diff options
| author | Tomas Chvatal <scarabeus@gentoo.org> | 2009-02-07 17:52:36 +0100 |
|---|---|---|
| committer | Tomas Chvatal <scarabeus@gentoo.org> | 2009-02-07 17:52:36 +0100 |
| commit | dc1bd4d1dcf8713bc5be0e9a154d44b43f71ddf8 (patch) | |
| tree | b0372c2abc47ac869f654acc786131740ee146a9 /src/screen/setting.c | |
| parent | eecde9b1f70397367f3f0dea4c47f27064f13fc0 (diff) | |
Revert "Revert "Revert "First pass renaming sreen and widgets."""
This reverts commit 87821f04c9565450d8e724be76993ae5ea2c20c4.
Diffstat (limited to 'src/screen/setting.c')
| -rw-r--r-- | src/screen/setting.c | 538 |
1 files changed, 0 insertions, 538 deletions
diff --git a/src/screen/setting.c b/src/screen/setting.c deleted file mode 100644 index 67e8ac9..0000000 --- a/src/screen/setting.c +++ /dev/null @@ -1,538 +0,0 @@ - -#include <stdio.h> -#include <stdlib.h> -#include <assert.h> - -#include "main.h" -#include "list.h" -#include "tux.h" -#include "textFile.h" -#include "director.h" -#include "homeDirector.h" -#include "arenaFile.h" - -#include "configFile.h" -#include "interface.h" -#include "screen.h" -#include "image.h" -#include "hotKey.h" - -#ifndef NO_SOUND -# include "music.h" -# include "sound.h" -#endif - -#include "mainMenu.h" -#include "setting.h" -#include "settingKeys.h" -#include "settingKeys.h" -#include "choiceArena.h" - -#include "widget.h" -#include "label.h" -#include "button.h" -#include "image.h" -#include "textfield.h" -#include "check.h" -#include "select.h" - -static widget_t *image_backgorund; - -static widget_t *button_back; -static widget_t *button_keys; // setting of keycontrols - -static widget_t *label_count_round; -static widget_t *label_name_player1; -static widget_t *label_name_player2; -static widget_t *label_ai; - -#ifndef NO_SOUND -static widget_t *label_music; -static widget_t *label_sound; -#endif - -static widget_t *check[ITEM_COUNT]; -#ifndef NO_SOUND -static widget_t *check_music; -static widget_t *check_sound; -#endif - -static widget_t *image_gun_dual_revolver; -static widget_t *image_gun_scatter; -static widget_t *image_gun_tommy; -static widget_t *image_gun_lasser; -static widget_t *image_gun_mine; -static widget_t *image_gun_bombball; - -static widget_t *image_bonus_speed; -static widget_t *image_bonus_shot; -static widget_t *image_bonus_teleport; -static widget_t *image_bonus_ghost; -static widget_t *image_bonus_4x; -static widget_t *image_bonus_hidden; - -static widget_t *textfield_count_cound; -static widget_t *textfield_name_player1; -static widget_t *textfield_name_player2; - -static widget_t *check_ai; - -static textFile_t *configFile; - -static void hotkey_escape() -{ - setScreen("mainMenu"); -} - -void startScreenSetting() -{ -#ifndef NO_SOUND - playMusic("menu", MUSIC_GROUP_BASE); -#endif - - registerHotKey(SDLK_ESCAPE, hotkey_escape); -} - -void drawScreenSetting() -{ - int