32__ - close(s); + close(s); #else - closesocket(s); - WSACleanup(); + closesocket(s); + WSACleanup(); #endif - if (len <= 0) - return 0; + if (len <= 0) + return 0; - unsigned i = 0; - char list[256]; + unsigned i = 0; + char list[256]; - struct in_addr srv; + struct in_addr srv; - typedef struct - { - unsigned port; - unsigned ip; - } response_head; + typedef struct { + unsigned port; + unsigned ip; + } response_head; - while (1) { - response_head *header = (response_head *) ((char *) buf + i); + while (1) { + response_head *header = (response_head *) ((char *) buf + i); - server_t *ctx; + server_t *ctx; - // alloc and init context - ctx = (server_t *) malloc(sizeof(server_t)); + // alloc and init context + ctx = (server_t *) malloc(sizeof(server_t)); - ctx->ip = header->ip; - ctx->port = header->port; - ctx->name = 0; - ctx->version = 0; - ctx->arena = 0; + ctx->ip = header->ip; + ctx->port = header->port; + ctx->name = 0; + ctx->version = 0; + ctx->arena = 0; - int ret = server_getinfo(ctx); + int ret = server_getinfo(ctx); - srv.s_addr = ctx->ip; + srv.s_addr = ctx->ip; - char *address = (char *) inet_ntoa(srv); + char *address = (char *) inet_ntoa(srv); - memset(list, ' ', 254); - list[255] = '\0'; + memset(list, ' ', 254); + list[255] = '\0'; - if (ret == 1) { - /*sprintf (list, "%s (%s) - %s:%d - %s - %d/%d - %dms", ctx->name ? ctx->name : "Unknown", ctx->version, address, ctx->port, - ctx->arena ? ctx->arena : "Unknown", ctx->clients, ctx->maxclients, ctx->ping); */ + if (ret == 1) { + /*sprintf (list, "%s (%s) - %s:%d - %s - %d/%d - %dms", ctx->name ? ctx->name : "Unknown", ctx->version, address, ctx->port, + ctx->arena ? ctx->arena : "Unknown", ctx->clients, ctx->maxclients, ctx->ping); */ - if (ctx->name) - memcpy(list, ctx->name, strlen(ctx->name)); - else - memcpy(list, "Unknown", 7); + if (ctx->name) + memcpy(list, ctx->name, strlen(ctx->name)); + else + memcpy(list, "Unknown", 7); - memcpy(list + 30, ctx->version, strlen(ctx->version)); + memcpy(list + 30, ctx->version, strlen(ctx->version)); - unsigned a_len = strlen(address); - memcpy(list + 38, address, a_len); - memcpy(list + 38 + a_len, ":", 1); + unsigned a_len = strlen(address); + memcpy(list + 38, address, a_len); + memcpy(list + 38 + a_len, ":", 1); - sprintf(buf, "%d", ctx->port); + sprintf(buf, "%d", ctx->port); - memcpy(list + 39 + a_len, buf, strlen(buf)); + memcpy(list + 39 + a_len, buf, strlen(buf)); - memcpy(list + 60, ctx->arena, strlen(ctx->arena)); + memcpy(list + 60, ctx->arena, strlen(ctx->arena)); - sprintf(buf, "%d/%d", ctx->clients, ctx->maxclients); + sprintf(buf, "%d/%d", ctx->clients, ctx->maxclients); - memcpy(list + 75, buf, strlen(buf)); + memcpy(list + 75, buf, strlen(buf)); - sprintf(buf, "%dms", ctx->ping); + sprintf(buf, "%dms", ctx->ping); - memcpy(list + 83, buf, strlen(buf)); - } + memcpy(list + 83, buf, strlen(buf)); + } - addToWidgetSelect(select_server, list); + addToWidgetSelect(select_server, list); - // add into list - ctx->next = &server_list; - ctx->prev = server_list.prev; - ctx->prev->next = ctx; - ctx->next->prev = ctx; + // add into list + ctx->next = &server_list; + ctx->prev = server_list.prev; + ctx->prev->next = ctx; + ctx->next->prev = ctx; - i += sizeof(response_head) + 1; + i += sizeof(response_head) + 1; - if (buf[i - 1] != '\n' || (i + 1) > len) - break; - } + if (buf[i - 1] != '\n' || (i + 1) > len) + break; + } - return 1; + return 1; } -static int -RefreshServers() +static int RefreshServers() { /* destroyListItem(select_server->list, free); select_server->list = newList(); */ - removeAllFromWidgetSelect(select_server); + removeAllFromWidgetSelect(select_server); - struct in_addr srv; + struct in_addr srv; - server_t *server; - for (server = server_list.next; server != &server_list; - server = server->next) { - if (server->name) - free(server->name); + server_t *server; + for (server = server_list.next; server != &server_list; + server = server->next) { + if (server->name) + free(server->name); - if (server->version) - free(server->version); + if (server->version) + free(server->version); - if (server->arena) - free(server->arena); + if (server->arena) + free(server->arena); - server->name = 0; - server->version = 0; - server->arena = 0; + server->name = 0; + server->version = 0; + server->arena = 0; - char list[256]; - char buf[32]; + char list[256]; + char buf[32]; - int ret = server_getinfo(server); + int ret = server_getinfo(server); - srv.s_addr = server->ip; + srv.s_addr = server->ip; - char *address = (char *) inet_ntoa(srv); + char *address = (char *) inet_ntoa(srv); - if (ret == 1) { - memset(list, ' ', 254); - list[255] = '\0'; + if (ret == 1) { + memset(list, ' ', 254); + list[255] = '\0'; - if (server->name) - memcpy(list, server->name, strlen(server->name)); - else - memcpy(list, "Unknown", 7); + if (server->name) + memcpy(list, server->name, strlen(server->name)); + else + memcpy(list, "Unknown", 7); - memcpy(list + 30, server->version, strlen(server->version)); + memcpy(list + 30, server->version, strlen(server->version)); - unsigned a_len = strlen(address); - memcpy(list + 38, address, a_len); - memcpy(list + 38 + a_len, ":", 1); + unsigned a_len = strlen(address); + memcpy(list + 38, address, a_len); + memcpy(list + 38 + a_len, ":", 1); - sprintf(buf, "%d", server->port); + sprintf(buf, "%d", server->port); - memcpy(list + 39 + a_len, buf, strlen(buf)); + memcpy(list + 39 + a_len, buf, strlen(buf)); - memcpy(list + 60, server->arena, strlen(server->arena)); + memcpy(list + 60, server->arena, strlen(server->arena)); - sprintf(buf, "%d/%d", server->clients, server->maxclients); + sprintf(buf, "%d/%d", server->clients, server->maxclients); - memcpy(list + 75, buf, strlen(buf)); + memcpy(list + 75, buf, strlen(buf)); - sprintf(buf, "%dms", server->ping); + sprintf(buf, "%dms", server->ping); - memcpy(list + 83, buf, strlen(buf)); - } + memcpy(list + 83, buf, strlen(buf)); + } - addToWidgetSelect(select_server, list); + addToWidgetSelect(select_server, list); - } + } - return 1; + return 1; } -void -initScreenBrowser() +void initScreenBrowser() { - image_t *image; - - image = getImage(IMAGE_GROUP_BASE, "screen_main"); - image_backgorund = newWidgetImage(0, 0, image); - - button_back = - newWidgetButton(_("back"), 100, WINDOW_SIZE_Y - 100, eventWidget); - button_play = - newWidgetButton(_("Play"), WINDOW_SIZE_X - 200, WINDOW_SIZE_Y - 100, - eventWidget); - button_refresh = - newWidgetButton(_("Refresh"), WINDOW_SIZE_X / 2 - 50, - WINDOW_SIZE_Y - 100, eventWidget); - - label_server = newWidgetLabel(_("server"), 120, 145, WIDGET_LABEL_LEFT); - label_version = newWidgetLabel(_("version"), 290, 145, WIDGET_LABEL_LEFT); - label_address = newWidgetLabel(_("IP"), 400, 145, WIDGET_LABEL_LEFT); - label_arena = newWidgetLabel(_("arena"), 550, 145, WIDGET_LABEL_LEFT); - label_players = newWidgetLabel(_("clients"), 645, 145, WIDGET_LABEL_LEFT); - label_ping = newWidgetLabel(_("ping"), 720, 145, WIDGET_LABEL_LEFT); - - select_server = newWidgetSelect(50, label_server->y + 40, eventWidget); - - registerScreen(newScreen - ("browser", startScreenBrowser, eventScreenBrowser, - drawScreenBrowser, stopScreenBrowser)); - - server_list.next = &server_list; - server_list.prev = &server_list; + image_t *image; + + image = getImage(IMAGE_GROUP_BASE, "screen_main"); + image_backgorund = newWidgetImage(0, 0, image); + + button_back = + newWidgetButton(_("back"), 100, WINDOW_SIZE_Y - 100, eventWidget); + button_play = + newWidgetButton(_("Play"), WINDOW_SIZE_X - 200, WINDOW_SIZE_Y - 100, + eventWidget); + button_refresh = + newWidgetButton(_("Refresh"), WINDOW_SIZE_X / 2 - 50, + WINDOW_SIZE_Y - 100, eventWidget); + + label_server = newWidgetLabel(_("server"), 120, 145, WIDGET_LABEL_LEFT); + label_version = newWidgetLabel(_("version"), 290, 145, WIDGET_LABEL_LEFT); + label_address = newWidgetLabel(_("IP"), 400, 145, WIDGET_LABEL_LEFT); + label_arena = newWidgetLabel(_("arena"), 550, 145, WIDGET_LABEL_LEFT); + label_players = newWidgetLabel(_("clients"), 645, 145, WIDGET_LABEL_LEFT); + label_ping = newWidgetLabel(_("ping"), 720, 145, WIDGET_LABEL_LEFT); + + select_server = newWidgetSelect(50, label_server->y + 40, eventWidget); + + registerScreen(newScreen + ("browser", startScreenBrowser, eventScreenBrowser, + drawScreenBrowser, stopScreenBrowser)); + + server_list.next = &server_list; + server_list.prev = &server_list; } -void -quitScreenBrowser() +void quitScreenBrowser() { - destroyWidgetImage(image_backgorund); + destroyWidgetImage(image_backgorund); - destroyWidgetButton(button_play); - destroyWidgetButton(button_back); - destroyWidgetButton(button_refresh); + destroyWidgetButton(button_play); + destroyWidgetButton(button_back); + destroyWidgetButton(button_refresh); - destroyWidgetLabel(label_server); - destroyWidgetLabel(label_version); - destroyWidgetLabel(label_address); - destroyWidgetLabel(label_arena); - destroyWidgetLabel(label_players); - destroyWidgetLabel(label_ping); + destroyWidgetLabel(label_server); + destroyWidgetLabel(label_version); + destroyWidgetLabel(label_address); + destroyWidgetLabel(label_arena); + destroyWidgetLabel(label_players); + destroyWidgetLabel(label_ping); - destroyWidgetSelect(select_server); + destroyWidgetSelect(select_server); } diff --git a/src/screen/screen_browser.h b/src/screen/screen_browser.h index 28bbd4e..e810e58 100644 --- a/src/screen/screen_browser.h +++ b/src/screen/screen_browser.h @@ -1,26 +1,25 @@ #ifndef SCREEN_BROWSER_H -#define SCREEN_BROWSER_H +# define SCREEN_BROWSER_H -typedef struct server_context -{ - struct server_context *next, *prev; +typedef struct server_context { + struct server_context *next, *prev; - unsigned char state; + unsigned char state; - unsigned char ping; + unsigned char ping; - unsigned ip; - unsigned port; + unsigned ip; + unsigned port; - char *name; + char *name; - char *version; - unsigned char clients; - unsigned char maxclients; - unsigned uptime; - char *arena; + char *version; + unsigned char clients; + unsigned char maxclients; + unsigned uptime; + char *arena; } server_t; diff --git a/src/screen/screen_choiceArena.c b/src/screen/screen_choiceArena.c index 8bc12a2..c269f62 100644 --- a/src/screen/screen_choiceArena.c +++ b/src/screen/screen_choiceArena.c @@ -11,7 +11,7 @@ #include "image.h" #ifndef NO_SOUND -#include "music.h" +# include "music.h" #endif #include "screen_mainMenu.h" @@ -31,168 +31,157 @@ static widget_t *button_back; static list_t *listWidgetButtonimage; static arenaFile_t *currentArena; -void -startScreenChoiceArena() +void startScreenChoiceArena() { #ifndef NO_SOUND - playMusic("menu", MUSIC_GROUP_BASE); + playMusic("menu", MUSIC_GROUP_BASE); #endif } -void -drawScreenChoiceArena() +void drawScreenChoiceArena() { - int i; + int i; - drawWidgetImage(image_backgorund); + drawWidgetImage(image_backgorund); - drawWidgetButton(button_play); - drawWidgetButton(button_back); + drawWidgetButton(button_play); + drawWidgetButton(button_back); - for (i = 0; i < listWidgetButtonimage->count; i++) { - widget_t *this; - this = (widget_t *) listWidgetButtonimage->list[i]; - drawWidgetButtonimage(this); - } + for (i = 0; i < listWidgetButtonimage->count; i++) { + widget_t *this; + this = (widget_t *) listWidgetButtonimage->list[i]; + drawWidgetButtonimage(this); + } } -void -eventScreenChoiceArena() +void eventScreenChoiceArena() { - int i; + int i; - eventWidgetButton(button_play); - eventWidgetButton(button_back); + eventWidgetButton(button_play); + eventWidgetButton(button_back); - for (i = 0; i < listWidgetButtonimage->count; i++) { - widget_t *this; - this = (widget_t *) listWidgetButtonimage->list[i]; - eventWidgetButtonimage(this); - } + for (i = 0; i < listWidgetButtonimage->count; i++) { + widget_t *this; + this = (widget_t *) listWidgetButtonimage->list[i]; + eventWidgetButtonimage(this); + } } -void -stopScreenChoiceArena() +void stopScreenChoiceArena() { } -static void -eventWidgetButtonImage(void *p) +static void eventWidgetButtonImage(void *p) { - widget_t *buttonimage; - int i; + widget_t *buttonimage; + int i; - buttonimage = (widget_t *) (p); + buttonimage = (widget_t *) (p); - for (i = 0; i < listWidgetButtonimage->count; i++) { - widget_t *this; + for (i = 0; i < listWidgetButtonimage->count; i++) { + widget_t *this; - this = (widget_t *) (listWidgetButtonimage->list[i]); + this = (widget_t *) (listWidgetButtonimage->list[i]); - if (buttonimage == this) { - setWidgetButtonimageActive(this, TRUE); - currentArena = getArenaFile(i); - } - else { - setWidgetButtonimageActive(this, FALSE); - } - } + if (buttonimage == this) { + setWidgetButtonimageActive(this, TRUE); + currentArena = getArenaFile(i); + } else { + setWidgetButtonimageActive(this, FALSE); + } + } } -arenaFile_t * -getChoiceArena() +arenaFile_t *getChoiceArena() { - return currentArena; + return currentArena; } -void -setChoiceArena(arenaFile_t * arenaFile) +void setChoiceArena(arenaFile_t * arenaFile) { - widget_t *widget_buttonimage; - int id; + widget_t *widget_buttonimage; + int id; - id = getArenaFileID(arenaFile); - currentArena = arenaFile; + id = getArenaFileID(arenaFile); + currentArena = arenaFile; - if (id >= 0) { - widget_buttonimage = (widget_t *) listWidgetButtonimage->list[id]; - setWidgetButtonimageActive(widget_buttonimage, TRUE); - } + if (id >= 0) { + widget_buttonimage = (widget_t *) listWidgetButtonimage->list[id]; + setWidgetButtonimageActive(widget_buttonimage, TRUE); + } } -static void -eventWidget(void *p) +static void eventWidget(void *p) { - widget_t *button; + widget_t *button; - button = (widget_t *) (p); + button = (widget_t *) (p); - if (button == button_play) { - setScreen("world"); - } + if (button == button_play) { + setScreen("world"); + } - if (button == button_back) { - setScreen("gameType"); - } + if (button == button_back) { + setScreen("gameType"); + } } -void -initScreenChoiceArena() +void initScreenChoiceArena() { - image_t *image; - int i; - - image = getImage(IMAGE_GROUP_BASE, "screen_main"); - image_backgorund = newWidgetImage(0, 0, image); - - button_back = - newWidgetButton(_("back"), 100, WINDOW_SIZE_Y - 100, eventWidget); - button_play = - newWidgetButton(_("play"), WINDOW_SIZE_X - 200, WINDOW_SIZE_Y - 100, - eventWidget); - - listWidgetButtonimage = newList(); - currentArena = NULL; - - for (i = 0; i < getArenaCount(); i++) { - widget_t *widget_buttonimage; - arenaFile_t *arenaFile; - int x, y; - - arenaFile = getArenaFile(i); - //image = addImageData(getArenaImage(i), IMAGE_NO_ALPHA, "none", IMAGE_GROUP_BASE); - image = loadImageFromArena(arenaFile, - getArenaImage(arenaFile), - IMAGE_GROUP_BASE, "none", IMAGE_NO_ALPHA); - - x = 100 + 200 * (i - 3 * (i / 3)); - y = 150 + 200 * (i / 3); - - widget_buttonimage = newWidgetButtonimage(image, - x, y, - eventWidgetButtonImage); + image_t *image; + int i; + + image = getImage(IMAGE_GROUP_BASE, "screen_main"); + image_backgorund = newWidgetImage(0, 0, image); + + button_back = + newWidgetButton(_("back"), 100, WINDOW_SIZE_Y - 100, eventWidget); + button_play = + newWidgetButton(_("play"), WINDOW_SIZE_X - 200, WINDOW_SIZE_Y - 100, + eventWidget); + + listWidgetButtonimage = newList(); + currentArena = NULL; + + for (i = 0; i < getArenaCount(); i++) { + widget_t *widget_buttonimage; + arenaFile_t *arenaFile; + int x, y; + + arenaFile = getArenaFile(i); + //image = addImageData(getArenaImage(i), IMAGE_NO_ALPHA, "none", IMAGE_GROUP_BASE); + image = loadImageFromArena(arenaFile, + getArenaImage(arenaFile), + IMAGE_GROUP_BASE, "none", IMAGE_NO_ALPHA); + + x = 100 + 200 * (i - 3 * (i / 3)); + y = 150 + 200 * (i / 3); + + widget_buttonimage = newWidgetButtonimage(image, + x, y, + eventWidgetButtonImage); /* if( i == choiceArenaId ) { widget_buttonimage->active = 1; } */ - addList(listWidgetButtonimage, widget_buttonimage); - } + addList(listWidgetButtonimage, widget_buttonimage); + } - registerScreen(newScreen - ("chiceArena", startScreenChoiceArena, - eventScreenChoiceArena, drawScreenChoiceArena, - stopScreenChoiceArena)); + registerScreen(newScreen + ("chiceArena", startScreenChoiceArena, + eventScreenChoiceArena, drawScreenChoiceArena, + stopScreenChoiceArena)); } -void -quitScreenChoiceArena() +void quitScreenChoiceArena() { - destroyWidgetImage(image_backgorund); + destroyWidgetImage(image_backgorund); - destroyWidgetButton(button_play); - destroyWidgetButton(button_back); + destroyWidgetButton(button_play); + destroyWidgetButton(button_back); - destroyListItem(listWidgetButtonimage, destroyWidgetButtonimage); + destroyListItem(listWidgetButtonimage, destroyWidgetButtonimage); } diff --git a/src/screen/screen_choiceArena.h b/src/screen/screen_choiceArena.h index 7203065..dbe12de 100644 --- a/src/screen/screen_choiceArena.h +++ b/src/screen/screen_choiceArena.h @@ -1,13 +1,13 @@ #ifndef SCREEN_CHOICE_ARENA -#define SCREEN_CHOICE_ARENA +# define SCREEN_CHOICE_ARENA -#include "main.h" -#include "arenaFile.h" +# include "main.h" +# include "arenaFile.h" -#define SCREENSHOT_ARENA_WIDTH 160 -#define SCREENSHOT_ARENA_HEIGHT 107 +# define SCREENSHOT_ARENA_WIDTH 160 +# define SCREENSHOT_ARENA_HEIGHT 107 extern void drawScreenChoiceArena(); extern void eventScreenChoiceArena(); diff --git a/src/screen/screen_credits.c b/src/screen/screen_credits.c index 90f1d10..e3edabf 100644 --- a/src/screen/screen_credits.c +++ b/src/screen/screen_credits.c @@ -11,7 +11,7 @@ #include "image.h" #ifndef NO_SOUND -#include "music.h" +# include "music.h" #endif #include "screen_credits.h" @@ -28,134 +28,125 @@ static textFile_t *textFile; static int offset; static int creditExists; -void -startScreenCredits() +void startScreenCredits() { #ifndef NO_SOUND - playMusic("menu", MUSIC_GROUP_BASE); + playMusic("menu", MUSIC_GROUP_BASE); #endif - offset = 0; + offset = 0; } -void -drawScreenCredits() +void drawScreenCredits() { - int i; + int i; - drawWidgetImage(image_backgorund); + drawWidgetImage(image_backgorund); - drawWidgetButton(button_back); + drawWidgetButton(button_back); - for (i = 0; i < listWidgetLabel->count; i++) { - int z; + for (i = 0; i < listWidgetLabel->count; i++) { + int z; - widget_t *this; - this = (widget_t *) listWidgetLabel->list[i]; + widget_t *this; + this = (widget_t *) listWidgetLabel->list[i]; - z = this->y; - this->y += offset; + z = this->y; + this->y += offset; - if (this->y > SCREEN_CREDITS_OFFSET_MIN - && this->y < SCREEN_CREDITS_OFFSET_MAX) { - drawWidgetLabel(this); - } + if (this->y > SCREEN_CREDITS_OFFSET_MIN + && this->y < SCREEN_CREDITS_OFFSET_MAX) { + drawWidgetLabel(this); + } - this->y = z; - } + this->y = z; + } } -void -eventScreenCredits() +void eventScreenCredits() { - eventWidgetButton(button_back); + eventWidgetButton(button_back); - offset -= SCREEN_CREDITS_OFFSET_SPEED; + offset -= SCREEN_CREDITS_OFFSET_SPEED; - if (offset < SCREEN_CREDITS_OFFSET_RESTART) { - offset = 0; - } - - //printf("offset = %d\n", offset); + if (offset < SCREEN_CREDITS_OFFSET_RESTART) { + offset = 0; + } + //printf("offset = %d\n", offset); } -void -stopScreenCredits() +void stopScreenCredits() { } -static void -eventWidget(void *p) +static void eventWidget(void *p) { - widget_t *button; + widget_t *button; - button = (widget_t *) (p); + button = (widget_t *) (p); - if (button == button_back) { - setScreen("mainMenu"); - } + if (button == button_back) { + setScreen("mainMenu"); + } } -void -initScreenCredits() +void initScreenCredits() { - image_t *image; - int i; - - image = getImage(IMAGE_GROUP_BASE, "screen_main"); - image_backgorund = newWidgetImage(0, 0, image); - - button_back = - newWidgetButton(_("back"), - WINDOW_SIZE_X / 2 - WIDGET_BUTTON_WIDTH / 2, - WINDOW_SIZE_Y - 80, eventWidget); - - listWidgetLabel = newList(); - - if (tryExistFile(PATH_DOC SCREEN_CREDITS_FILE) == 0) { - creditExists = 1; - textFile = loadTextFile(PATH_DOC SCREEN_CREDITS_FILE); - for (i = 0; i < textFile->text->count; i++) { - widget_t *label; - char *line; - line = (char *) textFile->text->list[i]; - label = - newWidgetLabel(line, WINDOW_SIZE_X / 2 - WINDOW_SIZE_X / 4, - (WINDOW_SIZE_Y - 100) + i * 20, - WIDGET_LABEL_LEFT); - - addList(listWidgetLabel, label); - } - } - else { - for (i = 0; i < 5; i++) { - creditExists = 0; - widget_t *label; - char line[STR_SIZE]; - sprintf(line, _("Credit file not found... %s/%s"), PATH_DOC, - SCREEN_CREDITS_FILE); - label = - newWidgetLabel(line, WINDOW_SIZE_X / 2, - (WINDOW_SIZE_Y - 100) + i * 20, - WIDGET_LABEL_CENTER); - - addList(listWidgetLabel, label); - } - } - - registerScreen(newScreen - ("credits", startScreenCredits, eventScreenCredits, - drawScreenCredits, stopScreenCredits)); + image_t *image; + int i; + + image = getImage(IMAGE_GROUP_BASE, "screen_main"); + image_backgorund = newWidgetImage(0, 0, image); + + button_back = + newWidgetButton(_("back"), + WINDOW_SIZE_X / 2 - WIDGET_BUTTON_WIDTH / 2, + WINDOW_SIZE_Y - 80, eventWidget); + + listWidgetLabel = newList(); + + if (tryExistFile(PATH_DOC SCREEN_CREDITS_FILE) == 0) { + creditExists = 1; + textFile = loadTextFile(PATH_DOC SCREEN_CREDITS_FILE); + for (i = 0; i < textFile->text->count; i++) { + widget_t *label; + char *line; + line = (char *) textFile->text->list[i]; + label = + newWidgetLabel(line, WINDOW_SIZE_X / 2 - WINDOW_SIZE_X / 4, + (WINDOW_SIZE_Y - 100) + i * 20, + WIDGET_LABEL_LEFT); + + addList(listWidgetLabel, label); + } + } else { + for (i = 0; i < 5; i++) { + creditExists = 0; + widget_t *label; + char line[STR_SIZE]; + sprintf(line, _("Credit file not found... %s/%s"), PATH_DOC, + SCREEN_CREDITS_FILE); + label = + newWidgetLabel(line, WINDOW_SIZE_X / 2, + (WINDOW_SIZE_Y - 100) + i * 20, + WIDGET_LABEL_CENTER); + + addList(listWidgetLabel, label); + } + } + + registerScreen(newScreen + ("credits", startScreenCredits, eventScreenCredits, + drawScreenCredits, stopScreenCredits)); } -void -quitScreenCredits() +void quitScreenCredits() { - destroyWidgetImage(image_backgorund); + destroyWidgetImage(image_backgorund); - destroyWidgetButton(button_back); - destroyListItem(listWidgetLabel, destroyWidgetLabel); - if (creditExists) { - destroyTextFile(textFile); - } + destroyWidgetButton(button_back); + destroyListItem(listWidgetLabel, destroyWidgetLabel); + if (creditExists) { + destroyTextFile(textFile); + } } diff --git a/src/screen/screen_credits.h b/src/screen/screen_credits.h index 37ec3eb..37c25f3 100644 --- a/src/screen/screen_credits.h +++ b/src/screen/screen_credits.h @@ -1,14 +1,14 @@ #ifndef SCREEN_CREDITS_H -#define SCREEN_CREDITS_H +# define SCREEN_CREDITS_H -#define SCREEN_CREDITS_FILE "AUTHORS" +# define SCREEN_CREDITS_FILE "AUTHORS" -#define SCREEN_CREDITS_OFFSET_MIN 130 -#define SCREEN_CREDITS_OFFSET_MAX WINDOW_SIZE_Y-120 -#define SCREEN_CREDITS_OFFSET_RESTART -1000 -#define SCREEN_CREDITS_OFFSET_SPEED 2 +# define SCREEN_CREDITS_OFFSET_MIN 130 +# define SCREEN_CREDITS_OFFSET_MAX WINDOW_SIZE_Y-120 +# define SCREEN_CREDITS_OFFSET_RESTART -1000 +# define SCREEN_CREDITS_OFFSET_SPEED 2 extern void startScreenCredits(); extern void drawScreenCredits(); diff --git a/src/screen/screen_downArena.c b/src/screen/screen_downArena.c index 19c7b6e..0ff0c7b 100644 --- a/src/screen/screen_downArena.c +++ b/src/screen/screen_downArena.c @@ -50,367 +50,347 @@ static int fileOffset; static my_time_t timeSendMsg; static int countSendMsg; -static void -setStatusString(char *s) +static void setStatusString(char *s) { - //printf("status -> %s\n", s); - destroyWidgetLabel(label_status); - label_status = - newWidgetLabel(s, WINDOW_SIZE_X / 2, 250, WIDGET_LABEL_CENTER); + //printf("status -> %s\n", s); + destroyWidgetLabel(label_status); + label_status = + newWidgetLabel(s, WINDOW_SIZE_X / 2, 250, WIDGET_LABEL_CENTER); } -static void -connectToDownServer() +static void connectToDownServer() { - char status[STR_SIZE]; - char msg[STR_PROTO_SIZE]; + char status[STR_SIZE]; + char msg[STR_PROTO_SIZE]; - sock_server_tcp = - connectTcpSocket(getSettingIP(), getSettingPort(), PROTO_TCPv4); + sock_server_tcp = + connectTcpSocket(getSettingIP(), getSettingPort(), PROTO_TCPv4); - if (sock_server_tcp == NULL) { - sprintf(status, "I do not connect to %s %d TCP down server", - getSettingIP(), getSettingPort()); - setStatusString(status); - return; - } + if (sock_server_tcp == NULL) { + sprintf(status, "I do not connect to %s %d TCP down server", + getSettingIP(), getSettingPort()); + setStatusString(status); + return; + } - setTcpSockNonBlock(sock_server_tcp); + setTcpSockNonBlock(sock_server_tcp); - recvBuffer = newBuffer(DOWN_ARENA_BUFFER_SIZE); - sendBuffer = newBuffer(DOWN_ARENA_BUFFER_SIZE); - status_tcp_socket = DOWN_SERVER_STATUS_OK; + recvBuffer = newBuffer(DOWN_ARENA_BUFFER_SIZE); + sendBuffer = newBuffer(DOWN_ARENA_BUFFER_SIZE); + status_tcp_socket = DOWN_SERVER_STATUS_OK; - file = NULL; - countSendMsg = 0; - timeSendMsg = getMyTime(); + file = NULL; + countSendMsg = 0; + timeSendMsg = getMyTime(); - sprintf(msg, "GETARENA %s\n", arenaNetName); + sprintf(msg, "GETARENA %s\n", arenaNetName); - addBuffer(sendBuffer, msg, strlen(msg)); + addBuffer(sendBuffer, msg, strlen(msg)); - sprintf(status, "Connect to %s %d TCP down server", getSettingIP(), - getSettingPort()); - setStatusString(status); + sprintf(status, "Connect to %s %d TCP down server", getSettingIP(), + getSettingPort()); + setStatusString(status); } -static void -closeConnectFromDownServer() +static void closeConnectFromDownServer() { - closeTcpSocket(sock_server_tcp); - destroyBuffer(recvBuffer); - destroyBuffer(sendBuffer); - sock_server_tcp = NULL; - recvBuffer = NULL; - sendBuffer = NULL; + closeTcpSocket(sock_server_tcp); + destroyBuffer(recvBuffer); + destroyBuffer(sendBuffer); + sock_server_tcp = NULL; + recvBuffer = NULL; + sendBuffer = NULL; } -static void -sendStatusToGameServer() +static void sendStatusToGameServer() { - char *msg = "status\n"; - - if (countSendMsg > DOWN_ARENA_MAX_SEND_MSG_STATUS) { - char status[STR_SIZE]; - sprintf(status, "Game server %s %d is down", getSettingIP(), - getSettingPort()); - setStatusString(status); - return; - } - - timeSendMsg = getMyTime(); - countSendMsg++; - printf("countSendMsg = %d\n", countSendMsg++); - - if (writeUdpSocket(sock_server_udp, sock_server_udp, msg, strlen(msg)) < - 0) { - char status[STR_SIZE]; - sprintf(status, "I do not send message to %s %d UDP game server", - getSettingIP(), getSettingPort()); - setStatusString(status); - } + char *msg = "status\n"; + + if (countSendMsg > DOWN_ARENA_MAX_SEND_MSG_STATUS) { + char status[STR_SIZE]; + sprintf(status, "Game server %s %d is down", getSettingIP(), + getSettingPort()); + setStatusString(status); + return; + } + + timeSendMsg = getMyTime(); + countSendMsg++; + printf("countSendMsg = %d\n", countSendMsg++); + + if (writeUdpSocket(sock_server_udp, sock_server_udp, msg, strlen(msg)) < 0) { + char status[STR_SIZE]; + sprintf(status, "I do not send message to %s %d UDP game server", + getSettingIP(), getSettingPort()); + setStatusString(status); + } } -void -startScreenDownArena() +void startScreenDownArena() { - char status[STR_SIZE]; + char status[STR_SIZE]; - strcpy(str_status, "none"); - memset(arenaNetName, 0, STR_SIZE); + strcpy(str_status, "none"); + memset(arenaNetName, 0, STR_SIZE); - sock_server_udp = - connectUdpSocket(getSettingIP(), getSettingPort(), PROTO_UDPv4); + sock_server_udp = + connectUdpSocket(getSettingIP(), getSettingPort(), PROTO_UDPv4); - if (sock_server_udp == NULL) { - sprintf(status, "I do not connect to %s %d UDP game server", - getSettingIP(), getSettingPort()); - setStatusString(status); - return; - } + if (sock_server_udp == NULL) { + sprintf(status, "I do not connect to %s %d UDP game server", + getSettingIP(), getSettingPort()); + setStatusString(status); + return; + } - setUdpSockNonBlock(sock_server_udp); + setUdpSockNonBlock(sock_server_udp); - sprintf(status, "Connect to %s %d UDP game server", getSettingIP(), - getSettingPort()); - setStatusString(status); + sprintf(status, "Connect to %s %d UDP game server", getSettingIP(), + getSettingPort()); + setStatusString(status); - sendStatusToGameServer(); + sendStatusToGameServer(); } -void -drawScreenDownArena() +void drawScreenDownArena() { - drawWidgetImage(image_backgorund); - drawWidgetLabel(label_status); - drawWidgetButton(button_back); + drawWidgetImage(image_backgorund); + drawWidgetLabel(label_status); + drawWidgetButton(button_back); } -static void -proto_ok(char *line) +static void proto_ok(char *line) { - //printf("line = %s\n", line); - fileSize = atoi(line + 3); - fileOffset = 0; + //printf("line = %s\n", line); + fileSize = atoi(line + 3); + fileOffset = 0; - sprintf(path, "%s/%s.zip", getHomeDirector(), arenaNetName); - //printf("path = %s\n", path); - file = fopen(path, "wb"); + sprintf(path, "%s/%s.zip", getHomeDirector(), arenaNetName); + //printf("path = %s\n", path); + file = fopen(path, "wb"); } -static void -proto_err(char *line) +static void proto_err(char *line) { - //printf("line = %s\n", line); - setStatusString(line + 4); - closeConnectFromDownServer(); + //printf("line = %s\n", line); + setStatusString(line + 4); + closeConnectFromDownServer(); } -static void -eventProto(char *line) +static void eventProto(char *line) { - if (strncmp(line, "OK", 2) == 0) { - proto_ok(line); - } + if (strncmp(line, "OK", 2) == 0) { + proto_ok(line); + } - if (strncmp(line, "ERR", 3) == 0) { - proto_err(line); - } + if (strncmp(line, "ERR", 3) == 0) { + proto_err(line); + } } -static int -downArenaFile() +static int downArenaFile() { - char status[STR_SIZE]; - void *data; - int len; + char status[STR_SIZE]; + void *data; + int len; - len = getBufferSize(recvBuffer); - data = getBufferData(recvBuffer); - cutBuffer(recvBuffer, len); + len = getBufferSize(recvBuffer); + data = getBufferData(recvBuffer); + cutBuffer(recvBuffer, len); - fwrite(data, len, 1, file); - fileOffset += len; + fwrite(data, len, 1, file); + fileOffset += len; - sprintf(status, "I down %d / %d", fileOffset, fileSize); - setStatusString(status); + sprintf(status, "I down %d / %d", fileOffset, fileSize); + setStatusString(status); - return len; + return len; } -static int -eventRecvBuffer() +static int eventRecvBuffer() { - char buffer[STR_PROTO_SIZE]; - char line[STR_PROTO_SIZE]; - int ret; + char buffer[STR_PROTO_SIZE]; + char line[STR_PROTO_SIZE]; + int ret; - memset(buffer, 0, STR_PROTO_SIZE); + memset(buffer, 0, STR_PROTO_SIZE); - ret = readTcpSocket(sock_server_tcp, buffer, STR_PROTO_SIZE - 1); - //if (ret <= 0) printf("readTcpSocket = %d\n", ret); + ret = readTcpSocket(sock_server_tcp, buffer, STR_PROTO_SIZE - 1); + //if (ret <= 0) printf("readTcpSocket = %d\n", ret); - if (ret < 0) { - return -1; - } + if (ret < 0) { + return -1; + } - if (addBuffer(recvBuffer, buffer, ret) < 0) { - char status[STR_SIZE]; - sprintf(status, "Error -- recv buffer is full"); - setStatusString(status); - closeConnectFromDownServer(); - return -1; - } + if (addBuffer(recvBuffer, buffer, ret) < 0) { + char status[STR_SIZE]; + sprintf(status, "Error -- recv buffer is full"); + setStatusString(status); + closeConnectFromDownServer(); + return -1; + } - if (file == NULL && getBufferLine(recvBuffer, line, STR_PROTO_SIZE) >= 0) { - eventProto(line); - return ret; - } + if (file == NULL && getBufferLine(recvBuffer, line, STR_PROTO_SIZE) >= 0) { + eventProto(line); + return ret; + } - if (file != NULL) { - return downArenaFile(); - } + if (file != NULL) { + return downArenaFile(); + } - return -1; + return -1; } -static int -eventSendBuffer() +static int eventSendBuffer() { - void *data; - int len; - int res; + void *data; + int len; + int res; - len = getBufferSize(sendBuffer); + len = getBufferSize(sendBuffer); - if (len == 0) { - return -1; - } + if (len == 0) { + return -1; + } - data = getBufferData(sendBuffer); + data = getBufferData(sendBuffer); - res = writeTcpSocket(sock_server_tcp, data, len); + res = writeTcpSocket(sock_server_tcp, data, len); - if (res < 0) { - return -1; - } + if (res < 0) { + return -1; + } - cutBuffer(sendBuffer, res); - return res; + cutBuffer(sendBuffer, res); + return res; } -static void -readArenaFromStatus() +static void readArenaFromStatus() { - const char *str_arena = "arena: "; + const char *str_arena = "arena: "; - char *offset_begin; - char *offset_end; + char *offset_begin; + char *offset_end; - offset_begin = strstr(str_status, str_arena); + offset_begin = strstr(str_status, str_arena); - if (offset_begin != NULL) { - offset_begin += strlen(str_arena); - offset_end = strstr(offset_begin, "\n"); + if (offset_begin != NULL) { + offset_begin += strlen(str_arena); + offset_end = strstr(offset_begin, "\n"); - if (offset_end != NULL) { - closeUdpSocket(sock_server_udp); - sock_server_udp = NULL; - strncpy(arenaNetName, offset_begin, offset_end - offset_begin); + if (offset_end != NULL) { + closeUdpSocket(sock_server_udp); + sock_server_udp = NULL; + strncpy(arenaNetName, offset_begin, offset_end - offset_begin); - if (getArenaFileFormNetName(arenaNetName) != NULL) { - setScreen("world"); - return; - } + if (getArenaFileFormNetName(arenaNetName) != NULL) { + setScreen("world"); + return; + } - connectToDownServer(); + connectToDownServer(); - printf("arenaNetName = >>%s<<\n", arenaNetName); - } - } + printf("arenaNetName = >>%s<<\n", arenaNetName); + } + } } -static void -eventStatus() +static void eventStatus() { - if (getMyTime() - timeSendMsg > DOWN_ARENA_MAX_TIEMOUT_LIMIT) { - sendStatusToGameServer(); - } - - if (readUdpSocket - (sock_server_udp, sock_server_udp, str_status, - STR_PROTO_SIZE - 1) > 0) { - //printf("str_status = %s\n", str_status); - readArenaFromStatus(); - } + if (getMyTime() - timeSendMsg > DOWN_ARENA_MAX_TIEMOUT_LIMIT) { + sendStatusToGameServer(); + } + + if (readUdpSocket + (sock_server_udp, sock_server_udp, str_status, + STR_PROTO_SIZE - 1) > 0) { + //printf("str_status = %s\n", str_status); + readArenaFromStatus(); + } } -void -eventScreenDownArena() +void eventScreenDownArena() { - int i; - - if (strcmp(str_status, "none") == 0) { - eventStatus(); - } - - if (recvBuffer != NULL) { - for (i = 0; i < DOWN_ARENA_COUNT_READ_SOCKET; i++) { - if (eventRecvBuffer() <= 0) { - break; - } - } - } - - if (sendBuffer != NULL) { - eventSendBuffer(); - } - - if (file != NULL && fileSize == fileOffset && fileSize > 0) { - fclose(file); - file = NULL; - closeConnectFromDownServer(); - loadArenaFile(path); - setScreen("world"); - } - - eventWidgetButton(button_back); + int i; + + if (strcmp(str_status, "none") == 0) { + eventStatus(); + } + + if (recvBuffer != NULL) { + for (i = 0; i < DOWN_ARENA_COUNT_READ_SOCKET; i++) { + if (eventRecvBuffer() <= 0) { + break; + } + } + } + + if (sendBuffer != NULL) { + eventSendBuffer(); + } + + if (file != NULL && fileSize == fileOffset && fileSize > 0) { + fclose(file); + file = NULL; + closeConnectFromDownServer(); + loadArenaFile(path); + setScreen("world"); + } + + eventWidgetButton(button_back); } -void -stopScreenDownArena() +void stopScreenDownArena() { - if (file != NULL) { - unlink(path); - } + if (file != NULL) { + unlink(path); + } - if (sock_server_tcp != NULL) { - closeConnectFromDownServer(); - } + if (sock_server_tcp != NULL) { + closeConnectFromDownServer(); + } - if (sock_server_udp != NULL) { - closeUdpSocket(sock_server_udp); - } + if (sock_server_udp != NULL) { + closeUdpSocket(sock_server_udp); + } } -static void -eventWidget(void *p) +static void eventWidget(void *p) { - widget_t *button; + widget_t *button; - button = (widget_t *) (p); + button = (widget_t *) (p); - if (button == button_back) { - setScreen("mainMenu"); - } + if (button == button_back) { + setScreen("mainMenu"); + } } -void -initScreenDownArena() +void initScreenDownArena() { - image_t *image; + image_t *image; - image = getImage(IMAGE_GROUP_BASE, "screen_main"); - image_backgorund = newWidgetImage(0, 0, image); + image = getImage(IMAGE_GROUP_BASE, "screen_main"); + image_backgorund = newWidgetImage(0, 0, image); - button_back = - newWidgetButton(_("back"), - WINDOW_SIZE_X / 2 - WIDGET_BUTTON_WIDTH / 2, - WINDOW_SIZE_Y - 80, eventWidget); + button_back = + newWidgetButton(_("back"), + WINDOW_SIZE_X / 2 - WIDGET_BUTTON_WIDTH / 2, + WINDOW_SIZE_Y - 80, eventWidget); - label_status = - newWidgetLabel("none", WINDOW_SIZE_X / 2, 250, WIDGET_LABEL_CENTER); + label_status = + newWidgetLabel("none", WINDOW_SIZE_X / 2, 250, WIDGET_LABEL_CENTER); - registerScreen(newScreen - ("downArena", startScreenDownArena, eventScreenDownArena, - drawScreenDownArena, stopScreenDownArena)); + registerScreen(newScreen + ("downArena", startScreenDownArena, eventScreenDownArena, + drawScreenDownArena, stopScreenDownArena)); } -void -quitScreenDownArena() +void quitScreenDownArena() { - destroyWidgetImage(image_backgorund); - destroyWidgetButton(button_back); - destroyWidgetLabel(label_status); + destroyWidgetImage(image_backgorund); + destroyWidgetButton(button_back); + destroyWidgetLabel(label_status); } diff --git a/src/screen/screen_downArena.h b/src/screen/screen_downArena.h index 0e71887..d9f25d7 100644 --- a/src/screen/screen_downArena.h +++ b/src/screen/screen_downArena.h @@ -1,16 +1,16 @@ #ifndef SCREEN_DOWN_ARENA_H -#define SCREEN_DOWN_ARENA_H +# define SCREEN_DOWN_ARENA_H -#define DOWN_SERVER_STATUS_OK 0 -#define DOWN_SERVER_STATUS_ZOMBIE 1 +# define DOWN_SERVER_STATUS_OK 0 +# define DOWN_SERVER_STATUS_ZOMBIE 1 -#define DOWN_ARENA_BUFFER_SIZE 4096 +# define DOWN_ARENA_BUFFER_SIZE 4096 -#define DOWN_ARENA_MAX_SEND_MSG_STATUS 10 -#define DOWN_ARENA_MAX_TIEMOUT_LIMIT 500 -#define DOWN_ARENA_COUNT_READ_SOCKET 100 +# define DOWN_ARENA_MAX_SEND_MSG_STATUS 10 +# define DOWN_ARENA_MAX_TIEMOUT_LIMIT 500 +# define DOWN_ARENA_COUNT_READ_SOCKET 100 extern void startScreenDownArena(); extern void drawScreenDownArena(); diff --git a/src/screen/screen_gameType.c b/src/screen/screen_gameType.c index 12c12ba..bba8146 100644 --- a/src/screen/screen_gameType.c +++ b/src/screen/screen_gameType.c @@ -15,7 +15,7 @@ #include "image.h" #ifndef NO_SOUND -#include "music.h" +# include "music.h" #endif #include "screen_gameType.h" @@ -56,356 +56,335 @@ static widget_t *textfield_port; static widget_t *selectSession; -static void -loadSession(widget_t * p) +static void loadSession(widget_t * p) { - director_t *director; - int i; + director_t *director; + int i; - director = loadDirector(getHomeDirector()); + director = loadDirector(getHomeDirector()); - removeAllFromWidgetSelect(p); + removeAllFromWidgetSelect(p); - if (director == NULL) { - return; - } + if (director == NULL) { + return; + } - for (i = 0; i < director->list->count; i++) { - char *line; + for (i = 0; i < director->list->count; i++) { + char *line; - line = director->list->list[i]; + line = director->list->list[i]; - if (strstr(line, ".sav") != NULL) { - addToWidgetSelect(p, line); - } - } + if (strstr(line, ".sav") != NULL) { + addToWidgetSelect(p, line); + } + } - destroyDirector(director); + destroyDirector(director); } -void -startScreenGameType() +void startScreenGameType() { #ifndef NO_SOUND - playMusic("menu", MUSIC_GROUP_BASE); + playMusic("menu", MUSIC_GROUP_BASE); #endif - setWidgetChoiceStatus(check_none, TRUE); - setWidgetChoiceStatus(check_server, FALSE); - setWidgetChoiceStatus(check_client, FALSE); - setWidgetChoiceStatus(check_load_session, FALSE); + setWidgetChoiceStatus(check_none, TRUE); + setWidgetChoiceStatus(check_server, FALSE); + setWidgetChoiceStatus(check_client, FALSE); + setWidgetChoiceStatus(check_load_session, FALSE); - loadSession(selectSession); + loadSession(selectSession); } -void -drawScreenGameType() +void drawScreenGameType() { - int i; - - drawWidgetImage(image_backgorund); - - for (i = 0; i < listChoiceGroup->count; i++) { - widget_t *this; - - this = (widget_t *) listChoiceGroup->list[i]; - drawWidgetChoicegroup(this); - } - - drawWidgetLabel(label_none); - drawWidgetLabel(label_server); - drawWidgetLabel(label_client); - drawWidgetLabel(label_load_session); - - if (getWidgetChoiceStatus(check_server) == TRUE - || getWidgetChoiceStatus(check_client) == TRUE) { - drawWidgetLabel(label_port); - drawWidgetTextfield(textfield_port); - drawWidgetLabel(label_ip); - drawWidgetTextfield(textfield_ip); - } - - if (getWidgetChoiceStatus(check_load_session) == TRUE) { - drawWidgetLabel(label_session); - drawWidgetSelect(selectSession); - } - + int i; + + drawWidgetImage(image_backgorund); + + for (i = 0; i < listChoiceGroup->count; i++) { + widget_t *this; + + this = (widget_t *) listChoiceGroup->list[i]; + drawWidgetChoicegroup(this); + } + + drawWidgetLabel(label_none); + drawWidgetLabel(label_server); + drawWidgetLabel(label_client); + drawWidgetLabel(label_load_session); + + if (getWidgetChoiceStatus(check_server) == TRUE + || getWidgetChoiceStatus(check_client) == TRUE) { + drawWidgetLabel(label_port); + drawWidgetTextfield(textfield_port); + drawWidgetLabel(label_ip); + drawWidgetTextfield(textfield_ip); + } + + if (getWidgetChoiceStatus(check_load_session) == TRUE) { + drawWidgetLabel(label_session); + drawWidgetSelect(selectSession); + } #if 0 - if (check_server->status == TRUE) { - setSettingIP(getParamElse("--ip", "127.0.0.1")); - setSettingPort(atoi(getParamElse("--port", "2200"))); - } + if (check_server->status == TRUE) { + setSettingIP(getParamElse("--ip", "127.0.0.1")); + setSettingPort(atoi(getParamElse("--port", "2200"))); + } #endif - if (getWidgetChoiceStatus(check_client) == TRUE) - drawWidgetButton(button_browser); + if (getWidgetChoiceStatus(check_client) == TRUE) + drawWidgetButton(button_browser); - drawWidgetButton(button_back); - drawWidgetButton(button_play); + drawWidgetButton(button_back); + drawWidgetButton(button_play); } -void -eventScreenGameType() +void eventScreenGameType() { - int i; + int i; - for (i = 0; i < listChoiceGroup->count; i++) { - widget_t *this; + for (i = 0; i < listChoiceGroup->count; i++) { + widget_t *this; - this = (widget_t *) listChoiceGroup->list[i]; - eventWidgetChoicegroup(this); - } + this = (widget_t *) listChoiceGroup->list[i]; + eventWidgetChoicegroup(this); + } - if (getWidgetChoiceStatus(check_server) == TRUE - || getWidgetChoiceStatus(check_client) == TRUE) { - eventWidgetTextfield(textfield_ip); - eventWidgetTextfield(textfield_port); - } + if (getWidgetChoiceStatus(check_server) == TRUE + || getWidgetChoiceStatus(check_client) == TRUE) { + eventWidgetTextfield(textfield_ip); + eventWidgetTextfield(textfield_port); + } - if (getWidgetChoiceStatus(check_load_session) == TRUE) { - eventWidgetSelect(selectSession); - } + if (getWidgetChoiceStatus(check_load_session) == TRUE) { + eventWidgetSelect(selectSession); + } - eventWidgetButton(button_back); - eventWidgetButton(button_play); + eventWidgetButton(button_back); + eventWidgetButton(button_play); - if (getWidgetChoiceStatus(check_client) == TRUE) - eventWidgetButton(button_browser); + if (getWidgetChoiceStatus(check_client) == TRUE) + eventWidgetButton(button_browser); } -void -stopScreenGameType() +void stopScreenGameType() { } -static void -eventWidget(void *p) +static void eventWidget(void *p) { - widget_t *button; + widget_t *button; - button = (widget_t *) (p); + button = (widget_t *) (p); - if (button == button_back) { - setScreen("mainMenu"); - } + if (button == button_back) { + setScreen("mainMenu"); + } - if (button == button_play) { - char *str; + if (button == button_play) { + char *str; - str = getGemeTypeLoadSession(); + str = getGemeTypeLoadSession(); - if (str != NULL) { - setScreen("world"); - return; - } + if (str != NULL) { + setScreen("world"); + return; + } - if (getSettingGameType() == NET_GAME_TYPE_CLIENT) { - setScreen("downArena"); - //setScreen("world"); - } - else { - setScreen("chiceArena"); - } - } + if (getSettingGameType() == NET_GAME_TYPE_CLIENT) { + setScreen("downArena"); + //setScreen("world"); + } else { + setScreen("chiceArena"); + } + } - if (button == button_browser) { - setScreen("browser"); - } + if (button == button_browser) { + setScreen("browser"); + } } -void -initScreenGameType() +void initScreenGameType() { - image_t *image; - - image = getImage(IMAGE_GROUP_BASE, "screen_main"); - image_backgorund = newWidgetImage(0, 0, image); - - button_back = - newWidgetButton(_("back"), 100, WINDOW_SIZE_Y - 100, eventWidget); - button_play = - newWidgetButton(_("play"), WINDOW_SIZE_X - 200, WINDOW_SIZE_Y - 100, - eventWidget); - button_browser = newWidgetButton(_("browser"), 300, 345, eventWidget); - - listChoiceGroup = newList(); - check_none = - newWidgetChoicegroup(100, 150, FALSE, listChoiceGroup, eventWidget); - check_server = - newWidgetChoicegroup(100, 200, FALSE, listChoiceGroup, eventWidget); - check_client = - newWidgetChoicegroup(100, 250, FALSE, listChoiceGroup, eventWidget); - check_load_session = - newWidgetChoicegroup(100, 300, FALSE, listChoiceGroup, eventWidget); - - if (isParamFlag("--server")) { - setWidgetChoiceStatus(check_server, TRUE); - } - else if (isParamFlag("--client")) { - setWidgetChoiceStatus(check_client, TRUE); - } - else { - setWidgetChoiceStatus(check_none, TRUE); - } - - label_none = newWidgetLabel(_("Local game"), 130, 145, WIDGET_LABEL_LEFT); - label_server = - newWidgetLabel(_("Set up a server"), 130, 195, WIDGET_LABEL_LEFT); - label_client = - newWidgetLabel(_("Network game"), 130, 245, WIDGET_LABEL_LEFT); - label_load_session = - newWidgetLabel("load session", 130, 295, WIDGET_LABEL_LEFT); - - label_ip = newWidgetLabel(_("IP"), 300, 145, WIDGET_LABEL_LEFT); - label_port = newWidgetLabel(_("port"), 300, 245, WIDGET_LABEL_LEFT); - label_session = - newWidgetLabel("load session :", 300, 145, WIDGET_LABEL_LEFT); - - textfield_ip = newWidgetTextfield(getParamElse("--ip", "127.0.0.1"), - WIDGET_TEXTFIELD_FILTER_IP_OR_DOMAIN, - 300, 180); - - textfield_port = newWidgetTextfield(getParamElse("--port", "2200"), - WIDGET_TEXTFIELD_FILTER_NUM, - 300, 280); - - selectSession = newWidgetSelect(300, 185, eventWidget); - - registerScreen(newScreen - ("gameType", startScreenGameType, eventScreenGameType, - drawScreenGameType, stopScreenGameType)); + image_t *image; + + image = getImage(IMAGE_GROUP_BASE, "screen_main"); + image_backgorund = newWidgetImage(0, 0, image); + + button_back = + newWidgetButton(_("back"), 100, WINDOW_SIZE_Y - 100, eventWidget); + button_play = + newWidgetButton(_("play"), WINDOW_SIZE_X - 200, WINDOW_SIZE_Y - 100, + eventWidget); + button_browser = newWidgetButton(_("browser"), 300, 345, eventWidget); + + listChoiceGroup = newList(); + check_none = + newWidgetChoicegroup(100, 150, FALSE, listChoiceGroup, eventWidget); + check_server = + newWidgetChoicegroup(100, 200, FALSE, listChoiceGroup, eventWidget); + check_client = + newWidgetChoicegroup(100, 250, FALSE, listChoiceGroup, eventWidget); + check_load_session = + newWidgetChoicegroup(100, 300, FALSE, listChoiceGroup, eventWidget); + + if (isParamFlag("--server")) { + setWidgetChoiceStatus(check_server, TRUE); + } else if (isParamFlag("--client")) { + setWidgetChoiceStatus(check_client, TRUE); + } else { + setWidgetChoiceStatus(check_none, TRUE); + } + + label_none = newWidgetLabel(_("Local game"), 130, 145, WIDGET_LABEL_LEFT); + label_server = + newWidgetLabel(_("Set up a server"), 130, 195, WIDGET_LABEL_LEFT); + label_client = + newWidgetLabel(_("Network game"), 130, 245, WIDGET_LABEL_LEFT); + label_load_session = + newWidgetLabel("load session", 130, 295, WIDGET_LABEL_LEFT); + + label_ip = newWidgetLabel(_("IP"), 300, 145, WIDGET_LABEL_LEFT); + label_port = newWidgetLabel(_("port"), 300, 245, WIDGET_LABEL_LEFT); + label_session = + newWidgetLabel("load session :", 300, 145, WIDGET_LABEL_LEFT); + + textfield_ip = newWidgetTextfield(getParamElse("--ip", "127.0.0.1"), + WIDGET_TEXTFIELD_FILTER_IP_OR_DOMAIN, + 300, 180); + + textfield_port = newWidgetTextfield(getParamElse("--port", "2200"), + WIDGET_TEXTFIELD_FILTER_NUM, 300, 280); + + selectSession = newWidgetSelect(300, 185, eventWidget); + + registerScreen(newScreen + ("gameType", startScreenGameType, eventScreenGameType, + drawScreenGameType, stopScreenGameType)); } -int -setSettingGameType(int status) +int setSettingGameType(int status) { - if (status == NET_GAME_TYPE_NONE) { - setWidgetChoiceStatus(check_none, TRUE); - return 0; - } - - if (status == NET_GAME_TYPE_SERVER) { - setWidgetChoiceStatus(check_server, TRUE); - return 0; - } - - if (status == NET_GAME_TYPE_CLIENT) { - setWidgetChoiceStatus(check_client, TRUE); - return 0; - } - - return -1; + if (status == NET_GAME_TYPE_NONE) { + setWidgetChoiceStatus(check_none, TRUE); + return 0; + } + + if (status == NET_GAME_TYPE_SERVER) { + setWidgetChoiceStatus(check_server, TRUE); + return 0; + } + + if (status == NET_GAME_TYPE_CLIENT) { + setWidgetChoiceStatus(check_client, TRUE); + return 0; + } + + return -1; } -int -getSettingGameType() +int getSettingGameType() { - if (getWidgetChoiceStatus(check_none) == TRUE || - getWidgetChoiceStatus(check_load_session) == TRUE) { - return NET_GAME_TYPE_NONE; - } + if (getWidgetChoiceStatus(check_none) == TRUE || + getWidgetChoiceStatus(check_load_session) == TRUE) { + return NET_GAME_TYPE_NONE; + } - if (getWidgetChoiceStatus(check_server) == TRUE) { - return NET_GAME_TYPE_SERVER; - } + if (getWidgetChoiceStatus(check_server) == TRUE) { + return NET_GAME_TYPE_SERVER; + } - if (getWidgetChoiceStatus(check_client) == TRUE) { - return NET_GAME_TYPE_CLIENT; - } + if (getWidgetChoiceStatus(check_client) == TRUE) { + return NET_GAME_TYPE_CLIENT; + } - assert(!_("Unknown game type!")); + assert(!_("Unknown game type!")); - return -1; + return -1; } -char * -getGemeTypeLoadSession() +char *getGemeTypeLoadSession() { - if (getWidgetChoiceStatus(check_load_session) == TRUE) { - return getWidgetSelectItem(selectSession); - } + if (getWidgetChoiceStatus(check_load_session) == TRUE) { + return getWidgetSelectItem(selectSession); + } - return NULL; + return NULL; } -int -setSettingIP(char *address) +int setSettingIP(char *address) { - char str[STR_SIZE]; + char str[STR_SIZE]; - strcpy(str, address); - setWidgetTextFiledText(textfield_ip, str); + strcpy(str, address); + setWidgetTextFiledText(textfield_ip, str); - return 1; + return 1; } -char * -getSettingIP() +char *getSettingIP() { - return getTextFromWidgetTextfield(textfield_ip); + return getTextFromWidgetTextfield(textfield_ip); } -int -setSettingPort(int port) +int setSettingPort(int port) { - char str[STR_SIZE]; + char str[STR_SIZE]; - sprintf(str, "%d", port); - setWidgetTextFiledText(textfield_port, str); + sprintf(str, "%d", port); + setWidgetTextFiledText(textfield_port, str); - return 0; + return 0; } -int -getSettingPort() +int getSettingPort() { - return atoi(getTextFromWidgetTextfield(textfield_port)); + return atoi(getTextFromWidgetTextfield(textfield_port)); } -int -getSettingProto() +int getSettingProto() { - if (strstr(getTextFromWidgetTextfield(textfield_ip), ".") != NULL) { - return PROTO_UDPv4; - } + if (strstr(getTextFromWidgetTextfield(textfield_ip), ".") != NULL) { + return PROTO_UDPv4; + } - if (strstr(getTextFromWidgetTextfield(textfield_ip), ":") != NULL) { - return PROTO_UDPv6; - } + if (strstr(getTextFromWidgetTextfield(textfield_ip), ":") != NULL) { + return PROTO_UDPv6; + } #ifdef DEBUG - printf(_("Unknown IP protocol!\n")); + printf(_("Unknown IP protocol!\n")); #endif - return -1; + return -1; } -void -quitScreenGameType() +void quitScreenGameType() { - destroyWidgetImage(image_backgorund); + destroyWidgetImage(image_backgorund); - destroyWidgetLabel(label_none); - destroyWidgetLabel(label_server); - destroyWidgetLabel(label_client); - destroyWidgetLabel(label_load_session); + destroyWidgetLabel(label_none); + destroyWidgetLabel(label_server); + destroyWidgetLabel(label_client); + destroyWidgetLabel(label_load_session); - destroyWidgetLabel(label_ip); - destroyWidgetLabel(label_port); - destroyWidgetLabel(label_session); + destroyWidgetLabel(label_ip); + destroyWidgetLabel(label_port); + destroyWidgetLabel(label_session); - destroyWidgetTextfield(textfield_ip); - destroyWidgetTextfield(textfield_port); + destroyWidgetTextfield(textfield_ip); + destroyWidgetTextfield(textfield_port); - destroyWidgetSelect(selectSession); + destroyWidgetSelect(selectSession); - destroyWidgetButton(button_back); - destroyWidgetButton(button_play); - destroyWidgetButton(button_browser); + destroyWidgetButton(button_back); + destroyWidgetButton(button_play); + destroyWidgetButton(button_browser); - destroyWidgetChoicegroup(check_none); - destroyWidgetChoicegroup(check_server); - destroyWidgetChoicegroup(check_client); - destroyWidgetChoicegroup(check_load_session); + destroyWidgetChoicegroup(check_none); + destroyWidgetChoicegroup(check_server); + destroyWidgetChoicegroup(check_client); + destroyWidgetChoicegroup(check_load_session); - destroyList(listChoiceGroup); + destroyList(listChoiceGroup); } diff --git a/src/screen/screen_gameType.h b/src/screen/screen_gameType.h index a83ddf2..2c836fc 100644 --- a/src/screen/screen_gameType.h +++ b/src/screen/screen_gameType.h @@ -1,9 +1,9 @@ #ifndef SCREEN_GAME_TYPE -#define SCREEN_GAME_TYPE +# define SCREEN_GAME_TYPE -#include "main.h" +# include "main.h" extern void drawScreenGameType(); extern void eventScreenGameType(); diff --git a/src/screen/screen_mainMenu.c b/src/screen/screen_mainMenu.c index a513bc7..580bfab 100644 --- a/src/screen/screen_mainMenu.c +++ b/src/screen/screen_mainMenu.c @@ -10,7 +10,7 @@ #include "image.h" #ifndef NO_SOUND -#include "music.h" +# include "music.h" #endif #include "screen_mainMenu.h" @@ -31,117 +31,110 @@ static widget_t *button_table; static widget_t *button_credits; static widget_t *button_end; -void -startScreenMainMenu() +void startScreenMainMenu() { #ifndef NO_SOUND - playMusic("menu", MUSIC_GROUP_BASE); + playMusic("menu", MUSIC_GROUP_BASE); #endif } -void -drawScreenMainMenu() +void drawScreenMainMenu() { - drawWidgetImage(image_backgorund); + drawWidgetImage(image_backgorund); - drawWidgetButton(button_play); - drawWidgetButton(button_setting); - drawWidgetButton(button_table); - drawWidgetButton(button_credits); - drawWidgetButton(button_end); + drawWidgetButton(button_play); + drawWidgetButton(button_setting); + drawWidgetButton(button_table); + drawWidgetButton(button_credits); + drawWidgetButton(button_end); } -void -eventScreenMainMenu() +void eventScreenMainMenu() { - eventWidgetButton(button_play); - eventWidgetButton(button_setting); - eventWidgetButton(button_table); - eventWidgetButton(button_credits); - eventWidgetButton(button_end); + eventWidgetButton(button_play); + eventWidgetButton(button_setting); + eventWidgetButton(button_table); + eventWidgetButton(button_credits); + eventWidgetButton(button_end); } -void -stopScreenMainMenu() +void stopScreenMainMenu() { } -static void -eventWidget(void *p) +static void eventWidget(void *p) { - widget_t *button; + widget_t *button; - button = (widget_t *) (p); + button = (widget_t *) (p); - if (button == button_play) { - setScreen("gameType"); - } + if (button == button_play) { + setScreen("gameType"); + } - if (button == button_setting) { - setScreen("setting"); - } + if (button == button_setting) { + setScreen("setting"); + } - if (button == button_table) { - setScreen("table"); - } + if (button == button_table) { + setScreen("table"); + } - if (button == button_credits) { - setScreen("credits"); - } + if (button == button_credits) { + setScreen("credits"); + } - if (button == button_end) { - quitGame(); - } + if (button == button_end) { + quitGame(); + } } -void -initScreenMainMenu() +void initScreenMainMenu() { - image_t *image; - - image = - addImageData("screen_main.png", IMAGE_NO_ALPHA, "screen_main", - IMAGE_GROUP_BASE); - image_backgorund = newWidgetImage(0, 0, image); - - button_play = - newWidgetButton(_("Start game"), - WINDOW_SIZE_X / 2 - WIDGET_BUTTON_WIDTH / 2, 200, - eventWidget); - button_setting = - newWidgetButton(_("Settings"), - WINDOW_SIZE_X / 2 - WIDGET_BUTTON_WIDTH / 2, 250, - eventWidget); - button_table = - newWidgetButton(_("Highscore"), - WINDOW_SIZE_X / 2 - WIDGET_BUTTON_WIDTH / 2, 300, - eventWidget); - button_credits = - newWidgetButton(_("Credits"), - WINDOW_SIZE_X / 2 - WIDGET_BUTTON_WIDTH / 2, 350, - eventWidget); - button_end = - newWidgetButton(_("Quit game"), - WINDOW_SIZE_X / 2 - WIDGET_BUTTON_WIDTH / 2, 400, - eventWidget); + image_t *image; + + image = + addImageData("screen_main.png", IMAGE_NO_ALPHA, "screen_main", + IMAGE_GROUP_BASE); + image_backgorund = newWidgetImage(0, 0, image); + + button_play = + newWidgetButton(_("Start game"), + WINDOW_SIZE_X / 2 - WIDGET_BUTTON_WIDTH / 2, 200, + eventWidget); + button_setting = + newWidgetButton(_("Settings"), + WINDOW_SIZE_X / 2 - WIDGET_BUTTON_WIDTH / 2, 250, + eventWidget); + button_table = + newWidgetButton(_("Highscore"), + WINDOW_SIZE_X / 2 - WIDGET_BUTTON_WIDTH / 2, 300, + eventWidget); + button_credits = + newWidgetButton(_("Credits"), + WINDOW_SIZE_X / 2 - WIDGET_BUTTON_WIDTH / 2, 350, + eventWidget); + button_end = + newWidgetButton(_("Quit game"), + WINDOW_SIZE_X / 2 - WIDGET_BUTTON_WIDTH / 2, 400, + eventWidget); #ifndef NO_SOUND - addMusic("menu.ogg", "menu", MUSIC_GROUP_BASE); + addMusic("menu.ogg", "menu", MUSIC_GROUP_BASE); #endif - registerScreen(newScreen - ("mainMenu", startScreenMainMenu, eventScreenMainMenu, - drawScreenMainMenu, stopScreenMainMenu)); + registerScreen(newScreen + ("mainMenu", startScreenMainMenu, eventScreenMainMenu, + drawScreenMainMenu, stopScreenMainMenu)); } -void -quitScreenMainMenu() +void quitScreenMainMenu() { - destroyWidgetImage(image_backgorund); + destroyWidgetImage(image_backgorund); - destroyWidgetButton(button_play); - destroyWidgetButton(button_setting); - destroyWidgetButton(button_table); - destroyWidgetButton(button_credits); - destroyWidgetButton(button_end); + destroyWidgetButton(button_play); + destroyWidgetButton(button_setting); + destroyWidgetButton(button_table); + destroyWidgetButton(button_credits); + destroyWidgetButton(button_end); } diff --git a/src/screen/screen_mainMenu.h b/src/screen/screen_mainMenu.h index 909e541..ecb369b 100644 --- a/src/screen/screen_mainMenu.h +++ b/src/screen/screen_mainMenu.h @@ -1,9 +1,9 @@ #ifndef SCREEN_MIAN_MENU_H -#define SCREEN_MIAN_MENU_H +# define SCREEN_MIAN_MENU_H -#include "main.h" +# include "main.h" extern void startScreenMainMenu(); extern void drawScreenMainMenu(); diff --git a/src/screen/screen_setting.c b/src/screen/screen_setting.c index 22e524c..790f42b 100644 --- a/src/screen/screen_setting.c +++ b/src/screen/screen_setting.c @@ -17,8 +17,8 @@ #include "image.h" #ifndef NO_SOUND -#include "music.h" -#include "sound.h" +# include "music.h" +# include "sound.h" #endif #include "screen_mainMenu.h" @@ -38,7 +38,7 @@ static widget_t *image_backgorund; static widget_t *button_back; -static widget_t *button_keys; // setting of keycontrols +static widget_t *button_keys; // setting of keycontrols static widget_t *label_count_round; static widget_t *label_name_player1; @@ -78,539 +78,518 @@ static widget_t *check_ai; static textFile_t *configFile; -void -startScreenSetting() +void startScreenSetting() { #ifndef NO_SOUND - playMusic("menu", MUSIC_GROUP_BASE); + playMusic("menu", MUSIC_GROUP_BASE); #endif } -void -drawScreenSetting() +void drawScreenSetting() { - int i; + int i; - drawWidgetImage(image_backgorund); + drawWidgetImage(image_backgorund); - drawWidgetLabel(label_count_round); - drawWidgetLabel(label_name_player1); - drawWidgetLabel(label_ai); + drawWidgetLabel(label_count_round); + drawWidgetLabel(label_name_player1); + drawWidgetLabel(label_ai); #ifndef NO_SOUND - drawWidgetLabel(label_music); - drawWidgetLabel(label_sound); + drawWidgetLabel(label_music); + drawWidgetLabel(label_sound); #endif - drawWidgetTextfield(textfield_count_cound); - drawWidgetTextfield(textfield_name_player1); + drawWidgetTextfield(textfield_count_cound); + drawWidgetTextfield(textfield_name_player1); - if (getWidgetCheckStatus(check_ai) == FALSE) { - drawWidgetLabel(label_name_player2); - drawWidgetTextfield(textfield_name_player2); - } + if (getWidgetCheckStatus(check_ai) == FALSE) { + drawWidgetLabel(label_name_player2); + drawWidgetTextfield(textfield_name_player2); + } - drawWidgetImage(image_gun_dual_revolver); - drawWidgetImage(image_gun_scatter); - drawWidgetImage(image_gun_tommy); - drawWidgetImage(image_gun_lasser); - drawWidgetImage(image_gun_mine); - drawWidgetImage(image_gun_bombball); + drawWidgetImage(image_gun_dual_revolver); + drawWidgetImage(image_gun_scatter); + drawWidgetImage(image_gun_tommy); + drawWidgetImage(image_gun_lasser); + drawWidgetImage(image_gun_mine); + drawWidgetImage(image_gun_bombball); - drawWidgetImage(image_bonus_speed); - drawWidgetImage(image_bonus_shot); - drawWidgetImage(image_bonus_teleport); - drawWidgetImage(image_bonus_ghost); - drawWidgetImage(image_bonus_4x); - drawWidgetImage(image_bonus_hidden); + drawWidgetImage(image_bonus_speed); + drawWidgetImage(image_bonus_shot); + drawWidgetImage(image_bonus_teleport); + drawWidgetImage(image_bonus_ghost); + drawWidgetImage(image_bonus_4x); + drawWidgetImage(image_bonus_hidden); #ifndef NO_SOUND - drawWidgetCheck(check_music); - drawWidgetCheck(check_sound); + drawWidgetCheck(check_music); + drawWidgetCheck(check_sound); #endif - for (i = GUN_DUAL_SIMPLE; i <= GUN_BOMBBALL; i++) { - drawWidgetCheck(check[i]); - } + for (i = GUN_DUAL_SIMPLE; i <= GUN_BOMBBALL; i++) { + drawWidgetCheck(check[i]); + } - for (i = BONUS_SPEED; i <= BONUS_HIDDEN; i++) { - drawWidgetCheck(check[i]); - } + for (i = BONUS_SPEED; i <= BONUS_HIDDEN; i++) { + drawWidgetCheck(check[i]); + } - drawWidgetCheck(check_ai); + drawWidgetCheck(check_ai); - drawWidgetButton(button_back); - drawWidgetButton(button_keys); + drawWidgetButton(button_back); + drawWidgetButton(button_keys); } -void -eventScreenSetting() +void eventScreenSetting() { - int i; + int i; - eventWidgetTextfield(textfield_count_cound); - eventWidgetTextfield(textfield_name_player1); - - if (getWidgetCheckStatus(check_ai) == FALSE) { - eventWidgetTextfield(textfield_name_player2); - } + eventWidgetTextfield(textfield_count_cound); + eventWidgetTextfield(textfield_name_player1); + if (getWidgetCheckStatus(check_ai) == FALSE) { + eventWidgetTextfield(textfield_name_player2); + } #ifndef NO_SOUND - eventWidgetCheck(check_music); - eventWidgetCheck(check_sound); + eventWidgetCheck(check_music); + eventWidgetCheck(check_sound); #endif - for (i = GUN_DUAL_SIMPLE; i <= GUN_BOMBBALL; i++) { - eventWidgetCheck(check[i]); - } + for (i = GUN_DUAL_SIMPLE; i <= GUN_BOMBBALL; i++) { + eventWidgetCheck(check[i]); + } - for (i = BONUS_SPEED; i <= BONUS_HIDDEN; i++) { - eventWidgetCheck(check[i]); - } + for (i = BONUS_SPEED; i <= BONUS_HIDDEN; i++) { + eventWidgetCheck(check[i]); + } - eventWidgetCheck(check_ai); + eventWidgetCheck(check_ai); - eventWidgetButton(button_back); - eventWidgetButton(button_keys); + eventWidgetButton(button_back); + eventWidgetButton(button_keys); } -void -stopScreenSetting() +void stopScreenSetting() { } -static void -eventWidget(void *p) +static void eventWidget(void *p) { - widget_t *button; - widget_t *check; - - button = (widget_t *) (p); - check = (widget_t *) (p); - - if (button == button_back) { - setScreen("mainMenu"); - } - if (button == button_keys) { - setScreen("settingKeys"); - } - + widget_t *button; + widget_t *check; + + button = (widget_t *) (p); + check = (widget_t *) (p); + + if (button == button_back) { + setScreen("mainMenu"); + } + if (button == button_keys) { + setScreen("settingKeys"); + } #ifndef NO_SOUND - if (check == check_music) { - setMusicActive(getWidgetCheckStatus(check_music)); - } + if (check == check_music) { + setMusicActive(getWidgetCheckStatus(check_music)); + } - if (check == check_sound) { - setSoundActive(getWidgetCheckStatus(check_sound)); - } + if (check == check_sound) { + setSoundActive(getWidgetCheckStatus(check_sound)); + } #endif } -static void -initSettingFile() +static void initSettingFile() { - char path[STR_PATH_SIZE]; - char val[STR_SIZE]; - - sprintf(path, "%s/tuxanci.conf", getHomeDirector()); - - configFile = loadTextFile(path); - - if (configFile == NULL) { - fprintf(stderr, _("I am unable to load: \"%s\"!\n"), path); - fprintf(stderr, _("Creating: \"%s\"\n"), path); - - configFile = newTextFile(path); - } - - if (configFile == NULL) { - fprintf(stderr, _("I was unable to create: \"%s\"!\n"), path); - return; - } - - loadValueFromConfigFile(configFile, "COUNT_ROUND", val, STR_SIZE, "15"); - setWidgetTextFiledText(textfield_count_cound, val); - - loadValueFromConfigFile(configFile, "NAME_PLAYER_RIGHT", val, STR_SIZE, - NAME_PLAYER_RIGHT); - setWidgetTextFiledText(textfield_name_player1, val); - - loadValueFromConfigFile(configFile, "NAME_PLAYER_LEFT", val, STR_SIZE, - NAME_PLAYER_LEFT); - setWidgetTextFiledText(textfield_name_player2, val); - - loadValueFromConfigFile(configFile, "GUN_DUAL_SIMPLE", val, STR_SIZE, - "YES"); - setWidgetCheckStatus(check[GUN_DUAL_SIMPLE], isYesOrNO(val)); - loadValueFromConfigFile(configFile, "GUN_SCATTER", val, STR_SIZE, "YES"); - setWidgetCheckStatus(check[GUN_SCATTER], isYesOrNO(val)); - loadValueFromConfigFile(configFile, "GUN_TOMMY", val, STR_SIZE, "YES"); - setWidgetCheckStatus(check[GUN_TOMMY], isYesOrNO(val)); - loadValueFromConfigFile(configFile, "GUN_LASSER", val, STR_SIZE, "YES"); - setWidgetCheckStatus(check[GUN_LASSER], isYesOrNO(val)); - loadValueFromConfigFile(configFile, "GUN_MINE", val, STR_SIZE, "YES"); - setWidgetCheckStatus(check[GUN_MINE], isYesOrNO(val)); - loadValueFromConfigFile(configFile, "GUN_BOMBBALL", val, STR_SIZE, "YES"); - setWidgetCheckStatus(check[GUN_BOMBBALL], isYesOrNO(val)); - - loadValueFromConfigFile(configFile, "BONUS_SPEED", val, STR_SIZE, "YES"); - setWidgetCheckStatus(check[BONUS_SPEED], isYesOrNO(val)); - loadValueFromConfigFile(configFile, "BONUS_SHOT", val, STR_SIZE, "YES"); - setWidgetCheckStatus(check[BONUS_SHOT], isYesOrNO(val)); - loadValueFromConfigFile(configFile, "BONUS_TELEPORT", val, STR_SIZE, - "YES"); - setWidgetCheckStatus(check[BONUS_TELEPORT], isYesOrNO(val)); - loadValueFromConfigFile(configFile, "BONUS_GHOST", val, STR_SIZE, "YES"); - setWidgetCheckStatus(check[BONUS_GHOST], isYesOrNO(val)); - loadValueFromConfigFile(configFile, "BONUS_4X", val, STR_SIZE, "YES"); - setWidgetCheckStatus(check[BONUS_4X], isYesOrNO(val)); - loadValueFromConfigFile(configFile, "BONUS_HIDDEN", val, STR_SIZE, "YES"); - setWidgetCheckStatus(check[BONUS_HIDDEN], isYesOrNO(val)); - - loadValueFromConfigFile(configFile, "AI", val, STR_SIZE, "NO"); - setWidgetCheckStatus(check_ai, isYesOrNO(val)); + char path[STR_PATH_SIZE]; + char val[STR_SIZE]; + + sprintf(path, "%s/tuxanci.conf", getHomeDirector()); + + configFile = loadTextFile(path); + + if (configFile == NULL) { + fprintf(stderr, _("I am unable to load: \"%s\"!\n"), path); + fprintf(stderr, _("Creating: \"%s\"\n"), path); + + configFile = newTextFile(path); + } + + if (configFile == NULL) { + fprintf(stderr, _("I was unable to create: \"%s\"!\n"), path); + return; + } + + loadValueFromConfigFile(configFile, "COUNT_ROUND", val, STR_SIZE, "15"); + setWidgetTextFiledText(textfield_count_cound, val); + + loadValueFromConfigFile(configFile, "NAME_PLAYER_RIGHT", val, STR_SIZE, + NAME_PLAYER_RIGHT); + setWidgetTextFiledText(textfield_name_player1, val); + + loadValueFromConfigFile(configFile, "NAME_PLAYER_LEFT", val, STR_SIZE, + NAME_PLAYER_LEFT); + setWidgetTextFiledText(textfield_name_player2, val); + + loadValueFromConfigFile(configFile, "GUN_DUAL_SIMPLE", val, STR_SIZE, + "YES"); + setWidgetCheckStatus(check[GUN_DUAL_SIMPLE], isYesOrNO(val)); + loadValueFromConfigFile(configFile, "GUN_SCATTER", val, STR_SIZE, "YES"); + setWidgetCheckStatus(check[GUN_SCATTER], isYesOrNO(val)); + loadValueFromConfigFile(configFile, "GUN_TOMMY", val, STR_SIZE, "YES"); + setWidgetCheckStatus(check[GUN_TOMMY], isYesOrNO(val)); + loadValueFromConfigFile(configFile, "GUN_LASSER", val, STR_SIZE, "YES"); + setWidgetCheckStatus(check[GUN_LASSER], isYesOrNO(val)); + loadValueFromConfigFile(configFile, "GUN_MINE", val, STR_SIZE, "YES"); + setWidgetCheckStatus(check[GUN_MINE], isYesOrNO(val)); + loadValueFromConfigFile(configFile, "GUN_BOMBBALL", val, STR_SIZE, "YES"); + setWidgetCheckStatus(check[GUN_BOMBBALL], isYesOrNO(val)); + + loadValueFromConfigFile(configFile, "BONUS_SPEED", val, STR_SIZE, "YES"); + setWidgetCheckStatus(check[BONUS_SPEED], isYesOrNO(val)); + loadValueFromConfigFile(configFile, "BONUS_SHOT", val, STR_SIZE, "YES"); + setWidgetCheckStatus(check[BONUS_SHOT], isYesOrNO(val)); + loadValueFromConfigFile(configFile, "BONUS_TELEPORT", val, STR_SIZE, + "YES"); + setWidgetCheckStatus(check[BONUS_TELEPORT], isYesOrNO(val)); + loadValueFromConfigFile(configFile, "BONUS_GHOST", val, STR_SIZE, "YES"); + setWidgetCheckStatus(check[BONUS_GHOST], isYesOrNO(val)); + loadValueFromConfigFile(configFile, "BONUS_4X", val, STR_SIZE, "YES"); + setWidgetCheckStatus(check[BONUS_4X], isYesOrNO(val)); + loadValueFromConfigFile(configFile, "BONUS_HIDDEN", val, STR_SIZE, "YES"); + setWidgetCheckStatus(check[BONUS_HIDDEN], isYesOrNO(val)); + + loadValueFromConfigFile(configFile, "AI", val, STR_SIZE, "NO"); + setWidgetCheckStatus(check_ai, isYesOrNO(val)); #ifndef NO_SOUND - loadValueFromConfigFile(configFile, "MUSIC", val, STR_SIZE, "YES"); - setWidgetCheckStatus(check_music, isYesOrNO(val)); + loadValueFromConfigFile(configFile, "MUSIC", val, STR_SIZE, "YES"); + setWidgetCheckStatus(check_music, isYesOrNO(val)); - loadValueFromConfigFile(configFile, "SOUND", val, STR_SIZE, "YES"); - setWidgetCheckStatus(check_sound, isYesOrNO(val)); + loadValueFromConfigFile(configFile, "SOUND", val, STR_SIZE, "YES"); + setWidgetCheckStatus(check_sound, isYesOrNO(val)); #endif - loadValueFromConfigFile(configFile, "ARENA", val, STR_SIZE, "FAGN"); - setChoiceArena(getArenaFileFormNetName(val)); + loadValueFromConfigFile(configFile, "ARENA", val, STR_SIZE, "FAGN"); + setChoiceArena(getArenaFileFormNetName(val)); - saveTextFile(configFile); + saveTextFile(configFile); } -static void -saveAndDestroyConfigFile() +static void saveAndDestroyConfigFile() { - if (configFile == NULL) { - fprintf(stderr, - _ - ("I am unable to save configure file, because config file was not initialised!\n")); - - return; - } - - setValueInConfigFile(configFile, "COUNT_ROUND", - getTextFromWidgetTextfield(textfield_count_cound)); - setValueInConfigFile(configFile, "NAME_PLAYER_RIGHT", - getTextFromWidgetTextfield(textfield_name_player1)); - setValueInConfigFile(configFile, "NAME_PLAYER_LEFT", - getTextFromWidgetTextfield(textfield_name_player2)); - - setValueInConfigFile(configFile, "GUN_DUAL_SIMPLE", - getYesOrNo(getWidgetCheckStatus - (check[GUN_DUAL_SIMPLE]))); - setValueInConfigFile(configFile, "GUN_SCATTER", - getYesOrNo(getWidgetCheckStatus - (check[GUN_SCATTER]))); - setValueInConfigFile(configFile, "GUN_TOMMY", - getYesOrNo(getWidgetCheckStatus(check[GUN_TOMMY]))); - setValueInConfigFile(configFile, "GUN_LASSER", - getYesOrNo(getWidgetCheckStatus(check[GUN_LASSER]))); - setValueInConfigFile(configFile, "GUN_MINE", - getYesOrNo(getWidgetCheckStatus(check[GUN_MINE]))); - setValueInConfigFile(configFile, "GUN_BOMBBALL", - getYesOrNo(getWidgetCheckStatus - (check[GUN_BOMBBALL]))); - - setValueInConfigFile(configFile, "BONUS_SPEED", - getYesOrNo(getWidgetCheckStatus - (check[BONUS_SPEED]))); - setValueInConfigFile(configFile, "BONUS_SHOT", - getYesOrNo(getWidgetCheckStatus(check[BONUS_SHOT]))); - setValueInConfigFile(configFile, "BONUS_TELEPORT", - getYesOrNo(getWidgetCheckStatus - (check[BONUS_TELEPORT]))); - setValueInConfigFile(configFile, "BONUS_GHOST", - getYesOrNo(getWidgetCheckStatus - (check[BONUS_GHOST]))); - setValueInConfigFile(configFile, "BONUS_4X", - getYesOrNo(getWidgetCheckStatus(check[BONUS_4X]))); - setValueInConfigFile(configFile, "BONUS_HIDDEN", - getYesOrNo(getWidgetCheckStatus - (check[BONUS_HIDDEN]))); - - setValueInConfigFile(configFile, "AI", - getYesOrNo(getWidgetCheckStatus(check_ai))); + if (configFile == NULL) { + fprintf(stderr, + _ + ("I am unable to save configure file, because config file was not initialised!\n")); + + return; + } + + setValueInConfigFile(configFile, "COUNT_ROUND", + getTextFromWidgetTextfield(textfield_count_cound)); + setValueInConfigFile(configFile, "NAME_PLAYER_RIGHT", + getTextFromWidgetTextfield(textfield_name_player1)); + setValueInConfigFile(configFile, "NAME_PLAYER_LEFT", + getTextFromWidgetTextfield(textfield_name_player2)); + + setValueInConfigFile(configFile, "GUN_DUAL_SIMPLE", + getYesOrNo(getWidgetCheckStatus + (check[GUN_DUAL_SIMPLE]))); + setValueInConfigFile(configFile, "GUN_SCATTER", + getYesOrNo(getWidgetCheckStatus(check[GUN_SCATTER]))); + setValueInConfigFile(configFile, "GUN_TOMMY", + getYesOrNo(getWidgetCheckStatus(check[GUN_TOMMY]))); + setValueInConfigFile(configFile, "GUN_LASSER", + getYesOrNo(getWidgetCheckStatus(check[GUN_LASSER]))); + setValueInConfigFile(configFile, "GUN_MINE", + getYesOrNo(getWidgetCheckStatus(check[GUN_MINE]))); + setValueInConfigFile(configFile, "GUN_BOMBBALL", + getYesOrNo(getWidgetCheckStatus + (check[GUN_BOMBBALL]))); + + setValueInConfigFile(configFile, "BONUS_SPEED", + getYesOrNo(getWidgetCheckStatus(check[BONUS_SPEED]))); + setValueInConfigFile(configFile, "BONUS_SHOT", + getYesOrNo(getWidgetCheckStatus(check[BONUS_SHOT]))); + setValueInConfigFile(configFile, "BONUS_TELEPORT", + getYesOrNo(getWidgetCheckStatus + (check[BONUS_TELEPORT]))); + setValueInConfigFile(configFile, "BONUS_GHOST", + getYesOrNo(getWidgetCheckStatus(check[BONUS_GHOST]))); + setValueInConfigFile(configFile, "BONUS_4X", + getYesOrNo(getWidgetCheckStatus(check[BONUS_4X]))); + setValueInConfigFile(configFile, "BONUS_HIDDEN", + getYesOrNo(getWidgetCheckStatus + (check[BONUS_HIDDEN]))); + + setValueInConfigFile(configFile, "AI", + getYesOrNo(getWidgetCheckStatus(check_ai))); #ifndef NO_SOUND - setValueInConfigFile(configFile, "MUSIC", - getYesOrNo(getWidgetCheckStatus(check_music))); - setValueInConfigFile(configFile, "SOUND", - getYesOrNo(getWidgetCheckStatus(check_sound))); + setValueInConfigFile(configFile, "MUSIC", + getYesOrNo(getWidgetCheckStatus(check_music))); + setValueInConfigFile(configFile, "SOUND", + getYesOrNo(getWidgetCheckStatus(check_sound))); #endif - setValueInConfigFile(configFile, "ARENA", - getArenaNetName(getChoiceArena())); - //TODO + setValueInConfigFile(configFile, "ARENA", + getArenaNetName(getChoiceArena())); + //TODO - saveTextFile(configFile); - destroyTextFile(configFile); + saveTextFile(configFile); + destroyTextFile(configFile); } -void -initScreenSetting() +void initScreenSetting() { - image_t *image; - int i; + image_t *image; + int i; - image = getImage(IMAGE_GROUP_BASE, "screen_main"); - image_backgorund = newWidgetImage(0, 0, image); + image = getImage(IMAGE_GROUP_BASE, "screen_main"); + image_backgorund = newWidgetImage(0, 0, image); - button_back = - newWidgetButton(_("back"), WINDOW_SIZE_X - 200, WINDOW_SIZE_Y - 100, - eventWidget); - button_keys = - newWidgetButton(_("controls"), WINDOW_SIZE_X - 200, - button_back->y - WIDGET_BUTTON_HEIGHT - 10, - eventWidget); + button_back = + newWidgetButton(_("back"), WINDOW_SIZE_X - 200, WINDOW_SIZE_Y - 100, + eventWidget); + button_keys = + newWidgetButton(_("controls"), WINDOW_SIZE_X - 200, + button_back->y - WIDGET_BUTTON_HEIGHT - 10, + eventWidget); #ifndef NO_SOUND - label_music = - newWidgetLabel(_("Music:"), 100, WINDOW_SIZE_Y - 85, - WIDGET_LABEL_LEFT); - check_music = - newWidgetCheck(label_music->x + label_music->w + 10, - WINDOW_SIZE_Y - 80, isMusicActive(), eventWidget); - label_sound = - newWidgetLabel(_("Sound:"), check_music->x + WIDGET_CHECK_WIDTH + 10, - WINDOW_SIZE_Y - 85, WIDGET_LABEL_LEFT); - check_sound = - newWidgetCheck(label_sound->x + label_sound->w + 10, - WINDOW_SIZE_Y - 80, isSoundActive(), eventWidget); - label_ai = - newWidgetLabel(_("AI:"), check_sound->x + WIDGET_CHECK_WIDTH + 10, - WINDOW_SIZE_Y - 85, WIDGET_LABEL_LEFT); + label_music = + newWidgetLabel(_("Music:"), 100, WINDOW_SIZE_Y - 85, + WIDGET_LABEL_LEFT); + check_music = + newWidgetCheck(label_music->x + label_music->w + 10, + WINDOW_SIZE_Y - 80, isMusicActive(), eventWidget); + label_sound = + newWidgetLabel(_("Sound:"), check_music->x + WIDGET_CHECK_WIDTH + 10, + WINDOW_SIZE_Y - 85, WIDGET_LABEL_LEFT); + check_sound = + newWidgetCheck(label_sound->x + label_sound->w + 10, + WINDOW_SIZE_Y - 80, isSoundActive(), eventWidget); + label_ai = + newWidgetLabel(_("AI:"), check_sound->x + WIDGET_CHECK_WIDTH + 10, + WINDOW_SIZE_Y - 85, WIDGET_LABEL_LEFT); #else - label_ai = - newWidgetLabel(_("AI:"), 100, WINDOW_SIZE_Y - 85, WIDGET_LABEL_LEFT); + label_ai = + newWidgetLabel(_("AI:"), 100, WINDOW_SIZE_Y - 85, WIDGET_LABEL_LEFT); #endif - check_ai = - newWidgetCheck(label_ai->x + label_ai->w + 10, WINDOW_SIZE_Y - 80, - FALSE, eventWidget); - - label_count_round = - newWidgetLabel(_("No. of rounds:"), 100, WINDOW_SIZE_Y - 200, - WIDGET_LABEL_LEFT); - label_name_player1 = - newWidgetLabel(_("Player 1:"), 100, WINDOW_SIZE_Y - 160, - WIDGET_LABEL_LEFT); - label_name_player2 = - newWidgetLabel(_("Player 2:"), 100, WINDOW_SIZE_Y - 120, - WIDGET_LABEL_LEFT); - - textfield_count_cound = newWidgetTextfield(getParamElse("--count", "15"), - WIDGET_TEXTFIELD_FILTER_NUM, - 110 + label_count_round->w, - WINDOW_SIZE_Y - 200); - - textfield_name_player1 = - newWidgetTextfield(getParamElse("--name1", NAME_PLAYER_RIGHT), - WIDGET_TEXTFIELD_FILTER_ALPHANUM, - 110 + label_count_round->w, WINDOW_SIZE_Y - 160); - - textfield_name_player2 = - newWidgetTextfield(getParamElse("--name2", NAME_PLAYER_LEFT), - WIDGET_TEXTFIELD_FILTER_ALPHANUM, - 110 + label_count_round->w, WINDOW_SIZE_Y - 120); - - for (i = GUN_DUAL_SIMPLE; i <= GUN_BOMBBALL; i++) { - int x = 0; - int y = 0; - - if (i >= GUN_DUAL_SIMPLE && i <= GUN_TOMMY) { - x = 100; - y = 200 + (i - GUN_DUAL_SIMPLE) * 50; - } - - if (i >= GUN_LASSER && i <= GUN_BOMBBALL) { - x = 250; - y = 200 + (i - GUN_LASSER) * 50; - } - - check[i] = newWidgetCheck(x, y, TRUE, NULL); - } - - for (i = BONUS_SPEED; i <= BONUS_HIDDEN; i++) { - int x = 0; - int y = 0; - - if (i >= BONUS_SPEED && i <= BONUS_TELEPORT) { - x = 430; - y = 200 + (i - BONUS_SPEED) * 50; - } - - if (i >= BONUS_GHOST && i <= BONUS_HIDDEN) { - x = 580; - y = 200 + (i - BONUS_GHOST) * 50; - } - - check[i] = newWidgetCheck(x, y, TRUE, NULL); - } - - image_gun_dual_revolver = - newWidgetImage(110 + WIDGET_CHECK_WIDTH, 200, - getImage(IMAGE_GROUP_BASE, "panel_dual")); - image_gun_scatter = - newWidgetImage(110 + WIDGET_CHECK_WIDTH, 250, - getImage(IMAGE_GROUP_BASE, "panel_scatter")); - image_gun_tommy = - newWidgetImage(110 + WIDGET_CHECK_WIDTH, 300, - getImage(IMAGE_GROUP_BASE, "panel_tommy")); - image_gun_lasser = - newWidgetImage(260 + WIDGET_CHECK_WIDTH, 200, - getImage(IMAGE_GROUP_BASE, "panel_lasser")); - image_gun_mine = - newWidgetImage(260 + WIDGET_CHECK_WIDTH, 250, - getImage(IMAGE_GROUP_BASE, "panel_mine")); - image_gun_bombball = - newWidgetImage(260 + WIDGET_CHECK_WIDTH, 300, - getImage(IMAGE_GROUP_BASE, "panel_bombball")); - - image_bonus_speed = - newWidgetImage(430 + WIDGET_CHECK_WIDTH, 200, - getImage(IMAGE_GROUP_BASE, "panel_speed"));; - image_bonus_shot = - newWidgetImage(430 + WIDGET_CHECK_WIDTH, 250, - getImage(IMAGE_GROUP_BASE, "panel_shot"));; - image_bonus_teleport = - newWidgetImage(430 + WIDGET_CHECK_WIDTH, 300, - getImage(IMAGE_GROUP_BASE, "panel_teleport"));; - image_bonus_ghost = - newWidgetImage(580 + WIDGET_CHECK_WIDTH, 200, - getImage(IMAGE_GROUP_BASE, "panel_ghost"));; - image_bonus_4x = - newWidgetImage(580 + WIDGET_CHECK_WIDTH, 250, - getImage(IMAGE_GROUP_BASE, "panel_4x"));; - image_bonus_hidden = - newWidgetImage(580 + WIDGET_CHECK_WIDTH, 300, - getImage(IMAGE_GROUP_BASE, "panel_hidden"));; - - registerScreen(newScreen - ("setting", startScreenSetting, eventScreenSetting, - drawScreenSetting, stopScreenSetting)); - - initSettingFile(); + check_ai = + newWidgetCheck(label_ai->x + label_ai->w + 10, WINDOW_SIZE_Y - 80, + FALSE, eventWidget); + + label_count_round = + newWidgetLabel(_("No. of rounds:"), 100, WINDOW_SIZE_Y - 200, + WIDGET_LABEL_LEFT); + label_name_player1 = + newWidgetLabel(_("Player 1:"), 100, WINDOW_SIZE_Y - 160, + WIDGET_LABEL_LEFT); + label_name_player2 = + newWidgetLabel(_("Player 2:"), 100, WINDOW_SIZE_Y - 120, + WIDGET_LABEL_LEFT); + + textfield_count_cound = newWidgetTextfield(getParamElse("--count", "15"), + WIDGET_TEXTFIELD_FILTER_NUM, + 110 + label_count_round->w, + WINDOW_SIZE_Y - 200); + + textfield_name_player1 = + newWidgetTextfield(getParamElse("--name1", NAME_PLAYER_RIGHT), + WIDGET_TEXTFIELD_FILTER_ALPHANUM, + 110 + label_count_round->w, WINDOW_SIZE_Y - 160); + + textfield_name_player2 = + newWidgetTextfield(getParamElse("--name2", NAME_PLAYER_LEFT), + WIDGET_TEXTFIELD_FILTER_ALPHANUM, + 110 + label_count_round->w, WINDOW_SIZE_Y - 120); + + for (i = GUN_DUAL_SIMPLE; i <= GUN_BOMBBALL; i++) { + int x = 0; + int y = 0; + + if (i >= GUN_DUAL_SIMPLE && i <= GUN_TOMMY) { + x = 100; + y = 200 + (i - GUN_DUAL_SIMPLE) * 50; + } + + if (i >= GUN_LASSER && i <= GUN_BOMBBALL) { + x = 250; + y = 200 + (i - GUN_LASSER) * 50; + } + + check[i] = newWidgetCheck(x, y, TRUE, NULL); + } + + for (i = BONUS_SPEED; i <= BONUS_HIDDEN; i++) { + int x = 0; + int y = 0; + + if (i >= BONUS_SPEED && i <= BONUS_TELEPORT) { + x = 430; + y = 200 + (i - BONUS_SPEED) * 50; + } + + if (i >= BONUS_GHOST && i <= BONUS_HIDDEN) { + x = 580; + y = 200 + (i - BONUS_GHOST) * 50; + } + + check[i] = newWidgetCheck(x, y, TRUE, NULL); + } + + image_gun_dual_revolver = + newWidgetImage(110 + WIDGET_CHECK_WIDTH, 200, + getImage(IMAGE_GROUP_BASE, "panel_dual")); + image_gun_scatter = + newWidgetImage(110 + WIDGET_CHECK_WIDTH, 250, + getImage(IMAGE_GROUP_BASE, "panel_scatter")); + image_gun_tommy = + newWidgetImage(110 + WIDGET_CHECK_WIDTH, 300, + getImage(IMAGE_GROUP_BASE, "panel_tommy")); + image_gun_lasser = + newWidgetImage(260 + WIDGET_CHECK_WIDTH, 200, + getImage(IMAGE_GROUP_BASE, "panel_lasser")); + image_gun_mine = + newWidgetImage(260 + WIDGET_CHECK_WIDTH, 250, + getImage(IMAGE_GROUP_BASE, "panel_mine")); + image_gun_bombball = + newWidgetImage(260 + WIDGET_CHECK_WIDTH, 300, + getImage(IMAGE_GROUP_BASE, "panel_bombball")); + + image_bonus_speed = + newWidgetImage(430 + WIDGET_CHECK_WIDTH, 200, + getImage(IMAGE_GROUP_BASE, "panel_speed"));; + image_bonus_shot = + newWidgetImage(430 + WIDGET_CHECK_WIDTH, 250, + getImage(IMAGE_GROUP_BASE, "panel_shot"));; + image_bonus_teleport = + newWidgetImage(430 + WIDGET_CHECK_WIDTH, 300, + getImage(IMAGE_GROUP_BASE, "panel_teleport"));; + image_bonus_ghost = + newWidgetImage(580 + WIDGET_CHECK_WIDTH, 200, + getImage(IMAGE_GROUP_BASE, "panel_ghost"));; + image_bonus_4x = + newWidgetImage(580 + WIDGET_CHECK_WIDTH, 250, + getImage(IMAGE_GROUP_BASE, "panel_4x"));; + image_bonus_hidden = + newWidgetImage(580 + WIDGET_CHECK_WIDTH, 300, + getImage(IMAGE_GROUP_BASE, "panel_hidden"));; + + registerScreen(newScreen + ("setting", startScreenSetting, eventScreenSetting, + drawScreenSetting, stopScreenSetting)); + + initSettingFile(); #ifndef NO_SOUND - eventWidget(check_music); - eventWidget(check_sound); + eventWidget(check_music); + eventWidget(check_sound); #endif } -void -getSettingNameRight(char *s) +void getSettingNameRight(char *s) { - strcpy(s, getTextFromWidgetTextfield(textfield_name_player1)); + strcpy(s, getTextFromWidgetTextfield(textfield_name_player1)); } -void -getSettingNameLeft(char *s) +void getSettingNameLeft(char *s) { - if (getWidgetCheckStatus(check_ai)) { - strcpy(s, NAME_AI); - } - else { - strcpy(s, getTextFromWidgetTextfield(textfield_name_player2)); - } + if (getWidgetCheckStatus(check_ai)) { + strcpy(s, NAME_AI); + } else { + strcpy(s, getTextFromWidgetTextfield(textfield_name_player2)); + } } -void -getSettingCountRound(int *n) +void getSettingCountRound(int *n) { - *n = atoi(getTextFromWidgetTextfield(textfield_count_cound)); + *n = atoi(getTextFromWidgetTextfield(textfield_count_cound)); } -bool_t -isSettingAI() +bool_t isSettingAI() { - return getWidgetCheckStatus(check_ai); + return getWidgetCheckStatus(check_ai); } -bool_t -isSettingAnyItem() +bool_t isSettingAnyItem() { - int i; + int i; - for (i = GUN_DUAL_SIMPLE; i <= GUN_BOMBBALL; i++) { - if (getWidgetCheckStatus(check[i]) == TRUE) { - return TRUE; - } - } + for (i = GUN_DUAL_SIMPLE; i <= GUN_BOMBBALL; i++) { + if (getWidgetCheckStatus(check[i]) == TRUE) { + return TRUE; + } + } - for (i = BONUS_SPEED; i < BONUS_HIDDEN; i++) { - if (getWidgetCheckStatus(check[i]) == TRUE) { - return TRUE; - } - } + for (i = BONUS_SPEED; i < BONUS_HIDDEN; i++) { + if (getWidgetCheckStatus(check[i]) == TRUE) { + return TRUE; + } + } - return FALSE; + return FALSE; } -bool_t -isSettingItem(int item) +bool_t isSettingItem(int item) { - return getWidgetCheckStatus(check[item]); + return getWidgetCheckStatus(check[item]); } -void -quitScreenSetting() +void quitScreenSetting() { - int i; + int i; - saveAndDestroyConfigFile(); + saveAndDestroyConfigFile(); - destroyWidgetImage(image_backgorund); + destroyWidgetImage(image_backgorund); - destroyWidgetLabel(label_count_round); - destroyWidgetLabel(label_name_player1); - destroyWidgetLabel(label_ai); + destroyWidgetLabel(label_count_round); + destroyWidgetLabel(label_name_player1); + destroyWidgetLabel(label_ai); #ifndef NO_SOUND - destroyWidgetLabel(label_music); - destroyWidgetLabel(label_sound); + destroyWidgetLabel(label_music); + destroyWidgetLabel(label_sound); #endif - destroyWidgetLabel(label_name_player2); - destroyWidgetTextfield(textfield_name_player2); - - destroyWidgetTextfield(textfield_name_player1); - destroyWidgetTextfield(textfield_count_cound); - - destroyWidgetImage(image_gun_dual_revolver); - destroyWidgetImage(image_gun_scatter); - destroyWidgetImage(image_gun_tommy); - destroyWidgetImage(image_gun_lasser); - destroyWidgetImage(image_gun_mine); - destroyWidgetImage(image_gun_bombball); - - destroyWidgetImage(image_bonus_speed); - destroyWidgetImage(image_bonus_shot); - destroyWidgetImage(image_bonus_teleport); - destroyWidgetImage(image_bonus_ghost); - destroyWidgetImage(image_bonus_4x); - destroyWidgetImage(image_bonus_hidden); + destroyWidgetLabel(label_name_player2); + destroyWidgetTextfield(textfield_name_player2); + + destroyWidgetTextfield(textfield_name_player1); + destroyWidgetTextfield(textfield_count_cound); + + destroyWidgetImage(image_gun_dual_revolver); + destroyWidgetImage(image_gun_scatter); + destroyWidgetImage(image_gun_tommy); + destroyWidgetImage(image_gun_lasser); + destroyWidgetImage(image_gun_mine); + destroyWidgetImage(image_gun_bombball); + + destroyWidgetImage(image_bonus_speed); + destroyWidgetImage(image_bonus_shot); + destroyWidgetImage(image_bonus_teleport); + destroyWidgetImage(image_bonus_ghost); + destroyWidgetImage(image_bonus_4x); + destroyWidgetImage(image_bonus_hidden); #ifndef NO_SOUND - destroyWidgetCheck(check_music); - destroyWidgetCheck(check_sound); + destroyWidgetCheck(check_music); + destroyWidgetCheck(check_sound); #endif - destroyWidgetCheck(check_ai); + destroyWidgetCheck(check_ai); - for (i = GUN_DUAL_SIMPLE; i <= GUN_BOMBBALL; i++) { - destroyWidgetCheck(check[i]); - } + for (i = GUN_DUAL_SIMPLE; i <= GUN_BOMBBALL; i++) { + destroyWidgetCheck(check[i]); + } - for (i = BONUS_SPEED; i <= BONUS_HIDDEN; i++) { - destroyWidgetCheck(check[i]); - } + for (i = BONUS_SPEED; i <= BONUS_HIDDEN; i++) { + destroyWidgetCheck(check[i]); + } - destroyWidgetButton(button_back); - destroyWidgetButton(button_keys); + destroyWidgetButton(button_back); + destroyWidgetButton(button_keys); } diff --git a/src/screen/screen_setting.h b/src/screen/screen_setting.h index 7381d82..9521cca 100644 --- a/src/screen/screen_setting.h +++ b/src/screen/screen_setting.h @@ -1,13 +1,13 @@ #ifndef SCREEN_SETTING -#define SCREEN_SETTING +# define SCREEN_SETTING -#include "main.h" +# include "main.h" -#define NAME_AI "TuxBot" -#define NAME_PLAYER_RIGHT "Name1" -#define NAME_PLAYER_LEFT "Name2" +# define NAME_AI "TuxBot" +# define NAME_PLAYER_RIGHT "Name1" +# define NAME_PLAYER_LEFT "Name2" extern void initScreenSetting(); extern void drawScreenSetting(); diff --git a/src/screen/screen_settingKeys.c b/src/screen/screen_settingKeys.c index 4ac13e8..5bfc802 100644 --- a/src/screen/screen_settingKeys.c +++ b/src/screen/screen_settingKeys.c @@ -2,7 +2,7 @@ #include <stdio.h>
#include <stdlib.h>
#include <assert.h>
-
+
#include "main.h"
#include "list.h"
#include "tux.h"
@@ -14,13 +14,13 @@ #include "screen.h"
#include "image.h"
#ifndef NO_SOUND
-#include "music.h"
-#include "sound.h"
-#endif /*
*/ +# include "music.h"
+# include "sound.h"
+#endif /*
*/ #include "screen_mainMenu.h"
#include "screen_setting.h"
#include "screen_settingKeys.h"
-
+
#include "widget.h"
#include "widget_button.h"
#include "widget_image.h"
@@ -65,77 +65,76 @@ static widget_t *tux_right_keyup_val; // todo add key images
// possible variant will be reusing widget_image for current widget_label so there wont
// be key names but only images
-
void -startScreenSettingKeys()
+
void startScreenSettingKeys()
{ -
+
#ifndef NO_SOUND
- playMusic("menu", MUSIC_GROUP_BASE); -
-#endif /*
*/ + playMusic("menu", MUSIC_GROUP_BASE); +
+#endif /*
*/ }
static void -setKeytableFromConfigFile(textFile_t * configFile)
+ setKeytableFromConfigFile(textFile_t * configFile)
{ -
char val[STR_SIZE]; -
loadValueFromConfigFile(configFile, "TUX_RIGHT_MOVE_UP", val, STR_SIZE, - "273"); -
keytable[KEY_TUX_RIGHT_MOVE_UP] = atoi(val); -
loadValueFromConfigFile(configFile, "TUX_RIGHT_MOVE_RIGHT", val, - STR_SIZE, "275"); -
keytable[KEY_TUX_RIGHT_MOVE_RIGHT] = atoi(val); -
loadValueFromConfigFile(configFile, "TUX_RIGHT_MOVE_LEFT", val, STR_SIZE, - "276"); -
keytable[KEY_TUX_RIGHT_MOVE_LEFT] = atoi(val); -
loadValueFromConfigFile(configFile, "TUX_RIGHT_MOVE_DOWN", val, STR_SIZE, - "274"); -
keytable[KEY_TUX_RIGHT_MOVE_DOWN] = atoi(val); -
loadValueFromConfigFile(configFile, "TUX_RIGHT_SHOOT", val, STR_SIZE, - "48"); -
keytable[KEY_TUX_RIGHT_SHOOT] = atoi(val); -
loadValueFromConfigFile(configFile, "TUX_RIGHT_SWITCH_WEAPON", val, - STR_SIZE, "49"); -
keytable[KEY_TUX_RIGHT_SWITCH_WEAPON] = atoi(val); -
loadValueFromConfigFile(configFile, "TUX_LEFT_MOVE_UP", val, STR_SIZE, - "119"); -
keytable[KEY_TUX_LEFT_MOVE_UP] = atoi(val); -
loadValueFromConfigFile(configFile, "TUX_LEFT_MOVE_RIGHT", val, STR_SIZE, - "100"); -
keytable[KEY_TUX_LEFT_MOVE_RIGHT] = atoi(val); -
loadValueFromConfigFile(configFile, "TUX_LEFT_MOVE_LEFT", val, STR_SIZE, - "97"); -
keytable[KEY_TUX_LEFT_MOVE_LEFT] = atoi(val); -
loadValueFromConfigFile(configFile, "TUX_LEFT_MOVE_DOWN", val, STR_SIZE, - "115"); -
keytable[KEY_TUX_LEFT_MOVE_DOWN] = atoi(val); -
loadValueFromConfigFile(configFile, "TUX_LEFT_SHOOT", val, STR_SIZE, - "113"); -
keytable[KEY_TUX_LEFT_SHOOT] = atoi(val); -
loadValueFromConfigFile(configFile, "TUX_LEFT_SWITCH_WEAPON", val, - STR_SIZE, "9"); -
keytable[KEY_TUX_LEFT_SWITCH_WEAPON] = atoi(val); +
char val[STR_SIZE]; +
loadValueFromConfigFile(configFile, "TUX_RIGHT_MOVE_UP", val, STR_SIZE, + "273"); +
keytable[KEY_TUX_RIGHT_MOVE_UP] = atoi(val); +
loadValueFromConfigFile(configFile, "TUX_RIGHT_MOVE_RIGHT", val, + STR_SIZE, "275"); +
keytable[KEY_TUX_RIGHT_MOVE_RIGHT] = atoi(val); +
loadValueFromConfigFile(configFile, "TUX_RIGHT_MOVE_LEFT", val, STR_SIZE, + "276"); +
keytable[KEY_TUX_RIGHT_MOVE_LEFT] = atoi(val); +
loadValueFromConfigFile(configFile, "TUX_RIGHT_MOVE_DOWN", val, STR_SIZE, + "274"); +
keytable[KEY_TUX_RIGHT_MOVE_DOWN] = atoi(val); +
loadValueFromConfigFile(configFile, "TUX_RIGHT_SHOOT", val, STR_SIZE, + "48"); +
keytable[KEY_TUX_RIGHT_SHOOT] = atoi(val); +
loadValueFromConfigFile(configFile, "TUX_RIGHT_SWITCH_WEAPON", val, + STR_SIZE, "49"); +
keytable[KEY_TUX_RIGHT_SWITCH_WEAPON] = atoi(val); +
loadValueFromConfigFile(configFile, "TUX_LEFT_MOVE_UP", val, STR_SIZE, + "119"); +
keytable[KEY_TUX_LEFT_MOVE_UP] = atoi(val); +
loadValueFromConfigFile(configFile, "TUX_LEFT_MOVE_RIGHT", val, STR_SIZE, + "100"); +
keytable[KEY_TUX_LEFT_MOVE_RIGHT] = atoi(val); +
loadValueFromConfigFile(configFile, "TUX_LEFT_MOVE_LEFT", val, STR_SIZE, + "97"); +
keytable[KEY_TUX_LEFT_MOVE_LEFT] = atoi(val); +
loadValueFromConfigFile(configFile, "TUX_LEFT_MOVE_DOWN", val, STR_SIZE, + "115"); +
keytable[KEY_TUX_LEFT_MOVE_DOWN] = atoi(val); +
loadValueFromConfigFile(configFile, "TUX_LEFT_SHOOT", val, STR_SIZE, + "113"); +
keytable[KEY_TUX_LEFT_SHOOT] = atoi(val); +
loadValueFromConfigFile(configFile, "TUX_LEFT_SWITCH_WEAPON", val, + STR_SIZE, "9"); +
keytable[KEY_TUX_LEFT_SWITCH_WEAPON] = atoi(val);
}
void -initKeyTable()
+ initKeyTable()
{ -
char path[STR_PATH_SIZE]; -
+
char path[STR_PATH_SIZE]; +
/*
int i;
*/
- sprintf(path, "%s/keycontrol.conf", getHomeDirector()); -
keycontrolFile = loadTextFile(path); -
if (keycontrolFile == NULL) { -
fprintf(stderr, _("I was unable to load file: %s\n"), path); -
fprintf(stderr, _("I try to create file: %s\n"), path); -
keycontrolFile = newTextFile(path); -
} -
if (keycontrolFile == NULL) { -
fprintf(stderr, _("I was unable to create file: %s\n"), path); -
return; -
} -
setKeytableFromConfigFile(keycontrolFile); -
+ sprintf(path, "%s/keycontrol.conf", getHomeDirector()); +
keycontrolFile = loadTextFile(path); +
if (keycontrolFile == NULL) { +
fprintf(stderr, _("I was unable to load file: %s\n"), path); +
fprintf(stderr, _("I try to create file: %s\n"), path); +
keycontrolFile = newTextFile(path); +
} +
if (keycontrolFile == NULL) { +
fprintf(stderr, _("I was unable to create file: %s\n"), path); +
return; +
} +
setKeytableFromConfigFile(keycontrolFile); +
/*
for( i = 0 ; i < KEY_LENGTH ; i++)
{
@@ -143,284 +142,280 @@ initKeyTable() }
*/
} -
int -getKey(int n)
+
int getKey(int n)
{ -
+
// printf("keytable[n] = %d\n", keytable[n]);
- return keytable[n]; + return keytable[n];
} -
void -drawScreenSettingKeys()
+
void drawScreenSettingKeys()
{ -
drawWidgetImage(image_backgorund); -
drawWidgetButton(button_back); -
- // key names
- drawWidgetLabel(tux_right); -
drawWidgetLabel(tux_left); -
drawWidgetLabel(tux_right_keyup); -
drawWidgetLabel(tux_right_keydown); -
drawWidgetLabel(tux_right_keyleft); -
drawWidgetLabel(tux_right_keyright); -
drawWidgetLabel(tux_right_keyswitch); -
drawWidgetLabel(tux_right_keyfire); -
drawWidgetLabel(tux_left_keyup); -
drawWidgetLabel(tux_left_keydown); -
drawWidgetLabel(tux_left_keyleft); -
drawWidgetLabel(tux_left_keyright); -
drawWidgetLabel(tux_left_keyswitch); -
drawWidgetLabel(tux_left_keyfire); -
- // key values
- drawWidgetCatchkey(tux_right_keyup_val); -
drawWidgetCatchkey(tux_right_keydown_val); -
drawWidgetCatchkey(tux_right_keyleft_val); -
drawWidgetCatchkey(tux_right_keyright_val); -
drawWidgetCatchkey(tux_right_keyswitch_val); -
drawWidgetCatchkey(tux_right_keyfire_val); -
drawWidgetCatchkey(tux_left_keyup_val); -
drawWidgetCatchkey(tux_left_keydown_val); -
drawWidgetCatchkey(tux_left_keyleft_val); -
drawWidgetCatchkey(tux_left_keyright_val); -
drawWidgetCatchkey(tux_left_keyswitch_val); -
drawWidgetCatchkey(tux_left_keyfire_val); +
drawWidgetImage(image_backgorund); +
drawWidgetButton(button_back); +
+ // key names
+ drawWidgetLabel(tux_right); +
drawWidgetLabel(tux_left); +
drawWidgetLabel(tux_right_keyup); +
drawWidgetLabel(tux_right_keydown); +
drawWidgetLabel(tux_right_keyleft); +
drawWidgetLabel(tux_right_keyright); +
drawWidgetLabel(tux_right_keyswitch); +
drawWidgetLabel(tux_right_keyfire); +
drawWidgetLabel(tux_left_keyup); +
drawWidgetLabel(tux_left_keydown); +
drawWidgetLabel(tux_left_keyleft); +
drawWidgetLabel(tux_left_keyright); +
drawWidgetLabel(tux_left_keyswitch); +
drawWidgetLabel(tux_left_keyfire); +
+ // key values
+ drawWidgetCatchkey(tux_right_keyup_val); +
drawWidgetCatchkey(tux_right_keydown_val); +
drawWidgetCatchkey(tux_right_keyleft_val); +
drawWidgetCatchkey(tux_right_keyright_val); +
drawWidgetCatchkey(tux_right_keyswitch_val); +
drawWidgetCatchkey(tux_right_keyfire_val); +
drawWidgetCatchkey(tux_left_keyup_val); +
drawWidgetCatchkey(tux_left_keydown_val); +
drawWidgetCatchkey(tux_left_keyleft_val); +
drawWidgetCatchkey(tux_left_keyright_val); +
drawWidgetCatchkey(tux_left_keyswitch_val); +
drawWidgetCatchkey(tux_left_keyfire_val);
}
static void -refreshKeytable()
+ refreshKeytable()
{ -
keytable[6] = getWidgetCatchKey(tux_left_keyup_val); -
keytable[9] = getWidgetCatchKey(tux_left_keydown_val); -
keytable[8] = getWidgetCatchKey(tux_left_keyleft_val); -
keytable[7] = getWidgetCatchKey(tux_left_keyright_val); -
keytable[10] = getWidgetCatchKey(tux_left_keyfire_val); -
keytable[11] = getWidgetCatchKey(tux_left_keyswitch_val); -
keytable[0] = getWidgetCatchKey(tux_right_keyup_val); -
keytable[3] = getWidgetCatchKey(tux_right_keydown_val); -
keytable[2] = getWidgetCatchKey(tux_right_keyleft_val); -
keytable[1] = getWidgetCatchKey(tux_right_keyright_val); -
keytable[4] = getWidgetCatchKey(tux_right_keyfire_val); -
keytable[5] = getWidgetCatchKey(tux_right_keyswitch_val); -
}
static void -eventWidget(void *p)
+
keytable[6] = getWidgetCatchKey(tux_left_keyup_val); +
keytable[9] = getWidgetCatchKey(tux_left_keydown_val); +
keytable[8] = getWidgetCatchKey(tux_left_keyleft_val); +
keytable[7] = getWidgetCatchKey(tux_left_keyright_val); +
keytable[10] = getWidgetCatchKey(tux_left_keyfire_val); +
keytable[11] = getWidgetCatchKey(tux_left_keyswitch_val); +
keytable[0] = getWidgetCatchKey(tux_right_keyup_val); +
keytable[3] = getWidgetCatchKey(tux_right_keydown_val); +
keytable[2] = getWidgetCatchKey(tux_right_keyleft_val); +
keytable[1] = getWidgetCatchKey(tux_right_keyright_val); +
keytable[4] = getWidgetCatchKey(tux_right_keyfire_val); +
keytable[5] = getWidgetCatchKey(tux_right_keyswitch_val); +
}
static void eventWidget(void *p)
{ -
widget_t * button; -
widget_t * catcher; -
button = (widget_t *) (p); -
catcher = (widget_t *) (p); -
if (button == button_back) -
setScreen("setting"); -
- //events on value
- if ((catcher == tux_left_keyup_val) ||
- (catcher == tux_left_keydown_val) ||
- (catcher == tux_left_keyleft_val) ||
- (catcher == tux_left_keyright_val) ||
- (catcher == tux_left_keyfire_val) ||
- (catcher == tux_left_keyswitch_val) ||
- (catcher == tux_right_keyup_val) ||
- (catcher == tux_right_keydown_val) ||
- (catcher == tux_right_keyleft_val) ||
- (catcher == tux_right_keyright_val) ||
- (catcher == tux_right_keyswitch_val) ||
- (catcher == tux_right_keyfire_val)) { -
- // draw press any key picture
- //this will be done by widget catchkey
- // check if there is no other key with new value (what to revert if yes?)
