diff options
| author | Dusan Durech <dusan@debian.debian> | 2009-04-12 23:00:24 +0200 |
|---|---|---|
| committer | Dusan Durech <dusan@debian.debian> | 2009-04-12 23:00:24 +0200 |
| commit | 0287f62578cb4aa643649a9d62dc753586b16b30 (patch) | |
| tree | 7f6e2721d71ab2824b7d163a5b878d390ddb7918 /src/modules/modMove.c | |
| parent | 5876841408bf307d78d254b5ca355c61044e9e72 (diff) | |
fix bad preFixs
Diffstat (limited to 'src/modules/modMove.c')
| -rw-r--r-- | src/modules/modMove.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/modules/modMove.c b/src/modules/modMove.c index deaf71e..552e6bd 100644 --- a/src/modules/modMove.c +++ b/src/modules/modMove.c @@ -29,7 +29,7 @@ static void move_tux(tux_t * tux, int x, int y, int w, int h) int dist_x = 0, dist_y = 0; // no warnning if (tux->bonus == BONUS_GHOST || - export_fce->fce_netMultiplayer_get_game_type() == NET_GAME_TYPE_CLIENT) + export_fce->fce_net_multiplayer_get_game_type() == NET_GAME_TYPE_CLIENT) return; switch (tux->position) { case TUX_UP: @@ -53,14 +53,14 @@ static void move_tux(tux_t * tux, int x, int y, int w, int h) break; } if (export_fce-> - fce_arena__is_free_space(export_fce->fce_arena_get_current(), dist_x, dist_y, + fce_arena_is_free_space(export_fce->fce_arena_get_current(), dist_x, dist_y, TUX_WIDTH, TUX_HEIGHT)) { space_move_object(export_fce->fce_arena_get_current()->spaceTux, tux, dist_x, dist_y); #ifndef PUBLIC_SERVER //sound_play("teleport", SOUND_GROUP_BASE); #endif - if (export_fce->fce_netMultiplayer_get_game_type() == NET_GAME_TYPE_SERVER) { + if (export_fce->fce_net_multiplayer_get_game_type() == NET_GAME_TYPE_SERVER) { char msg[STR_PROTO_SIZE]; sprintf(msg, "movetux %d %d %d", tux->id, dist_x, dist_y); if (tux->bonus == BONUS_HIDDEN) @@ -159,7 +159,7 @@ move_shot(shot_t * shot, int position, int src_x, int src_y, space_move_object(export_fce->fce_arena_get_current()->spaceShot, shot, new_x, new_y); - if (export_fce->fce_netMultiplayer_get_game_type() == NET_GAME_TYPE_SERVER) { + if (export_fce->fce_net_multiplayer_get_game_type() == NET_GAME_TYPE_SERVER) { char msg[STR_PROTO_SIZE]; sprintf(msg, "moveshot %d %d %d %d %d %d", @@ -172,8 +172,8 @@ move_shot(shot_t * shot, int position, int src_x, int src_y, int init(export_fce_t * p) { export_fce = p; - export_fce->fce_shareFunction_add("move_tux", (void *) move_tux); - export_fce->fce_shareFunction_add("move_shot", (void *) move_shot); + export_fce->fce_share_function_add("move_tux", (void *) move_tux); + export_fce->fce_share_function_add("move_shot", (void *) move_shot); return 0; } @@ -247,7 +247,7 @@ void cmdArena(char *line) void recvMsg(char *msg) { - if (export_fce->fce_netMultiplayer_get_game_type() == NET_GAME_TYPE_SERVER) + if (export_fce->fce_net_multiplayer_get_game_type() == NET_GAME_TYPE_SERVER) return; if (strncmp(msg, "movetux", 7) == 0) |