i; - - drawWidgetImage(image_backgorund); - - drawWidgetLabel(label_count_round); - drawWidgetLabel(label_name_player1); - drawWidgetLabel(label_ai); - -#ifndef NO_SOUND - drawWidgetLabel(label_music); - drawWidgetLabel(label_sound); -#endif - - drawWidgetTextfield(textfield_count_cound); - drawWidgetTextfield(textfield_name_player1); - - if (getWidgetCheckStatus(check_ai) == FALSE) { - drawWidgetLabel(label_name_player2); - drawWidgetTextfield(textfield_name_player2); - } - - drawWidgetImage(image_gun_dual_revolver); - drawWidgetImage(image_gun_scatter); - drawWidgetImage(image_gun_tommy); - drawWidgetImage(image_gun_lasser); - drawWidgetImage(image_gun_mine); - drawWidgetImage(image_gun_bombball); - - drawWidgetImage(image_bonus_speed); - drawWidgetImage(image_bonus_shot); - drawWidgetImage(image_bonus_teleport); - drawWidgetImage(image_bonus_ghost); - drawWidgetImage(image_bonus_4x); - drawWidgetImage(image_bonus_hidden); - -#ifndef NO_SOUND - drawWidgetCheck(check_music); - drawWidgetCheck(check_sound); -#endif - - for (i = GUN_DUAL_SIMPLE; i <= GUN_BOMBBALL; i++) { - drawWidgetCheck(check[i]); - } - - for (i = BONUS_SPEED; i <= BONUS_HIDDEN; i++) { - drawWidgetCheck(check[i]); - } - - drawWidgetCheck(check_ai); - - drawWidgetButton(button_back); - drawWidgetButton(button_keys); -} - -void eventScreenSetting() -{ - int i; - - eventWidgetTextfield(textfield_count_cound); - eventWidgetTextfield(textfield_name_player1); - - if (getWidgetCheckStatus(check_ai) == FALSE) { - eventWidgetTextfield(textfield_name_player2); - } - -#ifndef NO_SOUND - eventWidgetCheck(check_music); - eventWidgetCheck(check_sound); -#endif - - for (i = GUN_DUAL_SIMPLE; i <= GUN_BOMBBALL; i++) { - eventWidgetCheck(check[i]); - } - - for (i = BONUS_SPEED; i <= BONUS_HIDDEN; i++) { - eventWidgetCheck(check[i]); - } - - eventWidgetCheck(check_ai); - - eventWidgetButton(button_back); - eventWidgetButton(button_keys); -} - -void stopScreenSetting() -{ - unregisterHotKey(SDLK_ESCAPE); -} - -static void eventWidget(void *p) -{ - widget_t *button; - widget_t *check; - - button = (widget_t *) (p); - check = (widget_t *) (p); - - if (button == button_back) { - setScreen("mainMenu"); - } - - if (button == button_keys) { - setScreen("settingKeys"); - } - -#ifndef NO_SOUND - if (check == check_music) { - setMusicActive(getWidgetCheckStatus(check_music)); - } - - if (check == check_sound) { - setSoundActive(getWidgetCheckStatus(check_sound)); - } -#endif -} - -static void initSettingFile() -{ - char path[STR_PATH_SIZE]; - char val[STR_SIZE]; - - sprintf(path, "%s/tuxanci.conf", getHomeDirector()); - - configFile = loadTextFile(path); - - if (configFile == NULL) { - fprintf(stderr, _("I am unable to load: \"%s\"!\n"), path); - fprintf(stderr, _("Creating: \"%s\"\n"), path); - - configFile = newTextFile(path); - } - - if (configFile == NULL) { - fprintf(stderr, _("I was unable to create: \"%s\"!