- refreshKeytable(); -
} +
widget_t * button; +
widget_t * catcher; +
button = (widget_t *) (p); +
catcher = (widget_t *) (p); +
if (button == button_back) +
setScreen("setting"); +
+ //events on value
+ if ((catcher == tux_left_keyup_val) ||
+ (catcher == tux_left_keydown_val) ||
+ (catcher == tux_left_keyleft_val) ||
+ (catcher == tux_left_keyright_val) ||
+ (catcher == tux_left_keyfire_val) ||
+ (catcher == tux_left_keyswitch_val) ||
+ (catcher == tux_right_keyup_val) ||
+ (catcher == tux_right_keydown_val) ||
+ (catcher == tux_right_keyleft_val) ||
+ (catcher == tux_right_keyright_val) ||
+ (catcher == tux_right_keyswitch_val) ||
+ (catcher == tux_right_keyfire_val)) { +
+ // draw press any key picture
+ //this will be done by widget catchkey
+ // check if there is no other key with new value (what to revert if yes?)
+ refreshKeytable(); +
}
} -
void -eventScreenSettingKeys()
+
void eventScreenSettingKeys()
{ -
eventWidgetButton(button_back); -
eventWidgetCatchkey(tux_right_keyup_val); -
eventWidgetCatchkey(tux_right_keydown_val); -
eventWidgetCatchkey(tux_right_keyleft_val); -
eventWidgetCatchkey(tux_right_keyright_val); -
eventWidgetCatchkey(tux_right_keyswitch_val); -
eventWidgetCatchkey(tux_right_keyfire_val); -
eventWidgetCatchkey(tux_left_keyup_val); -
eventWidgetCatchkey(tux_left_keydown_val); -
eventWidgetCatchkey(tux_left_keyleft_val); -
eventWidgetCatchkey(tux_left_keyright_val); -
eventWidgetCatchkey(tux_left_keyswitch_val); -
eventWidgetCatchkey(tux_left_keyfire_val); +
eventWidgetButton(button_back); +
eventWidgetCatchkey(tux_right_keyup_val); +
eventWidgetCatchkey(tux_right_keydown_val); +
eventWidgetCatchkey(tux_right_keyleft_val); +
eventWidgetCatchkey(tux_right_keyright_val); +
eventWidgetCatchkey(tux_right_keyswitch_val); +
eventWidgetCatchkey(tux_right_keyfire_val); +
eventWidgetCatchkey(tux_left_keyup_val); +
eventWidgetCatchkey(tux_left_keydown_val); +
eventWidgetCatchkey(tux_left_keyleft_val); +
eventWidgetCatchkey(tux_left_keyright_val); +
eventWidgetCatchkey(tux_left_keyswitch_val); +
eventWidgetCatchkey(tux_left_keyfire_val);
}
void -stopScreenSettingKeys()
+ stopScreenSettingKeys()
{
}
void -initScreenSettingKeys()
+ initScreenSettingKeys()
{ -
image_t * image; -
initKeyTable(); -
image = getImage(IMAGE_GROUP_BASE, "screen_main"); -
image_backgorund = newWidgetImage(0, 0, image); -
button_back = - newWidgetButton(_("Back"), WINDOW_SIZE_X - 200, WINDOW_SIZE_Y - 100, - eventWidget); -
tux_left = - newWidgetLabel(_("Player 2"), WINDOW_SIZE_X / 4, 150, - WIDGET_LABEL_CENTER); -
tux_left_keyup = - newWidgetLabel(_("Up"), 50, tux_left->y + 50, WIDGET_LABEL_LEFT); -
tux_left_keydown = - newWidgetLabel(_("Down:"), tux_left_keyup->x, tux_left_keyup->y + 20, - WIDGET_LABEL_LEFT); -
tux_left_keyleft = - newWidgetLabel(_("Left:"), tux_left_keyup->x, - tux_left_keydown->y + 20, WIDGET_LABEL_LEFT); -
tux_left_keyright = - newWidgetLabel(_("Right:"), tux_left_keyup->x, - tux_left_keyleft->y + 20, WIDGET_LABEL_LEFT); -
tux_left_keyfire = - newWidgetLabel(_("Fire gun:"), tux_left_keyup->x, - tux_left_keyright->y + 20, WIDGET_LABEL_LEFT); -
tux_left_keyswitch = - newWidgetLabel(_("Switch gun:"), tux_left_keyup->x, - tux_left_keyfire->y + 20, WIDGET_LABEL_LEFT); -
tux_right = - newWidgetLabel(_("Player 1"), WINDOW_SIZE_X / 2 + WINDOW_SIZE_X / 4, - tux_left->y, WIDGET_LABEL_CENTER); -
tux_right_keyup = - newWidgetLabel(_("Up:"), WINDOW_SIZE_X / 2 + tux_left_keyup->x, - tux_left->y + 50, WIDGET_LABEL_LEFT); -
tux_right_keydown = - newWidgetLabel(_("Down:"), WINDOW_SIZE_X / 2 + tux_left_keyup->x, - tux_left_keyup->y + 20, WIDGET_LABEL_LEFT); -
tux_right_keyleft = - newWidgetLabel(_("Left:"), WINDOW_SIZE_X / 2 + tux_left_keyup->x, - tux_right_keydown->y + 20, WIDGET_LABEL_LEFT); -
tux_right_keyright = - newWidgetLabel(_("Right:"), WINDOW_SIZE_X / 2 + tux_left_keyup->x, - tux_right_keyleft->y + 20, WIDGET_LABEL_LEFT); -
tux_right_keyfire = - newWidgetLabel(_("Fire gun:"), WINDOW_SIZE_X / 2 + tux_left_keyup->x, - tux_left_keyright->y + 20, WIDGET_LABEL_LEFT); -
tux_right_keyswitch = - newWidgetLabel(_("Switch gun:"), - WINDOW_SIZE_X / 2 + tux_left_keyup->x, - tux_left_keyfire->y + 20, WIDGET_LABEL_LEFT); -
tux_left_keyup_val = - newWidgetCatchkey(keytable[6], tux_left_keyup->x + 200, - tux_left->y + 50, eventWidget); -
tux_left_keydown_val = - newWidgetCatchkey(keytable[9], tux_left_keyup_val->x, - tux_left_keyup->y + 20, eventWidget); -
tux_left_keyleft_val = - newWidgetCatchkey(keytable[8], tux_left_keyup_val->x, - tux_left_keydown->y + 20, eventWidget); -
tux_left_keyright_val = - newWidgetCatchkey(keytable[7], tux_left_keyup_val->x, - tux_left_keyleft->y + 20, eventWidget); -
tux_left_keyfire_val = - newWidgetCatchkey(keytable[10], tux_left_keyup_val->x, - tux_left_keyright->y + 20, eventWidget); -
tux_left_keyswitch_val = - newWidgetCatchkey(keytable[11], tux_left_keyup_val->x, - tux_left_keyfire->y + 20, eventWidget); -
tux_right_keyup_val = - newWidgetCatchkey(keytable[0], - WINDOW_SIZE_X / 2 + tux_left_keyup_val->x, - tux_left->y + 50, eventWidget); -
tux_right_keydown_val = - newWidgetCatchkey(keytable[3], - WINDOW_SIZE_X / 2 + tux_left_keyup_val->x, - tux_left_keyup->y + 20, eventWidget); -
tux_right_keyleft_val = - newWidgetCatchkey(keytable[2], - WINDOW_SIZE_X / 2 + tux_left_keyup_val->x, - tux_right_keydown->y + 20, eventWidget); -
tux_right_keyright_val = - newWidgetCatchkey(keytable[1], - WINDOW_SIZE_X / 2 + tux_left_keyup_val->x, - tux_right_keyleft->y + 20, eventWidget); -
tux_right_keyfire_val = - newWidgetCatchkey(keytable[4], - WINDOW_SIZE_X / 2 + tux_left_keyup_val->x, - tux_left_keyright->y + 20, eventWidget); -
tux_right_keyswitch_val = - newWidgetCatchkey(keytable[5], - WINDOW_SIZE_X / 2 + tux_left_keyup_val->x, - tux_left_keyfire->y + 20, eventWidget); -
registerScreen(newScreen - ("settingKeys", startScreenSettingKeys, - eventScreenSettingKeys,
drawScreenSettingKeys, - stopScreenSettingKeys)); +
image_t * image; +
initKeyTable(); +
image = getImage(IMAGE_GROUP_BASE, "screen_main"); +
image_backgorund = newWidgetImage(0, 0, image); +
button_back = + newWidgetButton(_("Back"), WINDOW_SIZE_X - 200, WINDOW_SIZE_Y - 100, + eventWidget); +
tux_left = + newWidgetLabel(_("Player 2"), WINDOW_SIZE_X / 4, 150, + WIDGET_LABEL_CENTER); +
tux_left_keyup = + newWidgetLabel(_("Up"), 50, tux_left->y + 50, WIDGET_LABEL_LEFT); +
tux_left_keydown = + newWidgetLabel(_("Down:"), tux_left_keyup->x, tux_left_keyup->y + 20, + WIDGET_LABEL_LEFT); +
tux_left_keyleft = + newWidgetLabel(_("Left:"), tux_left_keyup->x, + tux_left_keydown->y + 20, WIDGET_LABEL_LEFT); +
tux_left_keyright = + newWidgetLabel(_("Right:"), tux_left_keyup->x, + tux_left_keyleft->y + 20, WIDGET_LABEL_LEFT); +
tux_left_keyfire = + newWidgetLabel(_("Fire gun:"), tux_left_keyup->x, + tux_left_keyright->y + 20, WIDGET_LABEL_LEFT); +
tux_left_keyswitch = + newWidgetLabel(_("Switch gun:"), tux_left_keyup->x, + tux_left_keyfire->y + 20, WIDGET_LABEL_LEFT); +
tux_right = + newWidgetLabel(_("Player 1"), WINDOW_SIZE_X / 2 + WINDOW_SIZE_X / 4, + tux_left->y, WIDGET_LABEL_CENTER); +
tux_right_keyup = + newWidgetLabel(_("Up:"), WINDOW_SIZE_X / 2 + tux_left_keyup->x, + tux_left->y + 50, WIDGET_LABEL_LEFT); +
tux_right_keydown = + newWidgetLabel(_("Down:"), WINDOW_SIZE_X / 2 + tux_left_keyup->x, + tux_left_keyup->y + 20, WIDGET_LABEL_LEFT); +
tux_right_keyleft = + newWidgetLabel(_("Left:"), WINDOW_SIZE_X / 2 + tux_left_keyup->x, + tux_right_keydown->y + 20, WIDGET_LABEL_LEFT); +
tux_right_keyright = + newWidgetLabel(_("Right:"), WINDOW_SIZE_X / 2 + tux_left_keyup->x, + tux_right_keyleft->y + 20, WIDGET_LABEL_LEFT); +
tux_right_keyfire = + newWidgetLabel(_("Fire gun:"), WINDOW_SIZE_X / 2 + tux_left_keyup->x, + tux_left_keyright->y + 20, WIDGET_LABEL_LEFT); +
tux_right_keyswitch = + newWidgetLabel(_("Switch gun:"), + WINDOW_SIZE_X / 2 + tux_left_keyup->x, + tux_left_keyfire->y + 20, WIDGET_LABEL_LEFT); +
tux_left_keyup_val = + newWidgetCatchkey(keytable[6], tux_left_keyup->x + 200, + tux_left->y + 50, eventWidget); +
tux_left_keydown_val = + newWidgetCatchkey(keytable[9], tux_left_keyup_val->x, + tux_left_keyup->y + 20, eventWidget); +
tux_left_keyleft_val = + newWidgetCatchkey(keytable[8], tux_left_keyup_val->x, + tux_left_keydown->y + 20, eventWidget); +
tux_left_keyright_val = + newWidgetCatchkey(keytable[7], tux_left_keyup_val->x, + tux_left_keyleft->y + 20, eventWidget); +
tux_left_keyfire_val = + newWidgetCatchkey(keytable[10], tux_left_keyup_val->x, + tux_left_keyright->y + 20, eventWidget); +
tux_left_keyswitch_val = + newWidgetCatchkey(keytable[11], tux_left_keyup_val->x, + tux_left_keyfire->y + 20, eventWidget); +
tux_right_keyup_val = + newWidgetCatchkey(keytable[0], + WINDOW_SIZE_X / 2 + tux_left_keyup_val->x, + tux_left->y + 50, eventWidget); +
tux_right_keydown_val = + newWidgetCatchkey(keytable[3], + WINDOW_SIZE_X / 2 + tux_left_keyup_val->x, + tux_left_keyup->y + 20, eventWidget); +
tux_right_keyleft_val = + newWidgetCatchkey(keytable[2], + WINDOW_SIZE_X / 2 + tux_left_keyup_val->x, + tux_right_keydown->y + 20, eventWidget); +
tux_right_keyright_val = + newWidgetCatchkey(keytable[1], + WINDOW_SIZE_X / 2 + tux_left_keyup_val->x, + tux_right_keyleft->y + 20, eventWidget); +
tux_right_keyfire_val = + newWidgetCatchkey(keytable[4], + WINDOW_SIZE_X / 2 + tux_left_keyup_val->x, + tux_left_keyright->y + 20, eventWidget); +
tux_right_keyswitch_val = + newWidgetCatchkey(keytable[5], + WINDOW_SIZE_X / 2 + tux_left_keyup_val->x, + tux_left_keyfire->y + 20, eventWidget); +
registerScreen(newScreen + ("settingKeys", startScreenSettingKeys, + eventScreenSettingKeys,
drawScreenSettingKeys, + stopScreenSettingKeys));
}
void -quitKeyTable()
+ quitKeyTable()
{ -
destroyTextFile(keycontrolFile); +
destroyTextFile(keycontrolFile);
}
void -saveKeyTable(textFile_t * configFile) + saveKeyTable(textFile_t * configFile) { -
char str[STR_SIZE]; -
sprintf(str, "%d", getWidgetCatchKey(tux_left_keyup_val)); -
setValueInConfigFile(configFile, "TUX_LEFT_MOVE_UP", str); -
sprintf(str, "%d", getWidgetCatchKey(tux_left_keydown_val)); -
setValueInConfigFile(configFile, "TUX_LEFT_MOVE_DOWN", str); -
sprintf(str, "%d", getWidgetCatchKey(tux_left_keyleft_val)); -
setValueInConfigFile(configFile, "TUX_LEFT_MOVE_LEFT", str); -
sprintf(str, "%d", getWidgetCatchKey(tux_left_keyright_val)); -
setValueInConfigFile(configFile, "TUX_LEFT_MOVE_RIGHT", str); -
sprintf(str, "%d", getWidgetCatchKey(tux_left_keyfire_val)); -
setValueInConfigFile(configFile, "TUX_LEFT_SHOOT", str); -
sprintf(str, "%d", getWidgetCatchKey(tux_left_keyswitch_val)); -
setValueInConfigFile(configFile, "TUX_LEFT_SWITCH_WEAPON", str); -
sprintf(str, "%d", getWidgetCatchKey(tux_right_keyup_val)); -
setValueInConfigFile(configFile, "TUX_RIGHT_MOVE_UP", str); -
sprintf(str, "%d", getWidgetCatchKey(tux_right_keydown_val)); -
setValueInConfigFile(configFile, "TUX_RIGHT_MOVE_DOWN", str); -
sprintf(str, "%d", getWidgetCatchKey(tux_right_keyleft_val)); -
setValueInConfigFile(configFile, "TUX_RIGHT_MOVE_LEFT", str); -
sprintf(str, "%d", getWidgetCatchKey(tux_right_keyright_val)); -
setValueInConfigFile(configFile, "TUX_RIGHT_MOVE_RIGHT", str); -
sprintf(str, "%d", getWidgetCatchKey(tux_right_keyfire_val)); -
setValueInConfigFile(configFile, "TUX_RIGHT_SHOOT", str); -
sprintf(str, "%d", getWidgetCatchKey(tux_right_keyswitch_val)); -
setValueInConfigFile(configFile, "TUX_RIGHT_SWITCH_WEAPON", str); -
saveTextFile(configFile); +
char str[STR_SIZE]; +
sprintf(str, "%d", getWidgetCatchKey(tux_left_keyup_val)); +
setValueInConfigFile(configFile, "TUX_LEFT_MOVE_UP", str); +
sprintf(str, "%d", getWidgetCatchKey(tux_left_keydown_val)); +
setValueInConfigFile(configFile, "TUX_LEFT_MOVE_DOWN", str); +
sprintf(str, "%d", getWidgetCatchKey(tux_left_keyleft_val)); +
setValueInConfigFile(configFile, "TUX_LEFT_MOVE_LEFT", str); +
sprintf(str, "%d", getWidgetCatchKey(tux_left_keyright_val)); +
setValueInConfigFile(configFile, "TUX_LEFT_MOVE_RIGHT", str); +
sprintf(str, "%d", getWidgetCatchKey(tux_left_keyfire_val)); +
setValueInConfigFile(configFile, "TUX_LEFT_SHOOT", str); +
sprintf(str, "%d", getWidgetCatchKey(tux_left_keyswitch_val)); +
setValueInConfigFile(configFile, "TUX_LEFT_SWITCH_WEAPON", str); +
sprintf(str, "%d", getWidgetCatchKey(tux_right_keyup_val)); +
setValueInConfigFile(configFile, "TUX_RIGHT_MOVE_UP", str); +
sprintf(str, "%d", getWidgetCatchKey(tux_right_keydown_val)); +
setValueInConfigFile(configFile, "TUX_RIGHT_MOVE_DOWN", str); +
sprintf(str, "%d", getWidgetCatchKey(tux_right_keyleft_val)); +
setValueInConfigFile(configFile, "TUX_RIGHT_MOVE_LEFT", str); +
sprintf(str, "%d", getWidgetCatchKey(tux_right_keyright_val)); +
setValueInConfigFile(configFile, "TUX_RIGHT_MOVE_RIGHT", str); +
sprintf(str, "%d", getWidgetCatchKey(tux_right_keyfire_val)); +
setValueInConfigFile(configFile, "TUX_RIGHT_SHOOT", str); +
sprintf(str, "%d", getWidgetCatchKey(tux_right_keyswitch_val)); +
setValueInConfigFile(configFile, "TUX_RIGHT_SWITCH_WEAPON", str); +
saveTextFile(configFile);
}
void -quitScreenSettingKeys()
+ quitScreenSettingKeys()
{ -
saveKeyTable(keycontrolFile); -
quitKeyTable(); -
- // key names
- destroyWidgetImage(image_backgorund); -
destroyWidgetLabel(tux_right); -
destroyWidgetLabel(tux_left); -
destroyWidgetLabel(tux_right_keyup); -
destroyWidgetLabel(tux_right_keydown); -
destroyWidgetLabel(tux_right_keyleft); -
destroyWidgetLabel(tux_right_keyright); -
destroyWidgetLabel(tux_right_keyswitch); -
destroyWidgetLabel(tux_right_keyfire); -
destroyWidgetLabel(tux_left_keyup); -
destroyWidgetLabel(tux_left_keydown); -
destroyWidgetLabel(tux_left_keyright); -
destroyWidgetLabel(tux_left_keyleft); -
destroyWidgetLabel(tux_left_keyswitch); -
destroyWidgetLabel(tux_left_keyfire); -
- // key values
- destroyWidgetCatchkey(tux_right_keyup_val); -
destroyWidgetCatchkey(tux_right_keydown_val); -
destroyWidgetCatchkey(tux_right_keyleft_val); -
destroyWidgetCatchkey(tux_right_keyright_val); -
destroyWidgetCatchkey(tux_right_keyswitch_val); -
destroyWidgetCatchkey(tux_right_keyfire_val); -
destroyWidgetCatchkey(tux_left_keyup_val); -
destroyWidgetCatchkey(tux_left_keydown_val); -
destroyWidgetCatchkey(tux_left_keyleft_val); -
destroyWidgetCatchkey(tux_left_keyright_val); -
destroyWidgetCatchkey(tux_left_keyswitch_val); -
destroyWidgetCatchkey(tux_left_keyfire_val); -
destroyWidgetButton(button_back); +
saveKeyTable(keycontrolFile); +
quitKeyTable(); +
+ // key names
+ destroyWidgetImage(image_backgorund); +
destroyWidgetLabel(tux_right); +
destroyWidgetLabel(tux_left); +
destroyWidgetLabel(tux_right_keyup); +
destroyWidgetLabel(tux_right_keydown); +
destroyWidgetLabel(tux_right_keyleft); +
destroyWidgetLabel(tux_right_keyright); +
destroyWidgetLabel(tux_right_keyswitch); +
destroyWidgetLabel(tux_right_keyfire); +
destroyWidgetLabel(tux_left_keyup); +
destroyWidgetLabel(tux_left_keydown); +
destroyWidgetLabel(tux_left_keyright); +
destroyWidgetLabel(tux_left_keyleft); +
destroyWidgetLabel(tux_left_keyswitch); +
destroyWidgetLabel(tux_left_keyfire); +
+ // key values
+ destroyWidgetCatchkey(tux_right_keyup_val); +
destroyWidgetCatchkey(tux_right_keydown_val); +
destroyWidgetCatchkey(tux_right_keyleft_val); +
destroyWidgetCatchkey(tux_right_keyright_val); +
destroyWidgetCatchkey(tux_right_keyswitch_val); +
destroyWidgetCatchkey(tux_right_keyfire_val); +
destroyWidgetCatchkey(tux_left_keyup_val); +
destroyWidgetCatchkey(tux_left_keydown_val); +
destroyWidgetCatchkey(tux_left_keyleft_val); +
destroyWidgetCatchkey(tux_left_keyright_val); +
destroyWidgetCatchkey(tux_left_keyswitch_val); +
destroyWidgetCatchkey(tux_left_keyfire_val); +
destroyWidgetButton(button_back);
}
diff --git a/src/screen/screen_settingKeys.h b/src/screen/screen_settingKeys.h index 54749eb..c90006e 100644 --- a/src/screen/screen_settingKeys.h +++ b/src/screen/screen_settingKeys.h @@ -1,21 +1,21 @@ #ifndef SCREEN_SETTING_KEYS
-#define SCREEN_SETTING_KEYS
-#define KEY_TUX_RIGHT_MOVE_UP 0
-#define KEY_TUX_RIGHT_MOVE_RIGHT 1
-#define KEY_TUX_RIGHT_MOVE_LEFT 2
-#define KEY_TUX_RIGHT_MOVE_DOWN 3
-#define KEY_TUX_RIGHT_SHOOT 4
-#define KEY_TUX_RIGHT_SWITCH_WEAPON 5
-#define KEY_TUX_LEFT_MOVE_UP 6
-#define KEY_TUX_LEFT_MOVE_RIGHT 7
-#define KEY_TUX_LEFT_MOVE_LEFT 8
-#define KEY_TUX_LEFT_MOVE_DOWN 9
-#define KEY_TUX_LEFT_SHOOT 10
-#define KEY_TUX_LEFT_SWITCH_WEAPON 11
-#define KEY_LENGTH 12
-
-#include "main.h"
+# define SCREEN_SETTING_KEYS
+# define KEY_TUX_RIGHT_MOVE_UP 0
+# define KEY_TUX_RIGHT_MOVE_RIGHT 1
+# define KEY_TUX_RIGHT_MOVE_LEFT 2
+# define KEY_TUX_RIGHT_MOVE_DOWN 3
+# define KEY_TUX_RIGHT_SHOOT 4
+# define KEY_TUX_RIGHT_SWITCH_WEAPON 5
+# define KEY_TUX_LEFT_MOVE_UP 6
+# define KEY_TUX_LEFT_MOVE_RIGHT 7
+# define KEY_TUX_LEFT_MOVE_LEFT 8
+# define KEY_TUX_LEFT_MOVE_DOWN 9
+# define KEY_TUX_LEFT_SHOOT 10
+# define KEY_TUX_LEFT_SWITCH_WEAPON 11
