diff options
| author | Michal Zima <xhire@mujmalysvet.cz> | 2010-06-09 19:48:59 +0200 |
|---|---|---|
| committer | Michal Zima <xhire@mujmalysvet.cz> | 2010-06-09 19:48:59 +0200 |
| commit | 9c16a77c3ea9bc850eaf31a4732ac20f77954643 (patch) | |
| tree | 218fc846a8a025ff48b31d42f33629af05f7674f /src/base/net_multiplayer.c | |
| parent | 37dd8c8b480cb7752df464051e7d1ce350f59d49 (diff) | |
Consolidated IPv4 and IPv6 ports to one shared
When running GS on [::], only IPv6 server will be started
Diffstat (limited to 'src/base/net_multiplayer.c')
| -rw-r--r-- | src/base/net_multiplayer.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/base/net_multiplayer.c b/src/base/net_multiplayer.c index fc142da..9888f03 100644 --- a/src/base/net_multiplayer.c +++ b/src/base/net_multiplayer.c @@ -29,11 +29,11 @@ int net_multiplayer_get_game_type() return netGameType; } -int net_multiplayer_init_for_game_server(char *ip4, int port4, char *ip6, int port6) +int net_multiplayer_init_for_game_server(char *ip4, char *ip6, int port) { int ret; - ret = server_init(ip4, port4, ip6, port6); + ret = server_init(ip4, ip6, port); if (ret > 0) { netGameType = NET_GAME_TYPE_SERVER; @@ -53,7 +53,7 @@ int net_multiplayer_init(int type, char *ip, int port, int proto) case NET_GAME_TYPE_SERVER: switch (proto) { case PROTO_UDPv4: - if (server_init(ip, port, NULL, 0) != 1) { + if (server_init(ip, NULL, port) != 1) { error("Unable to initialize multiplayer game"); netGameType = NET_GAME_TYPE_NONE; return -1; @@ -61,7 +61,7 @@ int net_multiplayer_init(int type, char *ip, int port, int proto) break; case PROTO_UDPv6: - if (server_init(NULL, 0, ip, port) != 1) { + if (server_init(NULL, ip, port) != 1) { error("Unable to initialize multiplayer game"); netGameType = NET_GAME_TYPE_NONE; return -1; |