\n"), path); - return; - } - - loadValueFromConfigFile(configFile, "COUNT_ROUND", val, STR_SIZE, "15"); - setWidgetTextFiledText(textfield_count_cound, val); - - loadValueFromConfigFile(configFile, "NAME_PLAYER_RIGHT", val, STR_SIZE, - NAME_PLAYER_RIGHT); - setWidgetTextFiledText(textfield_name_player1, val); - - loadValueFromConfigFile(configFile, "NAME_PLAYER_LEFT", val, STR_SIZE, - NAME_PLAYER_LEFT); - setWidgetTextFiledText(textfield_name_player2, val); - - loadValueFromConfigFile(configFile, "GUN_DUAL_SIMPLE", val, STR_SIZE, - "YES"); - setWidgetCheckStatus(check[GUN_DUAL_SIMPLE], isYesOrNO(val)); - loadValueFromConfigFile(configFile, "GUN_SCATTER", val, STR_SIZE, "YES"); - setWidgetCheckStatus(check[GUN_SCATTER], isYesOrNO(val)); - loadValueFromConfigFile(configFile, "GUN_TOMMY", val, STR_SIZE, "YES"); - setWidgetCheckStatus(check[GUN_TOMMY], isYesOrNO(val)); - loadValueFromConfigFile(configFile, "GUN_LASSER", val, STR_SIZE, "YES"); - setWidgetCheckStatus(check[GUN_LASSER], isYesOrNO(val)); - loadValueFromConfigFile(configFile, "GUN_MINE", val, STR_SIZE, "YES"); - setWidgetCheckStatus(check[GUN_MINE], isYesOrNO(val)); - loadValueFromConfigFile(configFile, "GUN_BOMBBALL", val, STR_SIZE, "YES"); - setWidgetCheckStatus(check[GUN_BOMBBALL], isYesOrNO(val)); - - loadValueFromConfigFile(configFile, "BONUS_SPEED", val, STR_SIZE, "YES"); - setWidgetCheckStatus(check[BONUS_SPEED], isYesOrNO(val)); - loadValueFromConfigFile(configFile, "BONUS_SHOT", val, STR_SIZE, "YES"); - setWidgetCheckStatus(check[BONUS_SHOT], isYesOrNO(val)); - loadValueFromConfigFile(configFile, "BONUS_TELEPORT", val, STR_SIZE, - "YES"); - setWidgetCheckStatus(check[BONUS_TELEPORT], isYesOrNO(val)); - loadValueFromConfigFile(configFile, "BONUS_GHOST", val, STR_SIZE, "YES"); - setWidgetCheckStatus(check[BONUS_GHOST], isYesOrNO(val)); - loadValueFromConfigFile(configFile, "BONUS_4X", val, STR_SIZE, "YES"); - setWidgetCheckStatus(check[BONUS_4X], isYesOrNO(val)); - loadValueFromConfigFile(configFile, "BONUS_HIDDEN", val, STR_SIZE, "YES"); - setWidgetCheckStatus(check[BONUS_HIDDEN], isYesOrNO(val)); - - loadValueFromConfigFile(configFile, "AI", val, STR_SIZE, "NO"); - setWidgetCheckStatus(check_ai, isYesOrNO(val)); - -#ifndef NO_SOUND - loadValueFromConfigFile(configFile, "MUSIC", val, STR_SIZE, "YES"); - setWidgetCheckStatus(check_music, isYesOrNO(val)); - - loadValueFromConfigFile(configFile, "SOUND", val, STR_SIZE, "YES"); - setWidgetCheckStatus(check_sound, isYesOrNO(val)); -#endif - - loadValueFromConfigFile(configFile, "ARENA", val, STR_SIZE, "FAGN"); - setChoiceArena(getArenaFileFormNetName(val)); - - saveTextFile(configFile); -} - -static void saveAndDestroyConfigFile() -{ - if (configFile == NULL) { - fprintf(stderr, _("I am unable to save configure file, because config file was not initialised!