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authororoborus <oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-05-12 20:39:34 +0000
committeroroborus <oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-05-12 20:39:34 +0000
commit7055882c93022da3a6a1cf74cebf3d17c44ce6c4 (patch)
treebacb905bbfb33a5ee5a203c4e327495fcbd85ef7 /include/shot.h
parent46958f55432bcbb6f4e90f4dd937d8de355e5785 (diff)
- podpora modulov
- hra sa musi kompilovat s GUI ako v config.h _zakomenotvane_ #define PUBLIC_SERVER make clean make make mod su make install - hra sa musi ako server kompilovat v config.h _odkomentovane__ #define PUBLIC_SERVER make clean make make mod - pozor, urcite tam je este vela bugov //je to nedoladene zatial to ani nedavajte na server git-svn-id: http://opensvn.csie.org/tuxanci_ng@52 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
Diffstat (limited to 'include/shot.h')
-rw-r--r--include/shot.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/include/shot.h b/include/shot.h
index cc10c9a..156a736 100644
--- a/include/shot.h
+++ b/include/shot.h
@@ -45,12 +45,8 @@ extern void drawListShot(list_t *listShot);
extern int isConflictWithListShot(list_t *listShot, int x, int y, int w, int h);
extern void eventMoveListShot(list_t *listShot);
-extern void transformOnlyLasser(shot_t *shot);
extern void boundBombBall(shot_t *shot);
-extern void moveShot(shot_t *shot, int position, int src_x, int src_y,
- int dist_x, int dist_y, int dist_w, int dist_h);
-
extern void destroyShot(shot_t *p);
extern void quitShot();