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| author | oroborus <oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e> | 2008-07-01 20:46:04 +0000 |
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| committer | oroborus <oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e> | 2008-07-01 20:46:04 +0000 |
| commit | 7a41e2f1d440f521660a251125cd064490164f60 (patch) | |
| tree | ef7820b6cb16c9fd93f81aedd49cb5bc1223fb24 /src/client/game.h | |
| parent | 38b98c9ecd0c300d40ae6db05ab9dc2b9189df8d (diff) | |
- oprava chyby, ked mal tux bonus neviditelnost server aj tak odosielal vsetkym clientom spravu o jeho pohybe (
upravou clienta by sa z toho dalo vycitat kde sa nachadza )
- oprava chyby, v sietovej hre sa client zrutil vzdy ked dostal spravu o stielani z lassera.
- oprava chyby, pri vybuch bombballu, program pristupoval do uvolnenej pamate
- v protokole musi client checknut aj prikaz "init"
- do stataus ptibudla polozka "name: [name]" nastavuje sa v server.conf ako "NAME [name]" ak nie je tak sa pouzije
"noname"
- z server.c boli odstraneny kod #ifdef SUPPORT_NET_SDL_UDP ... #endif
git-svn-id: http://opensvn.csie.org/tuxanci_ng@82 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
Diffstat (limited to 'src/client/game.h')
0 files changed, 0 insertions, 0 deletions