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-rw-r--r--src/client/term.c216
1 files changed, 102 insertions, 114 deletions
diff --git a/src/client/term.c b/src/client/term.c
index 7619900..6cad4d4 100644
--- a/src/client/term.c
+++ b/src/client/term.c
@@ -18,151 +18,139 @@ static bool_t activeTerm;
static my_time_t lastActive;
static my_time_t lastRefresh;
-void
-initTerm()
+void initTerm()
{
- listText = newList();
+ listText = newList();
- activeTerm = FALSE;
- lastActive = getMyTime();
- lastRefresh = lastActive;
+ activeTerm = FALSE;
+ lastActive = getMyTime();
+ lastRefresh = lastActive;
}
-static char *
-getStrGun(int gun)
+static char* getStrGun(int gun)
{
- switch (gun) {
- case GUN_SIMPLE:
- return "revolver";
- case GUN_DUAL_SIMPLE:
- return "dual revolver";
- case GUN_SCATTER:
- return "scatter";
- case GUN_TOMMY:
- return "tommy";
- case GUN_LASSER:
- return "lasser";
- case GUN_MINE:
- return "mine";
- case GUN_BOMBBALL:
- return "bombball";
- default:
- return "none";
- }
-
- return "gun_unknow";
+ switch( gun )
+ {
+ case GUN_SIMPLE : return "revolver";
+ case GUN_DUAL_SIMPLE : return "dual revolver";
+ case GUN_SCATTER : return "scatter";
+ case GUN_TOMMY : return "tommy";
+ case GUN_LASSER : return "lasser";
+ case GUN_MINE : return "mine";
+ case GUN_BOMBBALL : return "bombball";
+ default : return "none";
+ }
+
+ return "gun_unknow";
}
-static char *
-getStrBonus(int bonus)
+static char* getStrBonus(int bonus)
{
- switch (bonus) {
- case BONUS_SPEED:
- return "speed";
- case BONUS_SHOT:
- return "shot";
- case BONUS_TELEPORT:
- return "teleport";
- case BONUS_GHOST:
- return "ghost";
- case BONUS_4X:
- return "4X";
- case BONUS_HIDDEN:
- return "hidden";
- default:
- return "none";
- }
-
- return "bonus_unknow";
+ switch( bonus )
+ {
+ case BONUS_SPEED : return "speed";
+ case BONUS_SHOT : return "shot";
+ case BONUS_TELEPORT : return "teleport";
+ case BONUS_GHOST : return "ghost";
+ case BONUS_4X : return "4X";
+ case BONUS_HIDDEN : return "hidden";
+ default : return "none";
+ }
+
+ return "bonus_unknow";
}
-static void
-action_refreshTerm(space_t * space, tux_t * tux, void *p)
+static void action_refreshTerm(space_t *space, tux_t *tux, void *p)
{
- char str[STR_SIZE];
-
- sprintf(str,
- "name: %s "
- "score: %d "
- "gun: %s "
- "shot: %d "
- "bonus: %s",
- tux->name, tux->score,
- getStrGun(tux->gun), tux->shot[tux->gun], getStrBonus(tux->bonus)
- );
-
- addList(listText, strdup(str));
+ char str[STR_SIZE];
+
+ sprintf(str,
+ "name: %s "
+ "score: %d "
+ "gun: %s "
+ "shot: %d "
+ "bonus: %s",
+
+ tux->name, tux->score,
+ getStrGun(tux->gun),
+ tux->shot[tux->gun],
+ getStrBonus(tux->bonus)
+ );
+
+ addList(listText, strdup(str) );
}
-static void
-refreshTerm()
+static void refreshTerm()
{
- arena_t *arena;
+ arena_t *arena;
- arena = getCurrentArena();
+ arena = getCurrentArena();
- destroyListItem(listText, free);
- listText = newList();
+ destroyListItem(listText, free);
+ listText = newList();
- actionSpace(arena->spaceTux, action_refreshTerm, NULL);
+ actionSpace(arena->spaceTux, action_refreshTerm, NULL);
- //printf("refresh term..\n");
+ //printf("refresh term..\n");
}
-void
-drawTerm()
+void drawTerm()
{
- int i;
+ int i;
- if (activeTerm == FALSE) {
- return;
- }
+ if( activeTerm == FALSE )
+ {
+ return;
+ }
- for (i = 0; i < listText->count; i++) {
- char *line;
+ for( i = 0 ; i < listText->count ; i++ )
+ {
+ char *line;
- line = (char *) listText->list[i];
- drawFont(line, 10, 10 + i * 20, COLOR_WHITE);
- }
+ line = (char *) listText->list[i];
+ drawFont(line, 10, 10 + i*20, COLOR_WHITE);
+ }
}
-static void
-switchTerm()
+static void switchTerm()
{
- if (activeTerm == TRUE) {
- activeTerm = FALSE;
- }
- else {
- activeTerm = TRUE;
- }
+ if( activeTerm == TRUE )
+ {
+ activeTerm = FALSE;
+ }
+ else
+ {
+ activeTerm = TRUE;
+ }
}
-void
-eventTerm()
+void eventTerm()
{
- my_time_t currentTime;
- Uint8 *mapa;
-
- mapa = SDL_GetKeyState(NULL);
-
- currentTime = getMyTime();
-
- if (currentTime - lastRefresh > TERM_REFRESH_TIME_INTERVAL) {
- lastRefresh = currentTime;
- refreshTerm();
- }
-
- if (mapa[SDLK_TAB] == SDL_PRESSED) {
- if (currentTime - lastActive > TERM_ACTIVE_TIME_INTERVAL) {
- lastActive = currentTime;
- switchTerm();
- }
- }
+ my_time_t currentTime;
+ Uint8 *mapa;
+
+ mapa = SDL_GetKeyState(NULL);
+
+ currentTime = getMyTime();
+
+ if( currentTime - lastRefresh > TERM_REFRESH_TIME_INTERVAL )
+ {
+ lastRefresh = currentTime;
+ refreshTerm();
+ }
+
+ if( mapa[SDLK_TAB] == SDL_PRESSED )
+ {
+ if( currentTime - lastActive > TERM_ACTIVE_TIME_INTERVAL )
+ {
+ lastActive = currentTime;
+ switchTerm();
+ }
+ }
}
-void
-quitTerm()
+void quitTerm()
{
- assert(listText != NULL);
- destroyListItem(listText, free);
+ assert( listText != NULL );
+ destroyListItem(listText, free);
}