+# define KEY_LENGTH 12
+
+# include "main.h"
extern void initScreenSettingKeys();
extern void drawScreenSettingKeys();
extern void eventScreenSettingKeys(); @@ -24,4 +24,4 @@
extern int getKey(int n);
extern void quitKeyTable(); -#endif /*
*/ +#endif /*
*/ diff --git a/src/screen/screen_table.c b/src/screen/screen_table.c index 1a5ffcd..f78d97c 100644 --- a/src/screen/screen_table.c +++ b/src/screen/screen_table.c @@ -13,7 +13,7 @@ #include "image.h" #ifndef NO_SOUND -#include "music.h" +# include "music.h" #endif #include "screen_table.h" @@ -31,212 +31,201 @@ static list_t *listWidgetLabelScore; static textFile_t *textFile; -void -startScreenTable() +void startScreenTable() { #ifndef NO_SOUND - playMusic("menu", MUSIC_GROUP_BASE); + playMusic("menu", MUSIC_GROUP_BASE); #endif } -void -drawScreenTable() +void drawScreenTable() { - int i; + int i; - drawWidgetImage(image_backgorund); + drawWidgetImage(image_backgorund); - drawWidgetButton(button_back); + drawWidgetButton(button_back); - for (i = 0; i < listWidgetLabelNumer->count; i++) { - widget_t *this; - this = (widget_t *) listWidgetLabelNumer->list[i]; - drawWidgetLabel(this); - } + for (i = 0; i < listWidgetLabelNumer->count; i++) { + widget_t *this; + this = (widget_t *) listWidgetLabelNumer->list[i]; + drawWidgetLabel(this); + } - for (i = 0; i < listWidgetLabelName->count; i++) { - widget_t *this; - this = (widget_t *) listWidgetLabelName->list[i]; - drawWidgetLabel(this); - } + for (i = 0; i < listWidgetLabelName->count; i++) { + widget_t *this; + this = (widget_t *) listWidgetLabelName->list[i]; + drawWidgetLabel(this); + } - for (i = 0; i < listWidgetLabelScore->count; i++) { - widget_t *this; - this = (widget_t *) listWidgetLabelScore->list[i]; - drawWidgetLabel(this); - } + for (i = 0; i < listWidgetLabelScore->count; i++) { + widget_t *this; + this = (widget_t *) listWidgetLabelScore->list[i]; + drawWidgetLabel(this); + } } -void -eventScreenTable() +void eventScreenTable() { - eventWidgetButton(button_back); + eventWidgetButton(button_back); } -void -stopScreenTable() +void stopScreenTable() { } -static void -eventWidget(void *p) +static void eventWidget(void *p) { - widget_t *button; + widget_t *button; - button = (widget_t *) (p); + button = (widget_t *) (p); - if (button == button_back) { - setScreen("mainMenu"); - } + if (button == button_back) { + setScreen("mainMenu"); + } } -static void -setWidgetLabel() +static void setWidgetLabel() { - int i; - - if (textFile == NULL) { - fprintf(stderr, _("Highscore file: \"%s\" was not loaded!"), - SCREEN_TABLE_FILE_HIGHSCORE_NAME); - - return; - } - - if (listWidgetLabelNumer != NULL || - listWidgetLabelName != NULL || listWidgetLabelScore != NULL) { - destroyListItem(listWidgetLabelNumer, destroyWidgetLabel); - destroyListItem(listWidgetLabelName, destroyWidgetLabel); - destroyListItem(listWidgetLabelScore, destroyWidgetLabel); - } - - listWidgetLabelNumer = newList(); - listWidgetLabelName = newList(); - listWidgetLabelScore = newList(); - - for (i = 0; i < SCREEN_TABLE_MAX_PLAYERS; i++) { - widget_t *label; - char name[STR_NAME_SIZE]; - char score[STR_NUM_SIZE]; - char num[STR_NUM_SIZE]; - char *line; - - line = (char *) textFile->text->list[i]; - - sscanf(line, "%s %s", name, score); - sprintf(num, "%2d)", i + 1); - - label = - newWidgetLabel(num, WINDOW_SIZE_X / 2 - 100, 200 + i * 20, - WIDGET_LABEL_LEFT); - addList(listWidgetLabelNumer, label); - - label = - newWidgetLabel(name, WINDOW_SIZE_X / 2, 200 + i * 20, - WIDGET_LABEL_CENTER); - addList(listWidgetLabelName, label); - - label = - newWidgetLabel(score, WINDOW_SIZE_X / 2 + 80, 200 + i * 20, - WIDGET_LABEL_LEFT); - addList(listWidgetLabelScore, label); - } + int i; + + if (textFile == NULL) { + fprintf(stderr, _("Highscore file: \"%s\" was not loaded!"), + SCREEN_TABLE_FILE_HIGHSCORE_NAME); + + return; + } + + if (listWidgetLabelNumer != NULL || + listWidgetLabelName != NULL || listWidgetLabelScore != NULL) { + destroyListItem(listWidgetLabelNumer, destroyWidgetLabel); + destroyListItem(listWidgetLabelName, destroyWidgetLabel); + destroyListItem(listWidgetLabelScore, destroyWidgetLabel); + } + + listWidgetLabelNumer = newList(); + listWidgetLabelName = newList(); + listWidgetLabelScore = newList(); + + for (i = 0; i < SCREEN_TABLE_MAX_PLAYERS; i++) { + widget_t *label; + char name[STR_NAME_SIZE]; + char score[STR_NUM_SIZE]; + char num[STR_NUM_SIZE]; + char *line; + + line = (char *) textFile->text->list[i]; + + sscanf(line, "%s %s", name, score); + sprintf(num, "%2d)", i + 1); + + label = + newWidgetLabel(num, WINDOW_SIZE_X / 2 - 100, 200 + i * 20, + WIDGET_LABEL_LEFT); + addList(listWidgetLabelNumer, label); + + label = + newWidgetLabel(name, WINDOW_SIZE_X / 2, 200 + i * 20, + WIDGET_LABEL_CENTER); + addList(listWidgetLabelName, label); + + label = + newWidgetLabel(score, WINDOW_SIZE_X / 2 + 80, 200 + i * 20, + WIDGET_LABEL_LEFT); + addList(listWidgetLabelScore, label); + } } -static void -loadHighscoreFile() +static void loadHighscoreFile() { - char path[STR_PATH_SIZE]; - int i; - - sprintf(path, "%s/" SCREEN_TABLE_FILE_HIGHSCORE_NAME, getHomeDirector()); - textFile = loadTextFile(path); - - if (textFile == NULL) { - fprintf(stderr, _("I am unable to load: \"%s\"!\n"), path); - fprintf(stderr, _("Creating: \"%s\"\n"), path); - textFile = newTextFile(path); - } - else { - return; - } - - if (textFile == NULL) { - fprintf(stderr, _("I was unable to create: \"%s\"!\n"), path); - return; - } - - for (i = 0; i < SCREEN_TABLE_MAX_PLAYERS; i++) { - addList(textFile->text, strdup("no_name 0")); - } - - saveTextFile(textFile); + char path[STR_PATH_SIZE]; + int i; + + sprintf(path, "%s/" SCREEN_TABLE_FILE_HIGHSCORE_NAME, getHomeDirector()); + textFile = loadTextFile(path); + + if (textFile == NULL) { + fprintf(stderr, _("I am unable to load: \"%s\"!\n"), path); + fprintf(stderr, _("Creating: \"%s\"\n"), path); + textFile = newTextFile(path); + } else { + return; + } + + if (textFile == NULL) { + fprintf(stderr, _("I was unable to create: \"%s\"!\n"), path); + return; + } + + for (i = 0; i < SCREEN_TABLE_MAX_PLAYERS; i++) { + addList(textFile->text, strdup("no_name 0")); + } + + saveTextFile(textFile); } -int -addPlayerInHighScore(char *name, int score) +int addPlayerInHighScore(char *name, int score) { - int i; + int i; - for (i = 0; i < SCREEN_TABLE_MAX_PLAYERS; i++) { - char *line; - char thisName[STR_NAME_SIZE]; - int thisCore; + for (i = 0; i < SCREEN_TABLE_MAX_PLAYERS; i++) { + char *line; + char thisName[STR_NAME_SIZE]; + int thisCore; - line = (char *) textFile->text->list[i]; - sscanf(line, "%s %d", thisName, &thisCore); + line = (char *) textFile->text->list[i]; + sscanf(line, "%s %d", thisName, &thisCore); - if (score >= thisCore) { - char new[STR_SIZE]; + if (score >= thisCore) { + char new[STR_SIZE]; - sprintf(new, "%s %d", name, score); - insList(textFile->text, i, strdup(new)); - delListItem(textFile->text, SCREEN_TABLE_MAX_PLAYERS, free); - setWidgetLabel(); + sprintf(new, "%s %d", name, score); + insList(textFile->text, i, strdup(new)); + delListItem(textFile->text, SCREEN_TABLE_MAX_PLAYERS, free); + setWidgetLabel(); - return 0; - } - } + return 0; + } + } - return -1; + return -1; } -void -initScreenTable() +void initScreenTable() { - image_t *image; - - image = - addImageData("screen_table.png", IMAGE_NO_ALPHA, "screen_table", - IMAGE_GROUP_BASE); - image_backgorund = newWidgetImage(0, 0, image); - - button_back = - newWidgetButton(_("back"), - WINDOW_SIZE_X / 2 - WIDGET_BUTTON_WIDTH / 2, - WINDOW_SIZE_Y - 100, eventWidget); - - loadHighscoreFile(); - listWidgetLabelNumer = NULL; - listWidgetLabelName = NULL; - listWidgetLabelScore = NULL; - setWidgetLabel(); - - registerScreen(newScreen("table", startScreenTable, eventScreenTable, - drawScreenTable, stopScreenTable)); + image_t *image; + + image = + addImageData("screen_table.png", IMAGE_NO_ALPHA, "screen_table", + IMAGE_GROUP_BASE); + image_backgorund = newWidgetImage(0, 0, image); + + button_back = + newWidgetButton(_("back"), + WINDOW_SIZE_X / 2 - WIDGET_BUTTON_WIDTH / 2, + WINDOW_SIZE_Y - 100, eventWidget); + + loadHighscoreFile(); + listWidgetLabelNumer = NULL; + listWidgetLabelName = NULL; + listWidgetLabelScore = NULL; + setWidgetLabel(); + + registerScreen(newScreen("table", startScreenTable, eventScreenTable, + drawScreenTable, stopScreenTable)); } -void -quitScreenTable() +void quitScreenTable() { - destroyWidgetImage(image_backgorund); + destroyWidgetImage(image_backgorund); - destroyWidgetButton(button_back); - destroyListItem(listWidgetLabelNumer, destroyWidgetLabel); - destroyListItem(listWidgetLabelName, destroyWidgetLabel); - destroyListItem(listWidgetLabelScore, destroyWidgetLabel); + destroyWidgetButton(button_back); + destroyListItem(listWidgetLabelNumer, destroyWidgetLabel); + destroyListItem(listWidgetLabelName, destroyWidgetLabel); + destroyListItem(listWidgetLabelScore, destroyWidgetLabel); - if (textFile != NULL) { - saveTextFile(textFile); - destroyTextFile(textFile); - } + if (textFile != NULL) { + saveTextFile(textFile); + destroyTextFile(textFile); + } } diff --git a/src/screen/screen_table.h b/src/screen/screen_table.h index d16cbbb..a91b233 100644 --- a/src/screen/screen_table.h +++ b/src/screen/screen_table.h @@ -1,10 +1,10 @@ #ifndef SCREEN_TABLE_H -#define SCREEN_TABLE_H +# define SCREEN_TABLE_H -#define SCREEN_TABLE_MAX_PLAYERS 10 -#define SCREEN_TABLE_FILE_HIGHSCORE_NAME "highscore" +# define SCREEN_TABLE_MAX_PLAYERS 10 +# define SCREEN_TABLE_FILE_HIGHSCORE_NAME "highscore" extern void startScreenTable(); extern void drawScreenTable(); diff --git a/src/screen/screen_world.c b/src/screen/screen_world.c index fb6f38f..a2d0baf 100644 --- a/src/screen/screen_world.c +++ b/src/screen/screen_world.c @@ -32,8 +32,8 @@ #include "saveLoad.h" #ifndef NO_SOUND -#include "music.h" -#include "sound.h" +# include "music.h" +# include "sound.h" #endif #include "screen.h" @@ -53,580 +53,555 @@ static bool_t isEndWorld; static tux_t *tuxWithControlRightKeyboard; static tux_t *tuxWithControlLeftKeyboard; -bool_t -isScreenWorldInicialized() +bool_t isScreenWorldInicialized() { - return isScreenWorldInit; + return isScreenWorldInit; } -void -setGameType() +void setGameType() { - int ret = 0; + int ret = 0; - ret = - initNetMuliplayer(getSettingGameType(), getSettingIP(), - getSettingPort(), getSettingProto()); + ret = + initNetMuliplayer(getSettingGameType(), getSettingIP(), + getSettingPort(), getSettingProto()); - if (ret != 0) { - fprintf(stderr, _("Network initialization error!\n")); - setWorldEnd(); - } + if (ret != 0) { + fprintf(stderr, _("Network initialization error!\n")); + setWorldEnd(); + } } -void -setWorldArena(arenaFile_t * arenaFile) +void setWorldArena(arenaFile_t * arenaFile) { - arena = getArena(arenaFile); + arena = getArena(arenaFile); #ifndef NO_SOUND - playMusic(arena->music, MUSIC_GROUP_USER); + playMusic(arena->music, MUSIC_GROUP_USER); #endif } -void -setWorldEnd() +void setWorldEnd() { - isEndWorld = TRUE; + isEndWorld = TRUE; } -static void -timer_endArena() +static void timer_endArena() { - if (getNetTypeGame() != NET_GAME_TYPE_CLIENT) { - setWorldEnd(); - return; - } + if (getNetTypeGame() != NET_GAME_TYPE_CLIENT) { + setWorldEnd(); + return; + } } -void -countRoundInc() +void countRoundInc() { - if (arena->max_countRound == WORLD_COUNT_ROUND_UNLIMITED || - arena->countRound >= arena->max_countRound) { - return; - } + if (arena->max_countRound == WORLD_COUNT_ROUND_UNLIMITED || + arena->countRound >= arena->max_countRound) { + return; + } - arena->countRound++; - //printf("count %d/%d\n", count, max_count); + arena->countRound++; + //printf("count %d/%d\n", count, max_count); - if (arena->countRound >= arena->max_countRound) { - //printf("count %d ending\n", count); + if (arena->countRound >= arena->max_countRound) { + //printf("count %d ending\n", count); #ifndef NO_SOUND - playSound("end", SOUND_GROUP_BASE); + playSound("end", SOUND_GROUP_BASE); #endif - addTaskToTimer(getCurrentArena()->listTimer, TIMER_ONE, - timer_endArena, NULL, TIMER_END_ARENA); - } + addTaskToTimer(getCurrentArena()->listTimer, TIMER_ONE, + timer_endArena, NULL, TIMER_END_ARENA); + } } -void -prepareArena() +void prepareArena() { - tux_t *tux; - char name[STR_NAME_SIZE]; - - //printf("getSettingAI = %s\n", getSettingAI()); - setCurrentArena(NULL); - tuxWithControlRightKeyboard = NULL; - tuxWithControlLeftKeyboard = NULL; - - if (getGemeTypeLoadSession() != NULL) { - loadArena(getGemeTypeLoadSession()); - return; - } - - switch (getNetTypeGame()) { - case NET_GAME_TYPE_NONE: - setWorldArena(getChoiceArena()); - addNewItem(arena->spaceItem, ID_UNKNOWN); - getSettingCountRound(&arena->max_countRound); - - tux = newTux(); - tux->control = TUX_CONTROL_KEYBOARD_RIGHT; - tuxWithControlRightKeyboard = tux; - getSettingNameRight(name); - tuxSetName(tux, name); - addObjectToSpace(arena->spaceTux, tux); - - tux = newTux(); - tux->control = TUX_CONTROL_KEYBOARD_LEFT; - tuxWithControlLeftKeyboard = tux; - getSettingNameLeft(name); - tuxSetName(tux, name); - addObjectToSpace(arena->spaceTux, tux); - - if (isSettingAI()) { - tux->control = TUX_CONTROL_AI; - - if (loadModule("libmodAI") != 0) { - tux->control = TUX_CONTROL_KEYBOARD_LEFT; - } - } - - //printf("getGemeTypeLoadSession = %s\n", getGemeTypeLoadSession()); - - break; - - case NET_GAME_TYPE_SERVER: - setWorldArena(getChoiceArena()); - addNewItem(arena->spaceItem, ID_UNKNOWN); - getSettingCountRound(&arena->max_countRound); - - tux = newTux(); - tux->control = TUX_CONTROL_KEYBOARD_RIGHT; - tuxWithControlRightKeyboard = tux; - getSettingNameRight(name); - tuxSetName(tux, name); - addObjectToSpace(arena->spaceTux, tux); - break; - - case NET_GAME_TYPE_CLIENT: - break; - } + tux_t *tux; + char name[STR_NAME_SIZE]; + + //printf("getSettingAI = %s\n", getSettingAI()); + setCurrentArena(NULL); + tuxWithControlRightKeyboard = NULL; + tuxWithControlLeftKeyboard = NULL; + + if (getGemeTypeLoadSession() != NULL) { + loadArena(getGemeTypeLoadSession()); + return; + } + + switch (getNetTypeGame()) { + case NET_GAME_TYPE_NONE: + setWorldArena(getChoiceArena()); + addNewItem(arena->spaceItem, ID_UNKNOWN); + getSettingCountRound(&arena->max_countRound); + + tux = newTux(); + tux->control = TUX_CONTROL_KEYBOARD_RIGHT; + tuxWithControlRightKeyboard = tux; + getSettingNameRight(name); + tuxSetName(tux, name); + addObjectToSpace(arena->spaceTux, tux); + + tux = newTux(); + tux->control = TUX_CONTROL_KEYBOARD_LEFT; + tuxWithControlLeftKeyboard = tux; + getSettingNameLeft(name); + tuxSetName(tux, name); + addObjectToSpace(arena->spaceTux, tux); + + if (isSettingAI()) { + tux->control = TUX_CONTROL_AI; + + if (loadModule("libmodAI") != 0) { + tux->control = TUX_CONTROL_KEYBOARD_LEFT; + } + } + //printf("getGemeTypeLoadSession = %s\n", getGemeTypeLoadSession()); + + break; + + case NET_GAME_TYPE_SERVER: + setWorldArena(getChoiceArena()); + addNewItem(arena->spaceItem, ID_UNKNOWN); + getSettingCountRound(&arena->max_countRound); + + tux = newTux(); + tux->control = TUX_CONTROL_KEYBOARD_RIGHT; + tuxWithControlRightKeyboard = tux; + getSettingNameRight(name); + tuxSetName(tux, name); + addObjectToSpace(arena->spaceTux, tux); + break; + + case NET_GAME_TYPE_CLIENT: + break; + } } -void -drawWorld() +void drawWorld() { - if (arena != NULL) { - drawArena(arena); - drawPanel(tuxWithControlRightKeyboard, tuxWithControlLeftKeyboard); - - if (arena->w > WINDOW_SIZE_X || arena->h > WINDOW_SIZE_Y) { - drawRadar(arena); - } - } - - drawChat(); - drawPauza(); - drawTerm(); - drawSaveDialog(); + if (arena != NULL) { + drawArena(arena); + drawPanel(tuxWithControlRightKeyboard, tuxWithControlLeftKeyboard); + + if (arena->w > WINDOW_SIZE_X || arena->h > WINDOW_SIZE_Y) { + drawRadar(arena); + } + } + + drawChat(); + drawPauza(); + drawTerm(); + drawSaveDialog(); } -static void -netAction(tux_t * tux, int action) +static void netAction(tux_t * tux, int action) { - if (getSettingGameType() == NET_GAME_TYPE_SERVER) { - proto_send_event_server(PROTO_SEND_ALL_SEES_TUX, NULL, tux, action); - } + if (getSettingGameType() == NET_GAME_TYPE_SERVER) { + proto_send_event_server(PROTO_SEND_ALL_SEES_TUX, NULL, tux, action); + } - if (getSettingGameType() == NET_GAME_TYPE_CLIENT) { - proto_send_event_client(action); - } + if (getSettingGameType() == NET_GAME_TYPE_CLIENT) { + proto_send_event_client(action); + } } -static void -control_keyboard_right(tux_t * tux) +static void control_keyboard_right(tux_t * tux) { - static int lastKey = 0; - int countKey; - Uint8 *mapa; - mapa = SDL_GetKeyState(NULL); - - assert(tux != NULL); - assert(mapa != NULL); - - countKey = 0; - - if (mapa[(SDLKey) getKey(KEY_TUX_RIGHT_MOVE_UP)] == SDL_PRESSED) - countKey++; - if (mapa[(SDLKey) getKey(KEY_TUX_RIGHT_MOVE_RIGHT)] == SDL_PRESSED) - countKey++; - if (mapa[(SDLKey) getKey(KEY_TUX_RIGHT_MOVE_LEFT)] == SDL_PRESSED) - countKey++; - if (mapa[(SDLKey) getKey(KEY_TUX_RIGHT_MOVE_DOWN)] == SDL_PRESSED) - countKey++; - - if (mapa[(SDLKey) getKey(KEY_TUX_RIGHT_SWITCH_WEAPON)] == SDL_PRESSED - && tux->isCanSwitchGun == TRUE) { - netAction(tux, TUX_SWITCH_GUN); - actionTux(tux, TUX_SWITCH_GUN); - return; - } - - if (mapa[(SDLKey) getKey(KEY_TUX_RIGHT_SHOOT)] == SDL_PRESSED - && tux->isCanShot == TRUE) { - netAction(tux, TUX_SHOT); - actionTux(tux, TUX_SHOT); - return; - } - - if (mapa[(SDLKey) getKey(KEY_TUX_RIGHT_MOVE_UP)] == SDL_PRESSED) { - if (countKey > 1 && lastKey == getKey(KEY_TUX_RIGHT_MOVE_UP)) - goto tuUp; - - if (countKey == 1) - lastKey = getKey(KEY_TUX_RIGHT_MOVE_UP); - netAction(tux, TUX_UP); - actionTux(tux, TUX_UP); - return; - - tuUp:; - } - - if (mapa[(SDLKey) getKey(KEY_TUX_RIGHT_MOVE_RIGHT)] == SDL_PRESSED) { - if (countKey > 1 && lastKey == getKey(KEY_TUX_RIGHT_MOVE_RIGHT)) - goto tuRight; - - if (countKey == 1) - lastKey = getKey(KEY_TUX_RIGHT_MOVE_RIGHT); - netAction(tux, TUX_RIGHT); - actionTux(tux, TUX_RIGHT); - return; - - tuRight:; - - } - - if (mapa[(SDLKey) getKey(KEY_TUX_RIGHT_MOVE_LEFT)] == SDL_PRESSED) { - if (countKey > 1 && lastKey == getKey(KEY_TUX_RIGHT_MOVE_LEFT)) - goto tuLeft; - - if (countKey == 1) - lastKey = getKey(KEY_TUX_RIGHT_MOVE_LEFT); - netAction(tux, TUX_LEFT); - actionTux(tux, TUX_LEFT); - return; - - tuLeft:; - } - - if (mapa[(SDLKey) getKey(KEY_TUX_RIGHT_MOVE_DOWN)] == SDL_PRESSED) { - if (countKey > 1 && lastKey == getKey(KEY_TUX_RIGHT_MOVE_DOWN)) - goto tuDown; - - if (countKey == 1) - lastKey = getKey(KEY_TUX_RIGHT_MOVE_DOWN); - netAction(tux, TUX_DOWN); - actionTux(tux, TUX_DOWN); - return; - - tuDown:; - } + static int lastKey = 0; + int countKey; + Uint8 *mapa; + mapa = SDL_GetKeyState(NULL); + + assert(tux != NULL); + assert(mapa != NULL); + + countKey = 0; + + if (mapa[(SDLKey) getKey(KEY_TUX_RIGHT_MOVE_UP)] == SDL_PRESSED) + countKey++; + if (mapa[(SDLKey) getKey(KEY_TUX_RIGHT_MOVE_RIGHT)] == SDL_PRESSED) + countKey++; + if (mapa[(SDLKey) getKey(KEY_TUX_RIGHT_MOVE_LEFT)] == SDL_PRESSED) + countKey++; + if (mapa[(SDLKey) getKey(KEY_TUX_RIGHT_MOVE_DOWN)] == SDL_PRESSED) + countKey++; + + if (mapa[(SDLKey) getKey(KEY_TUX_RIGHT_SWITCH_WEAPON)] == SDL_PRESSED + && tux->isCanSwitchGun == TRUE) { + netAction(tux, TUX_SWITCH_GUN); + actionTux(tux, TUX_SWITCH_GUN); + return; + } + + if (mapa[(SDLKey) getKey(KEY_TUX_RIGHT_SHOOT)] == SDL_PRESSED + && tux->isCanShot == TRUE) { + netAction(tux, TUX_SHOT); + actionTux(tux, TUX_SHOT); + return; + } + + if (mapa[(SDLKey) getKey(KEY_TUX_RIGHT_MOVE_UP)] == SDL_PRESSED) { + if (countKey > 1 && lastKey == getKey(KEY_TUX_RIGHT_MOVE_UP)) + goto tuUp; + + if (countKey == 1) + lastKey = getKey(KEY_TUX_RIGHT_MOVE_UP); + netAction(tux, TUX_UP); + actionTux(tux, TUX_UP); + return; + + tuUp:; + } + + if (mapa[(SDLKey) getKey(KEY_TUX_RIGHT_MOVE_RIGHT)] == SDL_PRESSED) { + if (countKey > 1 && lastKey == getKey(KEY_TUX_RIGHT_MOVE_RIGHT)) + goto tuRight; + + if (countKey == 1) + lastKey = getKey(KEY_TUX_RIGHT_MOVE_RIGHT); + netAction(tux, TUX_RIGHT); + actionTux(tux, TUX_RIGHT); + return; + + tuRight:; + + } + + if (mapa[(SDLKey) getKey(KEY_TUX_RIGHT_MOVE_LEFT)] == SDL_PRESSED) { + if (countKey > 1 && lastKey == getKey(KEY_TUX_RIGHT_MOVE_LEFT)) + goto tuLeft; + + if (countKey == 1) + lastKey = getKey(KEY_TUX_RIGHT_MOVE_LEFT); + netAction(tux, TUX_LEFT); + actionTux(tux, TUX_LEFT); + return; + + tuLeft:; + } + + if (mapa[(SDLKey) getKey(KEY_TUX_RIGHT_MOVE_DOWN)] == SDL_PRESSED) { + if (countKey > 1 && lastKey == getKey(KEY_TUX_RIGHT_MOVE_DOWN)) + goto tuDown; + + if (countKey == 1) + lastKey = getKey(KEY_TUX_RIGHT_MOVE_DOWN); + netAction(tux, TUX_DOWN); + actionTux(tux, TUX_DOWN); + return; + + tuDown:; + } } -static void -control_keyboard_left(tux_t * tux) +static void control_keyboard_left(tux_t * tux) { - static int lastKey = 0; - int countKey; - Uint8 *mapa; - mapa = SDL_GetKeyState(NULL); - - assert(tux != NULL); - assert(mapa != NULL); - - countKey = 0; - - if (mapa[(SDLKey) getKey(KEY_TUX_LEFT_MOVE_UP)] == SDL_PRESSED) - countKey++; - if (mapa[(SDLKey) getKey(KEY_TUX_LEFT_MOVE_RIGHT)] == SDL_PRESSED) - countKey++; - if (mapa[(SDLKey) getKey(KEY_TUX_LEFT_MOVE_LEFT)] == SDL_PRESSED) - countKey++; - if (mapa[(SDLKey) getKey(KEY_TUX_LEFT_MOVE_DOWN)] == SDL_PRESSED) - countKey++; - - if (mapa[(SDLKey) getKey(KEY_TUX_LEFT_SWITCH_WEAPON)] == SDL_PRESSED) { - if (tux->isCanSwitchGun == TRUE) { - actionTux(tux, TUX_SWITCH_GUN); - return; - } - } - - if (mapa[(SDLKey) getKey(KEY_TUX_LEFT_SHOOT)] == SDL_PRESSED - && tux->isCanShot == TRUE) { - actionTux(tux, TUX_SHOT); - return; - } - - if (mapa[(SDLKey) getKey(KEY_TUX_LEFT_MOVE_UP)] == SDL_PRESSED) { - if (countKey > 1 && lastKey == getKey(KEY_TUX_LEFT_MOVE_UP)) - goto tuUp; - - if (countKey == 1) - lastKey = getKey(KEY_TUX_LEFT_MOVE_UP); - actionTux(tux, TUX_UP); - return; - - tuUp:; - } - - if (mapa[(SDLKey) getKey(KEY_TUX_LEFT_MOVE_RIGHT)] == SDL_PRESSED) { - if (countKey > 1 && lastKey == getKey(KEY_TUX_LEFT_MOVE_RIGHT)) - goto tuRight; - - if (countKey == 1) - lastKey = getKey(KEY_TUX_LEFT_MOVE_RIGHT); - actionTux(tux, TUX_RIGHT); - return; - - tuRight:; - - } - - if (mapa[(SDLKey) getKey(KEY_TUX_LEFT_MOVE_LEFT)] == SDL_PRESSED) { - if (countKey > 1 && lastKey == getKey(KEY_TUX_LEFT_MOVE_LEFT)) - goto tuLeft; - - if (countKey == 1) - lastKey = getKey(KEY_TUX_LEFT_MOVE_LEFT); - actionTux(tux, TUX_LEFT); - return; - - tuLeft:; - } - - if (mapa[(SDLKey) getKey(KEY_TUX_LEFT_MOVE_DOWN)] == SDL_PRESSED) { - if (countKey > 1 && lastKey == getKey(KEY_TUX_LEFT_MOVE_DOWN)) - goto tuDown; - - if (countKey == 1) - lastKey = getKey(KEY_TUX_LEFT_MOVE_DOWN); - actionTux(tux, TUX_DOWN); - return; - - tuDown:; - } + static int lastKey = 0; + int countKey; + Uint8 *mapa; + mapa = SDL_GetKeyState(NULL); + + assert(tux != NULL); + assert(mapa != NULL); + + countKey = 0; + + if (mapa[(SDLKey) getKey(KEY_TUX_LEFT_MOVE_UP)] == SDL_PRESSED) + countKey++; + if (mapa[(SDLKey) getKey(KEY_TUX_LEFT_MOVE_RIGHT)] == SDL_PRESSED) + countKey++; + if (mapa[(SDLKey) getKey(KEY_TUX_LEFT_MOVE_LEFT)] == SDL_PRESSED) + countKey++; + if (mapa[(SDLKey) getKey(KEY_TUX_LEFT_MOVE_DOWN)] == SDL_PRESSED) + countKey++; + + if (mapa[(SDLKey) getKey(KEY_TUX_LEFT_SWITCH_WEAPON)] == SDL_PRESSED) { + if (tux->isCanSwitchGun == TRUE) { + actionTux(tux, TUX_SWITCH_GUN); + return; + } + } + + if (mapa[(SDLKey) getKey(KEY_TUX_LEFT_SHOOT)] == SDL_PRESSED + && tux->isCanShot == TRUE) { + actionTux(tux, TUX_SHOT); + return; + } + + if (mapa[(SDLKey) getKey(KEY_TUX_LEFT_MOVE_UP)] == SDL_PRESSED) { + if (countKey > 1 && lastKey == getKey(KEY_TUX_LEFT_MOVE_UP)) + goto tuUp; + + if (countKey == 1) + lastKey = getKey(KEY_TUX_LEFT_MOVE_UP); + actionTux(tux, TUX_UP); + return; + + tuUp:; + } + + if (mapa[(SDLKey) getKey(KEY_TUX_LEFT_MOVE_RIGHT)] == SDL_PRESSED) { + if (countKey > 1 && lastKey == getKey(KEY_TUX_LEFT_MOVE_RIGHT)) + goto tuRight; + + if (countKey == 1) + lastKey = getKey(KEY_TUX_LEFT_MOVE_RIGHT); + actionTux(tux, TUX_RIGHT); + return; + + tuRight:; + + } + + if (mapa[(SDLKey) getKey(KEY_TUX_LEFT_MOVE_LEFT)] == SDL_PRESSED) { + if (countKey > 1 && lastKey == getKey(KEY_TUX_LEFT_MOVE_LEFT)) + goto tuLeft; + + if (countKey == 1) + lastKey = getKey(KEY_TUX_LEFT_MOVE_LEFT); + actionTux(tux, TUX_LEFT); + return; + + tuLeft:; + } + + if (mapa[(SDLKey) getKey(KEY_TUX_LEFT_MOVE_DOWN)] == SDL_PRESSED) { + if (countKey > 1 && lastKey == getKey(KEY_TUX_LEFT_MOVE_DOWN)) + goto tuDown; + + if (countKey == 1) + lastKey = getKey(KEY_TUX_LEFT_MOVE_DOWN); + actionTux(tux, TUX_DOWN); + return; + + tuDown:; + } } -static void -eventEnd() +static void eventEnd() { - if (isEndWorld == TRUE) { - setScreen("analyze"); - return; - } + if (isEndWorld == TRUE) { + setScreen("analyze"); + return; + } } -tux_t * -getControlTux(int control_type) +tux_t *getControlTux(int control_type) { - switch (control_type) { - case TUX_CONTROL_KEYBOARD_RIGHT: - return tuxWithControlRightKeyboard; - break; - case TUX_CONTROL_KEYBOARD_LEFT: - return tuxWithControlLeftKeyboard; - break; - } - - return NULL; + switch (control_type) { + case TUX_CONTROL_KEYBOARD_RIGHT: + return tuxWithControlRightKeyboard; + break; + case TUX_CONTROL_KEYBOARD_LEFT: + return tuxWithControlLeftKeyboard; + break; + } + + return NULL; } -void -setControlTux(tux_t * tux, int control_type) +void setControlTux(tux_t * tux, int control_type) { - switch (control_type) { - case TUX_CONTROL_KEYBOARD_RIGHT: - tuxWithControlRightKeyboard = tux; - break; - case TUX_CONTROL_KEYBOARD_LEFT: - tuxWithControlLeftKeyboard = tux; - break; - } + switch (control_type) { + case TUX_CONTROL_KEYBOARD_RIGHT: + tuxWithControlRightKeyboard = tux; + break; + case TUX_CONTROL_KEYBOARD_LEFT: + tuxWithControlLeftKeyboard = tux; + break; + } } -void -tuxControl(tux_t * p) +void tuxControl(tux_t * p) { - assert(p != NULL); - - if (p->status != TUX_STATUS_ALIVE) { - return; - } - - switch (p->control) { - case TUX_CONTROL_NONE: - assert(!_("Tux has not defined controls!")); - break; - - case TUX_CONTROL_KEYBOARD_LEFT: - if (isChatActive() == FALSE) { - control_keyboard_left(p); - } - break; - - case TUX_CONTROL_KEYBOARD_RIGHT: - if (isChatActive() == FALSE) { - control_keyboard_right(p); - } - break; - } + assert(p != NULL); + + if (p->status != TUX_STATUS_ALIVE) { + return; + } + + switch (p->control) { + case TUX_CONTROL_NONE: + assert(!_("Tux has not defined controls!")); + break; + + case TUX_CONTROL_KEYBOARD_LEFT: + if (isChatActive() == FALSE) { + control_keyboard_left(p); + } + break; + + case TUX_CONTROL_KEYBOARD_RIGHT: + if (isChatActive() == FALSE) { + control_keyboard_right(p); + } + break; + } } -void -eventWorld() +void eventWorld() { - tux_t *thisTux; + tux_t *thisTux; - if (arena == NULL) { - eventNetMultiplayer(); - eventEnd(); - return; - } + if (arena == NULL) { + eventNetMultiplayer(); + eventEnd(); + return; + } - eventNetMultiplayer(); + eventNetMultiplayer(); - if (isPauzeActive() == FALSE && isSaveDialogActive() == FALSE) { - eventArena(arena); - //eventModule(); - } + if (isPauzeActive() == FALSE && isSaveDialogActive() == FALSE) { + eventArena(arena); + //eventModule(); + } - thisTux = getControlTux(TUX_CONTROL_KEYBOARD_RIGHT); + thisTux = getControlTux(TUX_CONTROL_KEYBOARD_RIGHT); - addToRadar(thisTux->id, thisTux->x, thisTux->y, RADAR_TYPE_YOU); + addToRadar(thisTux->id, thisTux->x, thisTux->y, RADAR_TYPE_YOU); - thisTux = getControlTux(TUX_CONTROL_KEYBOARD_LEFT); + thisTux = getControlTux(TUX_CONTROL_KEYBOARD_LEFT); - if (thisTux != NULL) { - addToRadar(thisTux->id, thisTux->x, thisTux->y, RADAR_TYPE_TUX); - } + if (thisTux != NULL) { + addToRadar(thisTux->id, thisTux->x, thisTux->y, RADAR_TYPE_TUX); + } - eventEnd(); - eventChat(); - eventPauza(); - eventTerm(); - eventSaveDialog(); + eventEnd(); + eventChat(); + eventPauza(); + eventTerm(); + eventSaveDialog(); } -static void -hotkey_escape() +static void hotkey_escape() { - setWorldEnd(); + setWorldEnd(); } -void -startWorld() +void startWorld() { - arena = NULL; - isEndWorld = FALSE; - - registerHotKey(SDLK_ESCAPE, hotkey_escape); - initArena(); - initListID(); - initRadar(); - initPauza(); - initTerm(); - initSaveDialog(); - - initModule(); - setGameType(); - initChat(); - prepareArena(); + arena = NULL; + isEndWorld = FALSE; + + registerHotKey(SDLK_ESCAPE, hotkey_escape); + initArena(); + initListID(); + initRadar(); + initPauza(); + initTerm(); + initSaveDialog(); + + initModule(); + setGameType(); + initChat(); + prepareArena(); } -static void -action_analyze(space_t * space, tux_t * tux, void *p) +static void action_analyze(space_t * space, tux_t * tux, void *p) { - addAnalyze(tux->name, tux->score); + addAnalyze(tux->name, tux->score); } -static void -setAnalyze() +static void setAnalyze() { - restartAnalyze(); + restartAnalyze(); - actionSpace(arena->spaceTux, action_analyze, NULL); + actionSpace(arena->spaceTux, action_analyze, NULL); - endAnalyze(); + endAnalyze(); } -static void -setTable() +static void setTable() { - tux_t *tuxRight; - tux_t *tuxLeft; + tux_t *tuxRight; + tux_t *tuxLeft; - if (getSettingGameType() != NET_GAME_TYPE_NONE) { - return; - } + if (getSettingGameType() != NET_GAME_TYPE_NONE) { + return; + } - tuxRight = getControlTux(TUX_CONTROL_KEYBOARD_RIGHT); - tuxLeft = getControlTux(TUX_CONTROL_KEYBOARD_LEFT); + tuxRight = getControlTux(TUX_CONTROL_KEYBOARD_RIGHT); + tuxLeft = getControlTux(TUX_CONTROL_KEYBOARD_LEFT); - if (tuxRight->score > tuxLeft->score) { - addPlayerInHighScore(tuxRight->name, tuxRight->score); - } + if (tuxRight->score > tuxLeft->score) { + addPlayerInHighScore(tuxRight->name, tuxRight->score); + } - if (tuxLeft->score > tuxRight->score) { - addPlayerInHighScore(tuxLeft->name, tuxLeft->score); - } + if (tuxLeft->score > tuxRight->score) { + addPlayerInHighScore(tuxLeft->name, tuxLeft->score); + } } -void -stoptWorld() +void stoptWorld() { - if (arena != NULL) { - setTable(); - setAnalyze(); - } + if (arena != NULL) { + setTable(); + setAnalyze(); + } - unregisterHotKey(SDLK_ESCAPE); - quitArena(); + unregisterHotKey(SDLK_ESCAPE); + quitArena(); - quitNetMultiplayer(); + quitNetMultiplayer(); - if (arena != NULL) { - destroyArena(arena); - } + if (arena != NULL) { + destroyArena(arena); + } - quitRadar(); - quitPauza(); - quitTerm(); - quitSaveDialog(); + quitRadar(); + quitPauza(); + quitTerm(); + quitSaveDialog(); #ifndef NO_SOUND - stopMusic(); + stopMusic(); #endif - delAllImageInGroup(IMAGE_GROUP_USER); + delAllImageInGroup(IMAGE_GROUP_USER); #ifndef NO_SOUND - delAllMusicInGroup(MUSIC_GROUP_USER); + delAllMusicInGroup(MUSIC_GROUP_USER); #endif - quitModule(); - quitChat(); - quitListID(); + quitModule(); + quitChat(); + quitListID(); } -void -initWorld() +void initWorld() { - assert(isImageInicialized() == TRUE); - assert(isTuxInicialized() == TRUE); - assert(isShotInicialized() == TRUE); - assert(isPanelInicialized() == TRUE); - assert(isScreenInicialized() == TRUE); + assert(isImageInicialized() == TRUE); + assert(isTuxInicialized() == TRUE); + assert(isShotInicialized() == TRUE); + assert(isPanelInicialized() == TRUE); + assert(isScreenInicialized() == TRUE); - registerScreen(newScreen - ("world", startWorld, eventWorld, drawWorld, stoptWorld)); + registerScreen(newScreen + ("world", startWorld, eventWorld, drawWorld, stoptWorld)); #ifndef NO_SOUND - addSound("dead.ogg", "dead", SOUND_GROUP_BASE); - addSound("explozion.ogg", "explozion", SOUND_GROUP_BASE); - addSound("gun_lasser.ogg", "gun_lasser", SOUND_GROUP_BASE); - addSound("gun_revolver.ogg", "gun_revolver", SOUND_GROUP_BASE); - addSound("gun_scatter.ogg", "gun_scatter", SOUND_GROUP_BASE); - addSound("gun_tommy.ogg", "gun_tommy", SOUND_GROUP_BASE); - addSound("put_mine.ogg", "put_mine", SOUND_GROUP_BASE); - addSound("teleport.ogg", "teleport", SOUND_GROUP_BASE); - addSound("item_bonus.ogg", "item_bonus", SOUND_GROUP_BASE); - addSound("item_gun.ogg", "item_gun", SOUND_GROUP_BASE); - addSound("switch_gun.ogg", "switch_gun", SOUND_GROUP_BASE); - addSound("end.ogg", "end", SOUND_GROUP_BASE); + addSound("dead.ogg", "dead", SOUND_GROUP_BASE); + addSound("explozion.ogg", "explozion", SOUND_GROUP_BASE); + addSound("gun_lasser.ogg", "gun_lasser", SOUND_GROUP_BASE); + addSound("gun_revolver.ogg", "gun_revolver", SOUND_GROUP_BASE); + addSound("gun_scatter.ogg", "gun_scatter", SOUND_GROUP_BASE); + addSound("gun_tommy.ogg", "gun_tommy", SOUND_GROUP_BASE); + addSound("put_mine.ogg", "put_mine", SOUND_GROUP_BASE); + addSound("teleport.ogg", "teleport", SOUND_GROUP_BASE); + addSound("item_bonus.ogg", "item_bonus", SOUND_GROUP_BASE); + addSound("item_gun.ogg", "item_gun", SOUND_GROUP_BASE); + addSound("switch_gun.ogg", "switch_gun", SOUND_GROUP_BASE); + addSound("end.ogg", "end", SOUND_GROUP_BASE); #endif - isScreenWorldInit = TRUE; + isScreenWorldInit = TRUE; } -void -quitWorld() +void quitWorld() { #ifdef DEBUG - printf(_("Quitting screen world\n")); + printf(_("Quitting screen world\n")); #endif - isScreenWorldInit = FALSE; + isScreenWorldInit = FALSE; } diff --git a/src/screen/screen_world.h b/src/screen/screen_world.h index bf7a142..67935f7 100644 --- a/src/screen/screen_world.h +++ b/src/screen/screen_world.h @@ -1,17 +1,17 @@ #ifndef SCREEN_WORLD_H -#define SCREEN_WORLD_H +# define SCREEN_WORLD_H -#include "main.h" -#include "myTimer.h" -#include "tux.h" -#include "arenaFile.h" -#include "arena.h" +# include "main.h" +# include "myTimer.h" +# include "tux.h" +# include "arenaFile.h" +# include "arena.h" -#define TIMER_END_ARENA 5000 -#define WORLD_COUNT_ROUND_UNLIMITED -1 -#define LAG_SERVER_UNKNOWN -1 +# define TIMER_END_ARENA 5000 +# define WORLD_COUNT_ROUND_UNLIMITED -1 +# define LAG_SERVER_UNKNOWN -1 extern bool_t isScreenWorldInicialized(); extern void initWorld(); |