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-rw-r--r--src/base/udp_server.c~281
1 files changed, 281 insertions, 0 deletions
diff --git a/src/base/udp_server.c~ b/src/base/udp_server.c~
new file mode 100644
index 0000000..afe0cba
--- /dev/null
+++ b/src/base/udp_server.c~
@@ -0,0 +1,281 @@
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include <sys/types.h>
+
+#include <unistd.h>
+#include <fcntl.h>
+#include <sys/time.h>
+
+#ifndef __WIN32__
+#include <sys/ioctl.h>
+#include <sys/socket.h>
+#include <sys/select.h>
+#else
+#include <io.h>
+#include <winsock2.h>
+#endif
+
+#include "main.h"
+#include "list.h"
+#include "tux.h"
+#include "proto.h"
+#include "server.h"
+#include "myTimer.h"
+#include "arena.h"
+#include "net_multiplayer.h"
+#include "checkFront.h"
+#include "protect.h"
+#include "index.h"
+
+#ifndef PUBLIC_SERVER
+#include "screen_world.h"
+#endif
+
+#ifdef PUBLIC_SERVER
+#include "publicServer.h"
+#include "heightScore.h"
+#include "log.h"
+#endif
+
+#include "udp.h"
+#include "udp_server.h"
+#include "serverSelect.h"
+
+static sock_udp_t *sock_server_udp;
+static sock_udp_t *sock_server_udp_second;
+
+client_t* newUdpClient(sock_udp_t *sock_udp)
+{
+ client_t *new;
+
+ assert( sock_udp != NULL );
+
+ new = newAnyClient();
+ new->type = CLIENT_TYPE_UDP;
+ new->socket_udp = sock_udp;
+
+#ifdef PUBLIC_SERVER
+ char str_log[STR_LOG_SIZE];
+ char str_ip[STR_IP_SIZE];
+
+ getSockUdpIp(sock_udp, str_ip, STR_IP_SIZE);
+ sprintf(str_log, _("New client \"%s\" on port \"%d\" connected"), str_ip, getSockUdpPort(sock_udp));
+ addToLog(LOG_INF, str_log);
+#endif
+
+ return new;
+}
+
+void destroyUdpClient(client_t *p)
+{
+ eventMsgInCheckFront(p);
+
+#ifdef PUBLIC_SERVER
+ char str_log[STR_LOG_SIZE];
+ char str_ip[STR_IP_SIZE];
+
+ getSockUdpIp(p->socket_udp, str_ip, STR_IP_SIZE);
+ sprintf(str_log, _("Client \"%s\" on port \"%d\" disconnected"), str_ip, getSockUdpPort(p->socket_udp));
+ addToLog(LOG_INF, str_log);
+#endif
+
+ destroySockUdp(p->socket_udp);
+
+ destroyAnyClient(p);
+}
+
+int initUdpServer(char *ip4, int port4, char *ip6, int port6)
+{
+ int ret;
+
+ ret = 0;
+
+ if( ip4 != NULL )
+ {
+ sock_server_udp = bindUdpSocket(ip4, port4, PROTO_UDPv4);
+
+ if( sock_server_udp != NULL )
+ {
+ ret++;
+#ifdef DEBUG
+ printf(_("Starting server: \"%s\" on port: \"%d\"\n"), ip4, port4);
+#endif
+ }
+ else
+ {
+#ifdef DEBUG
+ printf(_("Starting server: \"%s\" on port: \"%d\" FAILED!\n"), ip4, port4);
+#endif
+ }
+ }
+
+ if( ip6 != NULL )
+ {
+ sock_server_udp_second = bindUdpSocket(ip6, port6, PROTO_UDPv6);
+
+ if( sock_server_udp_second != NULL )
+ {
+ ret++;
+#ifdef DEBUG
+ printf(_("Starting server: \"%s\" on port: \"%d\"\n"), ip6, port6);
+#endif
+ }
+ else
+ {
+#ifdef DEBUG
+ printf(_("Starting server: \"%s\" on port: \"%d\" FAILED!\n"), ip6, port6);
