diff options
| author | oroborus <oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e> | 2008-06-24 15:56:36 +0000 |
|---|---|---|
| committer | oroborus <oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e> | 2008-06-24 15:56:36 +0000 |
| commit | 826a768318d071200b289ed3a93ee409759dbae3 (patch) | |
| tree | 3b3ade45833382db74ab0cb33d8d4327da672bfc /src/client.c | |
| parent | 13064d1bfc0459be37d8229f3f8c037fb8a10b8f (diff) | |
- podpora IPv6
- game server je schopny obsluhovat clientov zo sieti IPv4 a IPv6 sucastne
- hrac si moze zvolit v nastaveniach, ci che pouzivat IPv4 alebo IPv6
- odkolnenie od SDL_net ( nepodporuje IPv6 ) // ale v kode este podpora SDL_Net je
git-svn-id: http://opensvn.csie.org/tuxanci_ng@70 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
Diffstat (limited to 'src/client.c')
| -rw-r--r-- | src/client.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/client.c b/src/client.c index 2210a3a..138caa0 100644 --- a/src/client.c +++ b/src/client.c @@ -44,9 +44,9 @@ static void initClient() #ifdef SUPPORT_NET_UNIX_UDP -int initUdpClient(char *ip, int port) +int initUdpClient(char *ip, int port, int proto) { - sock_server_udp = connectUdpSocket(ip, port); + sock_server_udp = connectUdpSocket(ip, port, proto); if( sock_server_udp == NULL ) { |