diff options
Diffstat (limited to 'src/base/tux.h')
| -rw-r--r-- | src/base/tux.h | 152 |
1 files changed, 75 insertions, 77 deletions
diff --git a/src/base/tux.h b/src/base/tux.h index d2d9ea4..9258a78 100644 --- a/src/base/tux.h +++ b/src/base/tux.h @@ -1,83 +1,81 @@ - #ifndef TUX_H +#define TUX_H -# define TUX_H - -# include "main.h" -# include "list.h" -# include "arena.h" +#include "main.h" +#include "list.h" +#include "arena.h" -# define TUX_STEP 7 -# define TUX_LAYER 0 +#define TUX_STEP 7 +#define TUX_LAYER 0 -# define TUX_MAX_ANIMATION_FRAME 10 -# define TUX_KEY 1 +#define TUX_MAX_ANIMATION_FRAME 10 +#define TUX_KEY 1 -# define TUX_LOCATE_UNKNOWN -100 +#define TUX_LOCATE_UNKNOWN -100 -# define TUX_MAX_PICKUP 50 -# define TUX_MAX_BONUS 500 +#define TUX_MAX_PICKUP 50 +#define TUX_MAX_BONUS 500 -# define TUX_TIME_SPAWN 2000 -# define TUX_TIME_CAN_SHOT 500 -# define TUX_TIME_CAN_SWITCH_GUN 100 +#define TUX_TIME_SPAWN 2000 +#define TUX_TIME_CAN_SHOT 500 +#define TUX_TIME_CAN_SWITCH_GUN 100 -# define TUX_STATUS_ALIVE 0 -# define TUX_STATUS_DEAD 1 -# define TUX_STATUS_PAUZED 2 +#define TUX_STATUS_ALIVE 0 +#define TUX_STATUS_DEAD 1 +#define TUX_STATUS_PAUZED 2 -# define TUX_CONTROL_NONE 0 -# define TUX_CONTROL_KEYBOARD_LEFT 1 -# define TUX_CONTROL_KEYBOARD_RIGHT 2 -# define TUX_CONTROL_NET 3 -# define TUX_CONTROL_AI 4 +#define TUX_CONTROL_NONE 0 +#define TUX_CONTROL_KEYBOARD_LEFT 1 +#define TUX_CONTROL_KEYBOARD_RIGHT 2 +#define TUX_CONTROL_NET 3 +#define TUX_CONTROL_AI 4 -# define TUX_WIDTH 30 -# define TUX_HEIGHT 30 +#define TUX_WIDTH 30 +#define TUX_HEIGHT 30 -# define TUX_IMG_WIDTH 40 -# define TUX_IMG_HEIGHT 54 +#define TUX_IMG_WIDTH 40 +#define TUX_IMG_HEIGHT 54 -# define TUX_UP 8 -# define TUX_LEFT 4 -# define TUX_RIGHT 6 -# define TUX_DOWN 2 -# define POSITION_UNKNOWN -1 +#define TUX_UP 8 +#define TUX_LEFT 4 +#define TUX_RIGHT 6 +#define TUX_DOWN 2 +#define POSITION_UNKNOWN -1 -# define TUX_SHOT 5 -# define TUX_SWITCH_GUN 0 +#define TUX_SHOT 5 +#define TUX_SWITCH_GUN 0 -# define GUN_NONE -1 +#define GUN_NONE -1 -# define GUN_COUNT 7 -# define GUN_MAX_SHOT 5 +#define GUN_COUNT 7 +#define GUN_MAX_SHOT 5 -# define BONUS_COUNT 6 -# define ITEM_COUNT 16 +#define BONUS_COUNT 6 +#define ITEM_COUNT 16 -# define SHOT_CHECK_AREA 25 +#define SHOT_CHECK_AREA 25 -# define GUN_SIMPLE 0 -# define GUN_DUAL_SIMPLE 1 -# define GUN_SCATTER 2 -# define GUN_TOMMY 3 -# define GUN_LASSER 4 -# define GUN_MINE 5 -# define GUN_BOMBBALL 6 +#define GUN_SIMPLE 0 +#define GUN_DUAL_SIMPLE 1 +#define GUN_SCATTER 2 +#define GUN_TOMMY 3 +#define GUN_LASSER 4 +#define GUN_MINE 5 +#define GUN_BOMBBALL 6 -# define ITEM_MINE 7 -# define ITEM_EXPLOSION 8 -# define ITEM_BIG_EXPLOSION 9 +#define ITEM_MINE 7 +#define