diff options
| author | Connor Thomson <blumatrikz@gmail.com> | 2026-09-12 14:16:55 -0700 |
|---|---|---|
| committer | Connor Thomson <blumatrikz@gmail.com> | 2026-09-12 14:16:55 -0700 |
| commit | 251b611fef77533082165bab0b88eefa05b49fbe (patch) | |
| tree | a3286e1fb991f5b0ecbace6208cb6c0ef1dcb845 /shaders/shadow.vert.slang | |
| parent | 8fc46365d6bdcde0c18a8b413b9f7a80fa487107 (diff) | |
Diffstat (limited to 'shaders/shadow.vert.slang')
| -rw-r--r-- | shaders/shadow.vert.slang | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/shaders/shadow.vert.slang b/shaders/shadow.vert.slang new file mode 100644 index 0000000..1e56f46 --- /dev/null +++ b/shaders/shadow.vert.slang @@ -0,0 +1,38 @@ +/* + * Tuxánci 2 - A first person shooter + * Copyright (C) 2025-2026 Connor Thomson + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <https://www.gnu.org/licenses/>. + */ + +struct shadow_uniforms { + float4x4 light_model_view_projection; +}; + +[[vk::binding(0, 1)]] +ConstantBuffer<shadow_uniforms> uniforms : register(b0, space1); + +struct VSInput { + float3 position : POSITION0; +}; + +struct VSOutput { + float4 position : SV_Position; +}; + +VSOutput main(VSInput input) { + VSOutput output; + output.position = mul(uniforms.light_model_view_projection, float4(input.position, 1.0)); + return output; +}
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