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-rw-r--r--src/screen/choiceArena.c245
1 files changed, 245 insertions, 0 deletions
diff --git a/src/screen/choiceArena.c b/src/screen/choiceArena.c
new file mode 100644
index 0000000..bf60c46
--- /dev/null
+++ b/src/screen/choiceArena.c
@@ -0,0 +1,245 @@
+
+#include <stdio.h>
+#include <assert.h>
+
+#include "main.h"
+#include "list.h"
+#include "arenaFile.h"
+
+#include "interface.h"
+#include "screen.h"
+#include "image.h"
+#include "hotKey.h"
+
+#ifndef NO_SOUND
+# include "music.h"
+#endif
+
+#include "mainMenu.h"
+#include "choiceArena.h"
+
+#include "widget.h"
+#include "widget_label.h"
+#include "widget_button.h"
+#include "widget_image.h"
+#include "widget_buttonimage.h"
+
+static widget_t *image_backgorund;
+
+static widget_t *button_play;
+static widget_t *button_back;
+static widget_t *button_next;
+static widget_t *button_prev;
+
+//static list_t *listWidgetButtonimage; // map buttons to be showed and handled - well, show_map_buttons is used instead
+static list_t *listAllWidgetButtonimage; // all map buttons
+static int handled_map_button_group; // 0 - first 6 buttons, 1 - second 6 buttons, ....
+static void activateHandledMapButtonGroup();
+static struct show_map_buttons {
+ // geez, it'd be nicer to used two lists
+ // but how the hell is list_t supposed to be used?! :-)
+ int min; // see activateHandledMapButtonGroup for desc
+ int max; //
+ int next; // 0: max is last item+1 in listAllWidgetButtonimage, otherwise 1
+ int prev; // 0: min is first item in listAllWidgetButtonimage, otherwise 1
+} show_map_buttons = { 0,0,0,0 } ;
+static arenaFile_t *currentArena;
+
+static void hotkey_escape()
+{
+ setScreen("gameType");
+}
+
+void startScreenChoiceArena()
+{
+#ifndef NO_SOUND
+ playMusic("menu", MUSIC_GROUP_BASE);
+#endif
+
+ registerHotKey(SDLK_ESCAPE, hotkey_escape);
+}
+
+void drawScreenChoiceArena()
+{
+ int i;
+
+ drawWidgetImage(image_backgorund);
+
+ drawWidgetButton(button_play);
+ drawWidgetButton(button_back);
+ if (show_map_buttons.next) { drawWidgetButton(button_next); }
+ if (show_map_buttons.prev) { drawWidgetButton(button_prev); }
+
+ for (i = show_map_buttons.min ; i < show_map_buttons.max; i++) {
+ drawWidgetButtonimage((widget_t*)listAllWidgetButtonimage->list[i]);
+ }
+}
+
+void eventScreenChoiceArena()
+{
+ int i;
+
+ eventWidgetButton(button_play);
+ eventWidgetButton(button_back);
+ if (show_map_buttons.next) { eventWidgetButton(button_next); }
+ if (show_map_buttons.prev) { eventWidgetButton(button_prev); }
+
+ for (i = show_map_buttons.min ; i < show_map_buttons.max; i++) {
+ eventWidgetButtonimage((widget_t*)listAllWidgetButtonimage->list[i]);
+ }
+}
+
+void stopScreenChoiceArena()
+{
+ unregisterHotKey(SDLK_ESCAPE);
+}
+
+static void eventWidgetButtonImage(void *p)
+{
+ widget_t *buttonimage;
+ int i;
+
+ buttonimage = (widget_t *) (p);
+
+ for (i = show_map_buttons.min; i < show_map_buttons.max; i++) {
+ widget_t *this;
+
+ this = (widget_t *) (listAllWidgetButtonimage->list[i]);
+
+ if (buttonimage == this) {
+ setWidgetButtonimageActive(this, TRUE);
+ currentArena = getArenaFile(i);
+ } else {
+ setWidgetButtonimageActive(this, FALSE);
+ }
+ }
+}
+
+arenaFile_t *getChoiceArena()
+{
+ return currentArena;
+}
+
+void setChoiceArena(arenaFile_t * arenaFile)
+{
+ widget_t *widget_buttonimage;
+ int id;
+
+ id = getArenaFileID(arenaFile);
+ currentArena = arenaFile;
+
+ if (id >= 0) {