+#endif
+ }
+ }
+
+ return ret;
+}
+
+static void eventCreateNewUdpClient(sock_udp_t *socket_udp)
+{
+ list_t *listClient;
+ client_t *client;
+
+ assert( socket_udp != NULL );
+
+ listClient = getListServerClient();
+
+ client = newUdpClient(socket_udp);
+ addList(listClient, client);
+}
+
+static client_t* findUdpClient(sock_udp_t *sock_udp)
+{
+ list_t *listClient;
+ int port;
+ int i;
+
+ port = getSockUdpPort(sock_udp);
+ listClient = getListServerClient();
+
+ for( i = 0 ; i < listClient->count ; i++ )
+ {
+ client_t *client;
+
+ client = (client_t *)listClient->list[i];
+
+ if( client->type == CLIENT_TYPE_UDP &&
+ getSockUdpPort(client->socket_udp) == port )
+ {
+ return client;
+ }
+ }
+
+ return NULL;
+}
+
+static void eventClientUdpSelect(sock_udp_t *sock_server)
+{
+ sock_udp_t *sock_client;
+ client_t *client;
+ char listRecvMsg[STR_SIZE];
+ bool_t isCreateNewClient;
+ int ret;
+
+ assert( sock_server != NULL );
+
+ sock_client = newSockUdp(sock_server->proto);
+ isCreateNewClient = FALSE;
+
+ memset(listRecvMsg, 0, STR_SIZE);
+
+ ret = readUdpSocket(sock_server, sock_client, listRecvMsg, STR_SIZE-1);
+
+ client = findUdpClient(sock_client);
+
+ if( client == NULL )
+ {
+ eventCreateNewUdpClient(sock_client);
+ client = findUdpClient(sock_client);
+ isCreateNewClient = TRUE;
+ }
+
+ if( client == NULL )
+ {
+ fprintf(stderr, _("Client was not FOUND!\n"));
+ return;
+ }
+
+ if( isCreateNewClient == FALSE )
+ {
+ destroySockUdp(sock_client);
+ }
+
+ if( ret <= 0 )
+ {
+ client->status = NET_STATUS_ZOMBIE;
+ return;
+ }
+
+ //printf("add packet >>%s<<\n", listRecvMsg);
+ addList(client->listRecvMsg, strdup(listRecvMsg) );
+}
+
+void setServerUdpSelect()
+{
+ if( sock_server_udp != NULL )
+ {
+ addSockToSelectRead(sock_server_udp->sock);
+ }
+
+ if( sock_server_udp_second != NULL )
+ {
+ addSockToSelectRead(sock_server_udp_second->sock);
+ }
+}
+
+int selectServerUdpSocket()
+{
+ int count;
+
+ count = 0;
+
+ if( sock_server_udp != NULL )
+ {
+ if( isChangeSockInSelectRead(sock_server_udp->sock) )
+ {
+ eventClientUdpSelect(sock_server_udp);
+ count++;
+ }
+ }
+
+ if( sock_server_udp_second != NULL )
+ {
+ if( isChangeSockInSelectRead(sock_server_udp_second->sock) )
+ {
+ eventClientUdpSelect(sock_server_udp_second);
+ count++;
+ }
+ }
+
+ return count;
+}
+
+void quitUdpServer()
+{
+ if( sock_server_udp != NULL )
+ {
+#ifdef DEBUG
+ printf(_("Closing port: \"%d\"\n"), getSockUdpPort(sock_server_udp));
+#endif
+ closeUdpSocket(sock_server_udp);
+ }
+
+ if( sock_server_udp_second != NULL )
+ {
+#ifdef DEBUG
+ printf(_("Closing port: \"%d\"\n"), getSockUdpPort(sock_server_udp_second));
+#endif
+ closeUdpSocket(sock_server_udp_second);
+ }
+#ifdef DEBUG
+ printf(_("Quitting UDP\n"));
+#endif
+}