summaryrefslogtreecommitdiff
path: root/include/shot.h
diff options
context:
space:
mode:
authorscarab <scarab@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-07-05 16:43:55 +0000
committerscarab <scarab@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-07-05 16:43:55 +0000
commit6c4fe3323d79253af707df90623e433ce12c35f2 (patch)
tree36ca640e6865abc26789760ba9fd09a023eb0ba1 /include/shot.h
parent6ed79c5de77b3f6be5c297cb5432d123ff1ff177 (diff)
* Prechod na novou verzi instalace pseudoautotools -> cmake
* Odstraneni bordelu kterej tu byl (pokud vam neco chybi brecte na me ja to zkusim najit v zaloze) * TODO instalace: SEPSAT AUTORY, IKONKU VYROBIT git-svn-id: http://opensvn.csie.org/tuxanci_ng@94 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
Diffstat (limited to 'include/shot.h')
-rw-r--r--include/shot.h60
1 files changed, 0 insertions, 60 deletions
diff --git a/include/shot.h b/include/shot.h
deleted file mode 100644
index 7eae9cd..0000000
--- a/include/shot.h
+++ /dev/null
@@ -1,60 +0,0 @@
-
-#ifndef SHOT_H
-
-#define SHOT_H
-
-#include "main.h"
-#ifndef PUBLIC_SERVER
-#include "interface.h"
-#endif
-#include "list.h"
-#include "tux.h"
-#include "arena.h"
-
-typedef struct shot_struct
-{
- int id;
-
- int x;
- int y;
-
- int w;
- int h;
-
- int px;
- int py;
-
- int position;
- int gun;
-
- int author_id;
- bool_t isCanKillAuthor;
-
-#ifndef PUBLIC_SERVER
- SDL_Surface *img;
-#endif
-} shot_t;
-
-extern bool_t isShotInicialized();
-extern void initShot();
-extern shot_t* newShot(int x,int y, int px, int py, int gun, int author_id);
-extern shot_t* getShotID(list_t *listShot, int id);
-extern void replaceShotID(shot_t *shot, int id);
-extern void getStatusShot(void *p, int *id, int *x,int *y, int *w, int *h);
-extern void setStatusShot(void *p, int x, int y, int w, int h);
-#ifndef PUBLIC_SERVER
-extern void drawShot(shot_t *p);
-extern void drawListShot(list_t *listShot);
-#endif
-extern int isConflictWithListShot(list_t *listShot, int x, int y, int w, int h);
-extern void eventMoveListShot(arena_t *arena);
-extern void checkShotIsInTuxScreen(arena_t *arena);
-
-extern void boundBombBall(shot_t *shot);
-extern void transformOnlyLasser(shot_t *shot);
-
-extern void destroyShot(shot_t *p);
-extern void quitShot();
-
-#endif
-