+ widget_buttonimage = (widget_t *) listAllWidgetButtonimage->list[id];
+ setWidgetButtonimageActive(widget_buttonimage, TRUE);
+ }
+}
+
+static void eventWidget(void *p)
+{
+ widget_t *button;
+
+ button = (widget_t *) (p);
+
+ if (button == button_play) {
+ setScreen("world");
+ }
+
+ if (button == button_back) {
+ setScreen("gameType");
+ }
+ if (button == button_next) {
+ if (show_map_buttons.next) {
+ handled_map_button_group++;
+ activateHandledMapButtonGroup();
+ }
+ }
+ if (button == button_prev) {
+ if (show_map_buttons.prev) {
+ handled_map_button_group--;
+ activateHandledMapButtonGroup();
+ }
+ }
+}
+
+// groups of 6 map buttons to be shown and handled
+// the group is set by static global variable handled_map_button_group
+// sets static global show_map_buttons.min to index of first button to be drawn in listAllButtonimage
+// and show_map_buttons.max to index of last button to be drawn+1 in listAllButtonimage
+static void activateHandledMapButtonGroup(void) {
+ int min = handled_map_button_group * 6;
+ min = min < 0 ? 0 : min;
+ min = min <= getArenaCount() ? min : getArenaCount();
+ int max = min+6 <= getArenaCount() ? min+6 : getArenaCount();
+
+ if (min) { show_map_buttons.prev = 1; }
+ else { show_map_buttons.prev = 0; }
+ if (max < getArenaCount()) { show_map_buttons.next = 1; }
+ else { show_map_buttons.next = 0; }
+ show_map_buttons.min = min;
+ show_map_buttons.max = max;
+}
+
+void initScreenChoiceArena()
+{
+ image_t *image;
+ int i;
+
+ image = getImage(IMAGE_GROUP_BASE, "screen_main");
+ image_backgorund = newWidgetImage(0, 0, image);
+
+ button_back = newWidgetButton(_("back"), 100, WINDOW_SIZE_Y - 100, eventWidget);
+ button_play = newWidgetButton(_("play"), WINDOW_SIZE_X - 200, WINDOW_SIZE_Y - 100, eventWidget);
+
+ button_prev = newWidgetButton(_("prev maps"), 250, WINDOW_SIZE_Y - 100, eventWidget);
+ button_next = newWidgetButton(_("next maps"), WINDOW_SIZE_X-350, WINDOW_SIZE_Y - 100, eventWidget);
+
+ listAllWidgetButtonimage = newList();
+ currentArena = NULL;
+
+ for (i = 0; i < getArenaCount(); i++) {
+ widget_t *widget_buttonimage;
+ arenaFile_t *arenaFile;
+ int x, y;
+
+ arenaFile = getArenaFile(i);
+ //image = addImageData(getArenaImage(i), IMAGE_NO_ALPHA, "none", IMAGE_GROUP_BASE);
+ image = loadImageFromArena(arenaFile, getArenaImage(arenaFile),
+ IMAGE_GROUP_BASE, "none", IMAGE_NO_ALPHA);
+
+ // only 6 map buttons can be shown at once;
+ // set buttons' positions in each group to the corresponding values
+ // handled_map_button_group and activateHandledMapButtonGroup is used
+ // to choose group to be shown and handled
+ int pos = i % 6 ;
+ x = 100 + 200 * (pos - 3 * (pos / 3));
+ y = 150 + 200 * (pos / 3);
+
+ widget_buttonimage = newWidgetButtonimage(image, x, y, eventWidgetButtonImage);
+/*
+ if( i == choiceArenaId )
+ {
+ widget_buttonimage->active = 1;
+ }
+*/
+ addList(listAllWidgetButtonimage, widget_buttonimage);
+ handled_map_button_group = 0;
+ activateHandledMapButtonGroup();
+ }
+
+ registerScreen( newScreen("chiceArena", startScreenChoiceArena,
+ eventScreenChoiceArena, drawScreenChoiceArena,
+ stopScreenChoiceArena));
+}
+
+void quitScreenChoiceArena()
+{
+ destroyWidgetImage(image_backgorund);
+
+ destroyWidgetButton(button_play);
+ destroyWidgetButton(button_back);
+
+ destroyWidgetButton(button_next);
+ destroyWidgetButton(button_prev);
+
+ destroyListItem(listAllWidgetButtonimage, destroyWidgetButtonimage);
+}