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authororoborus <oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-05-28 19:25:15 +0000
committeroroborus <oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-05-28 19:25:15 +0000
commite5120505b21ff38dc25efcad129a440bbfa9996d (patch)
tree583e0683fb1f71f65bb81b0fcdf2e71587e1fe46 /modules/modTeleport.c
parentc94fd664bba352732bf0e5c9a77e709b49f1aa4f (diff)
- zrychlenie hry, bez toho aby sa menila rychlost hlavneho casovaca
- oprava chyby v ID managery - ID manager spravuje ID-y pre vsetky objekty git-svn-id: http://opensvn.csie.org/tuxanci_ng@55 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
Diffstat (limited to 'modules/modTeleport.c')
-rwxr-xr-xmodules/modTeleport.c8
1 files changed, 3 insertions, 5 deletions
diff --git a/modules/modTeleport.c b/modules/modTeleport.c
index 0f0d41b..502b3ef 100755
--- a/modules/modTeleport.c
+++ b/modules/modTeleport.c
@@ -291,12 +291,10 @@ static void transformShot(shot_t *shot, int position)
shot->position = position;
shot->isCanKillAuthor = TRUE;
-/*
if( shot->gun == GUN_LASSER )
{
- transformOnlyLasser(shot);
+ export_fce->fce_transformOnlyLasser(shot);
}
-*/
}
static void moveShot(shot_t *shot, int position, int src_x, int src_y,
@@ -423,12 +421,12 @@ int event()
thisShot = (shot_t *)arena->listShot->list[i];
assert( thisShot != NULL );
-
+/*
if( thisShot->gun == GUN_LASSER )
{
continue;
}
-
+*/
if( ( thisTeleport = isConflictWithListTeleport(listTeleport,
thisShot->x, thisShot->y, thisShot->w, thisShot->h) ) != NULL )
{