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Diffstat (limited to 'src/proto.c')
-rw-r--r--src/proto.c40
1 files changed, 30 insertions, 10 deletions
diff --git a/src/proto.c b/src/proto.c
index dd6aeeb..4f71531 100644
--- a/src/proto.c
+++ b/src/proto.c
@@ -16,6 +16,7 @@
#include "net_multiplayer.h"
#include "checkFront.h"
#include "idManager.h"
+#include "protect.h"
#ifndef PUBLIC_SERVER
#include "language.h"
@@ -208,7 +209,7 @@ void proto_recv_check_server(client_t *client, char *msg)
sscanf(msg, "%s %d",
cmd, &id);
- delMsgInCheckFront(client->listCheck, id);
+ delMsgInCheckFront(client->listSendMsg, id);
}
void proto_send_init_server(int type, client_t *client, client_t *client2)
@@ -307,6 +308,25 @@ void proto_send_event_client(int action)
#endif
+/*
+static void debug_interval()
+{
+ static my_time_t lastEvent = 0;
+ my_time_t curentTime;
+
+ if( lastEvent == 0 )
+ {
+ lastEvent = getMyTime();
+ }
+
+ curentTime = getMyTime();
+
+ printf("time = %d\n", curentTime - lastEvent);
+
+ lastEvent = getMyTime();
+}
+*/
+
void proto_recv_event_server(client_t *client, char *msg)
{
char cmd[STR_PROTO_SIZE];
@@ -315,10 +335,13 @@ void proto_recv_event_server(client_t *client, char *msg)
assert( client != NULL );
assert( msg != NULL );
+ //debug_interval();
+
sscanf(msg, "%s %d", cmd, &action);
proto_send_event_server(PROTO_SEND_ALL_SEES_TUX, client, client->tux, action);
+ refreshLastMove(client->protect);
actionTux(client->tux, action);
}
@@ -572,17 +595,15 @@ void proto_recv_additem_client(char *msg)
void proto_send_shot_server(int type, client_t *client, shot_t *p)
{
char msg[STR_PROTO_SIZE];
- int check_id;
assert( p != NULL );
- check_id = getNewID();
- sprintf(msg, "shot %d %d %d %d %d %d %d %d %d %d\n",
- p->id, p->x, p->y, p->px, p->py, p->position, p->gun, p->author_id, p->isCanKillAuthor, check_id);
+ sprintf(msg, "shot %d %d %d %d %d %d %d %d %d\n",
+ p->id, p->x, p->y, p->px, p->py, p->position, p->gun, p->author_id, p->isCanKillAuthor);
//proto_send(type, client, msg);
//proto_check(type, client, msg, check_id);
- protoSendClient(type, client, msg, CHECK_FORNT_TYPE_CHECK, check_id);
+ protoSendClient(type, client, msg, CHECK_FORNT_TYPE_SIMPLE, CHECK_FRONT_ID_NONE);
}
#ifndef PUBLIC_SERVER
@@ -590,15 +611,14 @@ void proto_send_shot_server(int type, client_t *client, shot_t *p)
void proto_recv_shot_client(char *msg)
{
char cmd[STR_PROTO_SIZE];
- int x, y, px, py, position, gun, shot_id, author_id, isCanKillAuthor, check_id;
+ int x, y, px, py, position, gun, shot_id, author_id, isCanKillAuthor;
shot_t *shot;
assert( msg != NULL );
- sscanf(msg, "%s %d %d %d %d %d %d %d %d %d %d",
- cmd, &shot_id, &x, &y, &px, &py, &position, &gun, &author_id, &isCanKillAuthor, &check_id);
+ sscanf(msg, "%s %d %d %d %d %d %d %d %d %d",
+ cmd, &shot_id, &x, &y, &px, &py, &position, &gun, &author_id, &isCanKillAuthor);
- proto_send_check_client(check_id);
if( ( shot = getObjectFromSpaceWithID(getCurrentArena()->spaceShot, shot_id) ) != NULL )
{