From 826a768318d071200b289ed3a93ee409759dbae3 Mon Sep 17 00:00:00 2001 From: oroborus Date: Tue, 24 Jun 2008 15:56:36 +0000 Subject: - podpora IPv6 - game server je schopny obsluhovat clientov zo sieti IPv4 a IPv6 sucastne - hrac si moze zvolit v nastaveniach, ci che pouzivat IPv4 alebo IPv6 - odkolnenie od SDL_net ( nepodporuje IPv6 ) // ale v kode este podpora SDL_Net je git-svn-id: http://opensvn.csie.org/tuxanci_ng@70 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e --- src/client.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/client.c') diff --git a/src/client.c b/src/client.c index 2210a3a..138caa0 100644 --- a/src/client.c +++ b/src/client.c @@ -44,9 +44,9 @@ static void initClient() #ifdef SUPPORT_NET_UNIX_UDP -int initUdpClient(char *ip, int port) +int initUdpClient(char *ip, int port, int proto) { - sock_server_udp = connectUdpSocket(ip, port); + sock_server_udp = connectUdpSocket(ip, port, proto); if( sock_server_udp == NULL ) { -- cgit v1.2.3