diff options
| -rw-r--r-- | src/client/hotKey.c | 6 | ||||
| -rw-r--r-- | src/screen/setting.c | 2 | ||||
| -rw-r--r-- | src/server/highScore.c | 2 |
3 files changed, 5 insertions, 5 deletions
diff --git a/src/client/hotKey.c b/src/client/hotKey.c index 3e67edd..b09b344 100644 --- a/src/client/hotKey.c +++ b/src/client/hotKey.c @@ -78,7 +78,7 @@ void hot_key_unregister(SDLKey key) hotkey = findHotkey(key); if (hotkey == NULL) { - assert(!_("[Error] Unregisterring not registerred hotkey")); + assert(!_("[Error] Unregistering not registered hotkey")); } my_index = list_search(listHotKey, hotkey); @@ -93,7 +93,7 @@ void hot_key_enable(SDLKey key) hotkey = findHotkey(key); if (hotkey == NULL) { - assert(!_("[Error] Enabling not registerred hotkey")); + assert(!_("[Error] Enabling not registered hotkey")); } lastActive = timer_get_current_time(); @@ -107,7 +107,7 @@ void hot_key_disable(SDLKey key) hotkey = findHotkey(key); if (hotkey == NULL) { - assert(!_("[Error] Disabling not registerred hotkey")); + assert(!_("[Error] Disabling not registered hotkey")); } lastActive = timer_get_current_time(); diff --git a/src/screen/setting.c b/src/screen/setting.c index fb88da4..ceea876 100644 --- a/src/screen/setting.c +++ b/src/screen/setting.c @@ -433,7 +433,7 @@ void setting_init() statusbar_add(statusbar, check[GUN_BOMBBALL], _("Bomb ball")); statusbar_add(statusbar, check[BONUS_SPEED], _("Speed bonus")); - statusbar_add(statusbar, check[BONUS_SHOT], _("Unfinite ammo")); + statusbar_add(statusbar, check[BONUS_SHOT], _("Infinite ammo")); statusbar_add(statusbar, check[BONUS_TELEPORT], _("Unkillable bonus")); statusbar_add(statusbar, check[BONUS_GHOST], _("No-walls bonus")); statusbar_add(statusbar, check[BONUS_4X], _("1 shot to 4 directions bonus")); diff --git a/src/server/highScore.c b/src/server/highScore.c index cbab164..4f54b1c 100644 --- a/src/server/highScore.c +++ b/src/server/highScore.c @@ -42,7 +42,7 @@ int table_add(char *name, int score) int i; if (score <= 0) { - return -1; /* Ha ha ha */ + return -1; /* ha ha ha */ } for (i = 0; i < HIGHSCORE_MAX_PLAYERS; i++) { |