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-rw-r--r--src/game.c112
1 files changed, 112 insertions, 0 deletions
diff --git a/src/game.c b/src/game.c
new file mode 100644
index 0000000..34334c1
--- /dev/null
+++ b/src/game.c
@@ -0,0 +1,112 @@
+
+#include <time.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <signal.h>
+#include <unistd.h>
+#include <assert.h>
+#include <sys/stat.h>
+
+#include "main.h"
+#include "tux.h"
+
+#include "font.h"
+#include "keytable.h"
+#include "language.h"
+#include "image.h"
+#include "layer.h"
+#include "interface.h"
+#include "screen.h"
+#include "screen_world.h"
+#include "screen_mainMenu.h"
+#include "screen_analyze.h"
+#include "screen_setting.h"
+#include "screen_gameType.h"
+#include "screen_choiceArena.h"
+#include "screen_table.h"
+#include "screen_credits.h"
+#include "homeDirector.h"
+#include "item.h"
+#include "shot.h"
+#include "arenaFile.h"
+#include "panel.h"
+#include "audio.h"
+#include "sound.h"
+#include "music.h"
+
+static void initGame()
+{
+ createHomeDirector();
+
+ if( initLanguage() == -1 )
+ {
+ printf("fatal error !\n");
+ exit(-1);
+ }
+
+ initSDL();
+
+ initLayer();
+ initFont(getLanguageFont(), getLanguageSize());
+ initKeyTable();
+ initImageData();
+ initAudio();
+ initSound();
+ initMusic();
+ initScreen();
+ initArenaFile();
+ initTux();
+ initItem();
+ initShot();
+ initPanel();
+ initWorld();
+ initScreenMainMenu();
+ initScreenAnalyze();
+ initScreenSetting();
+ initScreenGameType();
+ initScreenChoiceArena();
+ initScreenCredits();
+ initScreenTable();
+}
+
+void quitGame()
+{
+ quitSDL();
+ quitLayer();
+ quitFont();
+ quitKeyTable();
+ quitLanguage();
+ quitScreen();
+ quitArenaFile();
+ quitItem();
+ quitTux();
+ quitShot();
+ quitPanel();
+ quitWorld();
+ quitImageData();
+ quitSound();
+ quitMusic();
+ quitAudio();
+ quitScreenMainMenu();
+ quitScreenAnalyze();
+ quitScreenSetting();
+ quitScreenGameType();
+ quitScreenChoiceArena();
+ quitScreenCredits();
+ quitScreenTable();
+
+ printf("quit..\n");
+
+ exit(0);
+}
+
+void startGame()
+{
+ initGame();
+
+ setScreen("mainMenu");
+
+ eventSDL();
+ quitGame();
+}