summaryrefslogtreecommitdiff
path: root/src/tux.c
diff options
context:
space:
mode:
authororoborus <oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-06-26 14:02:49 +0000
committeroroborus <oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-06-26 14:02:49 +0000
commit3501cd8b1173f6c6d8c84f631734344252ebd31d (patch)
tree5063a6cdeb4da221dfa15617a0a05f41bdd81872 /src/tux.c
parentaa864b63aba5260b8bd35da61c543e08ae03bd49 (diff)
- oprava chyby pri teleportovani tuxa pomocou bonusu teleport
- zdrojak na niektorych distrach nesiel skopilovat lebo nemal includovane headre na select, a "spoliehal" sa na includovanie pomocou inych headrov ( a nahodov to fungovalo ) - kod pre kompilaciu modulov pre gameserver nepouziva sdl-config :) git-svn-id: http://opensvn.csie.org/tuxanci_ng@73 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
Diffstat (limited to 'src/tux.c')
-rw-r--r--src/tux.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/tux.c b/src/tux.c
index c9d5ff2..7b41798 100644
--- a/src/tux.c
+++ b/src/tux.c
@@ -382,7 +382,8 @@ void tuxTeleport(tux_t *tux)
if( getNetTypeGame() != NET_GAME_TYPE_CLIENT )
{
findFreeSpace(getCurrentArena(), &x, &y, TUX_WIDTH, TUX_HEIGHT);
- setTuxProportion(tux, x, y);
+ moveObjectInSpace(getCurrentArena()->spaceTux, tux, x, y);
+ //setTuxProportion(tux, x, y);
}
if( getNetTypeGame() == NET_GAME_TYPE_SERVER )