\n")); - return; - } - - setValueInConfigFile(configFile, "COUNT_ROUND", getTextFromWidgetTextfield(textfield_count_cound)); - setValueInConfigFile(configFile, "NAME_PLAYER_RIGHT", getTextFromWidgetTextfield(textfield_name_player1)); - setValueInConfigFile(configFile, "NAME_PLAYER_LEFT", getTextFromWidgetTextfield(textfield_name_player2)); - setValueInConfigFile(configFile, "GUN_DUAL_SIMPLE", getYesOrNo(getWidgetCheckStatus(check[GUN_DUAL_SIMPLE]))); - setValueInConfigFile(configFile, "GUN_SCATTER", getYesOrNo(getWidgetCheckStatus(check[GUN_SCATTER]))); - setValueInConfigFile(configFile, "GUN_TOMMY", getYesOrNo(getWidgetCheckStatus(check[GUN_TOMMY]))); - setValueInConfigFile(configFile, "GUN_LASSER", getYesOrNo(getWidgetCheckStatus(check[GUN_LASSER]))); - setValueInConfigFile(configFile, "GUN_MINE", getYesOrNo(getWidgetCheckStatus(check[GUN_MINE]))); - setValueInConfigFile(configFile, "GUN_BOMBBALL", getYesOrNo(getWidgetCheckStatus(check[GUN_BOMBBALL]))); - setValueInConfigFile(configFile, "BONUS_SPEED", getYesOrNo(getWidgetCheckStatus(check[BONUS_SPEED]))); - setValueInConfigFile(configFile, "BONUS_SHOT", getYesOrNo(getWidgetCheckStatus(check[BONUS_SHOT]))); - setValueInConfigFile(configFile, "BONUS_TELEPORT", getYesOrNo(getWidgetCheckStatus (check[BONUS_TELEPORT]))); - setValueInConfigFile(configFile, "BONUS_GHOST", getYesOrNo(getWidgetCheckStatus(check[BONUS_GHOST]))); - setValueInConfigFile(configFile, "BONUS_4X", getYesOrNo(getWidgetCheckStatus(check[BONUS_4X]))); - setValueInConfigFile(configFile, "BONUS_HIDDEN", getYesOrNo(getWidgetCheckStatus(check[BONUS_HIDDEN]))); - setValueInConfigFile(configFile, "AI", getYesOrNo(getWidgetCheckStatus(check_ai))); - -#ifndef NO_SOUND - setValueInConfigFile(configFile, "MUSIC", getYesOrNo(getWidgetCheckStatus(check_music))); - setValueInConfigFile(configFile, "SOUND", getYesOrNo(getWidgetCheckStatus(check_sound))); -#endif - - if( getChoiceArena() != NULL ) - { - setValueInConfigFile(configFile, "ARENA", getArenaNetName(getChoiceArena())); - } - //TODO - - saveTextFile(configFile); - destroyTextFile(configFile); -} - -void initScreenSetting() -{ - image_t *image; - int i; - - image = getImage(IMAGE_GROUP_BASE, "main"); - image_backgorund = newWidgetImage(0, 0, image); - - button_back = newWidgetButton(_("back"), WINDOW_SIZE_X - 200, WINDOW_SIZE_Y - 100, eventWidget); - - button_keys = newWidgetButton(_("controls"), WINDOW_SIZE_X - 200, - button_back->y - WIDGET_BUTTON_HEIGHT - 10, eventWidget); - -#ifndef NO_SOUND - label_music = newWidgetLabel(_("Music:"), 100, WINDOW_SIZE_Y - 85, WIDGET_LABEL_LEFT); - - check_music = newWidgetCheck(label_music->x + label_music->w + 10, - WINDOW_SIZE_Y - 80, isMusicActive(), eventWidget); - label_sound = newWidgetLabel(_("Sound:"), check_music->x + WIDGET_CHECK_WIDTH + 10, - WINDOW_SIZE_Y - 85, WIDGET_LABEL_LEFT); - - check_sound = newWidgetCheck(label_sound->x + label_sound->w + 10, - WINDOW_SIZE_Y - 80, isSoundActive(), eventWidget); - - label_ai = newWidgetLabel(_("AI:"), check_sound->x + WIDGET_CHECK_WIDTH + 10, - WINDOW_SIZE_Y - 85, WIDGET_LABEL_LEFT); -#else - label_ai = newWidgetLabel(_("AI:"), 100, WINDOW_SIZE_Y - 85, WIDGET_LABEL_LEFT); -#endif - - check_ai = newWidgetCheck(label_ai->x + label_ai->w + 10, WINDOW_SIZE_Y - 80, FALSE, eventWidget); - - label_count_round = newWidgetLabel(_("No. of rounds:"), 100, WINDOW_SIZE_Y - 200, WIDGET_LABEL_LEFT); - label_name_player1 = newWidgetLabel(_("Player 1:"), 100, WINDOW_SIZE_Y - 160, WIDGET_LABEL_LEFT); - label_name_player2 = newWidgetLabel(_("Player 2:"), 100, WINDOW_SIZE_Y - 120, WIDGET_LABEL_LEFT); - - textfield_count_cound = newWidgetTextfield(getParamElse("--count", "15"), - WIDGET_TEXTFIELD_FILTER_NUM, - 110 + label_count_round->w, - WINDOW_SIZE_Y - 200); - - textfield_name_player1 = newWidgetTextfield(getParamElse("--name1", NAME_PLAYER_RIGHT), - WIDGET_TEXTFIELD_FILTER_ALPHANUM, - 110 + label_count_round->w, WINDOW_SIZE_Y - 160); - - textfield_name_player2 = newWidgetTextfield(getParamElse("--name2", NAME_PLAYER_LEFT), - WIDGET_TEXTFIELD_FILTER_ALPHANUM, - 110 + label_count_round->w, WINDOW_SIZE_Y - 120); - - for (i = GUN_DUAL_SIMPLE; i <= GUN_BOMBBALL; i++) { - int x = 0; - int y = 0; - - if (i >= GUN_DUAL_SIMPLE && i <= GUN_TOMMY) { - x = 100; - y = 200 + (i - GUN_DUAL_SIMPLE) * 50; - } - - if (i >= GUN_LASSER && i <= GUN_BOMBBALL) { - x = 250; - y = 200 + (i - GUN_LASSER) * 50; - } - - check[i] = newWidgetCheck(x, y, TRUE, NULL); - } - - for (i = BONUS_SPEED; i <= BONUS_HIDDEN; i++) { - int x = 0; - int y = 0; - - if (i >= BONUS_SPEED && i <= BONUS_TELEPORT) { - x = 430; - y = 200 + (i - BONUS_SPEED) * 50; - } - - if (i >= BONUS_GHOST && i <= BONUS_HIDDEN) { - x = 580; - y = 200 + (i - BONUS_GHOST) * 50; - } - - check[i] = newWidgetCheck(x, y, TRUE, NULL); - } - - image_gun_dual_revolver = newWidgetImage(110 + WIDGET_CHECK_WIDTH, 200, getImage(IMAGE_GROUP_BASE, "panel_dual")); - image_gun_scatter = newWidgetImage(110 + WIDGET_CHECK_WIDTH, 250, getImage(IMAGE_GROUP_BASE, "panel_scatter")); - image_gun_tommy = newWidgetImage(110 + WIDGET_CHECK_WIDTH, 300, getImage(IMAGE_GROUP_BASE, "panel_tommy")); - image_gun_lasser = newWidgetImage(260 + WIDGET_CHECK_WIDTH, 200,getImage(IMAGE_GROUP_BASE, "panel_lasser")); - image_gun_mine = newWidgetImage(260 + WIDGET_CHECK_WIDTH, 250, getImage(IMAGE_GROUP_BASE, "panel_mine")); - image_gun_bombball = newWidgetImage(260 + WIDGET_CHECK_WIDTH, 300, getImage(IMAGE_GROUP_BASE, "panel_bombball")); - image_bonus_speed = newWidgetImage(430 + WIDGET_CHECK_WIDTH, 200, getImage(IMAGE_GROUP_BASE, "panel_speed"));; - image_bonus_shot = newWidgetImage(430 + WIDGET_CHECK_WIDTH, 250, getImage(IMAGE_GROUP_BASE, "panel_shot"));; - image_bonus_teleport = newWidgetImage(430 + WIDGET_CHECK_WIDTH, 