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-rw-r--r--CMakeLists.txt4
-rw-r--r--src/base/arenaFile.c2
-rwxr-xr-xsrc/client/font.h3
-rw-r--r--src/client/game.c2
4 files changed, 5 insertions, 6 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index adc8dde..8e08e27 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -161,8 +161,6 @@ ENDIF ( WIN )
# SDL SEARCH
###############################################################################
IF ( NOT Win )
- MESSAGE ( STATUS "<Checking for SDL>" )
- MESSAGE ( STATUS "<******************************>" )
FIND_PACKAGE ( SDL REQUIRED )
FIND_PACKAGE ( SDL_image REQUIRED )
FIND_PACKAGE ( SDL_ttf REQUIRED )
@@ -200,7 +198,7 @@ ENDIF ( Bundle )
# GETTEXT SUPPORT
###############################################################################
IF ( NLS )
- MESSAGE ( STATUS "<Compiling LANGUAGES>" )
+ MESSAGE ( STATUS "<Building with NLS as requested>" )
MESSAGE ( STATUS "<******************************>" )
ADD_DEFINITIONS ( -DNLS )
SET ( GETTEXT_PACKAGE "tuxanci" )
diff --git a/src/base/arenaFile.c b/src/base/arenaFile.c
index b89e1c3..bd048b0 100644
--- a/src/base/arenaFile.c
+++ b/src/base/arenaFile.c
@@ -79,7 +79,7 @@ static void cmd_arena(arena_t **arena, char *line)
//(*arena)->w = atoi(str_w);
//(*arena)->h = atoi(str_h);
setCurrentArena(*arena);
-#ifndef DEBUG
+#ifdef DEBUG
printf(_("Loaded new arena...\n"));
#endif
}
diff --git a/src/client/font.h b/src/client/font.h
index cf8ece6..418cef3 100755
--- a/src/client/font.h
+++ b/src/client/font.h
@@ -15,7 +15,8 @@
#define COLOR_BLUE 0, 0, 255
#define COLOR_YELLOW 255, 255, 0
-
+#define FONT_SIZE 16
+#define FONT_FILE "DejaVuSans.ttf"
extern bool_t isFontInicialized();
extern void initFont(char *file,int size);
extern void drawFont(char *s,int x,int y,int r,int g,int b);
diff --git a/src/client/game.c b/src/client/game.c
index b82dd4a..b0d2322 100644
--- a/src/client/game.c
+++ b/src/client/game.c
@@ -46,7 +46,7 @@ static void initGame()
createHomeDirector();
initSDL();
- initFont("DejaVuSans.ttf", 16);
+ initFont(FONT_FILE , FONT_SIZE);
initLayer();
initImageData();
#ifndef NO_SOUND