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authorxHire <xhire@tuxportal.cz>2009-05-22 16:11:04 +0200
committerxHire <xhire@tuxportal.cz>2009-05-26 01:10:49 +0200
commitf3ccf7e671c1ce8e2ac3dd791bcfa60d8c5d9c0b (patch)
treeca9a747269952cb508be0c363fa871fd2a01a5c3 /src/screen/downArena.c
parent956213a0b57842c3829c0fe13ac917d242e0effb (diff)
Rewritten messages/comments in code of screen
Rectified the coding style in code of screen
Diffstat (limited to 'src/screen/downArena.c')
-rw-r--r--src/screen/downArena.c71
1 files changed, 33 insertions, 38 deletions
diff --git a/src/screen/downArena.c b/src/screen/downArena.c
index 9daf051..e150a03 100644
--- a/src/screen/downArena.c
+++ b/src/screen/downArena.c
@@ -1,4 +1,3 @@
-
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
@@ -64,9 +63,9 @@ static void connectToDownServer()
sock_server_tcp = sock_tcp_connect(public_server_get_settingIP(), public_server_get_settingPort());
- if( sock_server_tcp == NULL )
- {
- sprintf(status, "I do not connect to %s %d TCP down server", public_server_get_settingIP(), public_server_get_settingPort());
+ if (sock_server_tcp == NULL) {
+ sprintf(status, _("Error! Unable to connect to [%s]:%d download server"),
+ public_server_get_settingIP(), public_server_get_settingPort());
setStatusString(status);
return;
}
@@ -85,7 +84,8 @@ static void connectToDownServer()
buffer_append(sendBuffer, msg, strlen(msg));
- sprintf(status, "Connect to %s %d TCP down server", public_server_get_settingIP(), public_server_get_settingPort());
+ sprintf(status, _("Connecting to [%s]:%d download server"),
+ public_server_get_settingIP(), public_server_get_settingPort());
setStatusString(status);
}
@@ -103,10 +103,10 @@ static void sendStatusToGameServer()
{
char *msg = "status\n";
- if( countSendMsg > DOWN_ARENA_MAX_SEND_MSG_STATUS )
- {
+ if (countSendMsg > DOWN_ARENA_MAX_SEND_MSG_STATUS) {
char status[STR_SIZE];
- sprintf(status, "Game server %s %d is down", public_server_get_settingIP(), public_server_get_settingPort());
+ sprintf(status, _("Error! Game server [%s]:%d is off"),
+ public_server_get_settingIP(), public_server_get_settingPort());
setStatusString(status);
return;
}
@@ -115,10 +115,10 @@ static void sendStatusToGameServer()
countSendMsg++;
printf("countSendMsg = %d\n", countSendMsg++);
- if( sock_udp_write(sock_server_udp, sock_server_udp, msg, strlen(msg)) < 0 )
- {
+ if (sock_udp_write(sock_server_udp, sock_server_udp, msg, strlen(msg)) < 0) {
char status[STR_SIZE];
- sprintf(status, "I do not send message to %s %d UDP game server", public_server_get_settingIP(), public_server_get_settingPort());
+ sprintf(status, _("Error! Unable to send message to [%s]:%d game server"),
+ public_server_get_settingIP(), public_server_get_settingPort());
setStatusString(status);
}
}
@@ -132,16 +132,17 @@ void down_arena_start()
sock_server_udp = sock_udp_connect(public_server_get_settingIP(), public_server_get_settingPort());
- if (sock_server_udp == NULL)
- {
- sprintf(status, "I do not connect to %s %d UDP game server", public_server_get_settingIP(), public_server_get_settingPort());
+ if (sock_server_udp == NULL) {
+ sprintf(status, _("Error! Unable to connect to [%s]:%d game server"),
+ public_server_get_settingIP(), public_server_get_settingPort());
setStatusString(status);
return;
}
sock_udp_set_non_block(sock_server_udp);
- sprintf(status, "Connect to %s %d UDP game server", public_server_get_settingIP(), public_server_get_settingPort());