300, getImage(IMAGE_GROUP_BASE, "panel_teleport"));; - image_bonus_ghost = newWidgetImage(580 + WIDGET_CHECK_WIDTH, 200, getImage(IMAGE_GROUP_BASE, "panel_ghost"));; - image_bonus_4x = newWidgetImage(580 + WIDGET_CHECK_WIDTH, 250, getImage(IMAGE_GROUP_BASE, "panel_4x"));; - image_bonus_hidden = newWidgetImage(580 + WIDGET_CHECK_WIDTH, 300, getImage(IMAGE_GROUP_BASE, "panel_hidden"));; - - registerScreen( newScreen("setting", startScreenSetting, eventScreenSetting, - drawScreenSetting, stopScreenSetting)); - - initSettingFile(); - -#ifndef NO_SOUND - eventWidget(check_music); - eventWidget(check_sound); -#endif -} - -void getSettingNameRight(char *s) -{ - strcpy(s, getTextFromWidgetTextfield(textfield_name_player1)); -} - -void getSettingNameLeft(char *s) -{ - if (getWidgetCheckStatus(check_ai)) { - strcpy(s, NAME_AI); - } else { - strcpy(s, getTextFromWidgetTextfield(textfield_name_player2)); - } -} - -void getSettingCountRound(int *n) -{ - *n = atoi(getTextFromWidgetTextfield(textfield_count_cound)); -} - -bool_t isSettingAI() -{ - return getWidgetCheckStatus(check_ai); -} - -bool_t isSettingAnyItem() -{ - int i; - - for (i = GUN_DUAL_SIMPLE; i <= GUN_BOMBBALL; i++) { - if (getWidgetCheckStatus(check[i]) == TRUE) { - return TRUE; - } - } - - for (i = BONUS_SPEED; i < BONUS_HIDDEN; i++) { - if (getWidgetCheckStatus(check[i]) == TRUE) { - return TRUE; - } - } - - return FALSE; -} - -bool_t isSettingItem(int item) -{ - return getWidgetCheckStatus(check[item]); -} - -void quitScreenSetting() -{ - int i; - - saveAndDestroyConfigFile(); - - destroyWidgetImage(image_backgorund); - - destroyWidgetLabel(label_count_round); - destroyWidgetLabel(label_name_player1); - destroyWidgetLabel(label_ai); - -#ifndef NO_SOUND - destroyWidgetLabel(label_music); - destroyWidgetLabel(label_sound); -#endif - destroyWidgetLabel(label_name_player2); - destroyWidgetTextfield(textfield_name_player2); - - destroyWidgetTextfield(textfield_name_player1); - destroyWidgetTextfield(textfield_count_cound); - - destroyWidgetImage(image_gun_dual_revolver); - destroyWidgetImage(image_gun_scatter); - destroyWidgetImage(image_gun_tommy); - destroyWidgetImage(image_gun_lasser); - destroyWidgetImage(image_gun_mine); - destroyWidgetImage(image_gun_bombball); - - destroyWidgetImage(image_bonus_speed); - destroyWidgetImage(image_bonus_shot); - destroyWidgetImage(image_bonus_teleport); - destroyWidgetImage(image_bonus_ghost); - destroyWidgetImage(image_bonus_4x); - destroyWidgetImage(image_bonus_hidden); - -#ifndef NO_SOUND - destroyWidgetCheck(check_music); - destroyWidgetCheck(check_sound); -#endif - - destroyWidgetCheck(check_ai); - - for (i = GUN_DUAL_SIMPLE; i <= GUN_BOMBBALL; i++) { - destroyWidgetCheck(check[i]); - } - - for (i = BONUS_SPEED; i <= BONUS_HIDDEN; i++) { - destroyWidgetCheck(check[i]); - } - - destroyWidgetButton(button_back); - destroyWidgetButton(button_keys); -} |