ITEM_EXPLOSION 8 +#define ITEM_BIG_EXPLOSION 9 -# define BONUS_NONE -1 -# define BONUS_SPEED 10 -# define BONUS_SHOT 11 -# define BONUS_TELEPORT 12 -# define BONUS_GHOST 13 -# define BONUS_4X 14 -# define BONUS_HIDDEN 15 +#define BONUS_NONE -1 +#define BONUS_SPEED 10 +#define BONUS_SHOT 11 +#define BONUS_TELEPORT 12 +#define BONUS_GHOST 13 +#define BONUS_4X 14 +#define BONUS_HIDDEN 15 typedef struct tux_struct { int id; @@ -111,27 +109,27 @@ typedef struct tux_struct { extern bool_t tux_is_inicialized(); extern void tux_init(); extern tux_t *tux_new(); -extern void tux_set_name(tux_t * tux, char *name); -extern bool_t tux_is_any_gun(tux_t * tux); +extern void tux_set_name(tux_t *tux, char *name); +extern bool_t tux_is_any_gun(tux_t *tux); extern void tux_get_course(int n, int *x, int *y); -extern void tux_draw(tux_t * tux); -//extern void drawListTux(list_t *listTux); -extern void tux_event_tux_is_dead(tux_t * tux); -//extern tux_t* isConflictWithListTux(list_t *listTux, int x, int y, int w, int h); -//extern int isConflictTuxWithListTux(tux_t *tux, list_t *listTux); -extern void tux_conflict_woth_shot(arena_t * arena); -//extern void eventConflictTuxWithTeleport(list_t *listTux, list_t *listTeleport); -extern void tux_teleport(tux_t * tux); -extern void tux_action(tux_t * tux, int action); -extern void tux_event(tux_t * tux); -//extern void eventListTux(list_t *listTux); -//extern tux_t* getTuxID(list_t *listTux, int id); -extern void tux_get_proportion(tux_t * tux, int *x, int *y, int *w, int *h); -extern void tux_replace_id(tux_t * tux, int id); -extern void tux_set_proportion(tux_t * tux, int x, int y); +extern void tux_draw(tux_t *tux); +/*extern void drawListTux(list_t *listTux);*/ +extern void tux_event_tux_is_dead(tux_t *tux); +/*extern tux_t *isConflictWithListTux(list_t *listTux, int x, int y, int w, int h);*/ +/*extern int isConflictTuxWithListTux(tux_t *tux, list_t *listTux);*/ +extern void tux_conflict_woth_shot(arena_t *arena); +/*extern void eventConflictTuxWithTeleport(list_t *listTux, list_t *listTeleport);*/ +extern void tux_teleport(tux_t *tux); +extern void tux_action(tux_t *tux, int action); +extern void tux_event(tux_t *tux); +/*extern void eventListTux(list_t *listTux);*/ +/*extern tux_t *getTuxID(list_t *listTux, int id);*/ +extern void tux_get_proportion(tux_t *tux, int *x, int *y, int *w, int *h); +extern void tux_replace_id(tux_t *tux, int id); +extern void tux_set_proportion(tux_t *tux, int x, int y); extern void tux_get_status(void *p, int *id, int *x, int *y, int *w, int *h); extern void tux_set_status(void *p, int x, int y, int w, int h); -extern void tux_destroy(tux_t * tux); +extern void tux_destroy(tux_t *tux); extern void tux_quit(); -#endif +#endif /* TUX_H */ |