+ sprintf(status, _("Connecting to [%s]:%d game server"),
+ public_server_get_settingIP(), public_server_get_settingPort());
setStatusString(status);
sendStatusToGameServer();
@@ -156,31 +157,29 @@ void down_arena_draw()
static void proto_ok(char *line)
{
- //printf("line = %s\n", line);
+ /*printf("line = %s\n", line);*/
fileSize = atoi(line + 3);
fileOffset = 0;
sprintf(path, "%s/%s.zip", home_director_get(), arenaNetName);
- //printf("path = %s\n", path);
+ /*printf("path = %s\n", path);*/
file = fopen(path, "wb");
}
static void proto_err(char *line)
{
- //printf("line = %s\n", line);
+ /*printf("line = %s\n", line);*/
setStatusString(line + 4);
closeConnectFromDownServer();
}
static void eventProto(char *line)
{
- if( strncmp(line, "OK", 2) == 0 )
- {
+ if (strncmp(line, "OK", 2) == 0) {
proto_ok(line);
}
- if( strncmp(line, "ERR", 3) == 0 )
- {
+ if (strncmp(line, "ERR", 3) == 0) {
proto_err(line);
}
}
@@ -198,7 +197,7 @@ static int downArenaFile()
fwrite(data, len, 1, file);
fileOffset += len;
- sprintf(status, "I down %d / %d", fileOffset, fileSize);
+ sprintf(status, _("Downloading: %d/%d"), fileOffset, fileSize);
setStatusString(status);
return len;
@@ -213,7 +212,7 @@ static int eventRecvBuffer()
memset(buffer, 0, STR_PROTO_SIZE);
ret = sock_tcp_read(sock_server_tcp, buffer, STR_PROTO_SIZE - 1);
- //if (ret <= 0) printf("sock_tcp_read = %d\n", ret);
+ /*if (ret <= 0) printf("sock_tcp_read = %d\n", ret);*/
if (ret < 0) {
return -1;
@@ -221,7 +220,7 @@ static int eventRecvBuffer()
if (buffer_append(recvBuffer, buffer, ret) < 0) {
char status[STR_SIZE];
- sprintf(status, "Error -- recv buffer is full");
+ sprintf(status, _("Error! Receiving buffer is full"));
setStatusString(status);
closeConnectFromDownServer();
return -1;
@@ -288,21 +287,19 @@ static void readArenaFromStatus()
connectToDownServer();
- printf("arenaNetName = >>%s<<\n", arenaNetName);
+ printf("[Debug] arenaNetName: %s\n", arenaNetName);
}
}
}
static void eventStatus()
{
- if( timer_get_current_time() - timeSendMsg > DOWN_ARENA_MAX_TIEMOUT_LIMIT )
- {
+ if (timer_get_current_time() - timeSendMsg > DOWN_ARENA_MAX_TIEMOUT_LIMIT) {
sendStatusToGameServer();
}
- if( sock_udp_read(sock_server_udp, sock_server_udp, str_status, STR_PROTO_SIZE - 1) > 0 )
- {
- //printf("str_status = %s\n", str_status);
+ if (sock_udp_read(sock_server_udp, sock_server_udp, str_status, STR_PROTO_SIZE - 1) > 0) {
+ /*printf("str_status = %s\n", str_status);*/
readArenaFromStatus();
}
}
@@ -358,7 +355,7 @@ static void eventWidget(void *p)
{
widget_t *button;
- button = (widget_t *) (p);
+ button = (widget_t *) p;
if (button == button_back) {
screen_set("mainMenu");
@@ -372,14 +369,12 @@ void down_arena_init()
image = image_get(IMAGE_GROUP_BASE, "screen_main");
image_backgorund = wid_image_new(0, 0, image);
- button_back =
- button_new(_("back"), WINDOW_SIZE_X / 2 - WIDGET_BUTTON_WIDTH / 2,
- WINDOW_SIZE_Y - 80, eventWidget);
+ button_back = button_new(_("Back"), WINDOW_SIZE_X / 2 - WIDGET_BUTTON_WIDTH / 2,
+ WINDOW_SIZE_Y - 80, eventWidget);
- label_status =
- label_new("none", WINDOW_SIZE_X / 2, 250, WIDGET_LABEL_CENTER);
+ label_status = label_new(_("none"), WINDOW_SIZE_X / 2, 250, WIDGET_LABEL_CENTER);
- screen_register( screen_new("downArena", down_arena_start, down_arena_event,
+ screen_register(screen_new("downArena", down_arena_start, down_arena_event,
down_arena_draw, down_arena_stop));
}